Seeing a crate full of the familiar looking map cases Wensa reaches in and pulls on out. Opening it she looks to see if it contains a map.
Investigation : 2
(OOC Sorry did we level then or no?)
Wensa looks in the tube and sees straight to the bottom. With the map in the same shape as the tube, Wensa missing that there is actually something in there.
(I was going to level you all up after you get the next magic item.)
Gizzmo begins looking at the paperwork sticking out of the open top. He sends Charlotte toward the crypts.
Investigation: 25
The paperwork contains tomes and other sheets of paper detailing a deep family history of the Dreadful family. Judging from the investigation and the tomes, you can guess that the last of the Dreadful family remains here.
This post has potentially manipulated dice roll results.
Wensa
Disappointed Wensa fosses the tube back in the crate. Then creeps forward toward the coffins. Thinking back on the dead above she draws her swords looking and listening for anything unusual from the crates.
Wensa moves forward deeper into the crypt knocking cobwebs down with her weapon. Wensa sticks an ear to the stone lid, but does not hear anything moving inside.
Turning back to the others Wensa says in the raspy voice of someone who thinks they are whispering but is definitely not "Wensa not hear anything. Dead people still dead." If nothing has lunged out of the crypt at her she will attempt to remove one of the lids using her crowbar.
Quickly going through the map tubes, Gizzmo finds that some are maps of local and far away places. Others are maps of buildings almost like blueprints, but one, in particular, catches your eye. It looks like blueprints of the house on the surface. This does not include the area you are in now. There is another piece of blank parchment with the house blue prints.
Jallmur leans on the crowbar and cracks open one of the crypts. There are the 4 crypts, each has a stone embedded on the lid. One red, one blue, one green and the last is clear. Which one are you wanting to crack open?
There are one on each side of the wall. The first two are white and green. The two further away are the red and blue. 1 Wensa opens the white one, sliding the stone lid to open the crypt. Inside is smoldering bones and dusty tattered clothing the occupant had been wearing.
Quickly going through the map tubes, Gizzmo finds that some are maps of local and far away places. Others are maps of buildings almost like blueprints, but one, in particular, catches your eye. It looks like blueprints of the house on the surface. This does not include the area you are in now. There is another piece of blank parchment with the house blue prints.
Wensa and Jallmur:
There are one on each side of the wall. The first two are white and green. The two further away are the red and blue. 1 Wensa opens the white one, sliding the stone lid to open the crypt. Inside is smoldering bones and dusty tattered clothing the occupant had been wearing.
The tinkers glove Gizzmo is wearing while holding the parchment blinks letting you know of some magical properties are imbued. You assume there is some sort of spell on the parchment that has hidden what is on it.
Gizzmo notices the blinking glove, "Oh yes, well this is interesting." He shows Skeebad the blank page. "Most blank parchments are devoid of magic, but not this one. See! Just look at it!" and Gizzmo waves the paper around in a manner that makes it difficult for Skeebad to actually look. Gizzmo finally decides to cast identify on the magic to determine what spell is being used or how to proceed to read the paper.
i start rummaging through the bones to see if it was entombed with any valuables.
Nothing but old bones and clothing in here. Judging by the color and style of the clothes, this family lives modestly. You find 2 gold coin that you assume were covering the eyes. 2GP
Gizzmo notices the blinking glove, "Oh yes, well this is interesting." He shows Skeebad the blank page. "Most blank parchments are devoid of magic, but not this one. See! Just look at it!" and Gizzmo waves the paper around in a manner that makes it difficult for Skeebad to actually look. Gizzmo finally decides to cast identify on the magic to determine what spell is being used or how to proceed to read the paper.
This is a magical ink, "Invisible Ink," that can only be seen under a certain colored light. You know that the light needed is a shade of violet.
Jallmur easily cracks open the next crypt. With a 20 I can't not give you something! Drum roll: 22 Gleaming in the corner of the tomb is a clear liquid that sparkles with silver flakes. Clearly labeled with name and instructions, you pick it up.
This clear, gelatinous oil sparkles with tiny, ultrathin silver shards. The oil can coat one slashing or piercing weapon or up to 5 pieces of slashing or piercing ammunition. Applying the oil takes 1 minute. For 1 hour, the coated item is magical and has a +3 bonus to attack and damage rolls.
There are one on each side of the wall. The first two are white and green. The two further away are the red and blue. 1 Wensa opens the white one, sliding the stone lid to open the crypt. Inside is smoldering bones and dusty tattered clothing the occupant had been wearing.
Gizzmo
"Skeebad, Jallmur and Wensa, I need your help to read the secret map on this parchment. Can you bring me the red and blue gems from the lids. We need to create a purple light so that the magical ink will be visible." Gizzmo does some more waving of the parchment which is difficult to see what he is referring to as he is approaching the crypt where Jallmur and Wensa are.
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Wensa looks in the tube and sees straight to the bottom. With the map in the same shape as the tube, Wensa missing that there is actually something in there.
(I was going to level you all up after you get the next magic item.)
The paperwork contains tomes and other sheets of paper detailing a deep family history of the Dreadful family. Judging from the investigation and the tomes, you can guess that the last of the Dreadful family remains here.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Wensa
Disappointed Wensa fosses the tube back in the crate. Then creeps forward toward the coffins. Thinking back on the dead above she draws her swords looking and listening for anything unusual from the crates.
Perception : 25
(Well hell)
Wensa moves forward deeper into the crypt knocking cobwebs down with her weapon. Wensa sticks an ear to the stone lid, but does not hear anything moving inside.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Wensa
Turning back to the others Wensa says in the raspy voice of someone who thinks they are whispering but is definitely not "Wensa not hear anything. Dead people still dead." If nothing has lunged out of the crypt at her she will attempt to remove one of the lids using her crowbar.
Athletics: 9
Gizzmo
Gizzmo sees Wensa struggling with the lid. "Jallmur, maybe you should help her with the lids. You can use my crowbar if you like."
Jallmur
When he hears his own name, Jallmur will loudly stomp his way down to Wensa and help her remove the lid
"Jallmur very helpful. Jallmur help Wensa open dead-person box."
Skeekbad
Picking up the discarded map tube, Skeekbad looks at Gizzmo through it. "Oooh..."
~♡~
Gizzmo
Gizzmo sees Skeebad pointing something at him. "Careful where you're pointing that.. wait let me see..."
Gizzmo investigates the map tubes.
Investigation: 21
Quickly going through the map tubes, Gizzmo finds that some are maps of local and far away places. Others are maps of buildings almost like blueprints, but one, in particular, catches your eye. It looks like blueprints of the house on the surface. This does not include the area you are in now. There is another piece of blank parchment with the house blue prints.
Jallmur leans on the crowbar and cracks open one of the crypts. There are the 4 crypts, each has a stone embedded on the lid. One red, one blue, one green and the last is clear. Which one are you wanting to crack open?
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
(Wensa had gone to which ever was closest to the direction we came from.)
There are one on each side of the wall. The first two are white and green. The two further away are the red and blue. 1 Wensa opens the white one, sliding the stone lid to open the crypt. Inside is smoldering bones and dusty tattered clothing the occupant had been wearing.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Refresher from before.
Gizzmo and Skeekbad:
Quickly going through the map tubes, Gizzmo finds that some are maps of local and far away places. Others are maps of buildings almost like blueprints, but one, in particular, catches your eye. It looks like blueprints of the house on the surface. This does not include the area you are in now. There is another piece of blank parchment with the house blue prints.
Wensa and Jallmur:
There are one on each side of the wall. The first two are white and green. The two further away are the red and blue. 1 Wensa opens the white one, sliding the stone lid to open the crypt. Inside is smoldering bones and dusty tattered clothing the occupant had been wearing.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Gizzmo looks more carefully at the blank parchment trying to unravel its mystery.
Investigation 22
The tinkers glove Gizzmo is wearing while holding the parchment blinks letting you know of some magical properties are imbued. You assume there is some sort of spell on the parchment that has hidden what is on it.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Wensa
i start rummaging through the bones to see if it was entombed with any valuables.
Gizzmo
Gizzmo notices the blinking glove, "Oh yes, well this is interesting." He shows Skeebad the blank page. "Most blank parchments are devoid of magic, but not this one. See! Just look at it!" and Gizzmo waves the paper around in a manner that makes it difficult for Skeebad to actually look. Gizzmo finally decides to cast identify on the magic to determine what spell is being used or how to proceed to read the paper.
Jallmur
Jallmur will try to open the green crypt.
Athletics : 21
If he can open the crypt, he will look for valuables.
Investigation : 7
Nothing but old bones and clothing in here. Judging by the color and style of the clothes, this family lives modestly. You find 2 gold coin that you assume were covering the eyes. 2GP
This is a magical ink, "Invisible Ink," that can only be seen under a certain colored light. You know that the light needed is a shade of violet.
Jallmur easily cracks open the next crypt. With a 20 I can't not give you something! Drum roll: 22 Gleaming in the corner of the tomb is a clear liquid that sparkles with silver flakes. Clearly labeled with name and instructions, you pick it up.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Gizzmo
"Skeebad, Jallmur and Wensa, I need your help to read the secret map on this parchment. Can you bring me the red and blue gems from the lids. We need to create a purple light so that the magical ink will be visible." Gizzmo does some more waving of the parchment which is difficult to see what he is referring to as he is approaching the crypt where Jallmur and Wensa are.