"Thinking of something that would draw their attention, some Prestidigitation might be just what we need. A small shining object appearing behind them, then another and another until they are brought to outside the cave. I can create one after another and each of them will last enough for our purposes."
"Your silly tricks just might become handy."Following to get in position Flyn will hide behind Cairn and ready an attack for when the Goblins come into view.
You guys manage to lure the two goblins out of the cave successfully without being seen. Roll for initiative and you all have advantage the first round because you took them by surprise which means they can not attack the first turn. 11 for Goblin #1 on the left side. 9 for Goblin #2 on the right side.
Seizing the moment when Flyn and Cairn can bring their attacks upon the damned Goblins, Ree'lyn brings forth the mystical energies that flow through him.
Flyn leans out from behind Cairns bulky frame and hold his wrist again as the frost starts to solidify on his open palm. Aiming at the first goblin he releases [spell[Ray of Frost[/spell]
(Adv for Surprise round)Attack: 23 Damage: 7 (if hit Speed of Goblin 1 will be 10ft)
Goblin #1 falls down and breaks into a million pieces as he is frozen by Flyn. Goblin 2 aims an arrow at Flyn with 5 missing him completely. Sildar strikes Goblin #2 with his long sword and hits with 17 for 4 of damage leaving Goblin #2 worse for the wair you here the chains and cages rubbling inside. Almost as though an alarm was sounded from with in? Could more goblins be approaching? Cairn your turn.
This post has potentially manipulated dice roll results.
Great! Cairn has slain the last Goblin. Just as soon as the last blow from your war pick hits, there is a large howl and three ferocious beasts come out of the cave from their sleeping area. We will keep initiative order. 17 for the first wolf. I had to re roll for each wolf instead of 3 dice at once. 13 Wolf #2, 15 Wolf # 3
Cairn takes a peek around the area, checking for a good place to start sneaking in.
Perception 19
hmm. Maybe over there, then?
"Stealthy maybe a better option. If there are more of those beasts in there we should try and get the jump on them."
Flyn will always stay at the back of the marching order.
Stealth 16
You guys proceed into the cave Ree’lyn, then Cairn, Sildar, then Flyn.
Sildar speaks
Sildar: Shhh, I hear something in the next area.
There is a small opening to the right of the entrance that has what looks to be two goblins with their backs turned. Also you notice cages.
Cairn
"Lets back out a bit and lure these ones out. What ever is in them cages will surely lose it when we attack. What do you guys think?"
Ree'lyn | Drow | Warlock | Level 1 | AC 15 | HP 10/10 | Cantrips Known 2 | Spells Known 2 | Spell Slots 1 | Slot Level 1 |
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"Thinking of something that would draw their attention, some Prestidigitation might be just what we need. A small shining object appearing behind them, then another and another until they are brought to outside the cave. I can create one after another and each of them will last enough for our purposes."
"Your silly tricks just might become handy." Following to get in position Flyn will hide behind Cairn and ready an attack for when the Goblins come into view.
Stealth to hide 19
You guys manage to lure the two goblins out of the cave successfully without being seen. Roll for initiative and you all have advantage the first round because you took them by surprise which means they can not attack the first turn. 11 for Goblin #1 on the left side. 9 for Goblin #2 on the right side.
Ree'lyn | Drow | Warlock | Level 1 | AC 15 | HP 10/10 | Cantrips Known 2 | Spells Known 2 | Spell Slots 1 | Slot Level 1 |
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Seizing the moment when Flyn and Cairn can bring their attacks upon the damned Goblins, Ree'lyn brings forth the mystical energies that flow through him.
Initiative 20
Initiative so far:
Ree'lyn
Flyn
Goblin 1
Goblin 2
Sildar
Cairn
Initiative 18
(Sorry just got up)
Cairn's initiative 9
Ree'lyn | Drow | Warlock | Level 1 | AC 15 | HP 10/10 | Cantrips Known 2 | Spells Known 2 | Spell Slots 1 | Slot Level 1 |
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Sparkling green and black energy swirls along Ree'lyn's left arm, concentrating on his hand as he points forward and shoots a magical blast.
Eldritch blast attack 4 for 5 Force damage
On hit Hex 6 necrotic damage as the creature is invaded by a chilling life draining force
Reelyn that is a miss
Flyn your turn
Flyn CopperKettle | Halfing Sorcerer | AC 13 | HP 2/7 | Spell Slots L1 2/2 |
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Flyn leans out from behind Cairns bulky frame and hold his wrist again as the frost starts to solidify on his open palm. Aiming at the first goblin he releases [spell[Ray of Frost[/spell]
(Adv for Surprise round)Attack: 23 Damage: 7 (if hit Speed of Goblin 1 will be 10ft)
Goblin #1 falls down and breaks into a million pieces as he is frozen by Flyn. Goblin 2 aims an arrow at Flyn with 5 missing him completely. Sildar strikes Goblin #2 with his long sword and hits with 17 for 4 of damage leaving Goblin #2 worse for the wair you here the chains and cages rubbling inside. Almost as though an alarm was sounded from with in? Could more goblins be approaching? Cairn your turn.
Cairn will finish off the other goblin with a downward skull crusher from his war pick
Attack: 25 Damage: 14
Great! Cairn has slain the last Goblin. Just as soon as the last blow from your war pick hits, there is a large howl and three ferocious beasts come out of the cave from their sleeping area. We will keep initiative order. 17 for the first wolf. I had to re roll for each wolf instead of 3 dice at once. 13 Wolf #2, 15 Wolf # 3
Ree'lyn
Flyn
Wolf #1
Sildar
Wolf # 2
Wolf # 3
Cairn
So Ree'lyn your up