Ophirinn joins in on the idle chat, but talks about how the best bed is the bed of home. Ophirinn also talks about how he believes it best to get the townmaster's blessing before going snooping around the manor.
When Ophirinn hears things with Toblen starting to get heated outside he grows concerned, but when he comes back in looking concerned he stands up, resing one hand on the mace at his side. "Who are these men associated with? or are they just thugs? We don't want to cause you any problems through repercussions, but I won't stand for some thugs bullying their way round causing the people anguish."
Ophirinn, Toblen hisses a whisper at you, clearly alarmed to see you reaching for your weapon. Please. These men are dangerous. They will move on in their own time. Please. Just do what they say and leave town. I... we don't want anyone to die over this.
Trilena, the innkeeper's wife, mutters from the bar. Any else to die, you mean. Toblen looks at her in alarm: Stop. Please, stop. You want to die? You want them to take you, to take Pip? He looks close to tears.
From outside, you hear the same voice: Get a move on, Tobbers. Send them out. Now.
Nate gets excited when Omnia agrees to go check out the Manor (he assumed she would!), and then also is disappointed at Ophirinn saying we need the Townsmaters blessing beforehand (even though deep down he knows that's the right thing to do) but then feels the tension rise in the Inn as the situation becomes heated with Toblen and the men outside. He sees Ophirinn stand and then immediately stands up beside him.
"I think we should go outside... and meet our new friends."
Ophirinn looks defiantly at Toblen "I rather die with my values intact than live with no values at all! Now friend, do they have an associations that we should be worried about? because I think my companions and I need to have a little chat with the men outside, be it that they might know the man we are looking for."
Ophirinn, Toblen just shakes his head in dismay. There are a lot of them. More than the group outside. Please, just go. Please. And he gathers his wife and son and takes them to the back room, closing and barring the door after him.
Omnia, Nate, Brom and Ophirinn head out through the inn's main door and into the street.
There are six human men standing around, eyes focused on you. They are wearing dirty scarlet cloaks, and are armed, some with bows, others with nasty-looking shortsword. One or two are leaning against the inn wall, and look at you with unfriendly smiles. One stands directly before the inn, in the middle of the road; he speaks, and you recognise the voice you heard before:
We don't like strangers in this town. This is a nice, peaceful place. One of the other thugs snickers at that. It's time for you to leave. He points north, the way you entered the town. We're here to escort you out.
Ophirinn look down at the presumed groups leader and smiles. "I'm afraid when can't just yet. We are looking for a friend of ours, maybe you can help. His name is Iarno, I don't suppose since you keep such good track of who comes and goes you would know where he might be?" Once again smiling.
Ophirinn, the leader sneers at you, spits on the street, and turns to speak to Nate. You should keep your pet lizard, he nods towards Ophirinn, and your ape, he nods at Brom, properly leashed and muzzled. Now, enough of this. You better...
He's interrupted as one of the others whistles and indicates north, where two figures, a human and an elf, are walking down the street towards you.
Shit, says the leader. See lads, this is what happen when you don't clean out the rats quick enough - they start multiplying. The rest of the thugs laugh, and watch to see what happens next.
Delmon and Leo, it’s been a mostly peaceful trip from Helm’s Hold; you set out a few days ago, and the warm spring weather, the familiar company and lack of incident has made for a pleasant, if rather unexciting trip. You camped last night a few hours north of Phandalin, unwilling to press on through the night and risk exhaustion. This morning you rose early and set off before the sun had risen. It’s still early morning when you finally enter the small town – village really – of Phandalin, a place neither of you have visited on your travels before.
Heading south along the main street, you pass by a shop on the left, ‘ Barthen’s Provisions’. You come upon an open square, with a small ruined shrine to your right, and a small inn – the Stonehill Inn according to the sign – and what appears to be something of an altercation. Six human men, armed and wearing red-coloured cloaks, are standing in a semi-circle as four others – a human man and human woman, a male dragonborn and a male goliath – stand having just exited the inn. A few of the men look at you briefly, then turn their attention back to the four; you are still about sixty feet away.
This post has potentially manipulated dice roll results.
"I tell you Delmon, this trip better pan out to be more profitable than the previ..."
Cut short Leo attempts to digest what is occurring - he attempts to get a better read on both parties.
Perception: 19
Leo places his hand upon Delmon's arm and whispers, "Steady... we do not wish to become embroiled in something we will later regret. I suggest we wait and see how this plays out before intervening."
Leo, you see six human men wearing scarlet cloaks; they might be the town militia, or bandits - it's not clear. Facing off against them, a goliath man who seems a strong fighter, an alert human woman with a longbow, a male dragonborn who wears religious garb and seems to be trying to reason with the others, and a human man who - it's not quite clear who he is, but he looks very uncomfortable at being the centre of attention.
As Delmon and Leo get closer Delmon says, "Greetings, let us not trouble you, we are simply here for a drink, long journey and what not. If you'll excuse us, just.. need to.. squeeze by you." Delmon tries to get through the crowded entrance.
Leo and Delmon are approaching the inn, still thirty feet away, and neither the red-cloaked men nor the party can hear what they say to each other. The leader clearly expects you all to leave the village meekly, rather than mess with them.
Omnia, the leader of the thugs looks at you in disbelief. Can you possibly be that stupid? The others laugh, and the leader continues. You know what, screw this. If you're lucky and survive, we might get a few coppers for you at the Luskan slave markets. Get em, lads. Those two as well, he nods at Leo and Delmon, more meat to sell. The red-cloaked thugs all draw their weapons.
Everyone roll initiative please.
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Ophirinn joins in on the idle chat, but talks about how the best bed is the bed of home. Ophirinn also talks about how he believes it best to get the townmaster's blessing before going snooping around the manor.
When Ophirinn hears things with Toblen starting to get heated outside he grows concerned, but when he comes back in looking concerned he stands up, resing one hand on the mace at his side. "Who are these men associated with? or are they just thugs? We don't want to cause you any problems through repercussions, but I won't stand for some thugs bullying their way round causing the people anguish."
Ophirinn, Toblen hisses a whisper at you, clearly alarmed to see you reaching for your weapon. Please. These men are dangerous. They will move on in their own time. Please. Just do what they say and leave town. I... we don't want anyone to die over this.
Trilena, the innkeeper's wife, mutters from the bar. Any else to die, you mean. Toblen looks at her in alarm: Stop. Please, stop. You want to die? You want them to take you, to take Pip? He looks close to tears.
From outside, you hear the same voice: Get a move on, Tobbers. Send them out. Now.
Nate gets excited when Omnia agrees to go check out the Manor (he assumed she would!), and then also is disappointed at Ophirinn saying we need the Townsmaters blessing beforehand (even though deep down he knows that's the right thing to do) but then feels the tension rise in the Inn as the situation becomes heated with Toblen and the men outside. He sees Ophirinn stand and then immediately stands up beside him.
"I think we should go outside... and meet our new friends."
Ophirinn looks defiantly at Toblen "I rather die with my values intact than live with no values at all! Now friend, do they have an associations that we should be worried about? because I think my companions and I need to have a little chat with the men outside, be it that they might know the man we are looking for."
Ophirinn, Toblen just shakes his head in dismay. There are a lot of them. More than the group outside. Please, just go. Please. And he gathers his wife and son and takes them to the back room, closing and barring the door after him.
Nate watches the family hide away and then looks at Ophirinn, gives him a nod and then starts to head out of the Inn.
"I will let you do the talking." Nate winks at Ophirinn.
Omnia will also gather her things up and gets herself ready for a forthcoming scrap. "I hate bullies I am ready for a scrap if needs be"
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
Without saying anymore, Ophirinn heads towards the door, feeling confidante with his companions at his side.
Omnia, Nate, Brom and Ophirinn head out through the inn's main door and into the street.
There are six human men standing around, eyes focused on you. They are wearing dirty scarlet cloaks, and are armed, some with bows, others with nasty-looking shortsword. One or two are leaning against the inn wall, and look at you with unfriendly smiles. One stands directly before the inn, in the middle of the road; he speaks, and you recognise the voice you heard before:
We don't like strangers in this town. This is a nice, peaceful place. One of the other thugs snickers at that. It's time for you to leave. He points north, the way you entered the town. We're here to escort you out.
Ophirinn look down at the presumed groups leader and smiles. "I'm afraid when can't just yet. We are looking for a friend of ours, maybe you can help. His name is Iarno, I don't suppose since you keep such good track of who comes and goes you would know where he might be?" Once again smiling.
Ophirinn, the leader sneers at you, spits on the street, and turns to speak to Nate. You should keep your pet lizard, he nods towards Ophirinn, and your ape, he nods at Brom, properly leashed and muzzled. Now, enough of this. You better...
He's interrupted as one of the others whistles and indicates north, where two figures, a human and an elf, are walking down the street towards you.
Shit, says the leader. See lads, this is what happen when you don't clean out the rats quick enough - they start multiplying. The rest of the thugs laugh, and watch to see what happens next.
Delmon and Leo, it’s been a mostly peaceful trip from Helm’s Hold; you set out a few days ago, and the warm spring weather, the familiar company and lack of incident has made for a pleasant, if rather unexciting trip. You camped last night a few hours north of Phandalin, unwilling to press on through the night and risk exhaustion. This morning you rose early and set off before the sun had risen. It’s still early morning when you finally enter the small town – village really – of Phandalin, a place neither of you have visited on your travels before.
Heading south along the main street, you pass by a shop on the left, ‘ Barthen’s Provisions’. You come upon an open square, with a small ruined shrine to your right, and a small inn – the Stonehill Inn according to the sign – and what appears to be something of an altercation. Six human men, armed and wearing red-coloured cloaks, are standing in a semi-circle as four others – a human man and human woman, a male dragonborn and a male goliath – stand having just exited the inn. A few of the men look at you briefly, then turn their attention back to the four; you are still about sixty feet away.
"I tell you Delmon, this trip better pan out to be more profitable than the previ..."
Cut short Leo attempts to digest what is occurring - he attempts to get a better read on both parties.
Perception: 19
Leo places his hand upon Delmon's arm and whispers, "Steady... we do not wish to become embroiled in something we will later regret. I suggest we wait and see how this plays out before intervening."
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
Leo, you see six human men wearing scarlet cloaks; they might be the town militia, or bandits - it's not clear. Facing off against them, a goliath man who seems a strong fighter, an alert human woman with a longbow, a male dragonborn who wears religious garb and seems to be trying to reason with the others, and a human man who - it's not quite clear who he is, but he looks very uncomfortable at being the centre of attention.
"Bah, just a petty squabble I'm sure. Lets get a drink, yes?" Delmon only slightly slows his pace, not too intimidated by the sight before the inn.
Leo attempts to wipe the look of apprehension from his face, adopting a sly smirk instead.
"You're right, of course. No need for any undue concern. Lead the way!"
Leo follows Delmon towards the inn.
DM - The Call of Strahd (CoS); Feyrealm Campaign, Chapter 0 - Bleak Prospect (BP), Chapter 1 - Destination Unknown (DU)
As Delmon and Leo get closer Delmon says, "Greetings, let us not trouble you, we are simply here for a drink, long journey and what not. If you'll excuse us, just.. need to.. squeeze by you." Delmon tries to get through the crowded entrance.
Leo and Delmon are approaching the inn, still thirty feet away, and neither the red-cloaked men nor the party can hear what they say to each other. The leader clearly expects you all to leave the village meekly, rather than mess with them.
"and what will happen if we don't leave?"
Omnia - Human Rogue Female (2) - LMoP
DM - The Pursuit of Knowledge - One Shot
Omnia, the leader of the thugs looks at you in disbelief. Can you possibly be that stupid? The others laugh, and the leader continues. You know what, screw this. If you're lucky and survive, we might get a few coppers for you at the Luskan slave markets. Get em, lads. Those two as well, he nods at Leo and Delmon, more meat to sell. The red-cloaked thugs all draw their weapons.
Everyone roll initiative please.