Cirrus sees Herman’s signals and makes similar hand signals to the the other goliath’s And Herman, indicating that we will all attack at the same time. He points at Herman and make a bow and arrow gesture and points at the pair of goblins farthest away from us. He points at Vimak and make a throwing gesture at Goblin3, he points at Gilari, then points at Goblin4 and puts his fist in his palm silently in a hammering motion.
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak is tempted to attack the goblin closest to him first, and he really wants to see if the wolves will attack their former masters (he thinks they will), but he decides to follow Cirrus's plan. His shield up, he throws one of two hand axes at Goblin3: Attack 7 Damage 7
This post has potentially manipulated dice roll results.
Holding himself braced on the edge of the rise, Gilari observes as Cirrus briefly flashes out a plan with quick gestures. A curt nod back at the Genasi, and kips up from his somewhat prone position, his maul returning to his hands almost as soon as his feet quietly touch the ground.
Seeing their foe caught unawares, the fire of battle catches him and he adapts the plan as he charges forwards.
Movement: Will push through allies and end up in F5, attacking goblin G4 on the way
Attack: 22; damage: 9
(Ooc: GM - IF Gilari takes either 10+ of damage in one hit OR is reduced by any hit to 0hp he'll use Stone's Endurance.)
(Squaretoes, I think the GM said we have advantage because the haven't noticed us)
Cirrus positions himself so that he is as close as he can be to the rest of the group, while still being able to aim at Goblin5 (that's probably going to be F6), and throws his dagger at it: (to hit: 13 w/ adv. 20)(5 damage)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak's axe sinks into Goblin 3's skull so deeply, it slices his head in two. Goblin 4 takes a massive slam from Gulari's Mail, but doesn't quite fall yet, striking out as the man leaves his space (Attack: 8 Damage: 3) managing to land a soft blow against his back. Goblin 2, enjoying the warmth of the fire, is the last thing he experiences. Leaving the world behind in comfort and instant death. His head being plucked from his body from the sheer force of the blow. Goblin 5 is feasting on the flesh of a child when suddenly a dagger is stuck in it's back, but fails to fell the beast. It cries out in pain, alerting the rest of the goblins within this section of the cave.
((OOC - I.. dont understand the question. if you mean mechanically? its the same as their hp, its not something they know themselves, there's no way to parse that information)
This post has potentially manipulated dice roll results.
(Ooc: GM - Opportunity Attacks only happen when you leave a targets reach, not ANY square they threaten. I moved to F5 to strike at Goblin 4 and to be in range of Goblin 3 WHILST remaining in range of G3 so I didn't take the OA that round. As is it, I will provoke one this round by moving to F4, so shall we call what you rolled already to be that strike??
Also Gilari😉)
Gilari feels the sickening thump of his maul against the first goblin, and knowing the damage it will have likely caused it, keeps pressing his momentum, stepping a few feet more forward and allowing the moment of surprise to engulf as many of their foes as possible. He hefts his mighty weapon into the arc of a backswing, and launches his attack against his newly presented enemy.
Movement: Shift one square across using 10ft movement to F4.
Maul attack: 8; damage 8 against G2.
Edit for crit damage (I typed the extra with modifier - silly me):7
This post has potentially manipulated dice roll results.
(I'm just going to call you bob from now on. lol. Also aye, sorry, ive been conscious for a very long time, so somehow i saw it as you going past. But aye, a fair enough trade :P)
As G2 is dead, Gilari instead shifts to E-3, and mauls goblin 1, taking out most of it's health, but this goblin seems hardier than the others, even if he is close to death. (I gave you the most fruitful use of a crit within your move speed.)
Goblin 4, having had a chance to look around and having seen weapons of varying types flying out from this area, turning around, and spotting Herman directly behind him, will lunge at him with his now-drawn scimitar. Attack: 10 Damage: 3 landing a moderate blow across Hermans arm
(OOC: I think I know what ZulkRS was asking in post 334. To answer that question to the best of my understanding, no, your character has no way of knowing which goblins will attack in what order. So if you were planning on attacking a goblin just because it came sooner in the initiative order, there wouldn't be any in-character justification for that decision.)
Rollback Post to RevisionRollBack
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
This post has potentially manipulated dice roll results.
Vimak sees goblin4's attack out of the corner of his eye, including the blood on Herman's arm. He reaches over his shoulder for his battle ax and slams it into the goblin: Attack 20 Damage 14.
His shoulder is apparently not what it once was: the ax misses and sparks off the stone floor.
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak's attack misses, due to the goblin parrying it to the side, the momentum form the strike carrying it to the floor, and the goblin ripostes at Vimak (DAOO Attack: 23 Damage: 4) slicing a clean cut straight through Vimak's upper frontal thigh, leaving a nasty gash through it, though other than stinging like the unholy hells, does nothing else.
The goblin, despite having been clubbed in the head, seems to be finding it's rythm, blocking Hermans dagger with his free hand, as he attempts to run Herman through (DAOO: Attack: 5 Damage: Unable to parse dice roll.) and the goblin just keeps on moving in his own tempo, his scimitar pushing through hermans back, from the front, piercing him all the way through, before pullign the blade out, and spitting on Herman's face, mocking him.
Goblin 5 shouts up through the cave, YEEMIK, AID! before shifting to E-4, to try to block off Gilari's path, before slicing at his ankles, trying to hamstring him. (Disadv due to specific declared wound: Attack: 10 Damage: 7) just managing to slice through Gilari's ankles. Before using his "Nimble escape" feature to Disengage to G-3, attempting to climb the stairs.
(Gilari has been hamstrung. He can no longer stand until he has been healed for atleast 50% of his max HP, or taken a full-days long rest. However he can 'crawl while Prone 5 feet at a time due to difficult terrain + condition. You attacks are at disadvantage, and attacks made against you have advantage.)
Goblin 1, still reeling from Gilari's blow, see's the Goliath fall to the ground, unable to stand, Striking out at the prone man viciously Attack: 11 Damage: 5 (You may use stones endurance or any other feature that can lessen damage)
Cirrus sees Herman’s signals and makes similar hand signals to the the other goliath’s And Herman, indicating that we will all attack at the same time. He points at Herman and make a bow and arrow gesture and points at the pair of goblins farthest away from us. He points at Vimak and make a throwing gesture at Goblin3, he points at Gilari, then points at Goblin4 and puts his fist in his palm silently in a hammering motion.
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak is tempted to attack the goblin closest to him first, and he really wants to see if the wolves will attack their former masters (he thinks they will), but he decides to follow Cirrus's plan. His shield up, he throws one of two hand axes at Goblin3: Attack 7 Damage 7
Death on the Water and Baldur's Gate Bodyguard
Holding himself braced on the edge of the rise, Gilari observes as Cirrus briefly flashes out a plan with quick gestures. A curt nod back at the Genasi, and kips up from his somewhat prone position, his maul returning to his hands almost as soon as his feet quietly touch the ground.
Seeing their foe caught unawares, the fire of battle catches him and he adapts the plan as he charges forwards.
Movement: Will push through allies and end up in F5, attacking goblin G4 on the way
Attack: 22; damage: 9
(Ooc: GM - IF Gilari takes either 10+ of damage in one hit OR is reduced by any hit to 0hp he'll use Stone's Endurance.)
Herman nods as he sees Cirrius' plan. He will follow it and launch an arrow at Goblin2
Hit:23 (Adv: 26) Damage: 11
Crit damage: 6
(Squaretoes, I think the GM said we have advantage because the haven't noticed us)
Cirrus positions himself so that he is as close as he can be to the rest of the group, while still being able to aim at Goblin5 (that's probably going to be F6), and throws his dagger at it: (to hit: 13 w/ adv. 20)(5 damage)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
OOC: Bonedrewsle, thank you!
The attack from post 328, rerolled with advantage: 19
The damage was 7.
Death on the Water and Baldur's Gate Bodyguard
The party strikes!
9 - 10 - 12 - 10 - 12 - 12
Vimak's axe sinks into Goblin 3's skull so deeply, it slices his head in two. Goblin 4 takes a massive slam from Gulari's Mail, but doesn't quite fall yet, striking out as the man leaves his space (Attack: 8 Damage: 3) managing to land a soft blow against his back. Goblin 2, enjoying the warmth of the fire, is the last thing he experiences. Leaving the world behind in comfort and instant death. His head being plucked from his body from the sheer force of the blow. Goblin 5 is feasting on the flesh of a child when suddenly a dagger is stuck in it's back, but fails to fell the beast. It cries out in pain, alerting the rest of the goblins within this section of the cave.
Cirrus: 16 - Gilari - 9 - Herman - 13 - Vimak - 8
Goblin 1: 4 Goblin 2: 17 Goblin 3: 19 Goblin 4: 16 Goblin 5: 4 Yeemik: 23
Initiative: Gilari, Goblin 4, Vimak, Herman, Goblin 5, Goblin 1, Cirrus, Yeemik
Occassional Dungeon Master.
Quick question: Does the party know who has the "higher initiative" or is attacking based on initiative meta-gaming?
((OOC - I.. dont understand the question. if you mean mechanically? its the same as their hp, its not something they know themselves, there's no way to parse that information)
Occassional Dungeon Master.
Occassional Dungeon Master.
(Ooc: GM - Opportunity Attacks only happen when you leave a targets reach, not ANY square they threaten. I moved to F5 to strike at Goblin 4 and to be in range of Goblin 3 WHILST remaining in range of G3 so I didn't take the OA that round. As is it, I will provoke one this round by moving to F4, so shall we call what you rolled already to be that strike??
Also Gilari😉)
Gilari feels the sickening thump of his maul against the first goblin, and knowing the damage it will have likely caused it, keeps pressing his momentum, stepping a few feet more forward and allowing the moment of surprise to engulf as many of their foes as possible. He hefts his mighty weapon into the arc of a backswing, and launches his attack against his newly presented enemy.
Movement: Shift one square across using 10ft movement to F4.
Maul attack: 8; damage 8 against G2.
Edit for crit damage (I typed the extra with modifier - silly me):7
(I'm just going to call you bob from now on. lol. Also aye, sorry, ive been conscious for a very long time, so somehow i saw it as you going past. But aye, a fair enough trade :P)
As G2 is dead, Gilari instead shifts to E-3, and mauls goblin 1, taking out most of it's health, but this goblin seems hardier than the others, even if he is close to death. (I gave you the most fruitful use of a crit within your move speed.)
Goblin 4, having had a chance to look around and having seen weapons of varying types flying out from this area, turning around, and spotting Herman directly behind him, will lunge at him with his now-drawn scimitar. Attack: 10 Damage: 3 landing a moderate blow across Hermans arm
Initiative: Gilari, Goblin 4, Vimak, Herman, Goblin 5, Goblin 1, Cirrus, Yeemik
Occassional Dungeon Master.
Occassional Dungeon Master.
(nevermind it doesn't matter much anyway.)
(OOC: I think I know what ZulkRS was asking in post 334. To answer that question to the best of my understanding, no, your character has no way of knowing which goblins will attack in what order. So if you were planning on attacking a goblin just because it came sooner in the initiative order, there wouldn't be any in-character justification for that decision.)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak sees goblin4's attack out of the corner of his eye, including the blood on Herman's arm. He reaches over his shoulder for his battle ax and slams it into the goblin: Attack 20 Damage 14.
His shoulder is apparently not what it once was: the ax misses and sparks off the stone floor.
Death on the Water and Baldur's Gate Bodyguard
Herman lets out a string of cusses as he is hit in the arm. He grabs his dagger and attacks the Goblin4
Hit: 15 Dmg: 8
If Goblin4 is dead:
Cirrus will walk to E4 and attack Goblin5 with his rapier. 8 to hit, 3 damage
If Goblin4 is alive:
Cirrus will pull out his rapier and attack Goblin4. 21 to hit, 5 damage
(OOC: Sorry, I now realize that I posted too early. I will delete this post if I change my plans when my turn rolls around)
You can't drown someone with Create Water. If your lungs are containers than your bones are objects. Any Siege monster that attacks you deals double damage because it’s attacking your bones.
Vimak's attack misses, due to the goblin parrying it to the side, the momentum form the strike carrying it to the floor, and the goblin ripostes at Vimak (DAOO Attack: 23 Damage: 4) slicing a clean cut straight through Vimak's upper frontal thigh, leaving a nasty gash through it, though other than stinging like the unholy hells, does nothing else.
The goblin, despite having been clubbed in the head, seems to be finding it's rythm, blocking Hermans dagger with his free hand, as he attempts to run Herman through (DAOO: Attack: 5 Damage: Unable to parse dice roll.) and the goblin just keeps on moving in his own tempo, his scimitar pushing through hermans back, from the front, piercing him all the way through, before pullign the blade out, and spitting on Herman's face, mocking him.
Goblin 5 shouts up through the cave, YEEMIK, AID! before shifting to E-4, to try to block off Gilari's path, before slicing at his ankles, trying to hamstring him. (Disadv due to specific declared wound: Attack: 10 Damage: 7) just managing to slice through Gilari's ankles. Before using his "Nimble escape" feature to Disengage to G-3, attempting to climb the stairs.
(Gilari has been hamstrung. He can no longer stand until he has been healed for atleast 50% of his max HP, or taken a full-days long rest. However he can 'crawl while Prone 5 feet at a time due to difficult terrain + condition. You attacks are at disadvantage, and attacks made against you have advantage.)
Goblin 1, still reeling from Gilari's blow, see's the Goliath fall to the ground, unable to stand, Striking out at the prone man viciously Attack: 11 Damage: 5 (You may use stones endurance or any other feature that can lessen damage)
Initiative: Gilari, Goblin 4, Vimak, Herman, Goblin 5, Goblin 1, Cirrus, Yeemik
Occassional Dungeon Master.
Occassional Dungeon Master.