Tomoe swings her sword but she seems to trip and stumble a bit on the first attack, causing the swing to go wide. She corrects herself though and cuts across the Merc1's chest. The light burns away the flesh of the undead. The merc3 Lucia was fighting points at her and she feels her soul being stared into. It quickly swings its scimitar right at Lucia but the detective dodges just in time to avoid the blow. Kate then barrels out of the bushes and uses her element of surprise to put her entire force behind a swing. The sheer impact obliterates the merc3's dried bones and tears the zombie to pieces. She then continues her assault, making follow-up strikes to Merc 2. The first attack cutting across the middle and the second attack going in the opposite direction but on the same axis, destroys the zombie as well. Clearly registering Kate as the the threat, the Head Hunter Marks Kate similar to how Lucia was Marked. The head hunter then makes two rapid attacks with the Elven saber against Kate. The first attack, Kate blocks with her sword but the Hunter readjusts for the second attack cuts a gash across Kate's gut. The Merc1 fires its crossbow at Kate's head two but she bashes the arrow aside with her metal arm.
The tolling rattles the last zombie's head. Lucia takes the opportunity to move into position and uppercut the zombie under the chin. The attack takes its head off. She then turns to the Headhunter and jabs it in the gut when it was least expecting. She responds to Tomoe's banter, "That you are chief! Luckily you're sexy AND deadly with a sword."
In a split second, the Headhunter sidesteps Tomoe's strike and before she knows it, she finds his Elven Saber heading straight for her face. She manages to move out of the way in time, receiving only a gash on her cheek that oozes crimson blood. Kate tries to aim for the head with destructive force. The Headhunter takes the hit to the head but still stands. Surprised, Kate swings again but her attack is blocked with the elven sabre. She grimaces at the Headhunter, upset that this zombie is giving them so much trouble. She focuses her frustration and anger at the zombie. The her cold aura creatures a soft shield around herself, Tomoe and Lucia. Suddenly the zombie knocks her sword away to open up her body to its attacks. Kate screams as horizontal and vertical cuts are opened up on her torso by the swift attacks of the Headhunter. It seems this zombie is much tougher than the other three.
Perception roll to see if the other cultists back at base notice something's up: 3 They do not.
((Okay I just now noticed that I wrote Lucia's Monk die as 1d6 when it should have been 1d4. I think she spent the entirety of level 5 (Monk 4/Rouge 1) with powered up kicks and punches. **** it. I'll just leave it as is. ))
Lucia punch Vs Headhunter: 25 Dmg: 8 Lucia FoB Vs Headhunter: 23 Dmg: 5 Lucia FoB Vs Head hunter: 12 Dmg: 9
Mystery's spell seems to have no effect on the Head Hunter. It completely shrugs of Mystery's necrotic magic. Lucia notices that the battle is creating a lot of noise and a lot of movement among the foliage. She says, "We have to kill this zombie quick. The longer we take, the more likely we'll be spotted by the guys in the watch towers." Putting her words in to action, Lucia unleashes a series of punches, going for a straight, then a quick jab and then a powerful uppercut. She manages to catch the Head Hunter by surprise. The zombie is knocked around by her punches but as Lucia readies her uppercut, she lets out a shriek and steps back, holding her face. With a sudden burst of speed the Head Hunter opens a bleeding gash across the monk's face with his sword. Luckily the cut didn't hit deep enough to debilitate Lucia but it did stop her 3-hit combo dead in its tracks.
Finally having enough of the zombie, Tomoe moves in and makes two swings with her sword. Nothing happens for a moment before the last zombie falls to pieces.
Battle Victory
Get: 244 XP +112 XP because I forgot to give you XP from the Ogre + Tiger encounter.
Bounty: +895 for zombies +150 for the Saber Tiger because I forgot to give that too.
Lucia looks down and looks at the corpses of the zombies and nods, "Seems like it Chief. Should be doable right?" She reaches down and grabs one of the garbs and puts it on over her normal clothing. These garbs showed a lot less skin than what Lucia normally wore. Kate grabs a garb as well and puts it on. Kate herself was a bit more curvy in the front than Lucia and it caused the garbs to stretch and bend around her chest. Kate may want to take the rear for once as the zombies did not have such obvious curves.
DM: So here's how this is going to work. To pass off as zombies, you pick one person, either a PC or an NPC. That person takes the lead and will roll a Performance check. That roll will determine whether they can pass as zombies convincingly or not. The others can just follow the leader so if the leader is convincing enough the others can also fool the cultists.
The group heads towards the city. From the watch towers above, the group is indistinguishable from the zombies they slayed and the gates are opened to let them in. That's the first hurdle done. Around them are the old buildings dating back to when the city was still a bustling metropolis. Now though, the old buildings have been repurposed for cult activities. The cobble stone that covers the ground is old and moldy.
To the west is a guard house with no doubt more cultists. Beside it is a wide street that goes past two buildings before turning north. Between the two buildings is another short street that goes north. The closer building is 2-sotry tall and the further one is 3-stories. In the north, is a street that stretches forward and goes under a bridge to a fountain in the town center. The street has two buildings on either side, with the street splitting off into narrower roads going between said buildings. The bridge it goes under was made to let the main road pass through a larger 3-story building before arriving at the fountain. On the east is another guard station. The road also goes past two buildings before ending in a dead end. The road splits off in the middle to go past the the buildings. The closer one is 3-stories tall and the further one is 2-stories tall. Cultists and zombies can be seen walking about. Banners bearing the symbol of Revan adorn buildings.
Lucia says, "Well... we're looking for the treasure so probably either the church or whatever passes as a mayor's office. No idea where those are though."
Let us scout our options. Both places sound like they would be heavily guarded, and we must stay in disguise as long as possible. Let's check the church first.
Rollback Post to RevisionRollBack
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe swings her sword but she seems to trip and stumble a bit on the first attack, causing the swing to go wide. She corrects herself though and cuts across the Merc1's chest. The light burns away the flesh of the undead. The merc3 Lucia was fighting points at her and she feels her soul being stared into. It quickly swings its scimitar right at Lucia but the detective dodges just in time to avoid the blow. Kate then barrels out of the bushes and uses her element of surprise to put her entire force behind a swing. The sheer impact obliterates the merc3's dried bones and tears the zombie to pieces. She then continues her assault, making follow-up strikes to Merc 2. The first attack cutting across the middle and the second attack going in the opposite direction but on the same axis, destroys the zombie as well. Clearly registering Kate as the the threat, the Head Hunter Marks Kate similar to how Lucia was Marked. The head hunter then makes two rapid attacks with the Elven saber against Kate. The first attack, Kate blocks with her sword but the Hunter readjusts for the second attack cuts a gash across Kate's gut. The Merc1 fires its crossbow at Kate's head two but she bashes the arrow aside with her metal arm.
Mystery's turn.
Mystery wants to carry her own weight and trys to call upon her still young magic. She sends a tolling ring towards the last zombie.
Toll the dead DC 14 damage 11
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Initiative order: Lucia, Tomoe, Merc3, Kate, Head Hunter, Merc1, Merc2, Mystery
Zombie Merc1: Dead/27
Zombie Merc2: Dead/35
Zombie Merc3: Dead/29
Zombie Headhunter: 88/97
WIS save: 4
Lucia Punch Vs Merc1: 8 Dmg: 7
Lucia Puch Vs Headhunter: 9 Dmg: 6 + Sneak: 3
The tolling rattles the last zombie's head. Lucia takes the opportunity to move into position and uppercut the zombie under the chin. The attack takes its head off. She then turns to the Headhunter and jabs it in the gut when it was least expecting. She responds to Tomoe's banter, "That you are chief! Luckily you're sexy AND deadly with a sword."
Tomoe's turn.
Tomoe wishes to stab, trying not to soil the potential costume too much.
1st Attack: 19 Damage: 14
2nd Attack: 17 Damage: 8
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Initiative order: Lucia, Tomoe, Merc3, Kate, Head Hunter, Merc1, Merc2, Mystery
Zombie Merc1: Dead/27
Zombie Merc2: Dead/35
Zombie Merc3: Dead/29
Zombie Headhunter: 62/97
Tomoe Fumble check: 6 -No fumble-
Head Hunter Countattack Tomoe: 25 Dmg: 12
Kate attacks (GWM) + Reckless Attack: 5 (Adv: 10) Dmg: 25
Kate attacks (GWM) + Reckless Attack: 21 (Adv: 8) Dmg: 21
BA: Rage. Temp HP: 3 given to Tomoe, Lucia and herself.
Headhunter vs Kate: 15 Adv: 7 Dmg: 9 + 3
Headhunter vs Kate: 12 Adv: 26 Dmg: 7 + 4
In a split second, the Headhunter sidesteps Tomoe's strike and before she knows it, she finds his Elven Saber heading straight for her face. She manages to move out of the way in time, receiving only a gash on her cheek that oozes crimson blood. Kate tries to aim for the head with destructive force. The Headhunter takes the hit to the head but still stands. Surprised, Kate swings again but her attack is blocked with the elven sabre. She grimaces at the Headhunter, upset that this zombie is giving them so much trouble. She focuses her frustration and anger at the zombie. The her cold aura creatures a soft shield around herself, Tomoe and Lucia. Suddenly the zombie knocks her sword away to open up her body to its attacks. Kate screams as horizontal and vertical cuts are opened up on her torso by the swift attacks of the Headhunter. It seems this zombie is much tougher than the other three.
Mystery's turn.
Mystery will Toll the Dead on the headhunter
DC 14 Wis save or take 2 Damage
( why can't I roll well?)
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Initiative order: Lucia, Tomoe, Merc3, Kate, Head Hunter, Merc1, Merc2, Mystery
Zombie Merc1: Dead/27
Zombie Merc2: Dead/35
Zombie Merc3: Dead/29
Zombie Headhunter: 44/97
Head Hunter WIS save: 19
Perception roll to see if the other cultists back at base notice something's up: 3
They do not.
((Okay I just now noticed that I wrote Lucia's Monk die as 1d6 when it should have been 1d4. I think she spent the entirety of level 5 (Monk 4/Rouge 1) with powered up kicks and punches. **** it. I'll just leave it as is. ))
Lucia punch Vs Headhunter: 25 Dmg: 8
Lucia FoB Vs Headhunter: 23 Dmg: 5
Lucia FoB Vs Head hunter: 12 Dmg: 9
+ Sneak Attack on 2nd attack: 5
Head Hunter Counter Attack (React): 23 Dmg: 8
Mystery's spell seems to have no effect on the Head Hunter. It completely shrugs of Mystery's necrotic magic. Lucia notices that the battle is creating a lot of noise and a lot of movement among the foliage. She says, "We have to kill this zombie quick. The longer we take, the more likely we'll be spotted by the guys in the watch towers." Putting her words in to action, Lucia unleashes a series of punches, going for a straight, then a quick jab and then a powerful uppercut. She manages to catch the Head Hunter by surprise. The zombie is knocked around by her punches but as Lucia readies her uppercut, she lets out a shriek and steps back, holding her face. With a sudden burst of speed the Head Hunter opens a bleeding gash across the monk's face with his sword. Luckily the cut didn't hit deep enough to debilitate Lucia but it did stop her 3-hit combo dead in its tracks.
Tomoe's turn.
Tomoe focuses on her training and strikes with precision at the last zombie( samurai thingy that give me advantage and temp hp)
Attack: 26 Damage: 13
Attack: 25 Damage: 17
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Finally having enough of the zombie, Tomoe moves in and makes two swings with her sword. Nothing happens for a moment before the last zombie falls to pieces.
Battle Victory
Get: 244 XP
+112 XP because I forgot to give you XP from the Ogre + Tiger encounter.
Bounty: +895 for zombies
+150 for the Saber Tiger because I forgot to give that too.
Total Bounty: 2,705
Be sure to cash it in for cash when in town.
So then, do we have to pretend to be the undead to sneak past the guards?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Lucia looks down and looks at the corpses of the zombies and nods, "Seems like it Chief. Should be doable right?" She reaches down and grabs one of the garbs and puts it on over her normal clothing. These garbs showed a lot less skin than what Lucia normally wore. Kate grabs a garb as well and puts it on. Kate herself was a bit more curvy in the front than Lucia and it caused the garbs to stretch and bend around her chest. Kate may want to take the rear for once as the zombies did not have such obvious curves.
DM: So here's how this is going to work. To pass off as zombies, you pick one person, either a PC or an NPC. That person takes the lead and will roll a Performance check. That roll will determine whether they can pass as zombies convincingly or not. The others can just follow the leader so if the leader is convincing enough the others can also fool the cultists.
Mystery has the best charisma by far so she should probobly take the lead.
Tomoe trys not to look to disappointed as Lucia's delicious flesh disappears, and also trys not to stare at Kate's chest as the robes do what they do.
Mystery, perhaps you should take the lead. Your social skills would be useful..
Yes mistress.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Mystery Performance: 16
The group heads towards the city. From the watch towers above, the group is indistinguishable from the zombies they slayed and the gates are opened to let them in. That's the first hurdle done. Around them are the old buildings dating back to when the city was still a bustling metropolis. Now though, the old buildings have been repurposed for cult activities. The cobble stone that covers the ground is old and moldy.
To the west is a guard house with no doubt more cultists. Beside it is a wide street that goes past two buildings before turning north. Between the two buildings is another short street that goes north. The closer building is 2-sotry tall and the further one is 3-stories. In the north, is a street that stretches forward and goes under a bridge to a fountain in the town center. The street has two buildings on either side, with the street splitting off into narrower roads going between said buildings. The bridge it goes under was made to let the main road pass through a larger 3-story building before arriving at the fountain. On the east is another guard station. The road also goes past two buildings before ending in a dead end. The road splits off in the middle to go past the the buildings. The closer one is 3-stories tall and the further one is 2-stories tall. Cultists and zombies can be seen walking about. Banners bearing the symbol of Revan adorn buildings.
Kind of like this
Tomoe whispers to her team So, where do we go from here? Any suggestions?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Lucia says, "Well... we're looking for the treasure so probably either the church or whatever passes as a mayor's office. No idea where those are though."
Let us scout our options. Both places sound like they would be heavily guarded, and we must stay in disguise as long as possible. Let's check the church first.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)