Tomoe gets the equipment without issue. Along with the birdmen that dropped on the dry floor, the party found Four Leather+1s and Four Heavy Crossbows+1
Going through the archway that the Elemental was guarding, the party finds themselves in a corridor. It goes south and ends in a door on the east wall. There's a set of stairs going down and another stairs going up a bit further north. Then the corridor has another wooden door on the north where the corridor curves west. On that side there's another door on the north wall and yet another door at the west end of the corridor.
Kate informs pointing at the stairs going up, "That leads up to the balcony those annoying ***** where shooting from."
You are in: 1st Floor
D D D___________|__________| | | |___Stairs | Room with Torch &_____Room with Balconies____|____Stairs Big Room with________Checkered Floor | Balcony__________________ |_____Stairs | | |_D Entrance
((Post Deleted because I realized I made a mistake about something))
The party makes their way up the stairs. The rickety metal stairs on the balcony leads to another shorter balcony. There's a door to the east and a window.
Stepping through the door, the party finds themselves in the white rocky halls of the Acolyte Mess Hall. Unfortunately for the group, it seem they entered in lunch time. All the recruits that are a mixture of various races turn to the party and quickly draw their light crossbows. Two cultists in black robes with golden borders were in the north part of the room behind a marble counter. These cultists seem much more higher rank than the recruits. They are probably more dangerous. Ingrid quickly runs up and gets closer to a bunch of the recruits.
While firing, Tomoe notices that at long ranges, firearms have a bullet spread where the shots veer off a bit from where she pointed the bolter. Even so she manages to hit the Cultist1 right between the eyes and he drops without a second word. The bullet aimed at Cultist2 though hits a pillar and leaves a black dent on it. The Recruits see Ingrid is so close and panic. They open fire on her. The unsteady shots from the Light crossbows all hit the thick plates of Ingrid's armor and breaks. However two lucky shots find the gaps in her armor and hit her in the hip and in the shoulder. The remaining cultist, a bit more tactically minded, casts Hold Person on Ingrid, figuring that the paladin might be up to something. Then he drops to the ground and becomes totally covered by the marble counter.
Mystery's turn.
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(Roll Short Rest hit die for Mystery)
Tomoe gets the equipment without issue. Along with the birdmen that dropped on the dry floor, the party found Four Leather+1s and Four Heavy Crossbows+1
Rolling one at a time
4
7
6
4
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Healing Ingrid with Short Rest:
8
9
5
Once the rest is done, the party gathers all the loot in one spot. Kate asks, "So we taking this with us?"
Loot is 4 Leather Armor+1 and 4 Heavy Crossbow+1
Lucia asks, "Where are we headed next?"
You are in: 1st Floor
If I'm reading it right, we can head down the stairs to go further in yes?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
((Yes. There's also more dungeon to your east from the room you just had that big fight in))
Let's go there first before the stairs.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Going through the archway that the Elemental was guarding, the party finds themselves in a corridor. It goes south and ends in a door on the east wall. There's a set of stairs going down and another stairs going up a bit further north. Then the corridor has another wooden door on the north where the corridor curves west. On that side there's another door on the north wall and yet another door at the west end of the corridor.
Kate informs pointing at the stairs going up, "That leads up to the balcony those annoying ***** where shooting from."
You are in: 1st Floor
Can we go through the wooden doors?
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
((Two of them are locked but the two on the west are open))
Sounds good. Let's go west.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Opening the West door the party finds themselves in a long balcony with another set of stairs going up.
You are in: 1st Floor
We follow the stairs up.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
((Post Deleted because I realized I made a mistake about something))
The party makes their way up the stairs. The rickety metal stairs on the balcony leads to another shorter balcony. There's a door to the east and a window.
You are in: 2nd Floor
Let's check out the door.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Rolling initiative:
Tomoe: 18
Kate: 4
Lucia: 6
Mystery: 7
Ingrid: 20
Cultists (Rank2): 12
Recruit: 17
Ingrid dashes to O15
Enemy HP:
Ingrid: 79/80
Cultist1: 13/13
Cultist2: 24/24
Recruit1: 13/13
Recruit2: 9/9
Recruit3: 11/11
Recruit4: 13/13
Recruit5: 9/9
Recruit6: 9/9
Recruit7: 7/7
Recruit8: 4/4
Recruit9: 10/10
Recruit10: 5/5
Recruit11: 8/8
Recruit12: 11/11
Recruit13: 12/12
MAP: https://docs.google.com/spreadsheets/d/1xuYxUwcuP4yQfUwVsmuMrT_m0AMjbAxsct4M77QoDRE/edit?usp=sharing
Stepping through the door, the party finds themselves in the white rocky halls of the Acolyte Mess Hall. Unfortunately for the group, it seem they entered in lunch time. All the recruits that are a mixture of various races turn to the party and quickly draw their light crossbows. Two cultists in black robes with golden borders were in the north part of the room behind a marble counter. These cultists seem much more higher rank than the recruits. They are probably more dangerous. Ingrid quickly runs up and gets closer to a bunch of the recruits.
Tomoe's turn.
Well, that was a wrong turn. Tomoe will draw her AutoBolter and shield and start taking shots at the fancy looking cultists.
Attack: 25 Damage: Unable to parse dice roll.
Attack: 27 Damage: 16
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Rolling Auto Bolter with DIS because the range is 30/100
Roll1: 24... =Still Hits=
Roll2: 11 =Misses=
Recruits fire at Ingrid:
1: 8
2: 8
3: 8
4: 10
5: 15
6: 19
7: 20
8: NAT1 (Fumble: 6 =No Fumble=)
9: NAT20 Dmg: 13
Crit: 5 = None=
10: 11
11:19
12: NAT20 Dmg: 11
Crit: 7 =Minor Crit= d100: 74.
Effect: Unbalaced. Next attack against Ingrid is at +2. Ingrid's next attack is at -2
13: 13
Cultist2 moves to O4.
Hold Person on Ingrid. WIS14 save: 12 =Paralyzed=
Cultist2 drops prone. They are now in total cover.
Enemy HP:
Ingrid: 55/80
Cultist1: Dead/13
Cultist2: 24/24
Recruit1: 13/13
Recruit2: 9/9
Recruit3: 11/11
Recruit4: 13/13
Recruit5: 9/9
Recruit6: 9/9
Recruit7: 7/7
Recruit8: 4/4
Recruit9: 10/10
Recruit10: 5/5
Recruit11: 8/8
Recruit12: 11/11
Recruit13: 12/12
MAP: https://docs.google.com/spreadsheets/d/1xuYxUwcuP4yQfUwVsmuMrT_m0AMjbAxsct4M77QoDRE/edit?usp=sharing
While firing, Tomoe notices that at long ranges, firearms have a bullet spread where the shots veer off a bit from where she pointed the bolter. Even so she manages to hit the Cultist1 right between the eyes and he drops without a second word. The bullet aimed at Cultist2 though hits a pillar and leaves a black dent on it. The Recruits see Ingrid is so close and panic. They open fire on her. The unsteady shots from the Light crossbows all hit the thick plates of Ingrid's armor and breaks. However two lucky shots find the gaps in her armor and hit her in the hip and in the shoulder. The remaining cultist, a bit more tactically minded, casts Hold Person on Ingrid, figuring that the paladin might be up to something. Then he drops to the ground and becomes totally covered by the marble counter.
Mystery's turn.