I was wondering if I could join. I am also EST, having never played Curse of Strahd before. I was wondering what class you need here if I were to join, too.
Rollback Post to RevisionRollBack
Marius Krakensson- Simic Hybrid - Fathomless Warlock 5 | AC 13 HP 48| Passive Perception: 14; Passive Investigation: 10; Passive Insight: 11| Equipped: Leather Armor, Eldritch Blast, Light Crossbow, Backpack, | Wielding: Eldritch Blast. Mind Sliver (, and Endless ritual spells, apparently)
I was wondering if I could join. I am also EST, having never played Curse of Strahd before. I was wondering what class you need here if I were to join, too.
Hey Allen, I am sorry we have all the players at the moment. I will keep you in mind for next time or if someone can't stay in. For now I will have to delete the post, if you need to reach out in the future it will need to be a private message. Thank you for your interest.
Stanimir says to you guys " Wonderful then we shall have some breakfast, and continue down the road." So you guys have some breakfast, they offer oatmeal and bread. What do you guys want?
Manneo - Once again not wanting to be rude Manneo will take the bread that is being offered for breakfast, "Thank you for the offering of bread.", afterwards he will meditate on what this journey means to his goal.
This post has potentially manipulated dice roll results.
After struggling to get on a wagon Flyn will turn towards the group "Can someone help me onto the wagon?"
Once Flyn gets help onto the wagon can he take a loot around for random trinkets or food? (It doesn't need to be anything valuable just like shiny or unique)
The wagon pools as you guys are rocked back and forth. You hear splashes of water from the wheels. Black pools of water stand like dark mirrors in and around the muddy roadway. Giant trees loom on both sides of the road, their branches clawing at the mist.
You are traveling for a good hour when the fog spills out of the forest to swallow up the road behind you. Ahead, jutting from the impenetrable woods on both sides of the road, are high stone buttresses looming gray in the fog. Huge iron gates hang on the stonework. Dew clings with cold tenacity to the rusted bars. Two headless statues of armed guardians flank the gate, their heads now lying among the weeds at their feet. They greet you only with silence. You here a woahh!! from the driver. He gets out and goes towards the iron gates of the huge stonework fortress.
After the wagons have gone through the gates the gates shut as before like they opened. As the fog continues to eat your path behind you. Towering trees, whose tops are lost in heavy gray mist, block out all but a death-gray light. The tree trunks are unnaturally close to one another, and the woods have the silence of a forgotten grave, yet exude the feeling of an unvoiced scream.
Skorn leans forward to one of the gypsies: This place...it seems almost unnatural. Since I have arrived I have felt only dread. What manner of place is this?
Rollback Post to RevisionRollBack
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
You continue through on what looks to be a village. An old wooden gallows creaks in a chill wind that blows down from the high ground to the west. A frayed length of rope dances from its beam. The well-worn road splits here, and a signpost opposite the gallows points off in three directions but the wagons continue to Tser Pool to the northwest, as the northwest fork slants down and disappears you continue in the wagons to Tser Pool
3 for Madam Eva
4 for Madam Eva
I was wondering if I could join. I am also EST, having never played Curse of Strahd before. I was wondering what class you need here if I were to join, too.
Marius Krakensson - Simic Hybrid - Fathomless Warlock 5 | AC 13 HP 48| Passive Perception: 14; Passive Investigation: 10; Passive Insight: 11| Equipped: Leather Armor, Eldritch Blast, Light Crossbow, Backpack, | Wielding: Eldritch Blast. Mind Sliver (, and Endless ritual spells, apparently)
Manneo - Says, "I too will join because you have been a generous host, therefore kindness deserves kindness"
OOC: On phone sorry just woke up
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
Hey Allen, I am sorry we have all the players at the moment. I will keep you in mind for next time or if someone can't stay in. For now I will have to delete the post, if you need to reach out in the future it will need to be a private message. Thank you for your interest.
Stanimir says to you guys " Wonderful then we shall have some breakfast, and continue down the road." So you guys have some breakfast, they offer oatmeal and bread. What do you guys want?
Skorn will take some bread and eat quietly by the fire, a faraway look in his eyes.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Manneo - Once again not wanting to be rude Manneo will take the bread that is being offered for breakfast, "Thank you for the offering of bread.", afterwards he will meditate on what this journey means to his goal.
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd
After the breakfast you guys are offered a ride in their caravan. It is a faster travel to their encampment if you go in the wagons.
Please. I've had enough of walking through this mist.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
After struggling to get on a wagon Flyn will turn towards the group "Can someone help me onto the wagon?"
Once Flyn gets help onto the wagon can he take a loot around for random trinkets or food? (It doesn't need to be anything valuable just like shiny or unique)
12 Perception
You don't see anything Flyn, in this wagon. This just looks like a people transport wagon.
The wagon pools as you guys are rocked back and forth. You hear splashes of water from the wheels. Black pools of water stand like dark mirrors in and around the muddy roadway. Giant trees loom on both sides of the road, their branches clawing at the mist.
You are traveling for a good hour when the fog spills out of the forest to swallow up the road behind you. Ahead, jutting from the impenetrable woods on both sides of the road, are high stone buttresses looming gray in the fog. Huge iron gates hang on the stonework. Dew clings with cold tenacity to the rusted bars. Two headless statues of armed guardians flank the gate, their heads now lying among the weeds at their feet. They greet you only with silence. You here a woahh!! from the driver. He gets out and goes towards the iron gates of the huge stonework fortress.
The gates swing open as soon as he approaches and he gets back on the wagon to make the cart go forward.
After the wagons have gone through the gates the gates shut as before like they opened. As the fog continues to eat your path behind you. Towering trees, whose tops are lost in heavy gray mist, block out all but a death-gray light. The tree trunks are unnaturally close to one another, and the woods have the silence of a forgotten grave, yet exude the feeling of an unvoiced scream.
Skorn leans forward to one of the gypsies: This place...it seems almost unnatural. Since I have arrived I have felt only dread. What manner of place is this?
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
As you travel in the wagon you catch sight of a river towards the right hand side. It is as clear as a blue winter sky through the valley.
With the feint sound of chattering teeth "What's wrong with this place? Do you think any owls live here?"
You continue through on what looks to be a village. An old wooden gallows creaks in a chill wind that blows down from the high ground to the west. A frayed length of rope dances from its beam. The well-worn road splits here, and a signpost opposite the gallows points off in three directions but the wagons continue to Tser Pool to the northwest, as the northwest fork slants down and disappears you continue in the wagons to Tser Pool