Skorn nods. I will go along with what everyone else wants to do. He looks back at the tent. I also agree that we owe these people nothing, but my honor demands me to help the innocent. If a young girl is lost out there, I must help, despite what I think of her relatives. If we are going, let us go quickly.
Rollback Post to RevisionRollBack
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Torvin will look at Skorn and say: " I agree with doing what your honor leads you to do but, how many people do the gypsies have looking for her? How many Elf's are aiding in the search? And the last question how many do we have trying to help us get Ireena to safety? We first gave our word to help Ireena that should take precedence." We have been sidetracked from our mission enough."
As you continue to Krezk You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north reads Krezk, and through the woods you can see an arching stone bridge spanning a river. The arm pointing east reads Vallaki, and the road slopes up gradually in that direction. The arm pointing southwest reads The Wizard of Wines. The road slopes gently downward in that direction.
As you continue north towards Krezck the air feels colder here
The road branches north and climbs a rocky escarpment, ending at a gatehouse built into a twenty-foot-high wall of stone reinforced with buttresses every fifty feet or so. The wall encloses a settlement on the side of a snow-dusted mountain spur. Beyond the wall you see the tops of snow-covered pines and thin, white wisps of smoke. The somber toll of a bell comes from a stone abbey that clings to the mountainside high above the settlement. The steady chime is inviting — a welcome change from the deathly silence and oppressive fog to which you have grown accustomed. It’s hard to tell at this distance, but there seems to be a switchback road clinging to the cliffs that lead up from the walled settlement to the abbey.
The air grows colder as you approach the walled settlement. Two square towers with peaked roofs flank a stone archway into which is set a pair of twelve-foot-tall, ironbound wooden doors. Carved into the arch above the doors is a name: Krezk.
The walls that extend from the gatehouse are twenty feet high. Atop the parapet you see four figures wearing fur hats and clutching spears. They watch you nervously.
Gwyllen pulls her cloak in tight and nestles down in the feathers at the shoulders. It's almost as cold as the Raven Queen's magic here... She stays silent and lets the others speak. She casts a glance at Flyn and, recalling him touching her food, takes a little pebble out of her pocket and flicks it at his rump mischievously, obviously not taking the situation seriously.
Gwyllen pulls her cloak in tight and nestles down in the feathers at the shoulders. It's almost as cold as the Raven Queen's magic here... She stays silent and lets the others speak. She casts a glance at Flyn and, recalling him touching her food, takes a little pebble out of her pocket and flicks it at his rump mischievously, obviously not taking the situation seriously.
Skorn nods. I will go along with what everyone else wants to do. He looks back at the tent. I also agree that we owe these people nothing, but my honor demands me to help the innocent. If a young girl is lost out there, I must help, despite what I think of her relatives. If we are going, let us go quickly.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Torvin will look at Skorn and say: " I agree with doing what your honor leads you to do but, how many people do the gypsies have looking for her? How many Elf's are aiding in the search? And the last question how many do we have trying to help us get Ireena to safety? We first gave our word to help Ireena that should take precedence." We have been sidetracked from our mission enough."
As you continue to Krezk You see a weatherworn signpost next to the road. The three arms of the sign point along the three branches of the road. The arm pointing north reads Krezk, and through the woods you can see an arching stone bridge spanning a river. The arm pointing east reads Vallaki, and the road slopes up gradually in that direction. The arm pointing southwest reads The Wizard of Wines. The road slopes gently downward in that direction.
As you continue north towards Krezck the air feels colder here
The road branches north and climbs a rocky escarpment, ending at a gatehouse built into a twenty-foot-high wall of stone reinforced with buttresses every fifty feet or so. The wall encloses a settlement on the side of a snow-dusted mountain spur. Beyond the wall you see the tops of snow-covered pines and thin, white wisps of smoke. The somber toll of a bell comes from a stone abbey that clings to the mountainside high above the settlement. The steady chime is inviting — a welcome change from the deathly silence and oppressive fog to which you have grown accustomed. It’s hard to tell at this distance, but there seems to be a switchback road clinging to the cliffs that lead up from the walled settlement to the abbey.
To the gatehouse then?
Skorn walks straight up and looks for a guard. Hail, we seek shelter in your town!
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
The air grows colder as you approach the walled settlement. Two square towers with peaked roofs flank a stone archway into which is set a pair of twelve-foot-tall, ironbound wooden doors. Carved into the arch above the doors is a name: Krezk.
The walls that extend from the gatehouse are twenty feet high. Atop the parapet you see four figures wearing fur hats and clutching spears. They watch you nervously.
A man in a Hungarian accent says " Who are you?"
Mr. Greenleaf - Offering a hearty Halfling wave to the man "I'm Mr. Greenleaf. Who are you?"
The man says " I am Slavid" " What business do you have here?"
Skorn stands as tall as he can. I am Skorn Battlehammer, Captain of the Mithrall Guard, and I seek entry. He flashes his insignia.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Gwyllen pulls her cloak in tight and nestles down in the feathers at the shoulders. It's almost as cold as the Raven Queen's magic here... She stays silent and lets the others speak. She casts a glance at Flyn and, recalling him touching her food, takes a little pebble out of her pocket and flicks it at his rump mischievously, obviously not taking the situation seriously.
To hit his rump, ranged pebble - 22
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
Persuasion please
The pebble hits him and knocks him on the ground
(No advantage for the sly use of my rank? lol)
18
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Mr. Greenleaf - Glancing backwards from the ground at whomever is behind him Flyn stand up slowly glaring "did you just kick my butt?"
Gwyllen keeps a serious face, giving Mr. Greenleaf a quick wink and a smile at the corner of her mouth. "I would never!"
Gwyllen Øyvund - Level 4 / Human Variant / Warlock, Fey Touched Archanist of the Raven Queen - Death Inspectors
Torment Malichar - Level 8 / Tiefling / Druid of the Underdark, Cleric of Mielikki - Knights of the Hanging Chicken (Team 3)
Master Shovel of the Sandbox - Bane of Kerakys
They look at you and say " We will need to consult the Baron"
Ireena moves forward and says " Tell them my father in the Village of Barovia sent me to the Abbey. I am Ireena Indirovich."
A stout older man of 55 comes up to the tower and says " Hello strangers, I hear you have a fellow Barovian with you"
Manneo - Looks around and says, "Well...another Baron. The last one we met it didn't go to well and those people while friendly were off."
Cade Overhill/ Level 3 / Halfling / Bard - Talaveroth (sub-campaign 1)
Manneo "Bear Killer" Thuliaga / Level 1 / Goliath / Monk - Curse of Strahd