The bolt streaks past Olrai and slams into Mormesk, who suddenly materializes fully and begins crumbling to dust. "Avenge me!" he howls as he drops to the floor in a pile of ash and smoke.
A moment later, Gundren and Nundro finally realize what it was that the wraith had been calling out to - it was indeed an undead "army"...eight bloodthirsty ghouls scramble into the cavern, beckoning the undead wizard's call. While four approach Gundren and Vanzaren from the southern tunnel, another four leap off the stairs towards Nundro from the northern entrance.
Answering the nature cleric's call, a giant spectral unicorn leaps out of the empty space behind and above Garet, charging directly towards the four ghouls that were about to descend upon Nundro, who had only a dull longsword (and no armor) with which to defend the party's northern flank. The dark, soulless eyes of the undead went wide, and they straightened a little as their claws went limp to their sides, seemingly stunned by the sight of the holy apparition.
GHOUL 7 One of the ghouls wasted no time in turning to flee northward, back into the darkness from which it had suddenly appeared.
This post has potentially manipulated dice roll results.
Ronk steps out of the room where the ghost wizard had been, takes a look at the situation in the cavern and shouts at Olrai "Uhh, I wish you'd help us with these ghouls too! Mostly these ones not running away! Please and thank you!" He then hefts his spear and advances to engage one of the closer ghouls with a quick stab-stab from the spear and a two quick kicks before pulling back.
Spear attack on GHOUL 4: 13; Damage on hit - 6 Piercing
Spear attack on GHOUL 4: 21; Damage on hit - 12 Piercing
1 Ki Point for Flurry of Blows
Unarmed attack on GHOUL 4: 11; Damage on hit - 9 Bludgeoning
Unarmed attack on GHOUL 4: 20; Damage on hit - 6 Bludgeoning
Ronk uses Drunken Technique to Disengage and pull back 10 feet from the Ghouls
The ghoul at the front of the southern pack was heading straight for Gundren and Vanzaren, but just as it was about to pounce, Ronk intercepts with a blinding array of attacks. When his massive combo was complete, the monster lay dead at his feet.
GHOUL 4 - 0 HP
At the northern end of the chamber, another ghoul scrambles away, frightened by Garet's deity.
Despite all the commotion about undead army and making ready Marcon all but ignores them in favor of just taking a moment to marvel at his fist. "I actually did it... I punched a ghost... Sis ain't never gonna believe it." Almost as soon as he mutters the last words the ex-farmhand absentminded smile faltered and soon enough faded away. His expression then hardens into one of grim determination as he rushed out of the room bidding the Djinni an apologetic "'xcuse me"on the way out. Then after taking a moment more to size up which side needed help more, he rushed towards the south to join Ronk and the rest in holding the line while providing a bit of lighting on his part with the torch yet in hand.
This post has potentially manipulated dice roll results.
One of the ghouls from the back springs forward, clawing it's way past Ronk towards Gundren and Vanzaren, who had their weapons [action]ready[/ready]: Gundren brought the magical mace of Lathander down on the monster while Vanzaren slashed sideways attempting to separate head from body:
GUNDREN: readied attack hits for 5 bludgeoning and 3 radiant damage. VANZAREN: readied attack hits for 11 slashing damage.
Injured, but not defeated, the ghoul lashes out at Gundren:
GHOUL 3 Attack (Claws): 12 vs. AC 10 (Gundren); dealing 7 slashing damage on a hit and Gundren must succeed on a Constitution saving throw (4 vs. DC 10) or be paralyzed for 1 minute and can repeat the saving throw at the end of each of his turns, ending the effect on a success.
The ghoul's vicious attack hits the dwarf, dragging ragged claws down his unarmored chest but he is able to avoid the paralyzing effect and immediately counterstrikes with Lightbringer:
Attack (Lightbringer): 10 dealing 7 bludgeoning damage plus an additional 5 radiant damage vs. undead on a hit.
Vanzaren swipes with unearthly speed, stopping the ghoul in it's tracks, leaving a thin line with a faint bluish glow reaching from one shoulder diagonally down the monster's torso to it's opposite hip. A moment later, the ghoul slides apart along that line into two huge chunks and falls to the floor.
With this threat put down, yet another leaps forward toward Ronk:
GHOUL 2 Attack (Claws): 20 vs. AC 15 (Ronk); dealing 6 slashing damage on a hit and Ronk must succeed on a Constitution saving throw (11 vs. DC 10) or be paralyzed for 1 minute.
Meanwhile, Olrai floats up several feet off the ground and zooms out of the internal structure and down the southern tunnel coming to rest behind the last of the two remaining ghouls. Her scimitars whip out in a devastating array:
Multi-attack #1 (Scimitar): 19 vs. AC 12 (GHOUL 1); dealing 12 slashing damage plus 1 lightning damage on a hit. Multi-attack #2 (Scimitar): 14 vs. AC 12 (GHOUL 1); dealing 13 slashing damage plus 3 lightning damage on a hit. Multi-attack #3 (Scimitar): 18 vs. AC 12 (GHOUL 1); dealing 11 slashing damage plus 3 lightning damage on a hit.
The ghoul falls into pieces which twitch and jerk on the cold stone floor as the last glimmerings of undead animus fade away.
NUNDRO Almost as suddenly as they had appeared, Mormesk's "undead army" had dissipated, leaving nothing for the dwarf to strike at. "Aw, save some fer the rest of us! I ain't some tender barwench that needs savin'!" he complains as Vanzaren and the others take care of what is left of the opposing force. He keeps his longsword ready just in case any of the ghouls return from their retreat to the north.
Ready (Longsword): 20 dealing 7 slashing damage on a hit.
Radiant magic bursts from the tip of Garet's mace, appearing as the head and forward torso of a unicorn dragging in it's wake a streak of perfectly white fire. The spell impacted the ghoul, burning it's unholy flesh, sending up a cloud of acrid smoke in the process. The attack fails to completely destroy the monster, and Sildar was quick to follow-up with a shot from his crossbow:
SILDAR Attack (Heavy Crossbow): 17 vs. AC 12 (GHOUL 2); dealing 2 piercing damage on a hit.
The knight's bolt hits the ghoul, but only with a glancing blow to the shoulder. The monster snarls at the injury, but the compulsion of hunger associated with undeath prevents it from retreating.
This post has potentially manipulated dice roll results.
Rigel wanders about the cavern looking for signs of Carp. He holds his flaming sword high for light. If he finds no signs in the cavern he'll move to the other room.
(Perception, survival, everything that would be of use here is +4)
DC: 12
Rollback Post to RevisionRollBack
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Sildar raises his crossbow once more and fires a bolt through the doorway at the dying wraith:
Attack: 6 vs. AC 13 (Mormesk); dealing 6 piercing damage on a hit.
The bolt streaks past Olrai and slams into Mormesk, who suddenly materializes fully and begins crumbling to dust. "Avenge me!" he howls as he drops to the floor in a pile of ash and smoke.
A moment later, Gundren and Nundro finally realize what it was that the wraith had been calling out to - it was indeed an undead "army"...eight bloodthirsty ghouls scramble into the cavern, beckoning the undead wizard's call. While four approach Gundren and Vanzaren from the southern tunnel, another four leap off the stairs towards Nundro from the northern entrance.
ROLLING INTO CURRENT INITIATIVE:
6 - GHOUL 1
6 - GHOUL 2
15 - GHOUL 3
17 - GHOUL 4
9 - GHOUL 5
8 - GHOUL 6
14 - GHOUL 7
3 - GHOUL 8
Rigel will dash out of the room and after a quick analysis chooses to rush to Nundros side.
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OOC: Extra Turn ..to Turn
Garet moves to be able to reach as many undead as possible and pulls out emblem of Mielikki high above his head.
"Protect us from the ones that disturb the cycle of life"
Channel Divinity: Turn Undead
TURN UNDEAD (30 ft):
Wisdom (Save) vs. DC 15 (Garet)
2 - GHOUL 5
10 - GHOUL 6
12 - GHOUL 7
4 - GHOUL 8
Applying DISADV to GHOUL 5 Wisdom (Save): 20
Answering the nature cleric's call, a giant spectral unicorn leaps out of the empty space behind and above Garet, charging directly towards the four ghouls that were about to descend upon Nundro, who had only a dull longsword (and no armor) with which to defend the party's northern flank. The dark, soulless eyes of the undead went wide, and they straightened a little as their claws went limp to their sides, seemingly stunned by the sight of the holy apparition.
GHOUL 7
One of the ghouls wasted no time in turning to flee northward, back into the darkness from which it had suddenly appeared.
Ronk steps out of the room where the ghost wizard had been, takes a look at the situation in the cavern and shouts at Olrai "Uhh, I wish you'd help us with these ghouls too! Mostly these ones not running away! Please and thank you!" He then hefts his spear and advances to engage one of the closer ghouls with a quick stab-stab from the spear and a two quick kicks before pulling back.
Spear attack on GHOUL 4: 13; Damage on hit - 6 Piercing
Spear attack on GHOUL 4: 21; Damage on hit - 12 Piercing
1 Ki Point for Flurry of Blows
Unarmed attack on GHOUL 4: 11; Damage on hit - 9 Bludgeoning
Unarmed attack on GHOUL 4: 20; Damage on hit - 6 Bludgeoning
Ronk uses Drunken Technique to Disengage and pull back 10 feet from the Ghouls
The ghoul at the front of the southern pack was heading straight for Gundren and Vanzaren, but just as it was about to pounce, Ronk intercepts with a blinding array of attacks. When his massive combo was complete, the monster lay dead at his feet.
GHOUL 4 - 0 HP
At the northern end of the chamber, another ghoul scrambles away, frightened by Garet's deity.
GHOUL 8 - dashes 60 feet to the north
Despite all the commotion about undead army and making ready Marcon all but ignores them in favor of just taking a moment to marvel at his fist. "I actually did it... I punched a ghost... Sis ain't never gonna believe it." Almost as soon as he mutters the last words the ex-farmhand absentminded smile faltered and soon enough faded away. His expression then hardens into one of grim determination as he rushed out of the room bidding the Djinni an apologetic "'xcuse me" on the way out. Then after taking a moment more to size up which side needed help more, he rushed towards the south to join Ronk and the rest in holding the line while providing a bit of lighting on his part with the torch yet in hand.
Movement/Action: Rush to 5ft northeast of Ronk.
When you realize you're doing too much: Signature.
One of the ghouls from the back springs forward, clawing it's way past Ronk towards Gundren and Vanzaren, who had their weapons [action]ready[/ready]: Gundren brought the magical mace of Lathander down on the monster while Vanzaren slashed sideways attempting to separate head from body:
GUNDREN: readied attack hits for 5 bludgeoning and 3 radiant damage.
VANZAREN: readied attack hits for 11 slashing damage.
Injured, but not defeated, the ghoul lashes out at Gundren:
GHOUL 3
Attack (Claws): 12 vs. AC 10 (Gundren); dealing 7 slashing damage on a hit and Gundren must succeed on a Constitution saving throw (4 vs. DC 10) or be paralyzed for 1 minute and can repeat the saving throw at the end of each of his turns, ending the effect on a success.
The ghoul's vicious attack hits the dwarf, dragging ragged claws down his unarmored chest but he is able to avoid the paralyzing effect and immediately counterstrikes with Lightbringer:
Attack (Lightbringer): 10 dealing 7 bludgeoning damage plus an additional 5 radiant damage vs. undead on a hit.
Van swings out at the ghoul as well.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Vanzaren swipes with unearthly speed, stopping the ghoul in it's tracks, leaving a thin line with a faint bluish glow reaching from one shoulder diagonally down the monster's torso to it's opposite hip. A moment later, the ghoul slides apart along that line into two huge chunks and falls to the floor.
With this threat put down, yet another leaps forward toward Ronk:
GHOUL 2
Attack (Claws): 20 vs. AC 15 (Ronk); dealing 6 slashing damage on a hit and Ronk must succeed on a Constitution saving throw (11 vs. DC 10) or be paralyzed for 1 minute.
Meanwhile, Olrai floats up several feet off the ground and zooms out of the internal structure and down the southern tunnel coming to rest behind the last of the two remaining ghouls. Her scimitars whip out in a devastating array:
Multi-attack #1 (Scimitar): 19 vs. AC 12 (GHOUL 1); dealing 12 slashing damage plus 1 lightning damage on a hit.
Multi-attack #2 (Scimitar): 14 vs. AC 12 (GHOUL 1); dealing 13 slashing damage plus 3 lightning damage on a hit.
Multi-attack #3 (Scimitar): 18 vs. AC 12 (GHOUL 1); dealing 11 slashing damage plus 3 lightning damage on a hit.
The ghoul falls into pieces which twitch and jerk on the cold stone floor as the last glimmerings of undead animus fade away.
NUNDRO
Almost as suddenly as they had appeared, Mormesk's "undead army" had dissipated, leaving nothing for the dwarf to strike at. "Aw, save some fer the rest of us! I ain't some tender barwench that needs savin'!" he complains as Vanzaren and the others take care of what is left of the opposing force. He keeps his longsword ready just in case any of the ghouls return from their retreat to the north.
Ready (Longsword): 20 dealing 7 slashing damage on a hit.
Garet points his mace at the last standing zombie and casts Guiding Bolt ( level 1 )
hit: 16
dmg: 20
Radiant magic bursts from the tip of Garet's mace, appearing as the head and forward torso of a unicorn dragging in it's wake a streak of perfectly white fire. The spell impacted the ghoul, burning it's unholy flesh, sending up a cloud of acrid smoke in the process. The attack fails to completely destroy the monster, and Sildar was quick to follow-up with a shot from his crossbow:
SILDAR
Attack (Heavy Crossbow): 17 vs. AC 12 (GHOUL 2); dealing 2 piercing damage on a hit.
The knight's bolt hits the ghoul, but only with a glancing blow to the shoulder. The monster snarls at the injury, but the compulsion of hunger associated with undeath prevents it from retreating.
Rigel wanders about the cavern looking for signs of Carp. He holds his flaming sword high for light. If he finds no signs in the cavern he'll move to the other room.
(Perception, survival, everything that would be of use here is +4)
DC: 12
**This Space for Rent**