After standing there shocked for a few moments, Marcon couldn't help but let out a soft, low whistle before clicking his tongue. "Man, she really diced that son of gun up good." He muttered, before following a quick shake of his head, he'd turned to the others. "I have to agree with Lady Olrai here. Much as I'm not exactly inclined to risk abusing her help, we still got a kid ta find." He said to the group, then looked more pointedly at Vanzaren.
"I ain't quite catch all what ya said earlier on account of the giant goop thing, and maybe ya don't wanna repeat yerself 'n all that, but... uh.... well, I guess now's not really the time for it too, b-but, uh..."His cheeks darken, and at that point he shoots a pleading look to Gundren and Garet.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Gundren scratches his beard while he looks are the bubbling mass pooling at their feet. "Hmm, this beastie seems to eat even the dust from the floor...which means if we look for clean floor, we can follow the path of where this thing has been - with the confidence of knowing that we won't run into it again." He steps into the hallway and looks north and south. "North way is clean...south way is dusty. I say we go north."
Rigel checks the dusty side for prints before agree to the northern course. As he does he asks Gundren. "Didn't you have a map of this place or just to it?"
Garet only gasps and fallows the group. As he moves near Marcon he shrugs with "I know as little as you" on his face "we a..are in a w..weird place my f..friend"
"Sorry lad, me map only got me to th' front door...after that, we were on our own. We'd not gotten much further than the entrance chamber, which is little more than just yer standard cave," says Gundren.
Marcon frowned, a touch disappointed at some of the answers/responses. Yet all the same, he shoots Garet a small but grateful smile for trying, before making a move again for the corridor after the others with a lit lantern in hand. "North's as good as any I s'pose. Might be tricky finding any kid tracks, but could just as well be he'd figure the same maybe."Marcon shrugged, not really sounding convinced himself. But nevertheless, unless Gundren or another wished to take point or walk side-by-side with the ex-farmhand, then Marcon would thoughtlessly move to do so after muttering, "Where's a ten foot pole when ya need it tho."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rigel steps up along side the ex farm boy and flicks a button on the handle of the firebrand. The light that had been illuminating the area goes out as the flaming sword is extinguished and replaced with a 10 foot climbing pole. "Here, good idea." He says as he offers it to Marcon.
Marcon raises a brow and looked confused for half a second, before letting out a soft chuckle. "Honestly I was half-joking 'bout that. But after that whole last encounter, I could see why Ma used to say it saved her and her crew quite a bit of trouble back in the day."He admits with a cheery grin that quickly turned more solemn. "But, uh, all that said, mind doin' the honors with that? Only really need to swipe it through the air every now and then. Plus, I don't wanna deprive ya of a good weapon now, Rigel."
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rigel leads the group north up the hall, probing for danger along the way with his mechanical pole. After about forty feet, the hall opens up into a grand cavern. Steep escarpments divide this large cavern into three sections—high ledges at either end, and a lower section in the middle. Carved stone stairs climb up to the ledges. Two large tables stand in the middle section, along with a pair of old braziers...both lit. A smaller table stands on the eastern ledge. The skeletal remains of dozens of dead warriors—dwarves, gnomes, orcs, and ogres—attest to the fierceness of the fighting that took place here long ago. Standing atop the table on the eastern escarpment is a small halfling boy. Behind him, a tall female eladrin - her hand resting gently on his shoulder. In her other hand is a large, sinister-looking red-bladed sword.
The moment Marcon lays eyes on the pair he lurched forward with a guttural growl, but stopped short of commiting to a full on charge at the Eladrin. For now. Instead, after briefly side-eyeing the group, then looking back to the boy, he forced himself to take a breath and smooth out his facial features, if only a little. "That you, Carp? Everything... aight?" He called out to the boy, and would slowly start to approach unless stopped by the others or the eladrin chose to further emphasize her control over Carp's(?) fate by holding the blade closer to the boy's throat.
Rollback Post to RevisionRollBack
When you realize you're doing too much: Signature.
Rigel swaps the pole for the firebrand and begins to move towards the nearest table. Never taking an eye off the eladrin he shouts, "What is the meaning of this!? Give us the boy and we'll honor our agreement!"
Van follows along with the rest of the group, seemingly lost in his own head the whole time. He only seems to start to react again when he sees Isolde. His fists start to shake by his side. "You..."
This post has potentially manipulated dice roll results.
Carp stared silently ahead, as if under some sort of trance. Isolde made no threatening moves towards the boy, but kept her hand planted on his shoulder. "The meaning?" she says quizzically in response to Rigel, "the meaning is that you were supposed to die on your way here, but it would seem the beholder, the wraith and the ghouls have all failed. You are stronger than I judged you. I suppose I shall have to complete the task myself. You are all guilty of aiding a murderer in absconding from the justice that is my little troupe of traveling performers. Has he not told you? Yes, your wizard friend Vanzaren Tanidoni killed his master and took his spellbook...surely he did not fail to mention that little tidbit during your adventures together. Oh well, it matters not. Guilty is guilty. Prepare to die!"
Isolde removes her hand from the halfling child and drags her evil sword across the ground, its tip sparking against the stone as she walked slowly down the steps to the center of the lower portion of the room and turned to face the party.
This post has potentially manipulated dice roll results.
"Your words mean nothing! Time for you to DIE!" Bellows Rigel. As he closes the distance between himself and the Eladrin he casts zephyr strike on himself. (Bonus action)
Approaching from the non Carp side He slashes low with with the flaming sword following it with an attempt from "Hew". Using the swings momentum to spin him in all the way around setting himself up to defend the inevitable counter.
Attack: 23 Damage: 5 Zephyr Strike adds advantage and on a hit it also deals 4
Attack: 9 Damage: 4 he will use any movement left to back away as far as possible again on her non carp side.
Isolde flashes her sword up in front of her blocking Rigel's first strike, but the blade is large and heavy and she cannot reposition in enough time to thwart his second attack. Hew opens a gash on her right thigh before the ranger dashes back out of range.
Meanwhile, the djinn soars up and over the others from the back of the formation in the hallway, landing directly in front of the Eladrin. "We meet again, Isolde..****y this time you are NOT in command..." she says as her scimitars come out in a flash of blades:
Multiattack #1 (Scimitar): 16 vs. AC 19 (Isolde); dealing 11 slashing damage plus 6 lightning damage. Multiattack #2 (Scimitar): 15 vs. AC 19 (Isolde); dealing Unable to parse dice roll. slashing damage plus Unable to parse dice roll. lightning damage. Multiattack #3 (Scimitar): 29 vs. AC 19 (Isolde); dealing 19 slashing damage plus 6 lightning damage.
Seeing how aggressively fighters jumped into the heat of the skirmish, Garet already knows that powers of nature will be more important a little later. He quotes short blessing (Bless lvl 1 on Ronk, Marcon and djinni) and as he finishes, he turns invisble (Hidden Step) and moves as close as possible to Rigel 'psst me here'
After standing there shocked for a few moments, Marcon couldn't help but let out a soft, low whistle before clicking his tongue. "Man, she really diced that son of gun up good." He muttered, before following a quick shake of his head, he'd turned to the others. "I have to agree with Lady Olrai here. Much as I'm not exactly inclined to risk abusing her help, we still got a kid ta find." He said to the group, then looked more pointedly at Vanzaren.
"I ain't quite catch all what ya said earlier on account of the giant goop thing, and maybe ya don't wanna repeat yerself 'n all that, but... uh.... well, I guess now's not really the time for it too, b-but, uh..." His cheeks darken, and at that point he shoots a pleading look to Gundren and Garet.
When you realize you're doing too much: Signature.
Gundren scratches his beard while he looks are the bubbling mass pooling at their feet. "Hmm, this beastie seems to eat even the dust from the floor...which means if we look for clean floor, we can follow the path of where this thing has been - with the confidence of knowing that we won't run into it again." He steps into the hallway and looks north and south. "North way is clean...south way is dusty. I say we go north."
Rigel checks the dusty side for prints before agree to the northern course. As he does he asks Gundren. "Didn't you have a map of this place or just to it?"
Survival: 16
**This Space for Rent**
Garet only gasps and fallows the group. As he moves near Marcon he shrugs with "I know as little as you" on his face "we a..are in a w..weird place my f..friend"
"Sorry lad, me map only got me to th' front door...after that, we were on our own. We'd not gotten much further than the entrance chamber, which is little more than just yer standard cave," says Gundren.
Marcon frowned, a touch disappointed at some of the answers/responses. Yet all the same, he shoots Garet a small but grateful smile for trying, before making a move again for the corridor after the others with a lit lantern in hand. "North's as good as any I s'pose. Might be tricky finding any kid tracks, but could just as well be he'd figure the same maybe." Marcon shrugged, not really sounding convinced himself. But nevertheless, unless Gundren or another wished to take point or walk side-by-side with the ex-farmhand, then Marcon would thoughtlessly move to do so after muttering, "Where's a ten foot pole when ya need it tho."
When you realize you're doing too much: Signature.
Perception:15 (to see if Rigel hears Marcons muttering.
**This Space for Rent**
Rigel steps up along side the ex farm boy and flicks a button on the handle of the firebrand. The light that had been illuminating the area goes out as the flaming sword is extinguished and replaced with a 10 foot climbing pole. "Here, good idea." He says as he offers it to Marcon.
**This Space for Rent**
Marcon raises a brow and looked confused for half a second, before letting out a soft chuckle. "Honestly I was half-joking 'bout that. But after that whole last encounter, I could see why Ma used to say it saved her and her crew quite a bit of trouble back in the day." He admits with a cheery grin that quickly turned more solemn. "But, uh, all that said, mind doin' the honors with that? Only really need to swipe it through the air every now and then. Plus, I don't wanna deprive ya of a good weapon now, Rigel."
When you realize you're doing too much: Signature.
Rigel nods and leads the group north, poking the air about every twenty feet.
**This Space for Rent**
Rigel leads the group north up the hall, probing for danger along the way with his mechanical pole. After about forty feet, the hall opens up into a grand cavern. Steep escarpments divide this large cavern into three sections—high ledges at either end, and a lower section in the middle. Carved stone stairs climb up to the ledges. Two large tables stand in the middle section, along with a pair of old braziers...both lit. A smaller table stands on the eastern ledge. The skeletal remains of dozens of dead warriors—dwarves, gnomes, orcs, and ogres—attest to the fierceness of the fighting that took place here long ago. Standing atop the table on the eastern escarpment is a small halfling boy. Behind him, a tall female eladrin - her hand resting gently on his shoulder. In her other hand is a large, sinister-looking red-bladed sword.
Ronk mutters an "Oh boy..." as they come upon the scene, and holds his spear a bit tighter.
"D..do you h..have any w..whishes left?" whispers Garet to Ronk (probably little to loud due to the distance between them)
The moment Marcon lays eyes on the pair he lurched forward with a guttural growl, but stopped short of commiting to a full on charge at the Eladrin. For now. Instead, after briefly side-eyeing the group, then looking back to the boy, he forced himself to take a breath and smooth out his facial features, if only a little. "That you, Carp? Everything... aight?" He called out to the boy, and would slowly start to approach unless stopped by the others or the eladrin chose to further emphasize her control over Carp's(?) fate by holding the blade closer to the boy's throat.
When you realize you're doing too much: Signature.
Rigel swaps the pole for the firebrand and begins to move towards the nearest table. Never taking an eye off the eladrin he shouts, "What is the meaning of this!? Give us the boy and we'll honor our agreement!"
**This Space for Rent**
Van follows along with the rest of the group, seemingly lost in his own head the whole time. He only seems to start to react again when he sees Isolde. His fists start to shake by his side. "You..."
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Carp stared silently ahead, as if under some sort of trance. Isolde made no threatening moves towards the boy, but kept her hand planted on his shoulder. "The meaning?" she says quizzically in response to Rigel, "the meaning is that you were supposed to die on your way here, but it would seem the beholder, the wraith and the ghouls have all failed. You are stronger than I judged you. I suppose I shall have to complete the task myself. You are all guilty of aiding a murderer in absconding from the justice that is my little troupe of traveling performers. Has he not told you? Yes, your wizard friend Vanzaren Tanidoni killed his master and took his spellbook...surely he did not fail to mention that little tidbit during your adventures together. Oh well, it matters not. Guilty is guilty. Prepare to die!"
Isolde removes her hand from the halfling child and drags her evil sword across the ground, its tip sparking against the stone as she walked slowly down the steps to the center of the lower portion of the room and turned to face the party.
ROLLING INITIATIVE:
6 - RONK
18 - MARCON
3 - VANZAREN
13 - RIGEL
6 - GARET
7 - OLRAI
13 - GUNDREN
9 - NUNDRO
17 - ISOLDE
"Your words mean nothing! Time for you to DIE!" Bellows Rigel. As he closes the distance between himself and the Eladrin he casts zephyr strike on himself. (Bonus action)
Approaching from the non Carp side He slashes low with with the flaming sword following it with an attempt from "Hew". Using the swings momentum to spin him in all the way around setting himself up to defend the inevitable counter.
Attack: 23 Damage: 5 Zephyr Strike adds advantage and on a hit it also deals 4
Attack: 9 Damage: 4 he will use any movement left to back away as far as possible again on her non carp side.
**This Space for Rent**
Isolde flashes her sword up in front of her blocking Rigel's first strike, but the blade is large and heavy and she cannot reposition in enough time to thwart his second attack. Hew opens a gash on her right thigh before the ranger dashes back out of range.
Meanwhile, the djinn soars up and over the others from the back of the formation in the hallway, landing directly in front of the Eladrin. "We meet again, Isolde..****y this time you are NOT in command..." she says as her scimitars come out in a flash of blades:
Multiattack #1 (Scimitar): 16 vs. AC 19 (Isolde); dealing 11 slashing damage plus 6 lightning damage.
Multiattack #2 (Scimitar): 15 vs. AC 19 (Isolde); dealing Unable to parse dice roll. slashing damage plus Unable to parse dice roll. lightning damage.
Multiattack #3 (Scimitar): 29 vs. AC 19 (Isolde); dealing 19 slashing damage plus 6 lightning damage.
Seeing how aggressively fighters jumped into the heat of the skirmish, Garet already knows that powers of nature will be more important a little later. He quotes short blessing (Bless lvl 1 on Ronk, Marcon and djinni) and as he finishes, he turns invisble (Hidden Step) and moves as close as possible to Rigel 'psst me here'