Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
so is the party going to Orasnsu first? If so, determine a marching order.
2sp for each water skin and lets go with 12cp for all 6 metal tins.
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Orasnsu works for me Raynor would prefer somewhere in the middle, the whole time he won't stop talking about how excited he is to learn the cooking traditions and cuisines that this place has to offer.
Lyrant doesn’t have very good perception either, but she’d be quick to act at a threat. Probably would want to be second. Maybe Onyx would want to be first, being a Tabaxi and a ranger
Gotch, having the compasses should be in front. As soon as they are out of the city though he would call a halt and preform a 1 hour ritual... Summoning his tressym familiar.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Departing Kirkwall shortly after breakfast and giving Gotch some time to summon a winged cat. Following the compass to Orasnsu leads the party to skin the edge of the swamp land with the winged cat assuming trying to scout ahead. Just making it out of the swamp onto a very hilly areas as the sunset. You set up camp, Izen is able to finish off that potion of healing before settled into a night's rest with people rotating watches.
The next morning, everyone set off following the compassing through the hilly fields. Along the route, you see abandoned carts and carraiges in sveeral state of disrepair. Onyx shows out a warning as he spots two shadows hiding among the wreckage, two robbed figures pop up in response to the warning. One with their hands drew back holding a dagger and another chanting while pointing his hands at the party. Roll Initiative
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Shrugging Raynor will look to the group "Where ever is close by."
Caelfall and Orasnou compasses point in same general area compared to other companies.
(About 50 degree difference between the two) I'll draw up diagram of direction of each city in about two hours.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneGotch - Anywhere
Barful - Orasnou
Lyrant - Caelfalls
Onyx - Orasnou first then Caelfall.
Izen - Anywhere
Raynor - Anywhere
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneOrasnou first then Caelfall.
Also, before we leave i would stop by the market and get a 4 empty water flasks and 6 small metal tins (to store earth to make compasses later).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]so is the party going to Orasnsu first? If so, determine a marching order.
2sp for each water skin and lets go with 12cp for all 6 metal tins.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneOrasnsu first sounds like a great idea.
Barful doesn’t have the best perception but will go first or second.
Orasnsu works for me Raynor would prefer somewhere in the middle, the whole time he won't stop talking about how excited he is to learn the cooking traditions and cuisines that this place has to offer.
Lyrant doesn’t have very good perception either, but she’d be quick to act at a threat. Probably would want to be second. Maybe Onyx would want to be first, being a Tabaxi and a ranger
Gotch, having the compasses should be in front. As soon as they are out of the city though he would call a halt and preform a 1 hour ritual... Summoning his tressym familiar.
Since so many want to go first, Onyx will take the rear.
Perception : 24
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Current Marching Order - not confirmed just me trying to make some sense of it.Any changes or everyone find with this?
Gotch(1st)
Barful (1st or 2nd)
Lyrant (2nd)
Raynor (middle (3-4)
Izen ?
Onyx (6th)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone(Looks good to me.)
Departing Kirkwall shortly after breakfast and giving Gotch some time to summon a winged cat. Following the compass to Orasnsu leads the party to skin the edge of the swamp land with the winged cat assuming trying to scout ahead. Just making it out of the swamp onto a very hilly areas as the sunset. You set up camp, Izen is able to finish off that potion of healing before settled into a night's rest with people rotating watches.
The next morning, everyone set off following the compassing through the hilly fields. Along the route, you see abandoned carts and carraiges in sveeral state of disrepair. Onyx shows out a warning as he spots two shadows hiding among the wreckage, two robbed figures pop up in response to the warning. One with their hands drew back holding a dagger and another chanting while pointing his hands at the party. Roll Initiative
Initiative
#119
#26
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone(Barful initiative 6 )
Lyrant’s initiative: 17
Edit: Niiice
Izen’s initiative 6
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
23 initiative
If Lyrant can, she’ll use Vigilant Blessing on Gotch to give him advantage on the initiative roll.
Gotch initiative: (with advantage, Thanks!) 23
[rol] 1d20+7[/roll]
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]