After much discussions and indecision, Onyx offers an location and shortly after the party set off towards the building 'island'. It takes more than an hour of careful trekking to see trees end and they comes upon a broken from neglect remains of a wood fence. It only takes a few steps beyond the fence to determine it was a farm plot of land as they find scarecrows left guarding barren lands and even come across a barn their way their way to the house where their island merges the island of the house.
The 2 story house looks less neglected compared the rest of the farm. The exterior is broken with pieces missing and the front and back door in shambles and the windows are broken or just missing all together but the windows covered in wooden planks from the inside and the doorway reveals planks boarding up the doorway from inside.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Resfaen's sense finds no Celestial, fiend, or Undead within her proximity but looking at the house, she and Onyx sees a small head pop in and out of the a crack in the boarded up doorway. There's no signs of light coming from inside.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Well it seems there is someone inside but according to my god, there is nothing out of the ordinary in there. "Shall we?" She will walk up to the door and knock on it. "Anyone home, we mean you no harm as long as you mean no harm to us. We are actually a bit lost to be honest having just arrived."
The little head, a little gnome pops into he opening, "You shouldn't be here. they're going to get you, They're just waiting for the first moment," He points off into the distance, "You need to run before they awake up,"
Rollback Post to RevisionRollBack
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"I agree we should not be here but we have no idea what/who you are talking about as we literally just "arrived" a few moments ago. What are you speaking about and if we need to seek safety can we come inside? Can you help us?" Resfaen asks as she looks over her shoulder.
The more attentive party member turn and hear the shuffling but it's beyond their view.
"No no no, no time. They're already here! I barely sneezed in. I can't move the wood, danger, danger," The gnome points behind everyone before racing away from the door deeper into the house, making a lot of noise, knockings over many things in his haste, the more perpcetive party watching the horizon turn to look at the house as the gnome makes noise. The party turn where the gnome pointed, almost like it's game, a dozen scarecrows forming a semi circle around the place, many pausing in mid motion about 60ft out from the party.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Del holds out his hand, where a tiny ball of light and heat begins to form, before growing larger. Once it gets to about the size of a bowling ball, he gestures and it rushes out to meet the scarecrows.
This post has potentially manipulated dice roll results.
Innitiativ 13
Onyx is a little distracted by the gnome, but as soon as he notices the fire created by Del, he jumps into action and climbs up the side of the house. (Imaging a scared cat)
Once he is up, he takes a deep breath and takes a look around. With incredibly speed, 6 flaming arrows fly from his bow.
Favoured Foe: Once per turn gets an extra 1d4 damage
This post has potentially manipulated dice roll results.
Gotch casts summon construct picking a stone construct again. He has it move to attack some of the enemy...
Slam. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 12 bludgeoning damage. Slam. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 13 bludgeoning damage.
Any of the enemy that start their turn within 10 feet of the stone construct must make a DC 14 Wis save or have its speed halved and not be able to take reactions.
Gotch casts summon construct picking a stone construct again. He has it move to attack some of the enemy...
Slam. Melee Weapon Attack: 26 to hit, reach 5 ft., one target. Hit: 10 bludgeoning damage. Slam. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 11 bludgeoning damage.
Any of the enemy that start their turn within 10 feet of the stone construct must make a DC 14 Wis save or have its speed halved and not be able to take reactions.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
This post has potentially manipulated dice roll results.
Del creates a ball of fire that is as a light gray in this strange world but the flames licks away at the air without concern as Del sends it barreling three scarecrows that are shambles together from around the house. Two scarecrows became inferno as they take 24 fire damage and the third managed to avoid the same fate but still take 12 fire damage.
Dex Save for #10, #11, #12
5 / 2 / 11
Gotch, with a few gesture as he holds a metal box in his free hand before pressing his hand into the ground a large stone golem digs itself out of the ground. It marches towards the scarecrows #5 & #6 and swing it's mighty fists, knocking one with a heavy blow but missing the second, all the while Gotch attempt to hide around the house's corner.
Onyx races up the side of the house, the wall and and roof shingles being knocked off as he rushes up but he manages to stay ahead of the falling debris. From above, Onyx unleashes a barrage of fiery attacks into scarecrow, manged to take down two #1 and #2 on his own.
Cythriel takes out her longbow and fires two shot into the unoccupied #3 before using horder breaker to fire an arrow into #4 next to #3.
Salys unloads two shots into #3 in a rush to finish off the scarecrow, leaving it's bad shape as it's limbs just hangs together and straw leaking out.
Scarecrows #1-6 9
#5 and #6 Golem Saves 16 / 16 - they become even more lethargic scarecrows.
#3 charges the party in a very broken, janky steps before stopping and looking at Salys, it's head (only to him) seem to split up a mass of dark tendrils explode outwards at him.
Salys must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow's next turn. The frightened target is paralyzed.
#4 moves up parallel to #3 but with leaving a space now from the arrow before turning to Cythriel, it's body seem to bubbles to giant size before exploding in a shower of dark mist that seem to try and swallow her. (Only to her)
Cythriel must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow's next turn. The frightened target is paralyzed.
#5 and #6 shambles pass the construction (can make AoO on one) towards the party, they seem to force them to dash as their feet seem to drag.
Next Up
Resfaen - ?
Rogi - Spirit guardians? can change if you want (#3-#4 only in range at the moment)
Scarecrow 7-12
Need checks DC 11 Wisdom saving throws from Cythriel
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Anyone within 10' of Resfaen will get a +3 to save due to aura of Protection before she moves.
As the creatures attack Resfaen braces herself and then advances to the nearest one bringing her Sun Axe crashing down through its torso from its shoulder down to its leg.
Sun Axe: Attack: 26 Damage: 10
Sun Axe: Attack: 10 Damage: Unable to parse dice roll.
Will use 1 Smite on the attack that hits: 7 And if it is undead an additional: 2
"Worth a try." Gotch agrees.
After much discussions and indecision, Onyx offers an location and shortly after the party set off towards the building 'island'. It takes more than an hour of careful trekking to see trees end and they comes upon a broken from neglect remains of a wood fence. It only takes a few steps beyond the fence to determine it was a farm plot of land as they find scarecrows left guarding barren lands and even come across a barn their way their way to the house where their island merges the island of the house.
The 2 story house looks less neglected compared the rest of the farm. The exterior is broken with pieces missing and the front and back door in shambles and the windows are broken or just missing all together but the windows covered in wooden planks from the inside and the doorway reveals planks boarding up the doorway from inside.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneHow does the 2 floor look like? Can we see any light coming from inside?
(perception 18)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Resfaen stares at the house and once more will try and detect what might be hiding inside.
Divine Sense.
Resfaen's sense finds no Celestial, fiend, or Undead within her proximity but looking at the house, she and Onyx sees a small head pop in and out of the a crack in the boarded up doorway. There's no signs of light coming from inside.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneWell it seems there is someone inside but according to my god, there is nothing out of the ordinary in there. "Shall we?" She will walk up to the door and knock on it. "Anyone home, we mean you no harm as long as you mean no harm to us. We are actually a bit lost to be honest having just arrived."
The little head, a little gnome pops into he opening, "You shouldn't be here. they're going to get you, They're just waiting for the first moment," He points off into the distance, "You need to run before they awake up,"
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"I agree we should not be here but we have no idea what/who you are talking about as we literally just "arrived" a few moments ago. What are you speaking about and if we need to seek safety can we come inside? Can you help us?" Resfaen asks as she looks over her shoulder.
The more attentive party member turn and hear the shuffling but it's beyond their view.
"No no no, no time. They're already here! I barely sneezed in. I can't move the wood, danger, danger," The gnome points behind everyone before racing away from the door deeper into the house, making a lot of noise, knockings over many things in his haste, the more perpcetive party watching the horizon turn to look at the house as the gnome makes noise. The party turn where the gnome pointed, almost like it's game, a dozen scarecrows forming a semi circle around the place, many pausing in mid motion about 60ft out from the party.
roll Initiative:
Del initiative 19 - flaming sphere
Gotch - 17 - summon construct
Onyx - 16 - arrows barrage
Salys - 16 - Gunshots
Cythriel - 16
Scarecrows #1-6 9
Resfean - 8
Rogi - 5 - Spirit Guardians?
Scarecrows #7-12 4
If you go before them, post your action as well.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneResfaen Initiative: 8
Del initiative 19
Del holds out his hand, where a tiny ball of light and heat begins to form, before growing larger. Once it gets to about the size of a bowling ball, he gestures and it rushes out to meet the scarecrows.
flaming sphere 12 fire damage, DC 15 Dex save for half
Paladin - warforged - orange
Initiative 5
Rogi prays and spirits of translucent dwarven warriors fill the space around them.
spirit guardians
Salys initiative: 4
Salys raises his pistol and fires twice before dismounting Beaarskr and having him stand guard in front of him, preparing to dodge incoming attacks.
Attack: 14 Damage: 12
Attack: 18 Damage: 6
Innitiativ 13
Onyx is a little distracted by the gnome, but as soon as he notices the fire created by Del, he jumps into action and climbs up the side of the house. (Imaging a scared cat)
Once he is up, he takes a deep breath and takes a look around. With incredibly speed, 6 flaming arrows fly from his bow.
Favoured Foe: Once per turn gets an extra 1d4 damage
Feline Agility: double my movement
Tabaxi climbing speed of 20
Action Surge
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Gotch initiative: 6
Gotch casts summon construct picking a stone construct again. He has it move to attack some of the enemy...
Slam. Melee Weapon Attack: 11 to hit, reach 5 ft., one target. Hit: 12 bludgeoning damage.
Slam. Melee Weapon Attack: 17 to hit, reach 5 ft., one target. Hit: 13 bludgeoning damage.
Any of the enemy that start their turn within 10 feet of the stone construct must make a DC 14 Wis save or have its speed halved and not be able to take reactions.
Gotch will hide... 25
extra crit damage on that first slam attack: 5
rolling for Cythriel 9
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneDel creates a ball of fire that is as a light gray in this strange world but the flames licks away at the air without concern as Del sends it barreling three scarecrows that are shambles together from around the house. Two scarecrows became inferno as they take 24 fire damage and the third managed to avoid the same fate but still take 12 fire damage.
Dex Save for #10, #11, #12
5 / 2 / 11
Gotch, with a few gesture as he holds a metal box in his free hand before pressing his hand into the ground a large stone golem digs itself out of the ground. It marches towards the scarecrows #5 & #6 and swing it's mighty fists, knocking one with a heavy blow but missing the second, all the while Gotch attempt to hide around the house's corner.
Onyx races up the side of the house, the wall and and roof shingles being knocked off as he rushes up but he manages to stay ahead of the falling debris. From above, Onyx unleashes a barrage of fiery attacks into scarecrow, manged to take down two #1 and #2 on his own.
Cythriel takes out her longbow and fires two shot into the unoccupied #3 before using horder breaker to fire an arrow into #4 next to #3.
Attack: 14 Damage: 5
Attack: 23 Damage: 7
Attack: 15 Damage: 10
Salys unloads two shots into #3 in a rush to finish off the scarecrow, leaving it's bad shape as it's limbs just hangs together and straw leaking out.
Scarecrows #1-6 9
#5 and #6 Golem Saves
16 / 16 - they become even more lethargic scarecrows.
#3 charges the party in a very broken, janky steps before stopping and looking at Salys, it's head (only to him) seem to split up a mass of dark tendrils explode outwards at him.
Salys must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow's next turn. The frightened target is paralyzed.
#4 moves up parallel to #3 but with leaving a space now from the arrow before turning to Cythriel, it's body seem to bubbles to giant size before exploding in a shower of dark mist that seem to try and swallow her. (Only to her)
Cythriel must succeed on a DC 11 Wisdom saving throw or be magically frightened until the end of the scarecrow's next turn. The frightened target is paralyzed.
#5 and #6 shambles pass the construction (can make AoO on one) towards the party, they seem to force them to dash as their feet seem to drag.
Next Up
Resfaen - ?
Rogi - Spirit guardians? can change if you want (#3-#4 only in range at the moment)
Scarecrow 7-12
Need checks DC 11 Wisdom saving throws from Cythriel
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneAnyone within 10' of Resfaen will get a +3 to save due to aura of Protection before she moves.
As the creatures attack Resfaen braces herself and then advances to the nearest one bringing her Sun Axe crashing down through its torso from its shoulder down to its leg.
Sun Axe: Attack: 26 Damage: 10
Sun Axe: Attack: 10 Damage: Unable to parse dice roll.
Will use 1 Smite on the attack that hits: 7 And if it is undead an additional: 2