"Yes, resting in peace would be nice." Gotch says,until he realizes the alternate meaning alluded to. "I mean, yes, a safe place we can relax and not be dead, yes..." He then sets about putting up the tiny hut.
Looks like these animals are wild ish. There are signs they're doesmatic but not signs anyone is tending to these animals but Onyx finds and follow some a trail that leads to a gutted cow. Looks ritualistic as the several organs seem to laid out around the corpse and in blood on the ground is a symbol of a circle with what looks like tentacles looping around it. The trials lead off towards the sun but onyx loses the trail as it he comes across rocky ground.
Gotch sets up the tiny hut and the party follows him in. Setting up their beds for the rest, not sure if it's night or day. The rest is uneventful beside the herd of animals seem to have wander off some distance when they go back up. The giant seem to have move and after some time, it seem to be circling the sun. The unmoving island has not moved, still seemingly hovering in mid air. The last nearby island seem to have stopped moving not too long after the party did.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
“I still have a good few, but we don’t know how long we will be here, so we need to be careful with our supplies. At least it looks like we can hunt some meat here if necessary. What about water?”
Salys shakes his head, "I cannot create water or food, but I can ensure whatever food or drink we find is free from poison and disease. Anyone have any revelations in the night as to how to get out of here?"
There party has come across a few streams and the water seems to be drinkable or least at instant poisoning.
(Going with idea party is moving toward the other moving island later when I'm not on a phone)
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Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Resfaen wakes up feeling a lot more refreshed, until she sees the cows again, and makes a point to move as far away from them as she can while still staying with the group. "I don't care which island we go to just as long as it is away form those things."
Setting off chasing the moving islands for about 2-3 hours, the terrain going from a rocky plain to a more dark forest with many of the tree bearing no foliage, leaving barren branches that looks like claws ready to swipe at them. The island they follow pause and stopping moving as the party pushes forward.
Through the forest, the party moves before they can see what the island composed, one dark hooded figure is standing in a forest clearing and several other hooded figures hiding among the trees some distance behind the sole figure, who stand between them and the party.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls - Overchannel Steel Wind Strike for the Win against Demogorgon Silas - Level 11 Human Cleric (War Domain) - Tomb of Annihilation Done
"Because we wish to know how to get back out of here." Gotch calls out as he steps forward. "We were pulled into this place and do not know how to leave."
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Salys turns to Gotch, "Would you mind setting up that magical shelter so that we can rest in peace? ...That was a poor choice of words, sorry."
"Yes, resting in peace would be nice." Gotch says,until he realizes the alternate meaning alluded to. "I mean, yes, a safe place we can relax and not be dead, yes..." He then sets about putting up the tiny hut.
Investigation check: 19 (survival for tracks would be +6)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Looks like these animals are wild ish. There are signs they're doesmatic but not signs anyone is tending to these animals but Onyx finds and follow some a trail that leads to a gutted cow. Looks ritualistic as the several organs seem to laid out around the corpse and in blood on the ground is a symbol of a circle with what looks like tentacles looping around it. The trials lead off towards the sun but onyx loses the trail as it he comes across rocky ground.
Gotch sets up the tiny hut and the party follows him in. Setting up their beds for the rest, not sure if it's night or day. The rest is uneventful beside the herd of animals seem to have wander off some distance when they go back up. The giant seem to have move and after some time, it seem to be circling the sun. The unmoving island has not moved, still seemingly hovering in mid air. The last nearby island seem to have stopped moving not too long after the party did.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneDM
So I assume it has only been like 12 hours since I opened the box?
yes, I'll inform you when the effect wears off.
Going to 2 still?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneStill want to venture towards the moving island?
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneDel is happy to head for 2
Paladin - warforged - orange
Once we’ve rested we move towards 2. “Since we may be stuck here for some time, any of you got some spare arrows?”
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]“I’ve got a few. How many do you need?” Cythriel will give Onyx however many arrows he needs.
“I still have a good few, but we don’t know how long we will be here, so we need to be careful with our supplies. At least it looks like we can hunt some meat here if necessary. What about water?”
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Salys shakes his head, "I cannot create water or food, but I can ensure whatever food or drink we find is free from poison and disease. Anyone have any revelations in the night as to how to get out of here?"
Rogi pipes up and says, "I could create food and water for us, though I'm not prepared for that just now. Tomorrow, for sure. "
There party has come across a few streams and the water seems to be drinkable or least at instant poisoning.
(Going with idea party is moving toward the other moving island later when I'm not on a phone)
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDoneResfaen wakes up feeling a lot more refreshed, until she sees the cows again, and makes a point to move as far away from them as she can while still staying with the group. "I don't care which island we go to just as long as it is away form those things."
Setting off chasing the moving islands for about 2-3 hours, the terrain going from a rocky plain to a more dark forest with many of the tree bearing no foliage, leaving barren branches that looks like claws ready to swipe at them. The island they follow pause and stopping moving as the party pushes forward.
Through the forest, the party moves before they can see what the island composed, one dark hooded figure is standing in a forest clearing and several other hooded figures hiding among the trees some distance behind the sole figure, who stand between them and the party.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone“Hello there. My name is Del. We are... exploring. Have you been here long?”
Paladin - warforged - orange
Onyx would try to stay hidden while the others approach the figure, if that is possible with the dimension giving away presence. (13)
(I used the wrong modifier, it was a original roll was a 12, it is an 18 if i get advantage for boots of Elvenkind that prevent me from making sound.)
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll](Its possible to hide in they dont see but depending they may be aware of your general presence in an area as you create a island)
The figures listen to Del, who step forward within speaking range as Onyx attempts to hide, his efforts if successful or not us known.
"We are here for our pilgrimage. Why are you chasing us?" The figure speaks in a rather booming loud voice.
Kirin - Level 15 High Elf Wizard (Evocation) - Zorg's Lost Souls- Overchannel Steel Wind Strike for the Win against DemogorgonSilas - Level 11 Human Cleric (War Domain) - Tomb of AnnihilationDone"Because we wish to know how to get back out of here." Gotch calls out as he steps forward. "We were pulled into this place and do not know how to leave."