This post has potentially manipulated dice roll results.
Glancing about, Falshen nods. "Let us get the good Floon away to safety. And," he pauses to eye Floon's disheveled appearance, "find a few stiff drinks. Also, perhaps a bath and changes of clothes even before the drinks. Unless anyone objects, I'll take point and scout our path back." With that, he readies his bow with another arrow and slips into the shadows.
Glancing about, Falshen nods. "Let us get the good Floon away to safety. And," he pauses to eye Floon's disheveled appearance, "find a few stiff drinks. Also, perhaps a bath and changes of clothes even before the drinks. Unless anyone objects, I'll take point and scout our path back." With that, he readies his bow with another arrow and slips into the shadows.
Stealth check: 27
"Hrmm," Akai grumbles, disappointed in the lack of magical discovery and inability to explore the deeper tunnels. "Very well! Seems not everyone can stay ever-ready, like a scion of dragons! We go back - nurse wounds! Clean up! Return the captive!" A sudden gleam comes into his eyes. "See quest-giver Volo for reward!"
Irma pockets the split up loot,"Well met, now let us help good Floon back to fresh air and daylight." "I'm in favor of escorting Floon back the way we came from. Albeit a little more cautious now because we may have attracted some attention if they called for help"
Irma will head out the way the party entered, escorting floon.
He will move quickly but cautiously. His first instinct will be to guard Floon and avoid fighting as much as possible if he can sneak his way out.
Ian, having crouched down to sort the loot, stands up and pockets his portion of the spoils. Showing disappointment in his face from the lack of adventure, he says to the group,
"It's a shame that we can't stick around longer to explore. Additional information about this location could prove valuable to the Zhentarim who probably would be interested in revenge or recompense for the slaughter at the warehouse. Judging by Gregor's reaction and words, I'm guessing the tentacle thing could have killed us all or worse if it had deigned us worth its time."
Ian pauses and changes his countenance to its usual mask of a smile and gestures by putting his hands up in the air before continuing,
"But our business with Floon does take priority, so let's be off then and hope our rogue of a scout spies danger before danger spies us."
Ian moves to return the flagstone to its original place before setting off.
It is late morning by the time the party emerges from the sewers, the much fuddled and sadly bedraggled Floon in tow. Returning to the Yawning Portal, they find Renaer Neverember and Volothamp Geddarm in anxious counsel, apparently planning a backup rescue expedition. At your appearance they spring to their feet with shouts of relief and greeting, eliciting cheers from nearby tables - though the other patrons of the Portal are probably unaware of the circumstances.
Renaer leads Floon away and up the stairs, telling him there’s a hot bath and a good meal waiting for him in a private apartment. Volo turns to you, his beaming expression subsiding into something decidedly sheepish.
“As to, ah, your reward,” he stammers. “I confess that I have but little specie to spare at the moment. The path of genius is a hard and lonely one, and rarely is great craft recognized and properly remunerated in an artist’s lifetime. But never let it be said that Volothamp Geddarm reneges on a promise! Allow me to present something much more valuable.”
With a flourish, he extends a scroll tube.
“The deed to a remarkable property here in Waterdeep! We’ll need a magistrate to witness the transfer of ownership. I’ll arrange a meeting with one after you’ve inspected the estate and deemed it satisfactory. Surely such a deed, more than any mere petty pecuniary consideration, is a worthy prize for your gallant service.”
"Ah, well...herm...quite understandable! Of course! You are canny, experienced, prudent men of action, and do not leap before you look. I will admit the property came to me, ah, at rather under the local market value for real estate. In the course of my research for my next book, if you must know. Bit of whim, really, nothing to speak of. I personally have not invested in, um, turning a profit from this particular windfall. I find rent-seeking does not agree with me. No doubt you will have better luck!"
He clears his throat, and waggles the scroll case a bit as he waits for somebody to take it from him.
Falshen accepts the case with a polite smile. "Thank you, master Geddarm. You are a most generous benefactor. If ever you have need of our services agsin, please find us at..." He pauses to glance over the document, looking for an address or name of the property.
"Ah, well...herm...quite understandable! Of course! You are canny, experienced, prudent men of action, and do not leap before you look. I will admit the property came to me, ah, at rather under the local market value for real estate. In the course of my research for my next book, if you must know. Bit of whim, really, nothing to speak of. I personally have not invested in, um, turning a profit from this particular windfall. I find rent-seeking does not agree with me. No doubt you will have better luck!"
He clears his throat, and waggles the scroll case a bit as he waits for somebody to take it from him.
Irma looks at the scroll in Falshen's hand and back to Volo. "My Lord Volo, would this house by chance be related to your last book? Volo’s Guide to Spirits and Specters?"
"Hmm, let's see." Volo scratches his chin. "The manor has been around awhile, built a century ago at least, by some country lord made good who wanted a place in the city. Well, from what I heard, the family lost their money somehow or other, and it was bought by a...half-elf fellow, Lif was his name. Converted the lower floor into a tavern and let out rooms. One of the most popular alehouses in the North Ward, in fact. Then, about ten years ago, old Lif had a tipple or two more than was good for him, dipped a little too much into his own stock you know, and just pitched right down the stairs and cracked his skull. Since then, the place has passed from hand to hand. Twice or thrice folks have tried to start it up again, held a grand re-opening, but somehow it never works out. Rats get at the stores, and bats get in the attic, and lodgers complain of queer noises at night, and the strangest and most dreadful accidents occur. So you can see why it interested me of course! Prime poltergeist material! Though alas,” he spreads his hands, “nothing came of my own investigation. Still - you will let me know, won’t you, if you encounter anything...uncanny?”
Ian, laughs heartily at his situation and this entire situation. After a decent go of it, he stops, and says,
"So, you're telling us that we... Uh... allegedly have a former owner poltergeist named Lif who is hellbent, or rather home-bent, on preventing a new proprietorship. This sounds... delightful. Let's go ahead and see this property shall we? Will the young lord Neverember and master Floon be joining us as well?"
Ian, laughs heartily at his situation and this entire situation. After a decent go of it, he stops, and says,
"So, you're telling us that we... Uh... allegedly have a former owner poltergeist named Lif who is hellbent, rather home-bent, on preventing a new proprietorship. This sounds... delightful. Let's go ahead and see this property shall we? Will the young lord Neverember and master Floon be joining us as well?"
Irma chuckles,"ah to run a tavern, a lively place to have.This is exciting."
Ian, laughs heartily at his situation and this entire situation. After a decent go of it, he stops, and says,
"So, you're telling us that we... Uh... allegedly have a former owner poltergeist named Lif who is hellbent, or rather home-bent, on preventing a new proprietorship. This sounds... delightful. Let's go ahead and see this property shall we? Will the young lord Neverember and master Floon be joining us as well?"
As though summoned by the sound of his name, Renaer appears at the foot of the stairs and strides over to you.
"Master Blagmaar is comfortably ensconced in a bath, and probably won't be seen outside his quarters for a week, if I know anything about how the poor fellow handles distressing situations. You will have to accept my heartfelt thanks in his stead. May I treat you to a hearty luncheon? The very least I could do, and I'm sure you're famished after...well, after whatever you got up to this morning. You'll have to tell us all about it. And, in turn, I believe there are one or two things I could tell you...shall we?"
Glancing about, Falshen nods. "Let us get the good Floon away to safety. And," he pauses to eye Floon's disheveled appearance, "find a few stiff drinks. Also, perhaps a bath and changes of clothes even before the drinks. Unless anyone objects, I'll take point and scout our path back." With that, he readies his bow with another arrow and slips into the shadows.
Stealth check: 16
"Hrmm," Akai grumbles, disappointed in the lack of magical discovery and inability to explore the deeper tunnels. "Very well! Seems not everyone can stay ever-ready, like a scion of dragons! We go back - nurse wounds! Clean up! Return the captive!" A sudden gleam comes into his eyes. "See quest-giver Volo for reward!"
Ian, still possessing the treasure box, takes out one of the potions and gives it to Floon saying,
“Here, good sir, this should help take the edge off of the abuse that you have sustained.”
He then pulls out the rest of the contents and evenly disperses it between the group members giving the last potion to Irma to hold.
Ian says to Irma and the others,
“Unless anyone else objects, I’ll give the potion to our stalwart Irma to hold for now.”
16 gp, 82 sp, and 250 cp, split five ways, comes out to 3 gp, 16 sp, and 50 cp per party member, with 1gp and 2sp left over.
1 gp and 2sp come out to 120cp, which is 24cp when split five ways.
Irma pockets the split up loot,"Well met, now let us help good Floon back to fresh air and daylight." "I'm in favor of escorting Floon back the way we came from. Albeit a little more cautious now because we may have attracted some attention if they called for help"
Irma will head out the way the party entered, escorting floon.
He will move quickly but cautiously. His first instinct will be to guard Floon and avoid fighting as much as possible if he can sneak his way out.
Ian, having crouched down to sort the loot, stands up and pockets his portion of the spoils. Showing disappointment in his face from the lack of adventure, he says to the group,
"It's a shame that we can't stick around longer to explore. Additional information about this location could prove valuable to the Zhentarim who probably would be interested in revenge or recompense for the slaughter at the warehouse. Judging by Gregor's reaction and words, I'm guessing the tentacle thing could have killed us all or worse if it had deigned us worth its time."
Ian pauses and changes his countenance to its usual mask of a smile and gestures by putting his hands up in the air before continuing,
"But our business with Floon does take priority, so let's be off then and hope our rogue of a scout spies danger before danger spies us."
Ian moves to return the flagstone to its original place before setting off.
Day 2 - Second of Eleint - Elsun
It is late morning by the time the party emerges from the sewers, the much fuddled and sadly bedraggled Floon in tow. Returning to the Yawning Portal, they find Renaer Neverember and Volothamp Geddarm in anxious counsel, apparently planning a backup rescue expedition. At your appearance they spring to their feet with shouts of relief and greeting, eliciting cheers from nearby tables - though the other patrons of the Portal are probably unaware of the circumstances.
Renaer leads Floon away and up the stairs, telling him there’s a hot bath and a good meal waiting for him in a private apartment. Volo turns to you, his beaming expression subsiding into something decidedly sheepish.
“As to, ah, your reward,” he stammers. “I confess that I have but little specie to spare at the moment. The path of genius is a hard and lonely one, and rarely is great craft recognized and properly remunerated in an artist’s lifetime. But never let it be said that Volothamp Geddarm reneges on a promise! Allow me to present something much more valuable.”
With a flourish, he extends a scroll tube.
“The deed to a remarkable property here in Waterdeep! We’ll need a magistrate to witness the transfer of ownership. I’ll arrange a meeting with one after you’ve inspected the estate and deemed it satisfactory. Surely such a deed, more than any mere petty pecuniary consideration, is a worthy prize for your gallant service.”
Ian glances at the deed dubiously and says,
"Caveat emptor, I presume. How did you come by this property that you are so willing to part with?"
Irma looks at the deed and back at Volo. "A fine gift sir, but do please forgive us for being cautious about this."
Volo attempts a disarming smile.
"Ah, well...herm...quite understandable! Of course! You are canny, experienced, prudent men of action, and do not leap before you look. I will admit the property came to me, ah, at rather under the local market value for real estate. In the course of my research for my next book, if you must know. Bit of whim, really, nothing to speak of. I personally have not invested in, um, turning a profit from this particular windfall. I find rent-seeking does not agree with me. No doubt you will have better luck!"
He clears his throat, and waggles the scroll case a bit as he waits for somebody to take it from him.
Falshen accepts the case with a polite smile. "Thank you, master Geddarm. You are a most generous benefactor. If ever you have need of our services agsin, please find us at..." He pauses to glance over the document, looking for an address or name of the property.
Irma looks at the scroll in Falshen's hand and back to Volo. "My Lord Volo, would this house by chance be related to your last book? Volo’s Guide to Spirits and Specters?"
Examining the scroll, Falshen finds it is the deed to one Trollskull Manor, Trollskull Alley, North Ward.
In response to Irma's question, Volo sighs. "Yes, I'm afraid so. Sadly, I've never set foot in a less haunted place. A complete disappointment."
"Interesting, does this house have backstory?" Irma's eyes light up at the prospect of a haunted mansion.
"Hmm, let's see." Volo scratches his chin. "The manor has been around awhile, built a century ago at least, by some country lord made good who wanted a place in the city. Well, from what I heard, the family lost their money somehow or other, and it was bought by a...half-elf fellow, Lif was his name. Converted the lower floor into a tavern and let out rooms. One of the most popular alehouses in the North Ward, in fact. Then, about ten years ago, old Lif had a tipple or two more than was good for him, dipped a little too much into his own stock you know, and just pitched right down the stairs and cracked his skull. Since then, the place has passed from hand to hand. Twice or thrice folks have tried to start it up again, held a grand re-opening, but somehow it never works out. Rats get at the stores, and bats get in the attic, and lodgers complain of queer noises at night, and the strangest and most dreadful accidents occur. So you can see why it interested me of course! Prime poltergeist material! Though alas,” he spreads his hands, “nothing came of my own investigation. Still - you will let me know, won’t you, if you encounter anything...uncanny?”
Ian, laughs heartily at his situation and this entire situation. After a decent go of it, he stops, and says,
"So, you're telling us that we... Uh... allegedly have a former owner poltergeist named Lif who is hellbent, or rather home-bent, on preventing a new proprietorship. This sounds... delightful. Let's go ahead and see this property shall we? Will the young lord Neverember and master Floon be joining us as well?"
Irma chuckles,"ah to run a tavern, a lively place to have.This is exciting."
As though summoned by the sound of his name, Renaer appears at the foot of the stairs and strides over to you.
"Master Blagmaar is comfortably ensconced in a bath, and probably won't be seen outside his quarters for a week, if I know anything about how the poor fellow handles distressing situations. You will have to accept my heartfelt thanks in his stead. May I treat you to a hearty luncheon? The very least I could do, and I'm sure you're famished after...well, after whatever you got up to this morning. You'll have to tell us all about it. And, in turn, I believe there are one or two things I could tell you...shall we?"
"That sounds delightful." Ian says appreciatively.