This post has potentially manipulated dice roll results.
The little doll grappling Boko takes a pair of crushing blows against the table leg, but still it continues to cling and laugh.
Edgar, shaking off the effects of the hypnotic magic, runs off nervously to the south, toward an open arch. (Peri and Gerrard may have an attack of opportunity if they choose and have a reaction.) "Oh! Oh! Caretaker!" he calls.
--
Meanwhile, in the parlor, the other two dolls try to grab at Boko: Mr. Barnacle's Grabby Hands Attack vs. Boko: 19 Hit: Boko is further grappled Doll 2's Grabby Hands Attack vs. Boko: 7 Hit: Boko is further grappled
This post has potentially manipulated dice roll results.
Gerrard:
Seeing Edgar run off again, Gerrard decides not to run after him, as this Caretaker, whoever it is, will probably try to kill him as well. He does, however, leave the kid-aver with a parting stab from his glowing rapier.
Attack of Opportunity: Attack: 13 Damage: 8
"Agreed," he says to Bela, adding, "You are an evil undead killing Saltmarsh's children, so I will exterminate you. Discussion over!" Seeing the vampire look wobbly after Peri's hex, he employs his magic dagger in a cross-grip to aim a careful but powerful shove at Bela in an attempt to knock him back down, then he starts stabbing furiously at the undead creature, trying to pierce its cold, dead heart.
Attack 1: Precise attack shove to prone (hopefully against Bela at disadvantage): Athletics: 23 plus precision 5
Attack 2: Glowing Rapier: Attack: 14 Damage: 6 , if advantage from prone: 16
Bonus: Magic Dagger: Attack: 21 Damage: 6, if advantage from prone: 15
Action Surge Attack 1: Glowing Rapier: Attack: 28 Damage: 15 , if advantage from prone: 26
Action Surge Attack 2: Glowing Rapier: Attack: 12 Damage: 8 , if advantage from prone: 17
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Qivys eyes open wide upon seeing the very vampire the party has been chasing, arrive on the scene of the mayham.
"This ain't good at all." he mutters. "Gods Protect Us." And he thrust his glaive at the red haired doll. Attack 1 Hit: 23 Damage, if hits: 13 Attack 2 Hit: 12 Damage, if hits: 8
Qivys eyes open wide upon seeing the very vampire the party has been chasing, arrive on the scene of the mayham.
"This ain't good at all." he mutters. "Gods Protect Us." And he thrust his glaive at the red haired doll. Attack 1 Hit: 19 Damage, if hits: 8 Attack 2 Hit: 28 Damage, if hits: 10
Gerrard rains down a blizzard of blows, but the savvy Bela dodges all but the last, which punctures his jacket and draws blood so dark it is nearly black. He sighs. "I have no time for fools."
Looking around with a slightly dazed look, Kei grabs the limp remains of Miss Primrose. Then circling widely around Bela, he follows Edgar through the southern archway.
---
Meanwhile, Qivys smashes the red-haired porcelain doll with the next swing of his glaive. It is no longer animate.
Stepping toward Boko, his second swing crushes the doll (ragdoll #3) grappling her leg. It also becomes inanimate (and she is no longer grappled) but unlike the porcelain doll, he can see it already beginning to mend itself.
Lankus tries to impale Mr. Barnacle with his spear. Spear Attack: 23. Hit: 8 piercing damage
This post has potentially manipulated dice roll results.
Peri:
Peri interposes himself between Gerrard and Bela. "Whoa! Belay that thrashin', nobleman! Bela's on our side. We need to stop that cursed kid before he tips off the Caretaker!" He darts down the stairs after Edgar. Catching up to the half-pint horror he smashes two more astral strikes into its back.
1st Unarmed Strike: 17 for 8 2nd Unarmed Strike: 22 for 7
If Peri's movement (40ft) is enough to get him within 10ft of Edgar he will use his bonus action for a 3rd Unarmed Strike: 18 for 5; if not he will burn a Ki point on Step of the Wind to catch up before his first two strikes.
(Peri just manages to get within ten feet of Edgar. Only one blow strikes him, and you can see the toddler regenerating as he flees. Nevertheless, he is quite battered.)
Peri finds himself in a long dusty chamber, with an acrid, earthy smell. Three thick stone doors are built into the walls on either side. They are open, and appear to be tombs. Two more arches at the far end of the room lead to adjacent chambers. Edgar seems to be heading toward the eastern one, followed by Kei.
Boko chances it again and moves 5 feet north (maybe on the couch) and tries to hit all the dolls, and no allies, with thunderclap for 8 thunder damage (CON 16)
This post has potentially manipulated dice roll results.
Peri's increasingly frustrated opportunity attack: 19 for 5. If it hits, Peri will burn 1 Ki point to try to stun him in a last-ditch effort to keep from alerting the Caretaker.
Lankus is grappled. Two of the dolls begin to cackle again. Boko and Qivys shrug it off, but Lankus struggles with the sound. Lankus DC11 WIS saves: 19, 18
This post has potentially manipulated dice roll results.
Meanwhile, downstairs, Bela has reached the end of his patience with Gerrard. He reaches out and tries to slap Gerrard with one hand, while he tries to grab Gerrard's neck with the other.
Unarmed Strike Attack #1 vs. Gerrard: 12. Hit: 5 bludgeoning damage. Unarmed Strike Attack #2 vs. Gerrard: 24. Hit: Gerrard is grappled.
Edgar, collapses, stunned in the doorway to the next chamber.
The next room is flooded with a thin puddle of water. A circle of arcane sigils, carved into ancient raised stones, is at the center of the room. In front of it is a blackened skeletal figure splayed on the wet ground, wearing brilliant crimson robes. It appears quite inanimate.
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The little doll grappling Boko takes a pair of crushing blows against the table leg, but still it continues to cling and laugh.
Edgar, shaking off the effects of the hypnotic magic, runs off nervously to the south, toward an open arch. (Peri and Gerrard may have an attack of opportunity if they choose and have a reaction.) "Oh! Oh! Caretaker!" he calls.
--
Meanwhile, in the parlor, the other two dolls try to grab at Boko:
Mr. Barnacle's Grabby Hands Attack vs. Boko: 19 Hit: Boko is further grappled
Doll 2's Grabby Hands Attack vs. Boko: 7 Hit: Boko is further grappled
Bela stands and dusts himself off, clearly annoyed. He looks at Peri and admonishes him. "Manners! You're in my keep. Let's discuss this like adults."
Peri: Make a DC 17 Wisdom saving throw.
Gerrard and Qivys may act next!
Peri:
Kick of Opportunity at the little one: 20 for 8
WIS Save: 9 -- Advantage roll if this a Frightened thing: 12
Gerrard:
Seeing Edgar run off again, Gerrard decides not to run after him, as this Caretaker, whoever it is, will probably try to kill him as well. He does, however, leave the kid-aver with a parting stab from his glowing rapier.
Attack of Opportunity: Attack: 13 Damage: 8
"Agreed," he says to Bela, adding, "You are an evil undead killing Saltmarsh's children, so I will exterminate you. Discussion over!" Seeing the vampire look wobbly after Peri's hex, he employs his magic dagger in a cross-grip to aim a careful but powerful shove at Bela in an attempt to knock him back down, then he starts stabbing furiously at the undead creature, trying to pierce its cold, dead heart.
Attack 1: Precise attack shove to prone (hopefully against Bela at disadvantage): Athletics: 23 plus precision 5
Attack 2: Glowing Rapier: Attack: 14 Damage: 6 , if advantage from prone: 16
Bonus: Magic Dagger: Attack: 21 Damage: 6, if advantage from prone: 15
Action Surge Attack 1: Glowing Rapier: Attack: 28 Damage: 15 , if advantage from prone: 26
Action Surge Attack 2: Glowing Rapier: Attack: 12 Damage: 8 , if advantage from prone: 17
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Qivys eyes open wide upon seeing the very vampire the party has been chasing, arrive on the scene of the mayham.
"This ain't good at all." he mutters. "Gods Protect Us."
And he thrust his glaive at the red haired doll.
Attack 1
Hit: 23
Damage, if hits: 13
Attack 2
Hit: 12
Damage, if hits: 8
Crit Damage: 7
Edgar yelps twice as Peri and Gerrard both strike him as he retreats toward and then through the southern arch.
Gerrard tries to shove Bela. Contesting DC7 STR check: 16
Gerrard rains down a blizzard of blows, but the savvy Bela dodges all but the last, which punctures his jacket and draws blood so dark it is nearly black.
He sighs. "I have no time for fools."
Looking around with a slightly dazed look, Kei grabs the limp remains of Miss Primrose. Then circling widely around Bela, he follows Edgar through the southern archway.
---
Meanwhile, Qivys smashes the red-haired porcelain doll with the next swing of his glaive. It is no longer animate.
Stepping toward Boko, his second swing crushes the doll (ragdoll #3) grappling her leg. It also becomes inanimate (and she is no longer grappled) but unlike the porcelain doll, he can see it already beginning to mend itself.
Lankus tries to impale Mr. Barnacle with his spear.
Spear Attack: 23. Hit: 8 piercing damage
Boko (no longer grappled) and Peri may act next!
(Lankus Crit damage: +1)
...But, alas, Mr. Barnacle remains animated.
Peri:
Peri interposes himself between Gerrard and Bela. "Whoa! Belay that thrashin', nobleman! Bela's on our side. We need to stop that cursed kid before he tips off the Caretaker!" He darts down the stairs after Edgar. Catching up to the half-pint horror he smashes two more astral strikes into its back.
1st Unarmed Strike: 17 for 8
2nd Unarmed Strike: 22 for 7
If Peri's movement (40ft) is enough to get him within 10ft of Edgar he will use his bonus action for a 3rd Unarmed Strike: 18 for 5; if not he will burn a Ki point on Step of the Wind to catch up before his first two strikes.
(Peri just manages to get within ten feet of Edgar. Only one blow strikes him, and you can see the toddler regenerating as he flees. Nevertheless, he is quite battered.)
Peri finds himself in a long dusty chamber, with an acrid, earthy smell. Three thick stone doors are built into the walls on either side. They are open, and appear to be tombs. Two more arches at the far end of the room lead to adjacent chambers. Edgar seems to be heading toward the eastern one, followed by Kei.
Boko is up next!
Edgar storms off through the open archway to the east. (Peri may have an opportunity attack.)
Boko, no longer grappled but still facing two damaged animate dolls and one inanimate (but rapidly mending) one, may act next.
Boko chances it again and moves 5 feet north (maybe on the couch) and tries to hit all the dolls, and no allies, with thunderclap for 8 thunder damage (CON 16)
Boko emits another burst of thunderous sound.
The two ragdolls are thrown into the air. DC16 CON Saves: 6, 9
Peri's increasingly frustrated opportunity attack: 19 for 5. If it hits, Peri will burn 1 Ki point to try to stun him in a last-ditch effort to keep from alerting the Caretaker.
One is nearly torn apart, the other one also damaged; the third, inert, one is further shredded.
But all three pull themselves together. Indeed, even the inert one becomes animated once again. (Unspecified rolls: 3, 4, 1)
The two try to grab Boko once again, while the third newly-animated ragdoll goes after Lankus.
Mr. Barnacle Grabby Hands Attack vs Boko: 12 Hit: Boko is grappled
Ragdoll #2 Grabby Hands Attack vs Boko: 3 Hit: Boko is grappled
Ragdoll #3 Grabby Hands Attack vs Lankus: 8 Hit: Lankus is grappled
Lankus is grappled. Two of the dolls begin to cackle again. Boko and Qivys shrug it off, but Lankus struggles with the sound. Lankus DC11 WIS saves: 19, 18
Meanwhile, downstairs, Bela has reached the end of his patience with Gerrard. He reaches out and tries to slap Gerrard with one hand, while he tries to grab Gerrard's neck with the other.
Unarmed Strike Attack #1 vs. Gerrard: 12. Hit: 5 bludgeoning damage.
Unarmed Strike Attack #2 vs. Gerrard: 24. Hit: Gerrard is grappled.
Gerrard and Qivys are up next!
Peri again whacks Edgar, hard, as he continues to flee. He is barely standing. DC14 CON saving throw: 12
Edgar, collapses, stunned in the doorway to the next chamber.
The next room is flooded with a thin puddle of water. A circle of arcane sigils, carved into ancient raised stones, is at the center of the room. In front of it is a blackened skeletal figure splayed on the wet ground, wearing brilliant crimson robes. It appears quite inanimate.