This post has potentially manipulated dice roll results.
Gerrard gets a blade into #6's back as it retreats from the doorway and the light. It is in rough shape but not down yet.
Thwack finds #4 an easier target from where he stands. Burying two psychic daggers into the mind of the creature directly across from him, that's when he has the satisfaction of watching it drop. Roll: 16
...But then it gets up again, even after Thwack was sure he had killed the thing. But it is barely holding itself together.
Gerrard prepares himself for the next onslaught.
Peri and Boko are up next! Peri is blessed and concentrating on Fairie Fire. Boko is blessed and concentrating on Moonbeam. As long as Moonbeam is up, nobody may leave or enter the room without risking damage.
This post has potentially manipulated dice roll results.
Peri:
"Well that's not good..."he mutters as the thing Thwack had just killed gets back to its feet. This time he divides his blasts between the one Gerrard had slashed and the re-resurrected one.
EB#1 (at #4): 14 + 3 for 9 EB#2 (at #6): 14 + 2 for 10
This post has potentially manipulated dice roll results.
“They cannot enter without facing that fire, so make them come to us,”Boko says, firing off a frostbite at the roughest looking one for 7 cold damage on a failed CON 17 save.
She also looks through the passage and listens for sign of more foes.
#4 stays down. ...But #6 pulls itself back together once again. #5 shrugs off Boko's frost.
They appear angry and frustrated by the arcane beam of silvery moonlight illuminating the door. #3 charges into it nonetheless. (DC 17 Constitution save or take 8 radiant damage: 15 )
Then it attempts to take on Gerrard (who is prepared for this and actively dodging): Rusted Longsword Attack #1 vs. Gerrard: 22. Hit: 8 slashing damage (and Gerrard must succeed on a DC 12 CON save...) Rusted Longsword Attack #2 vs. Gerrard: 16. Hit: 7 slashing damage (and Gerrard must succeed on a DC 12 CON save...)
Thwack, Qivys, and Gerrard may act next. Gerrard is still blessed, and is in melee range of #3, who is standing in the doorway (and moonbeam) and NOT affected by Peri's spell. (No advantage to hit it.) Qivys is still concentrating on Bless. The other three Drowned Blades remain at the periphery of the moonbeam. (#5 and #6 glow with Fairie Fire. #6 has somehow cheated death but nonetheless barely standing. #2 is mildly wounded.)
This post has potentially manipulated dice roll results.
'They don't seem too keen on yer moonlight there Boko." Qivys says as he fires two more bolts at the creatures, his first shot is at the one that went down and got back up. "Don't seem right fer undead ta be up an down as they please."
This post has potentially manipulated dice roll results.
Gerrard:
Seeing the one present itself as a target, Gerrard deftly dodges its blows and responds with his own attacks. Looking at the rusty, barnacle-covered blades, he worries about getting hit with one, so after he attacks he remains prepared to try and parry any slash that might make it through his defenses.
Fiery Dagger: Attack: 25 Damage: 8 Bless: 2
Fiery Dagger: Attack: 10 Damage: 11 Bless: 3
Glowing Rapier: Attack: 23 Damage: 8 Bless: 1
(If he is hit, Gerrard will parry)
”Maybe holy damage will keep them down,” he offers.
Rollback Post to RevisionRollBack
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
This post has potentially manipulated dice roll results.
Qivys circles around next to Boko, to get a shot at #6, and hits it, taking it down. (His second bolt hits a patch of arcanely-warped stone near the doorframe and shatters.) A roll: 5
Gerrard engages the one in front of him (#3), striking it twice with his flaming dagger before it, too, goes down. A roll: 7
#6 gets back up, cheating oblivion once again. #3 stays down, clearing the doorway.
Three remain, all scattered around the edges of Boko's moonbeam in the scullery. #6 is in very bad shape; #2 and #5 are wounded. #5 and #6 continue to glow from Peri's spell.
Three Drowned Blades still stand in the scullery on the other side of the moonbeam, silently frustrated by their lack of entry into the kitchen.
#2 is injured #5 is injured and glowing with Fairie Fire (advantage to hit) #6 is badly injured and glowing with Fairie Fire (advantage to hit)
Peri continues to concentrate on Fairie Fire, Boko on Moonbean, and Qivys on Bless. The three survivors are presumably still hiding in the larder bolt-hole. The storm continues on outside. It is a few hours before dawn.
This post has potentially manipulated dice roll results.
Thwack
With his larger companions at the doorway and the glint of moonlight from Boko's spell shimmering on the other side of the portal, Thwack tries to position himself to be able to see one of the undead. If he gets a line of sight he will attack. If not he will ready his attack for the instant one steps into view.
Either way, his eyes go blank for a split second during which an inky black tentacle rises from the floor on the other side of the door. It flails away at anything within its reach.
Thwack finds an angle between Boko and Qivys from which he can get a straight shot at #2 (the one unaffected by Peri's Fairie Fire.) He magically summons a spectral tentacle just beyond the beam, which lashes out twice at his target. Both strikes hit; the Drowned Blade looks to be in rough shape.
Boko moves the moonlight circle north to hit the two off to the side (on the start of their turns). She shouts at the others to get ready for the other two to charge.
This post has potentially manipulated dice roll results.
Peri:
Peri considers diving through Boko's spotlight, but grudgingly accepts that waiting for the creatures to come to them is the wiser course of action. Impatient, though for no other reason than wanting the fight to be over, he readies another eldritch blast.
EB#1: 25 for 1
EB#2: 19 for 6
((He will fire at the first thing to step in front of the door. If that one is faerie fired up, ignore the Advantage roll.))
This post has potentially manipulated dice roll results.
Boko wills the moonbeam north, over #2 and #6.
Peri fires a pair of crackling beams at #5, which suddenly senses that the way is clear and begins its charge. Both hit. It's in bad shape, but continues its headlong charge.
The other two jerk forward, out of Boko's radiant beam, which has fallen upon them. Drowned Blades #6 and #2: DC17 Constitution saving throws: 9 and 4 or take4 radiant damage each.
Both survive Boko's beam, although one is significantly burned by Boko's radiant moonlight.
#5 takes a swing at Gerrard, then attempts to [Tooltip Not Found] him back into the kitchen once again. Rusted Longsword Attack: 7. Hit: 10 slashing damage (and Gerrard must succeed on a DC 12 Constitution saving throw...) Shove: 15Gerrard: Make a contesting Athletics or check, or be pushed back 5 feet.
In the scullery, #2 (not glowing) stands right behind #5 (glowing), preparing to storm the kitchen (and dodging).
#6 (glowing, badly damaged) vanishes around the corner somewhere.
Thwack, Qivys (concentrating on Bless), and Gerrard (blessed and in melee range of glowing #5) may act next.
Gerrard gets a blade into #6's back as it retreats from the doorway and the light. It is in rough shape but not down yet.
Thwack finds #4 an easier target from where he stands. Burying two psychic daggers into the mind of the creature directly across from him, that's when he has the satisfaction of watching it drop. Roll: 16
...But then it gets up again, even after Thwack was sure he had killed the thing. But it is barely holding itself together.
Gerrard prepares himself for the next onslaught.
Peri and Boko are up next!
Peri is blessed and concentrating on Fairie Fire.
Boko is blessed and concentrating on Moonbeam. As long as Moonbeam is up, nobody may leave or enter the room without risking damage.
Peri:
"Well that's not good..." he mutters as the thing Thwack had just killed gets back to its feet. This time he divides his blasts between the one Gerrard had slashed and the re-resurrected one.
EB#1 (at #4): 14 + 3 for 9
EB#2 (at #6): 14 + 2 for 10
“They cannot enter without facing that fire, so make them come to us,” Boko says, firing off a frostbite at the roughest looking one for 7 cold damage on a failed CON 17 save.
She also looks through the passage and listens for sign of more foes.
Peri takes down both #4 and #6 with his crackling beams. (Some rolls: 20, 17)
Meanwhile, Boko focuses her attention (and her numbing frost) on #5. (DC17 Con Save: 22)
#4 stays down. ...But #6 pulls itself back together once again. #5 shrugs off Boko's frost.
They appear angry and frustrated by the arcane beam of silvery moonlight illuminating the door. #3 charges into it nonetheless. (DC 17 Constitution save or take 8 radiant damage: 15 )
Then it attempts to take on Gerrard (who is prepared for this and actively dodging):
Rusted Longsword Attack #1 vs. Gerrard: 22. Hit: 8 slashing damage (and Gerrard must succeed on a DC 12 CON save...)
Rusted Longsword Attack #2 vs. Gerrard: 16. Hit: 7 slashing damage (and Gerrard must succeed on a DC 12 CON save...)
Thwack, Qivys, and Gerrard may act next.
Gerrard is still blessed, and is in melee range of #3, who is standing in the doorway (and moonbeam) and NOT affected by Peri's spell. (No advantage to hit it.)
Qivys is still concentrating on Bless.
The other three Drowned Blades remain at the periphery of the moonbeam. (#5 and #6 glow with Fairie Fire. #6 has somehow cheated death but nonetheless barely standing. #2 is mildly wounded.)
'They don't seem too keen on yer moonlight there Boko." Qivys says as he fires two more bolts at the creatures, his first shot is at the one that went down and got back up.
"Don't seem right fer undead ta be up an down as they please."
Bolt #1: 19
Damage, if hits: 5
Bolt#2: 7
Damage, if hits: 6
Gerrard:
Seeing the one present itself as a target, Gerrard deftly dodges its blows and responds with his own attacks. Looking at the rusty, barnacle-covered blades, he worries about getting hit with one, so after he attacks he remains prepared to try and parry any slash that might make it through his defenses.
Fiery Dagger: Attack: 25 Damage: 8 Bless: 2
Fiery Dagger: Attack: 10 Damage: 11 Bless: 3
Glowing Rapier: Attack: 23 Damage: 8 Bless: 1
(If he is hit, Gerrard will parry)
”Maybe holy damage will keep them down,” he offers.
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Qivys circles around next to Boko, to get a shot at #6, and hits it, taking it down. (His second bolt hits a patch of arcanely-warped stone near the doorframe and shatters.) A roll: 5
Gerrard engages the one in front of him (#3), striking it twice with his flaming dagger before it, too, goes down. A roll: 7
#6 gets back up, cheating oblivion once again. #3 stays down, clearing the doorway.
Three remain, all scattered around the edges of Boko's moonbeam in the scullery. #6 is in very bad shape; #2 and #5 are wounded. #5 and #6 continue to glow from Peri's spell.
Thwack is up next.
Thwack is up next.

Three Drowned Blades still stand in the scullery on the other side of the moonbeam, silently frustrated by their lack of entry into the kitchen.
#2 is injured
#5 is injured and glowing with Fairie Fire (advantage to hit)
#6 is badly injured and glowing with Fairie Fire (advantage to hit)
Peri continues to concentrate on Fairie Fire, Boko on Moonbean, and Qivys on Bless.
The three survivors are presumably still hiding in the larder bolt-hole.
The storm continues on outside. It is a few hours before dawn.
Thwack
With his larger companions at the doorway and the glint of moonlight from Boko's spell shimmering on the other side of the portal, Thwack tries to position himself to be able to see one of the undead. If he gets a line of sight he will attack. If not he will ready his attack for the instant one steps into view.
Either way, his eyes go blank for a split second during which an inky black tentacle rises from the floor on the other side of the door. It flails away at anything within its reach.
(If he can spot a bad guy) Attack: 12 Damage: 5
BA - Tentacle attack 14 for 3
Thwack finds an angle between Boko and Qivys from which he can get a straight shot at #2 (the one unaffected by Peri's Fairie Fire.)
He magically summons a spectral tentacle just beyond the beam, which lashes out twice at his target. Both strikes hit; the Drowned Blade looks to be in rough shape.
Peri and Boko are up next!
Boko moves the moonlight circle north to hit the two off to the side (on the start of their turns). She shouts at the others to get ready for the other two to charge.
Peri:
Peri considers diving through Boko's spotlight, but grudgingly accepts that waiting for the creatures to come to them is the wiser course of action. Impatient, though for no other reason than wanting the fight to be over, he readies another eldritch blast.
EB#1: 25 for 1
EB#2: 19 for 6
((He will fire at the first thing to step in front of the door. If that one is faerie fired up, ignore the Advantage roll.))
Boko wills the moonbeam north, over #2 and #6.
Peri fires a pair of crackling beams at #5, which suddenly senses that the way is clear and begins its charge. Both hit. It's in bad shape, but continues its headlong charge.
The other two jerk forward, out of Boko's radiant beam, which has fallen upon them.
Drowned Blades #6 and #2: DC17 Constitution saving throws: 9 and 4 or take 4 radiant damage each.
Both survive Boko's beam, although one is significantly burned by Boko's radiant moonlight.
#5 takes a swing at Gerrard, then attempts to [Tooltip Not Found] him back into the kitchen once again.
Rusted Longsword Attack: 7. Hit: 10 slashing damage (and Gerrard must succeed on a DC 12 Constitution saving throw...)
Shove: 15 Gerrard: Make a contesting Athletics or check, or be pushed back 5 feet.
In the scullery, #2 (not glowing) stands right behind #5 (glowing), preparing to storm the kitchen (and dodging).
#6 (glowing, badly damaged) vanishes around the corner somewhere.
Thwack, Qivys (concentrating on Bless), and Gerrard (blessed and in melee range of glowing #5) may act next.
Qivys will fire another bolt.
Attack: 26
Damage, if hits: 3
He will take a second attack with his crossbow.
Attack: 19
Damage, if hits: 8
Extra damage from critical hit: 4
Qivys's first bolt goes clean through the thing's blue-boil-covered head. It (#5) crumples to the floor. (A roll: 19)
Qivys' second bolt hits the one just behind it (#2) in the chest. It's barely holding itself together.
Thwack, and Gerrard (blessed and 5' away from melee range of nonglowing #2) may act next.