This post has potentially manipulated dice roll results.
Kwisatz, watching his friend slice through the ghoul with no difficulties, steps down to see the wraith, gasps a bit in horror, and casts a skeletal hand to reach up and try to bring it back to the grave. He then steps back to where is is now, to avoid making eye contact with the creature.
Sael decides to move through and stands just South of Rush. She unleashes her whip, striking out with finesse at the Wraith.
Attack: 11 Damage: 5
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Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
Kwisatz, seeing his magic not hit as strongly as he would hope, will follow Andormeda if she heads out, keeping distance from the wraith, and fires a blast of cold at it.
Kwisatz, seeing his magic not hit as strongly as he would hope, will follow Andormeda if she heads out, keeping distance from the wraith, and fires a blast of cold at it.
Attack: 14 Damage: 7
The magic blast of ice does hit, but again, not doing as much damage as Kwisatz would have hoped.
Even though, I think Rush would want to get some damage in on the wraith, I think he also knows that fighting in a cramped hallway is bad juju. So, he's going to disengage from the wraith and move into the room. (I'll put it on the map just below.)
Then, he's going to use a bonus action to cast spiritual weapon (I forget what Rush's spiritual weapon looks like, but we'll go with whatever Rush has conjured in the past).
The wraith is next, and since Sael is the last one left in the hallway, she will attack her, next:
Attack: 8 Damage: 23
Sael feels the oddest sensation. She feels like death, itself, is crawling on the surface of his skin, but for some reason, it doesn't take purchase and she takes no damage.
This post has potentially manipulated dice roll results.
Andrømeda see's the Wraiths failed attack on Sael, and runs up to it, once again striking at it twice(reckless, gwm again), starting to get angry, though not yet in a proper rage.
Sael decides it's time to disengage as well, and head for the room with the others, stopping just inside the entryway.
Rollback Post to RevisionRollBack
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak Aeneas - Human | Blood Hunter I | The Rise of Kruphix Stanley Yin - Human | Wizard | Tide of Retribution Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games) Dungeon Master - To Yeet or Be Yeeted
((how's this thing looking?)) Backing up afraid of this thing... yet another thing in here that seemingly cannot be killed, Kwisatz shoots another ray of frost at it.
((I'm going to go ahead and take Rush's turn, now.))
Rushis going to move 15' back towards and into the hallway so that the wraith is within line of sight, but so that he's still outside of the wraith's melee range, and he'll cast guiding bolt.
Attack: 16 Damage: 16
The wraith clearly felt the pain of that radiant damage and you can tell, at this point, that the wraith is barely holding on. As soon as he sees that his bolt hits the wraith, he backs up to where he was inside of the room, he commands his spiritual weapon to attack, as well.
But, in a blind rage, the wraith looks for the source of her pain and spots Rush. She moves into the room, through the walls, and into the space right in front of Sael and diagonal from Rush, and tries to drain his life.
As Rush's spiritual weapon slices through the air at the wraith, it connects all the way and the wraith disperses into the air with an almost ear-splitting scream.
Kwisatz, watching his friend slice through the ghoul with no difficulties, steps down to see the wraith, gasps a bit in horror, and casts a skeletal hand to reach up and try to bring it back to the grave. He then steps back to where is is now, to avoid making eye contact with the creature.
Attack: 24 Damage: 13
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The cold skeletal hand reaches out and touches the wraith. It is clearly annoyed, but maybe not hurt quite as bad as Kwisatz was expecting.
Unless Kwisatz wants to use a bonus action, Rush is up next!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Rush swings his mace at the Wraith.
Attack: 20 Damage: 6
Paladin - warforged - orange
The mace hits but also, oddly, partially goes through the wraith. It seems to be hurt by the attack, but not much.
Does Rush want to use a bonus action or movement?
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
The wraith targets Rush, again:
Attack: 12; Damage: 32
Once again, Rush feels the necrotic touch of the wraith trying to drain his life, but he's able to shrug it off, again.
Next up is Andrømeda!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda uses half her 40' movement to re-enter the hallway, swings her greataxe at the wraith twice(reckless, gwm)
Attack: 20 Damage: 25
Attack: 6 Damage: 16
Then calls out to her companions, "Vi should get out of de small hallvay, ja?" and uses the last half of her movement to return where she was.
The first swing connects with the wraith, the second does not.
Sael is up next!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael decides to move through and stands just South of Rush. She unleashes her whip, striking out with finesse at the Wraith.
Attack: 11 Damage: 5
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Kwisatz, seeing his magic not hit as strongly as he would hope, will follow Andormeda if she heads out, keeping distance from the wraith, and fires a blast of cold at it.
Attack: 14 Damage: 7
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
The whip attack just goes right through the wraith.
The magic blast of ice does hit, but again, not doing as much damage as Kwisatz would have hoped.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Even though, I think Rush would want to get some damage in on the wraith, I think he also knows that fighting in a cramped hallway is bad juju. So, he's going to disengage from the wraith and move into the room. (I'll put it on the map just below.)
Then, he's going to use a bonus action to cast spiritual weapon (I forget what Rush's spiritual weapon looks like, but we'll go with whatever Rush has conjured in the past).
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
The wraith is next, and since Sael is the last one left in the hallway, she will attack her, next:
Sael feels the oddest sensation. She feels like death, itself, is crawling on the surface of his skin, but for some reason, it doesn't take purchase and she takes no damage.
Next up, is Andrømeda!
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((I missed where Kwiz wanted to follow Andrømeda. So, that provokes an opportunity attack against Kwiz.))
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Andrømeda see's the Wraiths failed attack on Sael, and runs up to it, once again striking at it twice(reckless, gwm again), starting to get angry, though not yet in a proper rage.
Attack: 10 Damage: 22
Attack: 12 Damage: 24
One of her attacks land, the other does not. The wraith screams at her.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
Sael decides it's time to disengage as well, and head for the room with the others, stopping just inside the entryway.
Sael - Tiefling | Fighter/Battle Master | Dragon of Icespire Peak
Aeneas - Human | Blood Hunter I | The Rise of Kruphix
Stanley Yin - Human | Wizard | Tide of Retribution
Jonesy Bones - Halfling | Fighter/Battle Master | cORroNa Squad
Dippy Goanta - Half-Orc | Barbarian/Path of the Dragon | Charm City (Charm Person Games)
Dungeon Master - To Yeet or Be Yeeted
Updated Map - Round 2, Turn 4 - Beginning of Kwisatz's Turn
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((how's this thing looking?)) Backing up afraid of this thing... yet another thing in here that seemingly cannot be killed, Kwisatz shoots another ray of frost at it.
Attack: 17 Damage: 7
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
It's hard to tell how damaged it looks, being an undead creature. But, as far as you guys know, as opposed to your characters, it's below half.
Kwisatz's ray of frost connects and you can tell it annoyed the wraith, causing at least some damage.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight
((I'm going to go ahead and take Rush's turn, now.))
Rush is going to move 15' back towards and into the hallway so that the wraith is within line of sight, but so that he's still outside of the wraith's melee range, and he'll cast guiding bolt.
The wraith clearly felt the pain of that radiant damage and you can tell, at this point, that the wraith is barely holding on. As soon as he sees that his bolt hits the wraith,
he backs up to where he was inside of the room, he commands his spiritual weapon to attack, as well.But, in a blind rage, the wraith looks for the source of her pain and spots Rush. She moves into the room, through the walls, and into the space right in front of Sael and diagonal from Rush, and tries to drain his life.Attack: 19 Damage: Unable to parse dice roll.Spiritual weapon attack:
As Rush's spiritual weapon slices through the air at the wraith, it connects all the way and the wraith disperses into the air with an almost ear-splitting scream.
Combat is over.
Wiley Gambit Gaming
A Sometimes-DM
Speedwell | Harengone | Fey Wanderer Ranger | The Wild Beyond the Witchlight