Tildenn cleans up most of the evidence of the two ambushes, and the oxen barely grunt as Lyngheid unleashes them. They continue grazing without moving very much.
The goblin squeaks in protest as Helgrid prods him along behind Tildenn.
You all start down the path, and it seems all is well.
Baeshra will ask Lyngheid to take the mule's reins since she's in the back of the group, and will take a lead position, watching the tracks and keeping an eye out for another ambush.
Survival: 25 Perception: 25 Advantage on both from Helgrid.
The group continues down the path for about 10 minutes when Tildenn, in the lead, notices a big oak tree with a large branch hanging over the path. His eyes follow the branch down to the path and he sees the leaves on the ground clustered in an unnatural position.
Helgrid, prodding the goblin along and close behind Tildenn also notices something unusual about the ground beneath this branch.
The goblin smirks through the gag as Helgrid uncovers a ring of rope that goes up to the branch. Helgrid, you realize that this trap could have hung someone upside down if they had stepped in it. Nice job!
Now that you have found it, the trap is easy to avoid requiring no ability checks. Same order going forward? (Tildenn, Helgrid with the goblin prisoner, Baeshra in the lead). If so, let's get a few new perception checks for this part of the journey.
Fantastic! You are all walking along the trail, it seems like a nice afternoon hike, if it wasn't for the squealing goblin Helgrid prods in front of her. After about a mile, spots something unusual beneath his feet. He is just about to stop and call out when the ground opens up beneath him!
Tildenn, we need a Dexterity saving throw, or you fall into the hidden pit and take 5 bludgeoning damage. If you fall in, the pit's walls aren't steep and you can scramble out without an ability check. And the goblin laughs gleefully through it's gag.
Gialine uses her telepathy again, "The lizard is smacking its lips every time it imagines your skin hung out to dry like jerky. Don't give us a reason to turn you over to it."
Intimidation: 5
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Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari- My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant- Storm King's Thunder [Lvl 8 Monster Hunter] |Rotthran - The Waterdeep Heist [Lvl 5 Thief]
This post has potentially manipulated dice roll results.
Dexterity Save for Tildenn: 18. Success! Tildenn easily jumps back to safety as the ground collapses beneath him. Everyone can now see the camouflaged pit that is about 6 feet wide and 10 feet deep. The goblin prisoner sighs in disappointment when no one falls in.
Tildenn cleans up most of the evidence of the two ambushes, and the oxen barely grunt as Lyngheid unleashes them. They continue grazing without moving very much.
The goblin squeaks in protest as Helgrid prods him along behind Tildenn.
You all start down the path, and it seems all is well.
"I guess Father's friend's story had some kernel of truth about goblin raids on this road. Is this a common thing?" Gialine asks the party.
OOC: I made a ticket about the text not working and it seems to have been fixed.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
Hit die from the short rest: 7
Elia gets in line near Gialine, following along with the group and quietly listening to the discussion.
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Org
Org follows along, keeping his distance of the goblin butchering Lizardman.
"Disgusting" he thinks to himself.
Org will keep watch as they walk along.
Perception: 4
Baeshra will ask Lyngheid to take the mule's reins since she's in the back of the group, and will take a lead position, watching the tracks and keeping an eye out for another ambush.
Survival: 25
Perception: 25
Advantage on both from Helgrid.
The group continues down the path for about 10 minutes when Tildenn, in the lead, notices a big oak tree with a large branch hanging over the path. His eyes follow the branch down to the path and he sees the leaves on the ground clustered in an unnatural position.
Helgrid, prodding the goblin along and close behind Tildenn also notices something unusual about the ground beneath this branch.
"Hold here," Helgrid says in a lowered voice. "There's something not right up ahead. Tildenn, shall we investigate?"
Helgrid will drag the goblin along. She'll carefully investigate the area, taking care not to trigger what she suspects to be a trap.
If it's Investigation: 16
If Perception: 9
The goblin smirks through the gag as Helgrid uncovers a ring of rope that goes up to the branch. Helgrid, you realize that this trap could have hung someone upside down if they had stepped in it. Nice job!
Now that you have found it, the trap is easy to avoid requiring no ability checks. Same order going forward? (Tildenn, Helgrid with the goblin prisoner, Baeshra in the lead). If so, let's get a few new perception checks for this part of the journey.
Baeshra perception: 8
Org Perception: 10
Perception: 13
(ooc: Same order works for me)
Ireniana Perception - 20
(OOC: Same order works for me as well)
I have an intelligence of six, I know what I'm doing.
Fantastic! You are all walking along the trail, it seems like a nice afternoon hike, if it wasn't for the squealing goblin Helgrid prods in front of her. After about a mile, spots something unusual beneath his feet. He is just about to stop and call out when the ground opens up beneath him!
Tildenn, we need a Dexterity saving throw, or you fall into the hidden pit and take 5 bludgeoning damage. If you fall in, the pit's walls aren't steep and you can scramble out without an ability check. And the goblin laughs gleefully through it's gag.
Helgrid smacks the goblin upside the head.
The goblin glares back at Helgrid with fire in it's evil little eyes.
Ireniana holds out her hands. "Normally, I enjoy a nice fight, but let's keep the peace at least for the moment."
I have an intelligence of six, I know what I'm doing.
(Same order is good!) Perception: 5
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Gialine uses her telepathy again, "The lizard is smacking its lips every time it imagines your skin hung out to dry like jerky. Don't give us a reason to turn you over to it."
Intimidation: 5
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
The goblin looks around, trying to figure out where the words are coming from. Then it looks at Baeshra and snarls. Or tries to snarl through the gag.
Dexterity Save for Tildenn: 18. Success! Tildenn easily jumps back to safety as the ground collapses beneath him. Everyone can now see the camouflaged pit that is about 6 feet wide and 10 feet deep. The goblin prisoner sighs in disappointment when no one falls in.