Halani nods. "Thank you. I don't have anything to offer you except the gratitude of my tribe."
"What you are saying would work, but is probably not necessary. I doubt that any fire giants will come here while you are escorting us. They only come up out of the forge and mines if the water wheel stops turning."
She goes over to the chief's body and takes a key from around his neck and then back to the chests that Lyngheid found and begins to unlock them. "The chief keeps his treasure and other valuables here. You should take the gold and these other items, but I am looking for..."
She trails off as she rummages through the chests. "Ah, here we go!" and pulls out three shortswords and six daggers, tossing each of the male elves a shortsword and two daggers. "You all better take the rest."
Lynched helps with the search for any surviving slaves then nods to Baeshra, all she currently has left to use on the giants is Lightbringer and harsh language.
This post has potentially manipulated dice roll results.
Alright, 3 things:
1.
In the chief's chests that Halani unlocked and pointed you to are coins amounting to 100 platinum, a pair of electrum bracers with embossed suns on them (worth 250 gold) and a few other items. 5 of you roll a d100.
2.
Halani shakes her head at the suggestion of the airship. "I'm sorry, but I wouldn't know which way to go by air. Everything looks so different! Can you take us over land? I know a few safe spots that we can hole up in at night."
3.
Is there anything specific that you are searching the village for?
Umbriel thinks for a moment. "Overland would be fine, but we can use the airship to get to a town as a starting point, I think. It may be worth while to strike at the giants while we're here, though, otherwise we allow them time to prepare. I think we should look around for anything of use or value in the other huts, take a rest on the ship, and then return and stop the water wheel before heading in to find Zalto."
She looks you up and down before replying. "As you may know, us moon elves are not much for towns. And I really would like to get going today. I know a good spot to rest just a few hours away. That would give you time to search the rest of the village, and then we can be to this spot in time for dinner."
"There might be some on the ship," Ireniana says.
I have an intelligence of six, I know what I'm doing.
Halani nods. "Thank you. I don't have anything to offer you except the gratitude of my tribe."
"What you are saying would work, but is probably not necessary. I doubt that any fire giants will come here while you are escorting us. They only come up out of the forge and mines if the water wheel stops turning."
She goes over to the chief's body and takes a key from around his neck and then back to the chests that Lyngheid found and begins to unlock them. "The chief keeps his treasure and other valuables here. You should take the gold and these other items, but I am looking for..."
She trails off as she rummages through the chests. "Ah, here we go!" and pulls out three shortswords and six daggers, tossing each of the male elves a shortsword and two daggers. "You all better take the rest."
Lyngheid Medicine Check: 13
It takes you about 10 minutes, but you thoroughly check all the bodies and confirm they are dead.
Umbriel stands, and thanks Lyngheid for her help. "There's nothing left to be done for these poor souls but avenge them. Shall we go kill a giant?"
Umbriel, after helping Lyngheid you stand and get a good look at the village around you.
#7 are the tiered crop fields where you and Lyngheid are now.
#4C and 5F are where you first saw the slain humans.
#8 is the chief's hut where everyone else is.
Ireniana nods. "Rest first, then we go kill a giant."
I have an intelligence of six, I know what I'm doing.
Baeshra shakes his head, "Search the village first, then take the elves home in ship, resting on the way, then giants?"
Lynched helps with the search for any surviving slaves then nods to Baeshra, all she currently has left to use on the giants is Lightbringer and harsh language.
Nyx will help search around as well before heading off.
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
Umbriel heads back to the main hut and confers with everyone, and agrees that Baeshra's plan is a sound one.
Alright, 3 things:
1.
In the chief's chests that Halani unlocked and pointed you to are coins amounting to 100 platinum, a pair of electrum bracers with embossed suns on them (worth 250 gold) and a few other items. 5 of you roll a d100.
2.
Halani shakes her head at the suggestion of the airship. "I'm sorry, but I wouldn't know which way to go by air. Everything looks so different! Can you take us over land? I know a few safe spots that we can hole up in at night."
3.
Is there anything specific that you are searching the village for?
OCC: 98
Yevna Galanodel - Wood Elf | Level 8 | Druid/Circle of Spores 6 - Ranger 2 - Ravnica
Nyx - Satyr | Level 9 | Rouge/Swashbuckler 5 - Bard/Collage of Lore 4 - Lost Mine of Phandelver/Storm King's Thunder
11
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
86
21
I have an intelligence of six, I know what I'm doing.
There you are. Did you catch the sword that Halani threw to you?
Nyx, you find a pretty necklace with familiar, red looking beads on it! Roll 1d6+3 to see how many beads.
Lyngheid & Whistler, you each find a Potion of Healing
Ireniana, you find a batch of curious looking arrows in remarkable shape. Roll 1d6+2 to see how many.
Umbriel thinks for a moment. "Overland would be fine, but we can use the airship to get to a town as a starting point, I think. It may be worth while to strike at the giants while we're here, though, otherwise we allow them time to prepare. I think we should look around for anything of use or value in the other huts, take a rest on the ship, and then return and stop the water wheel before heading in to find Zalto."
She looks you up and down before replying. "As you may know, us moon elves are not much for towns. And I really would like to get going today. I know a good spot to rest just a few hours away. That would give you time to search the rest of the village, and then we can be to this spot in time for dinner."
OOC: Sure.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]