When given the chance, Helgrid will take another swing at G7 to try and finish him off - If someone else gets him first, Helgrid will run at G8 and take the swing instead. Attack: 14 Damage: 8
2nd Round: Gialine reaches out with both hands and yells the otherworldly noise uses her patron's strength to muster a desperate Eldritch Blast Attack: 18 Damage: 1. If the goblin dies, Gialine will recollect her thoughts and move to P3 to attack G6.
Rollback Post to RevisionRollBack
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari- My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant- Storm King's Thunder [Lvl 8 Monster Hunter] |Rotthran - The Waterdeep Heist [Lvl 5 Thief]
(Taking Elia's readied action as her first round action) Elia casts Toll the Dead at G5. G5's wisdow save: 3. G5 succeeds!
G5 panics at the loud bell sound and that he seems to be having difficulty moving forward, but then breaks free and runs down to attack Elia: 14, damage: 3. G6 tries to run forward to attack, but realises it can't move and struggles mightily: Action to try and break free from his restrainment: 17.
G5's scimitar strike at Elia goes wide and G6 howls in frustration as it can't seem to move from this spot.
Helgrid's attack at G7 bounces off the goblins ratty leather armor, no damage done!
That's the end of Round 1. Everyone can now post your Round 2 actions.
Gialine launches a mighty Eldritch Blast at G8, which skims past it's neck, doing a small amount of damage, G8 is looking pretty rough at this point.
G3 jumps in suprise as Baeshra takes down his goblin partner and comes out of hiding to shoot at the lizardfolk. 22, damage: 5, then tries to hide again: 8 G4 draws his shortbow back and shoots at Helgrid: 19, damage: 7 and then pops back behind the tree. G7, barely standing takes a swipe at Tildenn: 8, damage: 5 and then uses a bonus action disengage and runs for the tree line. G8, also barely standing, attacks Gialine: 22, damage: 8, and bonus action disengages to run for cover.
G3 misses Baeshra, and thinks he is well hidden, but Baeshra knows exactly where G3 is at. G4's arrow bounces off Heldrids armor, no damage done. Hide: 15, but seems to be fairly well hidden. No one knows quite where he went to. G7 misses Tlldenn, it's not even close! In his haste to get away he stumbles on the slope up from the road. G8's attack on Gialine connects solidly, doing 4 damage (Should be +2, not +4). G2 shoots at Baeshra: 7, damage: 5, hitting him for 3 damage! Then G2 tries to run and hide, but realises she can't move. Oh wait, the attack should be disadvantage: 18. Misses! No damage to baeshra from G2.
Baeshra will ignore the clumsily hidden goblin for now and focus on the ones already trapped, pulling out his club and hissing a draconic command for it to strike with power.
Elia's mace goes wide, barely bouncing off G5's armor, a miss! Baeshra's magically enhanced club swings wildly towards G2, only to bounce off the tree and miss the lucky goblin completely! Helgrid's short little legs pump as she chases after G7, and her mighty warhammer connects squarely on the back of the Goblins skull, G7 crumples to the ground in a heap of tattered leather armor.
This post has potentially manipulated dice roll results.
"Get back here, you miserable wretch!" Helgrid chases after G7 as he scrambles fruitlessly on the slope, and brings her warhammer down in a wide arc on top of the goblin's skulll: Attack: 23 Damage: 9
This post has potentially manipulated dice roll results.
As the goblin's scimitar slashes into Gialine, she feels an inner peace rising to the surface. No more shall she be a thrall to the Great Old One and then she snaps out of it with a primal roar and throws an Eldritch Blast back at G8 with pure and utter rage as a pool of black blood seeps from her open wound.
3rd Round: EB at G8 Attack: 24 Damage: 9 Gialine will then move to J6 and as flavour, clutch her wound to stop the bleeding.
This post has potentially manipulated dice roll results.
Ireniana charges into the fray and drops the hapless goblin in one fell swoop.
G6 tries one more time to break free: 13, fails and lets out a squeak of frustration.
That leaves Tildenn, Lyngheid and Org to act. G3, G2, G6 are still up and visible. G4 is hidden, and G8 is up at this point, but will be blasted to smithereens at the start of the next turn.
Org
Org will move to 11D, 30 ft. He is trying to make his way towards the wood line and the goblins there.
You could move to I12 or H13 with your standard movement and you can see G2, G5 and G6 to make a ranged attack, although G3 is hidden from you.
Its fine, moving through forest for cover. Plus Org figures the hidden one is more dangerous because of his placement.
When given the chance, Helgrid will take another swing at G7 to try and finish him off - If someone else gets him first, Helgrid will run at G8 and take the swing instead. Attack: 14 Damage: 8
2nd Round: Gialine reaches out with both hands and yells the otherworldly noise uses her patron's strength to muster a desperate Eldritch Blast Attack: 18 Damage: 1. If the goblin dies, Gialine will recollect her thoughts and move to P3 to attack G6.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
(Taking Elia's readied action as her first round action) Elia casts Toll the Dead at G5. G5's wisdow save: 3.
G5 succeeds!
G5 panics at the loud bell sound and that he seems to be having difficulty moving forward, but then breaks free and runs down to attack Elia: 14, damage: 3.
G6 tries to run forward to attack, but realises it can't move and struggles mightily: Action to try and break free from his restrainment: 17.
G5's scimitar strike at Elia goes wide and G6 howls in frustration as it can't seem to move from this spot.
Helgrid's attack at G7 bounces off the goblins ratty leather armor, no damage done!
That's the end of Round 1. Everyone can now post your Round 2 actions.
Gialine launches a mighty Eldritch Blast at G8, which skims past it's neck, doing a small amount of damage, G8 is looking pretty rough at this point.
G3 jumps in suprise as Baeshra takes down his goblin partner and comes out of hiding to shoot at the lizardfolk. 22, damage: 5, then tries to hide again: 8
G4 draws his shortbow back and shoots at Helgrid: 19, damage: 7 and then pops back behind the tree.
G7, barely standing takes a swipe at Tildenn: 8, damage: 5 and then uses a bonus action disengage and runs for the tree line.
G8, also barely standing, attacks Gialine: 22, damage: 8, and bonus action disengages to run for cover.
G3 misses Baeshra, and thinks he is well hidden, but Baeshra knows exactly where G3 is at.
G4's arrow bounces off Heldrids armor, no damage done. Hide: 15, but seems to be fairly well hidden. No one knows quite where he went to.
G7 misses Tlldenn, it's not even close! In his haste to get away he stumbles on the slope up from the road.
G8's attack on Gialine connects solidly, doing 4 damage (Should be +2, not +4).
G2 shoots at Baeshra: 7, damage: 5, hitting him for 3 damage! Then G2 tries to run and hide, but realises she can't move. Oh wait, the attack should be disadvantage: 18. Misses! No damage to baeshra from G2.
Current Initiative:
Gialine (KappyTheLimey): 22 (higher dex than the goblins)G3-G4: 22G7-G8: 22G1-G2: 16xElia (KestrelRae): 11Tildenn (Smendrick): 10
xBaeshra (Ismenow): 10
Lyngheid (Damian_May): 10
xG5-G6: 7
xHelgrid (Gorthmorg): 6
Org (leapingmountain): 5
xIreniana (Al_the_bard): 1
(Awake and catching up! Do I give my round 2 action now? If so, here's what I would do)
Elia swings her [weapon]mace[/weapon] at G5. 17 Damage: 3
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Baeshra will ignore the clumsily hidden goblin for now and focus on the ones already trapped, pulling out his club and hissing a draconic command for it to strike with power.
Shillelagh attacking G2: Attack: 13 Damage: 12
Elia's mace goes wide, barely bouncing off G5's armor, a miss!
Baeshra's magically enhanced club swings wildly towards G2, only to bounce off the tree and miss the lucky goblin completely!
Helgrid's short little legs pump as she chases after G7, and her mighty warhammer connects squarely on the back of the Goblins skull, G7 crumples to the ground in a heap of tattered leather armor.
"Get back here, you miserable wretch!" Helgrid chases after G7 as he scrambles fruitlessly on the slope, and brings her warhammer down in a wide arc on top of the goblin's skulll: Attack: 23 Damage: 9
Ooc: yup, just terrible rolls.
As the goblin's scimitar slashes into Gialine, she feels an inner peace rising to the surface. No more shall she be a thrall to the Great Old One and then she snaps out of it with a primal roar and throws an Eldritch Blast back at G8 with pure and utter rage as a pool of black blood seeps from her open wound.
3rd Round: EB at G8 Attack: 24 Damage: 9 Gialine will then move to J6 and as flavour, clutch her wound to stop the bleeding.
Whistler - Lost Mines of Phandelver [Lvl 8 Barbarian] | Cinta Yuliani Lestari - My Island Home [Lvl 3 Fighter] | Shalana - Allansia Wildlands [Lvl 4 Monk] | Roger Durant - Storm King's Thunder [Lvl 8 Monster Hunter] | Rotthran - The Waterdeep Heist [Lvl 5 Thief]
OOC: Sorry about the lack of posting. DND Beyond never sends me the right link for when a campaign thread becomes active).
Ireniana is going to attack the goblin at G5.
Attack: 24 Damage: 12
I have an intelligence of six, I know what I'm doing.
Ireniana charges into the fray and drops the hapless goblin in one fell swoop.
G6 tries one more time to break free: 13, fails and lets out a squeak of frustration.
That leaves Tildenn, Lyngheid and Org to act. G3, G2, G6 are still up and visible. G4 is hidden, and G8 is up at this point, but will be blasted to smithereens at the start of the next turn.
Org
Org will move close to G3 and let loose a dart
Hit: 7
Damage: 7
Assuming you moved to E12 so as not to have disadvantage on a ranged attack, roll a d10 to see what the natural one on the attack roll does.
Tildenn hustles over to M10 and attacks Gobbie 7
"huurrRRAAAAHH! Come down fight you wretch!!"
2 handed Quarterstaff Attack - Attack: 20 Damage: 7
G7 is already dead, but you can get to G6 and attack with advantage. Roll another attack in case you get a critical hit.
roll: 9
Lyngheid charged off the road towards a goblin hiding in the bushes ( G2).
OOC: Move North, Dash to get to K13