This post has potentially manipulated dice roll results.
Thunder boar Dex save against flaming sphere: 12
Flame and ice hit the thunder boar, making it growl in confusion. Soon after a bolt from Rhok pierces its hide, but it doesn't seem too effective against the beast.
The three orcs near the group close the remaining distance, swinging their greataxes at the nearest person. Attack: 20 Damage: 14 against Lia. Attack: 7 Damage: 9 against Xarroth. Attack: 13 Damage: 8 against Lothlién.
Lia and Lothlién manage to avoid the swings, while Xarroth is hit. The four boars try to gore the party with their tusks. Attack: 9 Damage: 7 against Lia. Attack: 18 Damage: 3 against Xarroth. Attack: 12 Damage: 4 against Lothlién. Attack: 10 Damage: 6 against Rhok.
Lia once again manages to avoid the damage. Meanwhile, the thunder boar charges at the palisade again, making a hole big enogh for the attackers to enter the compound.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (16) 18 Nine Orcs (three in melee, six at the palisade) (12) (9) (4) 18 Four Boars (in melee range) 15 Thunder Boar (16, ramming the palisade) 10 Lothlién (8) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack)
(Sorry for the delay, I'm moving and damn this is time consuming!)
Lothliénchanges his strategy, and decides to try and take down the half-orcs as soon as possible. In a similar motion to Xarroth's, he creates 3 beams of hot energy, blasting in the direction of those creatures
Scorching ray
Attack 1: 12; damage: 4
Attack 2: 12; damage: 4
Attack 3: 7; damage: 10
(OOC: I'll send the 3 of them to a single target if that's needed to kill it.)
Having a boar goring at his legs throws Lothlién's aim away. The enemy spellcasters laugh as all three beams miss them.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (16) 18 Nine Orcs (three in melee, six at the palisade) (12) (9) (4) 18 Four Boars (in melee range) 15 Thunder Boar (16, ramming the palisade) 10 Lothlién (8) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack)
Xarroth goes next.
OOC: don't worry about the delay, I always underestimate the time it takes to move to a new place.
This post has potentially manipulated dice roll results.
In a shimmer of silver light, Xarrothappears 14ft. away. With a roar, a gout of of flame bursts from his mouth aimed at getting as many as the orcs as possible!
Xarroth's breath barely zings two of the orcs near the group. Falcon aimis at the thunder boar again, hoping to hit it this time. Attack: 23 Damage: 7 Attack: 6 Damage: 8
One arrow finds the boar, the other hits what's left of the palisade.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (16) 18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4) 18 Four Boars (in melee range) 15 Thunder Boar (23, ramming the palisade) 10 Lothlién (8) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack)
This post has potentially manipulated dice roll results.
Dex save against flaming sphere: 7
The flaming sphere rams the thunder boar, and fills the hole in the palisade. The orcs are not looking keen on going through the fire and flames to get inside.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (16) 18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4) 18 Four Boars (in melee range) 15 Thunder Boar (34, ramming the palisade) 10 Lothlién (8) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Rhok notices that the half Orcs seem to be commanding the giant boar, and he diverts his attention at them. However, he'll first heal himself after that lightning strike
This post has potentially manipulated dice roll results.
The three orcs in melee range keep swinging their greataxes. One of them runs towards Rhok after Xarroth disappears. Attack: 17 Damage: 12 against Lia. Attack: 14 Damage: 4 against Rhok. Attack: 13 Damage: 9 against Lothlién.
Lothlién takes a full swing while the others dodge out of the way. The four boars try to gore the party with their tusks. Attack: 21 Damage: 7 against Lia. Attack: 8 Damage: 6 against Xarroth. Attack: 17 Damage: 6 against Lothlién. Attack: 19 Damage: 6 against Rhok.
The orcs near the wall get closer to the opening, but don't go through the flaming sphere blocking their way. The thunder boar charges again towards the weakened wall next to the flaming sphere, trampling it down. It ends his movement inside the hunting lodge, but still within sight of you.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4) 18 Four Boars (in melee range) 15 Thunder Boar (34, ramming the palisade) 10 Lothlién (23) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
This post has potentially manipulated dice roll results.
Lothliénis looking pretty rough after being attacked by both the orc and the boar.
Struggling to keep himself up, he throws a 2nd lvl Ice Knife at his foes, trying to hit at least the orc and the boar that are attacking himself (but if there's a way to hit more enemies at once, that would be his target).
To hit: 9; Piercing damage: 5; each creature within 5 feet of it must succeed on a Dexterity saving throw (DC 14) or take 5 cold damage.
If the best way to hit multiple targets would also hit himself or his friends, he'll spend a sorcery point to cast it as a Carefull Spell, making them succeed the saving throw automatically.
Spending the inspiration to roll with advantage: 10
Spending another sorcery point for Empowered Spell, rerolling that 1: 3
Lothlién's ice knife hits the boar at his feet and explodes in a shower of ice covering the orc in front of him and the foes attacking Lia. Magic flows from the sorcerer, and as the enemies were almost surviving the impact the ice gets colder and all four of them fall.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Seven Orcs (one in melee against Rhok, six at the palisade) (10) 18 Two Boars (in melee range against Rhok and Xarroth) 15 Thunder Boar (34, ramming the palisade) 10 Lothlién (23) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Xarroth goes next.
OOC: that empowered spell makes a huge difference!
This post has potentially manipulated dice roll results.
Xarrothholds out both claws, with a shimmer of light there's a gathering of frost and mist around the two boars that suddenly intensify with a freezing flash!
This post has potentially manipulated dice roll results.
Con saves against frostbite: 17, 10.
Distracted by a boar trying to slice his legs, Xarroth's spell is not potent enough to affect the boars.
The half orcs continue directing the attack, one of them points at the broken palisade and shouts at the orcs what must be an order to attack. The other one casts a spell that makes three of them glow with electric light for a second, then points at the entrance too.
Falcon shoots twice again at the thunder boar inside the walls, ducks and disappears from your view. Attack: 18 Damage: 10 Attack: 7 Damage: 14
His arrows go wide, harmlessly hitting the ground.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Seven Orcs (one in melee against Rhok, six at the palisade) (10) 18 Two Boars (in melee range against Rhok and Xarroth) 15 Thunder Boar (34, ramming the palisade) 10 Lothlién (23) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
This post has potentially manipulated dice roll results.
Seeing the breach in the wall is too big to block with the sphere any longer, Lia moves it to strike the giant boar once again... DC 13 Dex save for half, or take 12 fire.
She then sends another blast of ice at one of the half-orcs... To hit: 12 Damage: 6 cold ray of frost
This post has potentially manipulated dice roll results.
Dex save against flaming sphere: 18
The flaming ball hits the thunder boar on its flank. As it moves from the palisade, the half-orcs point inside again, urging their troops to advance, while a frost ray passes between them without hitting any.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Seven Orcs (one in melee against Rhok, six at the palisade) (10) 18 Two Boars (in melee range against Rhok and Xarroth) 15 Thunder Boar (40, inside the compound) 10 Lothlién (23) 7 Xarroth (15) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
This post has potentially manipulated dice roll results.
Rhok's point blank shot finishes the last orc pestering the party. Too far from the half-orcs, the second shot misses.
Using the hole that the thunder boar caused, the six remaining orcs run inside. You can see a few of them lightning torches as they go.
The two last boars keep using their tusks against the closest foe. Attack: 23 Damage: 4 against Xarroth. Attack: 9 Damage: 4 against Rhok.
Xarroth winces as the boar slashes at him again. Inside the palisade you see the thunder boar charging against a building and lose him from sight.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Seven Orcs (inside the compound) 18 Two Boars (in melee range against Rhok and Xarroth) 15 Thunder Boar (40, inside the compound) 10 Lothlién (23) 7 Xarroth (18) 3 Two Half-Orcs (close to the palisade, directing the attack) (6)
This post has potentially manipulated dice roll results.
Lothlién stops for a second, takes a deep breath, and starts another try of the spell that failed before - he wants to get rid of the half-orcs ASAP.
He mumbles tha magic words and moves his hands, concentrating on the quality of the movements rather than how grand they look. 3 fire rays blast from around him, targeting the half-orcs (OOC: I'll use as many as needed to get the hurt one down, and then use the remaining rays on the second half-orc).
Scorching ray: 11; 25; 16; damage: 10; 7; 9
He'll then move towards the enemies, not close enough to be in melee, just so they don't get out of his sight. If there's a stone or tree that he can use to get cover, he'll be there.
Edit: using another Empowered spell to reroll that 1: 6
This post has potentially manipulated dice roll results.
Two bolts hit the damaged half-orc. He looks angry and turns his attention towards Lothlién, now that his troops are ransacking inside the lodge. Con saves for concentration: 15, 17.
Initiative order: 20 Falcon 19 Lia (7) 18 Rhok (13) 18 Seven Orcs (inside the compound) 18 Two Boars (in melee range against Rhok and Xarroth) 15 Thunder Boar (40, inside the compound) 10 Lothlién (23) 7 Xarroth (18) 3 Two Half-Orcs (close to the palisade, directing the attack) (22)
Xarrothhas a thousand curses churning in his mind at the boars, at this whole attack! Intricate swirling gestures with his claws causes four shimmering silver darts fire at the boars in front himself and his companion Rhok. This time, the spell will be successful... (Two at each boar!)
Thunder boar Dex save against flaming sphere: 12
Flame and ice hit the thunder boar, making it growl in confusion. Soon after a bolt from Rhok pierces its hide, but it doesn't seem too effective against the beast.
The three orcs near the group close the remaining distance, swinging their greataxes at the nearest person.
Attack: 20 Damage: 14 against Lia.
Attack: 7 Damage: 9 against Xarroth.
Attack: 13 Damage: 8 against Lothlién.
Lia and Lothlién manage to avoid the swings, while Xarroth is hit. The four boars try to gore the party with their tusks.
Attack: 9 Damage: 7 against Lia.
Attack: 18 Damage: 3 against Xarroth.
Attack: 12 Damage: 4 against Lothlién.
Attack: 10 Damage: 6 against Rhok.
Lia once again manages to avoid the damage. Meanwhile, the thunder boar charges at the palisade again, making a hole big enogh for the attackers to enter the compound.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (16)
18 Nine Orcs (three in melee, six at the palisade) (12) (9) (4)
18 Four Boars (in melee range)
15 Thunder Boar (16, ramming the palisade)
10 Lothlién (8)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack)
Lothlién goes next.
(Sorry for the delay, I'm moving and damn this is time consuming!)
Lothlién changes his strategy, and decides to try and take down the half-orcs as soon as possible. In a similar motion to Xarroth's, he creates 3 beams of hot energy, blasting in the direction of those creatures
Scorching ray
Attack 1: 12; damage: 4
Attack 2: 12; damage: 4
Attack 3: 7; damage: 10
(OOC: I'll send the 3 of them to a single target if that's needed to kill it.)
(edit OOC: damn those rolls)
Having a boar goring at his legs throws Lothlién's aim away. The enemy spellcasters laugh as all three beams miss them.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (16)
18 Nine Orcs (three in melee, six at the palisade) (12) (9) (4)
18 Four Boars (in melee range)
15 Thunder Boar (16, ramming the palisade)
10 Lothlién (8)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack)
Xarroth goes next.
OOC: don't worry about the delay, I always underestimate the time it takes to move to a new place.
In a shimmer of silver light, Xarroth appears 14ft. away. With a roar, a gout of of flame bursts from his mouth aimed at getting as many as the orcs as possible!
Cast Misty Step
Breath Weapon:
As an action once per short rest, exhale in a 15 ft. cone (DEX DC 12, half damage on success) for 9 Fire Damage.
Dex save against fire breath: 21, 21.
Xarroth's breath barely zings two of the orcs near the group. Falcon aimis at the thunder boar again, hoping to hit it this time.
Attack: 23 Damage: 7
Attack: 6 Damage: 8
One arrow finds the boar, the other hits what's left of the palisade.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (16)
18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4)
18 Four Boars (in melee range)
15 Thunder Boar (23, ramming the palisade)
10 Lothlién (8)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack)
Lia goes next.
Lia sends the flaming sphere in to block the hole into the palacade. She would hit the large boar with it if it is still there...
DC 13 Dex save for half, or take 11 fire.
She then sends a ray of frost at one of the half-orcs...
To hit: 22 Damage: 6
Dex save against flaming sphere: 7
The flaming sphere rams the thunder boar, and fills the hole in the palisade. The orcs are not looking keen on going through the fire and flames to get inside.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (16)
18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4)
18 Four Boars (in melee range)
15 Thunder Boar (34, ramming the palisade)
10 Lothlién (8)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Rhok goes next.
Rhok notices that the half Orcs seem to be commanding the giant boar, and he diverts his attention at them. However, he'll first heal himself after that lightning strike
Cure wounds: 3
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
The three orcs in melee range keep swinging their greataxes. One of them runs towards Rhok after Xarroth disappears.
Attack: 17 Damage: 12 against Lia.
Attack: 14 Damage: 4 against Rhok.
Attack: 13 Damage: 9 against Lothlién.
Lothlién takes a full swing while the others dodge out of the way. The four boars try to gore the party with their tusks.
Attack: 21 Damage: 7 against Lia.
Attack: 8 Damage: 6 against Xarroth.
Attack: 17 Damage: 6 against Lothlién.
Attack: 19 Damage: 6 against Rhok.
The orcs near the wall get closer to the opening, but don't go through the flaming sphere blocking their way. The thunder boar charges again towards the weakened wall next to the flaming sphere, trampling it down. It ends his movement inside the hunting lodge, but still within sight of you.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Nine Orcs (three in melee, six at the palisade) (13) (10) (4)
18 Four Boars (in melee range)
15 Thunder Boar (34, ramming the palisade)
10 Lothlién (23)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Lothlién goes next.
Lothlién is looking pretty rough after being attacked by both the orc and the boar.
Struggling to keep himself up, he throws a 2nd lvl Ice Knife at his foes, trying to hit at least the orc and the boar that are attacking himself (but if there's a way to hit more enemies at once, that would be his target).
To hit: 9; Piercing damage: 5; each creature within 5 feet of it must succeed on a Dexterity saving throw (DC 14) or take 5 cold damage.
If the best way to hit multiple targets would also hit himself or his friends, he'll spend a sorcery point to cast it as a Carefull Spell, making them succeed the saving throw automatically.
Spending the inspiration to roll with advantage: 10
Spending another sorcery point for Empowered Spell, rerolling that 1: 3
Dex saves against ice knife: 9 (orc), 4 (orc), 20 (boar), 13 (boar)
Lothlién's ice knife hits the boar at his feet and explodes in a shower of ice covering the orc in front of him and the foes attacking Lia. Magic flows from the sorcerer, and as the enemies were almost surviving the impact the ice gets colder and all four of them fall.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Seven Orcs (one in melee against Rhok, six at the palisade) (10)
18 Two Boars (in melee range against Rhok and Xarroth)
15 Thunder Boar (34, ramming the palisade)
10 Lothlién (23)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Xarroth goes next.
OOC: that empowered spell makes a huge difference!
Xarroth holds out both claws, with a shimmer of light there's a gathering of frost and mist around the two boars that suddenly intensify with a freezing flash!
Frostbite
Twinned
Constitution Saving Throw - DC14
2 damage (frost)
Con saves against frostbite: 17, 10.
Distracted by a boar trying to slice his legs, Xarroth's spell is not potent enough to affect the boars.
The half orcs continue directing the attack, one of them points at the broken palisade and shouts at the orcs what must be an order to attack. The other one casts a spell that makes three of them glow with electric light for a second, then points at the entrance too.
Falcon shoots twice again at the thunder boar inside the walls, ducks and disappears from your view.
Attack: 18 Damage: 10
Attack: 7 Damage: 14
His arrows go wide, harmlessly hitting the ground.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Seven Orcs (one in melee against Rhok, six at the palisade) (10)
18 Two Boars (in melee range against Rhok and Xarroth)
15 Thunder Boar (34, ramming the palisade)
10 Lothlién (23)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Lia goes next.
Seeing the breach in the wall is too big to block with the sphere any longer, Lia moves it to strike the giant boar once again...
DC 13 Dex save for half, or take 12 fire.
She then sends another blast of ice at one of the half-orcs...
To hit: 12 Damage: 6 cold
ray of frost
Dex save against flaming sphere: 18
The flaming ball hits the thunder boar on its flank. As it moves from the palisade, the half-orcs point inside again, urging their troops to advance, while a frost ray passes between them without hitting any.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Seven Orcs (one in melee against Rhok, six at the palisade) (10)
18 Two Boars (in melee range against Rhok and Xarroth)
15 Thunder Boar (40, inside the compound)
10 Lothlién (23)
7 Xarroth (15)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Rhok goes next.
Rhok will fire at the Orc that is in Melee with him
crossbow attack: Attack: 24 Damage: 9
Colossus slayer damage if the orc has taken damage: 7
hand crossbow bonus attack: Attack: 10 Damage: 5
OOC: If the first attack and slayer damage take out the orc, Rhok would take a shot at the half orc directing traffic
Currently playing: Rhok Skatu - Another Dragon at Icespire Peak
Rhok's point blank shot finishes the last orc pestering the party. Too far from the half-orcs, the second shot misses.
Using the hole that the thunder boar caused, the six remaining orcs run inside. You can see a few of them lightning torches as they go.
The two last boars keep using their tusks against the closest foe.
Attack: 23 Damage: 4 against Xarroth.
Attack: 9 Damage: 4 against Rhok.
Xarroth winces as the boar slashes at him again. Inside the palisade you see the thunder boar charging against a building and lose him from sight.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Seven Orcs (inside the compound)
18 Two Boars (in melee range against Rhok and Xarroth)
15 Thunder Boar (40, inside the compound)
10 Lothlién (23)
7 Xarroth (18)
3 Two Half-Orcs (close to the palisade, directing the attack) (6)
Lothlién goes next.
Lothlién stops for a second, takes a deep breath, and starts another try of the spell that failed before - he wants to get rid of the half-orcs ASAP.
He mumbles tha magic words and moves his hands, concentrating on the quality of the movements rather than how grand they look. 3 fire rays blast from around him, targeting the half-orcs (OOC: I'll use as many as needed to get the hurt one down, and then use the remaining rays on the second half-orc).
Scorching ray: 11; 25; 16; damage: 10; 7; 9
He'll then move towards the enemies, not close enough to be in melee, just so they don't get out of his sight. If there's a stone or tree that he can use to get cover, he'll be there.
Edit: using another Empowered spell to reroll that 1: 6
Edit 2: oof.
Two bolts hit the damaged half-orc. He looks angry and turns his attention towards Lothlién, now that his troops are ransacking inside the lodge.
Con saves for concentration: 15, 17.
Initiative order:
20 Falcon
19 Lia (7)
18 Rhok (13)
18 Seven Orcs (inside the compound)
18 Two Boars (in melee range against Rhok and Xarroth)
15 Thunder Boar (40, inside the compound)
10 Lothlién (23)
7 Xarroth (18)
3 Two Half-Orcs (close to the palisade, directing the attack) (22)
Xarroth goes next.
Xarroth has a thousand curses churning in his mind at the boars, at this whole attack! Intricate swirling gestures with his claws causes four shimmering silver darts fire at the boars in front himself and his companion Rhok. This time, the spell will be successful...
(Two at each boar!)
Magic Missile (2nd Level)
Dart #1 - 5
Dart #2 - 3
Dart #3 - 2
Dart #4 - 5 (force damage)