"Whatever you think is best." Michael says with a shrug. "As far as I am concerned whoever it is can just keep on following, not like we have anything to hide if it is someone official, and, if it is someone who means us harm, then I wouldn't want to be them when they catch up." he will continue on towards the btavern.
This post has potentially manipulated dice roll results.
Wilkas nods, but still peels off and acts casual on the street side waiting several minutes. Keeping an eye out for anyone that looks to be following the group or now eyeing him.
Donaar was impressed. Not only had Wilkas and Michael noticed "something", but they were able to act as if nothing had happened. Not wanting to ruin anything, he decides to just follow them without saying anything.
Dr. Quiem nods at Dustyn's remark and rakes his fingers through his beard in a parody of wisdom, "It's as good a hypothesis as any. She was getting awfully flustered back there..."
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Corti- Warforged bard of lore (Union!); Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat); Chretien deMarie - High-elven Cleric of Lliira (Owlbear's Phandalin Adventures)
Michael strides down the road towards the tavern, where he expects to find his recent companions. He registers when Wilkas breaks off, but does not make any movement to show that it was anything out of the ordinary.
Wilkas, as you suddenly step off down a side street as you're walking through the crowded Hammer Sphere, you feel like you were able to conceal yourself pretty well. Unfortunately, now that you are actively looking for your quarry, they seem to have either stopped following you, or found some other means to conceal themselves. It's starting to get close to dusk and the shadows are closing in on Port Zoon a bit now, making this sort of cat-and-mouse game a little more difficult
Michael and Donaar -- the two of you reach the tavern door without incident. Donaar, this is likely to be a very familiar place to you. It is owned and operated by the Academy, to provide a place for students at the Academy to take a break from their studies (and for Academy coffers to take a few more coin from their students). In keeping with the scholastic origins of the tavern, it is very genteel, covered in wood panels, academic regalia, and is fairly upscale, as far as taverns in Port Zoon go. The place really only gets rowdy near the end of the fall term, when the annual scientific competition between the Academy of Applied Sciences and your rival the Institute for Mechanical Arts gets underway. You know, if nothing else, you can get a good meal, a comfortable bed and some very fine wine, including some vintages imported from the Lionett Vineyards in Kamordah.
While Donaar is thourouhly enjoying his adventure, hehas to admit that going back to a place that feels familiar has it's charms. How much has he spent in this place? Enough that he can't remember. But this time is different. This time he's on a mission. As such he scans the room for the other people who had accepted the same quest he had.
"Well looks like we're the first to arrive. Let's get a big enough table for all of us so we can exchange the intel we gathered."
"Lead on then." Michael agrees, nodding the way forward. Once seated he will order an ale, needing a drink after dealing with so many people that day already.
The walk back from the Harbor Sphere and The Harpy's Beak is a quiet, uneventful one for Celianna, Dustyn, and Dr. Quiem, though Dr. Quiem and Dustyn have a bit of difficulty walking in a straight line through the District, drawing a bit of attention from the Zhelezo guards in the area. As hot as it is, the guards don't seem to have the energy to make much of a big deal of it and let you go on your way, albeit with a few dirty looks.
As you enter the upscale confines of the Scholar's Rest, you already see Michael, Wilkas and Donaar, who are seated comfortably in a booth being seen to by an older halfling server with big, bushy gray sideburns. As you approach the server, he turns to greet you all with a big smile, but upon seeing Dr. Quiem, his smile fades and he looks immediately uncomfortable.
"Welcome, frien....oh. Um, Dr. Quiem. It has been some time, sir. Are you with these fine folks, sir?" Looking at the others and receiving confirmation, the halfling swallows hard and steps out of the way.
"Would you folks like to see a menu or just drinks?" He looks at his feet for a second, then adds in a small voice. "Please don't cast anything on any of the other patrons, sir. You remember what happened last time."
With that, the halfling steps back about six or eight feet away from the booth, judging what he thinks is a safe distance.
Michael takes a deep pull from the ale he had already ordered and grunts as he sees how drunk two of the others already are. "Seems that we took the wrong part of the work." He says as he sets down his mug. "You guys find out anything interesting?"
As the halfling steps away Dr. Quiem calls out, "They were out to get me, sonny, you would've done the same." He slumps in the booth next to Dustyn and leans in to conspiratorially whisper an answer to his question, "The last time I was here some a' these uptight scholarly types were trying to steal my secrets. It was self defence I tell you."
Quiem nods in response to Michael and straightens himself up, "Apparently," he sways slightly, "Our good captain got into a bit of trouble with some people he couldn't shake. He had one way out, but he wasn't liking the sound of it."
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Corti- Warforged bard of lore (Union!); Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat); Chretien deMarie - High-elven Cleric of Lliira (Owlbear's Phandalin Adventures)
This post has potentially manipulated dice roll results.
As the group reconnects and shares information, there is a sudden commotion at the entrance to the Scholar's Rest. Three shabbily dressed sailors suddenly appear in the tavern, their faded leathers and coarse laughter echoing through the genteel surroundings you find yourself in.
The leader, a human so large that he may have some sort of Goliath lineage scans the room, and noticing your party gathered together, immediately strides over, pushing aside an entire table of gray-bearded gnome, human, and halfling scholars who "HARUMPH" loudly, but are quickly silenced as the sailors turn around and glare at them.
They continue their march until they are standing at the table. The nervous halfling waiter approaches and starts to speak, but one of the other sailors, a green half-orc with very prominent tusks simply places his entire hand over the halfling's face and pushes him to the floor.
The human looks over all of you, and, finally settling on Donaar, he speaks. "Oi, scales. Yer at our table, mate. If you and yer friends here move quickly, we'll let you lot off with a small consideration. Say, five gold for our trouble and..." the bruiser looks over a small slip of paper in his palm. "Any books you have on you." He at least has the grace to look sheepish as he adds the last part of the request
The half-orc and the other human look at their leader confused, but the big man shrugs and points to the note, then turns back and glares at all of you, menacingly. "What's it gonna be? Are we gonna have to get nasty with you?"
(If someone wants to take a pre-combat turn to try and negotiate, you can try. Otherwise, roll intiative).
This post has potentially manipulated dice roll results.
Donaar was shocked. He liked this establishment because it tended to keep the riff raff out. Yet it seemed to have failed doing so this time. When the thugs started talking about gold he briefly considered it but BOOKS? Under no circumstance would he give them his BOOKS.
This post has potentially manipulated dice roll results.
Initiative: 6
Pre initiative action if possible: Seeing the situation doomed to escalate, Wilkas sees waiting for the fight to begin as a wasted opportunity. Wilkas stands up slowly and begins patting his pockets looking for his gold pouch and slightly coughs to clear his throat. He begins to talk sheepishly in a coarse, quiet voice like a frog stuck in his throat. “Hmmm, I think we can find a, Hrggh, reasonable....Far’las tui poten negryl a asamyn o’ tersyn.” As he brings his gold pouch out his whispered talking turns into dissonant whispers at the human.
As he jumps back five feet of possible.
12 psychic damage and move it’s movement away from me. Wisdom DC 14 on save no movement and half damage.
The lead Thug looks back at his friends with a wink, and as he turns back to the group to collect the money from WIlkas, his eyes widen. "Wot -- wot are you doing to me?"
WIS Save: 9
Heearing the voices all around him in his brain, the big human immediately backs away from the booth. He fumbles with the mace on his belt as he points a finger at Wilkas. "Get---get away from me, whatever you are. Boys...boys, get him" He yells, in a panicked state.
"Whatever you think is best." Michael says with a shrug. "As far as I am concerned whoever it is can just keep on following, not like we have anything to hide if it is someone official, and, if it is someone who means us harm, then I wouldn't want to be them when they catch up." he will continue on towards the btavern.
Harpy’s Beak
Dustyn looks at the others. “You don’t think our good Captain is just... jealous or something, do you?”
Paladin - warforged - orange
Wilkas nods, but still peels off and acts casual on the street side waiting several minutes. Keeping an eye out for anyone that looks to be following the group or now eyeing him.
Stealth: 20
perception: 13
Donaar was impressed. Not only had Wilkas and Michael noticed "something", but they were able to act as if nothing had happened. Not wanting to ruin anything, he decides to just follow them without saying anything.
Donaar Daardendrian - Draconblood Wizard 1 (Our Revels Now Are Ended)
Dr. Quiem nods at Dustyn's remark and rakes his fingers through his beard in a parody of wisdom, "It's as good a hypothesis as any. She was getting awfully flustered back there..."
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!); Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat); Chretien deMarie - High-elven Cleric of Lliira (Owlbear's Phandalin Adventures)
Michael strides down the road towards the tavern, where he expects to find his recent companions. He registers when Wilkas breaks off, but does not make any movement to show that it was anything out of the ordinary.
In the Hammer Sphere
Wilkas, as you suddenly step off down a side street as you're walking through the crowded Hammer Sphere, you feel like you were able to conceal yourself pretty well. Unfortunately, now that you are actively looking for your quarry, they seem to have either stopped following you, or found some other means to conceal themselves. It's starting to get close to dusk and the shadows are closing in on Port Zoon a bit now, making this sort of cat-and-mouse game a little more difficult
Michael and Donaar -- the two of you reach the tavern door without incident. Donaar, this is likely to be a very familiar place to you. It is owned and operated by the Academy, to provide a place for students at the Academy to take a break from their studies (and for Academy coffers to take a few more coin from their students). In keeping with the scholastic origins of the tavern, it is very genteel, covered in wood panels, academic regalia, and is fairly upscale, as far as taverns in Port Zoon go. The place really only gets rowdy near the end of the fall term, when the annual scientific competition between the Academy of Applied Sciences and your rival the Institute for Mechanical Arts gets underway. You know, if nothing else, you can get a good meal, a comfortable bed and some very fine wine, including some vintages imported from the Lionett Vineyards in Kamordah.
Wilkas tisks at himself, disappointed by his failure. He will make his way to the tavern.
While Donaar is thourouhly enjoying his adventure, hehas to admit that going back to a place that feels familiar has it's charms. How much has he spent in this place? Enough that he can't remember. But this time is different. This time he's on a mission. As such he scans the room for the other people who had accepted the same quest he had.
"Well looks like we're the first to arrive. Let's get a big enough table for all of us so we can exchange the intel we gathered."
Donaar Daardendrian - Draconblood Wizard 1 (Our Revels Now Are Ended)
"Lead on then." Michael agrees, nodding the way forward. Once seated he will order an ale, needing a drink after dealing with so many people that day already.
The walk back from the Harbor Sphere and The Harpy's Beak is a quiet, uneventful one for Celianna, Dustyn, and Dr. Quiem, though Dr. Quiem and Dustyn have a bit of difficulty walking in a straight line through the District, drawing a bit of attention from the Zhelezo guards in the area. As hot as it is, the guards don't seem to have the energy to make much of a big deal of it and let you go on your way, albeit with a few dirty looks.
As you enter the upscale confines of the Scholar's Rest, you already see Michael, Wilkas and Donaar, who are seated comfortably in a booth being seen to by an older halfling server with big, bushy gray sideburns. As you approach the server, he turns to greet you all with a big smile, but upon seeing Dr. Quiem, his smile fades and he looks immediately uncomfortable.
"Welcome, frien....oh. Um, Dr. Quiem. It has been some time, sir. Are you with these fine folks, sir?" Looking at the others and receiving confirmation, the halfling swallows hard and steps out of the way.
"Would you folks like to see a menu or just drinks?" He looks at his feet for a second, then adds in a small voice. "Please don't cast anything on any of the other patrons, sir. You remember what happened last time."
With that, the halfling steps back about six or eight feet away from the booth, judging what he thinks is a safe distance.
“So... what was that all about?” Dustyn asks the obvious.
Paladin - warforged - orange
Michael takes a deep pull from the ale he had already ordered and grunts as he sees how drunk two of the others already are. "Seems that we took the wrong part of the work." He says as he sets down his mug. "You guys find out anything interesting?"
As the halfling steps away Dr. Quiem calls out, "They were out to get me, sonny, you would've done the same." He slumps in the booth next to Dustyn and leans in to conspiratorially whisper an answer to his question, "The last time I was here some a' these uptight scholarly types were trying to steal my secrets. It was self defence I tell you."
Quiem nods in response to Michael and straightens himself up, "Apparently," he sways slightly, "Our good captain got into a bit of trouble with some people he couldn't shake. He had one way out, but he wasn't liking the sound of it."
I do both party and individual character commissions. PM me for info.
Corti- Warforged bard of lore (Union!); Jean CamGaret - Half-elven draconic sorcerer (Acjots' Rise of Tiamat); Chretien deMarie - High-elven Cleric of Lliira (Owlbear's Phandalin Adventures)
As the group reconnects and shares information, there is a sudden commotion at the entrance to the Scholar's Rest. Three shabbily dressed sailors suddenly appear in the tavern, their faded leathers and coarse laughter echoing through the genteel surroundings you find yourself in.
The leader, a human so large that he may have some sort of Goliath lineage scans the room, and noticing your party gathered together, immediately strides over, pushing aside an entire table of gray-bearded gnome, human, and halfling scholars who "HARUMPH" loudly, but are quickly silenced as the sailors turn around and glare at them.
They continue their march until they are standing at the table. The nervous halfling waiter approaches and starts to speak, but one of the other sailors, a green half-orc with very prominent tusks simply places his entire hand over the halfling's face and pushes him to the floor.
The human looks over all of you, and, finally settling on Donaar, he speaks. "Oi, scales. Yer at our table, mate. If you and yer friends here move quickly, we'll let you lot off with a small consideration. Say, five gold for our trouble and..." the bruiser looks over a small slip of paper in his palm. "Any books you have on you." He at least has the grace to look sheepish as he adds the last part of the request
The half-orc and the other human look at their leader confused, but the big man shrugs and points to the note, then turns back and glares at all of you, menacingly. "What's it gonna be? Are we gonna have to get nasty with you?"
(If someone wants to take a pre-combat turn to try and negotiate, you can try. Otherwise, roll intiative).
Thug Leader - 11
Thugs 1 & 2 (go together) - 8
Dustyn
”You walked into the wrong bar, bucko.”
Initiative 12
Paladin - warforged - orange
Michael initiative: 12
Donaar was shocked. He liked this establishment because it tended to keep the riff raff out. Yet it seemed to have failed doing so this time. When the thugs started talking about gold he briefly considered it but BOOKS? Under no circumstance would he give them his BOOKS.
Donaar initiative: 6
Donaar Daardendrian - Draconblood Wizard 1 (Our Revels Now Are Ended)
Initiative: 6
Pre initiative action if possible: Seeing the situation doomed to escalate, Wilkas sees waiting for the fight to begin as a wasted opportunity. Wilkas stands up slowly and begins patting his pockets looking for his gold pouch and slightly coughs to clear his throat. He begins to talk sheepishly in a coarse, quiet voice like a frog stuck in his throat. “Hmmm, I think we can find a, Hrggh, reasonable.... Far’las tui poten negryl a asamyn o’ tersyn.” As he brings his gold pouch out his whispered talking turns into dissonant whispers at the human.
As he jumps back five feet of possible.
12 psychic damage and move it’s movement away from me. Wisdom DC 14 on save no movement and half damage.
(I'll allow it as long as its just one of you.)
The lead Thug looks back at his friends with a wink, and as he turns back to the group to collect the money from WIlkas, his eyes widen. "Wot -- wot are you doing to me?"
WIS Save: 9
Heearing the voices all around him in his brain, the big human immediately backs away from the booth. He fumbles with the mace on his belt as he points a finger at Wilkas. "Get---get away from me, whatever you are. Boys...boys, get him" He yells, in a panicked state.