You're able to find a few fairly easily, being familiar with this part of Waterdeep. A find of this size means spreading out the sales. The merchants give this fully armed group of individuals with blood on them a pretty good price, though, and you're able to get 1050 gold total for the lot.
While you were traveling around, you also noticed a circular metal cover in the pavement of one of the back alleys.
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Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Valen splits the gold equally with the others, then follows them to the sewer entrance they spotted earlier. He helps pry up the lid, then steps back as he smells the sewer below. "Who wants to be first?" He asks.
"Awesome." Mal'thrae pockets his cut of the gold. When Valen asks about the sewer, he shrugs.
"I might as well. Here goes nothing." He climbs down the ladder and looks around if there is a ladder, or give a rope to the group and asks them to lower him down if there isn't one.
Auric will rest for a bit if they have time during the loot selling process, especially if all he has to do is look fierce and lean on his axe while the skilled ones haggle. He will follow Mal’these down into the hole after tucking his clothing carefully so as to minimize dragging it through any sewage below.
Looking around carefully, Auric keeps an eye out for any colored markings. Perception: 11
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Urukar grimaces as the stench of the sewers hits his nose. "200 gold for 15 minutes work, but only 100 gold to go on a wild goose chase through sewers? We should charge this Volo more for our services."
A putrid stream flows along this sewer tunnel, which leads in two directions. In one direction, you see a tiny symbol drawn on the wall in yellow chalk: a palm-sized circle with ten equidistant spokes radiating out from its circumference.
(There is no light once you leave from out from under the sewer entrance. If you don't have darkvision you'll need a light source.)
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Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
"Lead on then." Valen says with a nod. He keeps looking over his shoulder, sure someone is following them. "I'll take rear guard..." he says, with another glance behind them.
Auric takes out a torch and slides it into the slot on the front of his shield where the emblem of a shining silver dragon holds it like a bracket. Lighting the torch causes it to flare to life, almost as if the miniature dragon on the shield were breathing wood and flame. Allowing the ones with Darkvision to take the lead, Auric notices Valen's mannerisms and mentions in a low voice to him, "Now may not be the best time to speak about it, but if you are being hunted by evil, know that I will defend you to the best of my ability."
OOC: Was Auric able to get a short rest in during the loot selling time?
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Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
The sewers continue on, a labyrinthine system running underneath the city proper. It would be fairly easy to get lost, but every intersection you get to has the chalk mark on one of the tunnels. You walk through tunnels for an hour or so, the rancid stench of sewage overwhelming your senses.
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Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
"Appreciated." Valen says, and it is one of the few times you see him have much emotion to him. He claps Auric on the shoulder. "yes I am hunted, they are out there, and will find me some day..." He glances over his shoulder again. Then he squares those broad shoulders and nods to the front. "For now, let us do this."
After an hour of following signs through the tunnels, you come to a three-way intersection where a ladder leads up into a stone shaft capped by a circular metal cover. One of the familiar chalk symbols is marked on a wall nearby, and floating near the symbol is a spherical, grapefruit-sized creature with a bulging central eye and four stumpy eyestalks. It bares its teeth at you.
Roll initiative!
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Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian(Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
You're able to find a few fairly easily, being familiar with this part of Waterdeep. A find of this size means spreading out the sales. The merchants give this fully armed group of individuals with blood on them a pretty good price, though, and you're able to get 1050 gold total for the lot.
While you were traveling around, you also noticed a circular metal cover in the pavement of one of the back alleys.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
(What is that then, 210 apiece?)
Valen splits the gold equally with the others, then follows them to the sewer entrance they spotted earlier. He helps pry up the lid, then steps back as he smells the sewer below. "Who wants to be first?" He asks.
"Awesome." Mal'thrae pockets his cut of the gold. When Valen asks about the sewer, he shrugs.
"I might as well. Here goes nothing." He climbs down the ladder and looks around if there is a ladder, or give a rope to the group and asks them to lower him down if there isn't one.
Auric:
Auric will rest for a bit if they have time during the loot selling process, especially if all he has to do is look fierce and lean on his axe while the skilled ones haggle. He will follow Mal’these down into the hole after tucking his clothing carefully so as to minimize dragging it through any sewage below.
Looking around carefully, Auric keeps an eye out for any colored markings. Perception: 11
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Rayner accepts gladly the gold coins, and follows the group to the sewers below. He will help any one on investigation or perception checks.
Marcel Lowsteel - Human Barbarian - lv 1 -Surviving Port Nyanzaru
Urukar grimaces as the stench of the sewers hits his nose. "200 gold for 15 minutes work, but only 100 gold to go on a wild goose chase through sewers? We should charge this Volo more for our services."
Valen just shrugs and follows the others into the sewers.
A putrid stream flows along this sewer tunnel, which leads in two directions. In one direction, you see a tiny symbol drawn on the wall in yellow chalk: a palm-sized circle with ten equidistant spokes radiating out from its circumference.
(There is no light once you leave from out from under the sewer entrance. If you don't have darkvision you'll need a light source.)
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Rayner unsheats is longsword and uses a torch for light.
Rayner:" Companions, look. That symbol ooks like the ones on the kenku. Perhabs the path is through there..."
He keeps looking actively for stuff.
Perception:15
Marcel Lowsteel - Human Barbarian - lv 1 -Surviving Port Nyanzaru
"Lead on then." Valen says with a nod. He keeps looking over his shoulder, sure someone is following them. "I'll take rear guard..." he says, with another glance behind them.
Auric:
Auric takes out a torch and slides it into the slot on the front of his shield where the emblem of a shining silver dragon holds it like a bracket. Lighting the torch causes it to flare to life, almost as if the miniature dragon on the shield were breathing wood and flame. Allowing the ones with Darkvision to take the lead, Auric notices Valen's mannerisms and mentions in a low voice to him, "Now may not be the best time to speak about it, but if you are being hunted by evil, know that I will defend you to the best of my ability."
OOC: Was Auric able to get a short rest in during the loot selling time?
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Mal'thrae takes the lead, ready to grasp his daggers or shortbow.
(Yes, anyone wanting a short rest can take it.)
The sewers continue on, a labyrinthine system running underneath the city proper. It would be fairly easy to get lost, but every intersection you get to has the chalk mark on one of the tunnels. You walk through tunnels for an hour or so, the rancid stench of sewage overwhelming your senses.
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
To Auric...
"Appreciated." Valen says, and it is one of the few times you see him have much emotion to him. He claps Auric on the shoulder. "yes I am hunted, they are out there, and will find me some day..." He glances over his shoulder again. Then he squares those broad shoulders and nods to the front. "For now, let us do this."
After an hour of following signs through the tunnels, you come to a three-way intersection where a ladder leads up into a stone shaft capped by a circular metal cover. One of the familiar chalk symbols is marked on a wall nearby, and floating near the symbol is a spherical, grapefruit-sized creature with a bulging central eye and four stumpy eyestalks. It bares its teeth at you.
Roll initiative!
Ready to DM and chew bubblegum. And I'm alllll outta bubblegum.
Kellen Rivian (Level 12 Lore Bard)- Ghosts of Saltmarsh (cbaer8)
Ruven Gilrel (Level 4 Bladesinger)- The Shattered Obelisk
Auric:
Initiative: 15
Gerrard Feldren - Human Noble in Ghosts of Saltmarsh
Kerric Brightblade - Elven Warrior in "Apocalypse"
Mal'thrae initiative: 5
"Aw, it's cute with its little eye thing. It thinks its doing something important."
Urukar Initiative: 13
Valen initiative: 13
Rayner's initiative: 4
Marcel Lowsteel - Human Barbarian - lv 1 -Surviving Port Nyanzaru