Tex uses his reaction to cast Shield! A glowing safety bubble pops into existence as Tex pulls a ripcord tucked away in his cloak, deflecting the axe blow.
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Corinne Hemlock: Dhampir courtesan and dusk huntress Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
This post has potentially manipulated dice roll results.
Firing off a shot from her starlight bow, Iri takes aim for orc1 23 for 8. She then raises her other arm and a vine of seaweed reaches out and wraps around orc1 (if he is still alive if not orc2) and drags them closer 10 for 1
This post has potentially manipulated dice roll results.
The rogue deftly uses the larger and more intimidating goliaths to hide behind (bonus action - stealth: 26) and fires his last poisoned arrow at the last remaining orc!
Attack: 16 Damage: 8 + 2 poison on a failed DC10 CON save!
Amid the bodies of about 10 orcs, a number of interesting things are scattered throughout the house, in different rooms, now that it's clear.
Scattered on the floor in a family room are Three-Dragon Ante playing cards and wooden Dragonchess pieces. A quick search search of the wardrobe reveals a suit of mithral chain mail. The office is totally trashed, but in it is a small sack buried under the paperwork. It contains earnings and wages: a total of 65 gp, 145 sp, and 220 cp. A closet contains a mop, a broom, and a bucket. Wooden doors set against the north side of the farmhouse cover stone stairs leading down to the cellar. The cellar has a dirt floor, walls of mortared stone, and an eight-foot-high plank ceiling braced by wooden pillars. Tied to a chair is a large figure with a burlap sack pulled over his head. Shelves along the walls are lined with skulls made of butter and protected by a thin coating of wax.
Lanarial resists his urge to keep everything they've found, especially when they finally discover the man tied up in the basement. He will untie the man and pull the sack off of his head, asking if he is alright. "Are you Big Al? We found some of your horses out Conyberry way, along with one of your cows. We also took care of the orcs in the house...did you see or hear more than 10 or so? Do you think there are others in the other buildings?"
"GHA! A drow! Please don't hurt me!! Oh." Big Al says, "Oh man, wait. You're rescuing me? Oh. Wow, am I grateful to see you all. Those orcs were beating me up. They barged in, tied me up, and started ransacking the place. And you found my horses and cow? Oh, bless you kind sirs. And, or, ma'ams." he says, unsure.
Butterskull Ranch Quest - COMPLETE!“Orcs have attacked Butterskull Ranch, five miles east of Conyberry along the Triboar Trail! Travel there with haste, assess the damage, and help any way you can. Ranch owner Alfonse “Big Al” Kalazorn is a retired sheriff who can reward you for your efforts. If he’s dead, return to Townmaster Harbin Wester with proof of Kalazorn’s demise to receive a reward of 100 gp.”
Loggers’ Camp Quest. - INCOMPLETE “Deep in Neverwinter Wood, along the river that flows west toward Neverwinter, is a logging camp. Every two months, Phandalin delivers fresh supplies to the camp, which is run by the half-brother of Phandalin’s townmaster, Harbin Wester. Barthen, the local provisioner, has prepared a new delivery. He needs someone to bear the supplies safely to the camp. Return to Harbin Wester with a notice of delivery signed by his half-brother, Tibor Wester, to claim your reward of 100 gp.”
Mountain’s Toe Quest. - COMPLETE! “The Mountain’s Toe Gold Mine lies fifteen miles northeast of Phandalin. The new overseer, Don-Jon Raskin, just made the trip from Neverwinter to Phandalin and needs to be escorted to the mine. There’s no telling what dangers lie between here and there. Once you deliver Raskin safe and sound, return to Townmaster Harbin Wester to collect a reward of 100 gp.”
"Hey, would you mind if I keep one of the incredible butterskulls? I've never seen anything like it! Will it keep for a while?"Lanarial asks as they are leaving the basement.
Once the group is back outside, he says, "Well, now that this is taken care of, we should head back to Phandalin, collect our reward, and hook up with the gravy train heading to the logging camp. Yes?"
Sure, you can keep one. The man owes you his life, it's the least he can do. You all head back to Phandalin in the evening time, where Tex does not look good at all. Tex, you can feel your very DNA changing, whatever that is. In fact, on the way back, you witness Tex undergoing a terrible transformation into a human rat! And a big one! OH MY!
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MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP15), Lanarial19, Iri18, Gareth15, Orc1(AC13/HP15)ADV, Vi10, Orc5(AC13/HP15)ADV
WAAUUGGHHH Orc5 attacks Vi back!
Greataxe Attack: 15 Damage: 8
MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP15), Lanarial19, Iri18, Gareth15, Orc1(AC13/HP15)ADV, Vi10, Orc5(AC13/HP15)ADV
Fern Leaps at Orc 5 to defend Vi! Teeth gnashing at the Orc's thigh: Attack: 14 Damage: 5
Tex Fires a bolt at Orc 1's face: Attack: 22 Damage: 11
The bolt whizzes directly into the orc's cheek with a sickening THUMPH! he reels back from the blow
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP15), Lanarial19, Iri18, Gareth15, Orc1(AC13/HP7)ADV, Vi10, Orc5(AC13/HP12)ADV
A wicked hit! Orc2 swings back at Tex!
Attack: 18 Damage: 5
MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP15), Lanarial19, Iri18, Gareth15, Orc1(AC13/HP7)ADV, Vi10, Orc5(AC13/HP12)ADV
Tex uses his reaction to cast Shield! A glowing safety bubble pops into existence as Tex pulls a ripcord tucked away in his cloak, deflecting the axe blow.
Corinne Hemlock: Dhampir courtesan and dusk huntress
Kraig Bronzeaxe: Dwarven archaeologist and guerilla archer
Gareth-Wyn exhales, his breath frosting slightly. With a blurred motion, he brings the long blade carefully down on Orc5's head.
Attack: 21 Damage: 14
Firing off a shot from her starlight bow, Iri takes aim for orc1 23 for 8. She then raises her other arm and a vine of seaweed reaches out and wraps around orc1 (if he is still alive if not orc2) and drags them closer 10 for 1
Advantage vs orc1 24
MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP15), Lanarial19, Iri18, Gareth15, Vi10
Vi attacks Orc2.
Attack: 14 Damage: 7
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
MOMENTUM: 8, CHAOS: 21
Tex20, Orc2(AC13/HP8), Lanarial19, Iri18, Gareth15, Vi10
The rogue deftly uses the larger and more intimidating goliaths to hide behind (bonus action - stealth: 26) and fires his last poisoned arrow at the last remaining orc!
Attack: 16 Damage: 8 + 2 poison on a failed DC10 CON save!
Love God. Love Others. Any Questions?
(stoopid dice roller not working...)
Attack: 17 Damage: 16 + 3 poison on failed DC10 CON save
Love God. Love Others. Any Questions?
Amid the bodies of about 10 orcs, a number of interesting things are scattered throughout the house, in different rooms, now that it's clear.
Scattered on the floor in a family room are Three-Dragon Ante playing cards and wooden Dragonchess pieces. A quick search search of the wardrobe reveals a suit of mithral chain mail. The office is totally trashed, but in it is a small sack buried under the paperwork. It contains earnings and wages: a total of 65 gp, 145 sp, and 220 cp. A closet contains a mop, a broom, and a bucket. Wooden doors set against the north side of the farmhouse cover stone stairs leading down to the cellar. The cellar has a dirt floor, walls of mortared stone, and an eight-foot-high plank ceiling braced by wooden pillars. Tied to a chair is a large figure with a burlap sack pulled over his head. Shelves along the walls are lined with skulls made of butter and protected by a thin coating of wax.
Vi approaches the figure, not sheathing her blade just yet, and tugs the sack off his head.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
Lanarial resists his urge to keep everything they've found, especially when they finally discover the man tied up in the basement. He will untie the man and pull the sack off of his head, asking if he is alright. "Are you Big Al? We found some of your horses out Conyberry way, along with one of your cows. We also took care of the orcs in the house...did you see or hear more than 10 or so? Do you think there are others in the other buildings?"
Love God. Love Others. Any Questions?
"GHA! A drow! Please don't hurt me!! Oh." Big Al says, "Oh man, wait. You're rescuing me? Oh. Wow, am I grateful to see you all. Those orcs were beating me up. They barged in, tied me up, and started ransacking the place. And you found my horses and cow? Oh, bless you kind sirs. And, or, ma'ams." he says, unsure.
Vi sheathes her blade. "No problem. You need any more help here?" she queries.
OOC: I keep forgetting about Talav!
Talav is circling over the farm, keeping an eye out for any approaching forces, orc or not.
Stella Diamant, Human Rogue 17 (Swashbuckler), The Exploits of Misfit Company
Kat, Medtech, Cyberpunk: Red
Shi, Changeling Bard 4 (College of Spirits), Tyrant's Grasp
Dani, Human Artificer 9 (Armorer), Skulls and Starships
DM, Project Point (Teams Scimitar and Longsword)
Everything Else!
"No, i'm good, now. Say, there's a suit of magic armor upstairs. Go ahead and take it. Thanks for saving me!" Big Al says.
Butterskull Ranch Quest - COMPLETE!“Orcs have attacked Butterskull Ranch, five miles east of Conyberry along the Triboar Trail! Travel there with haste, assess the damage, and help any way you can. Ranch owner Alfonse “Big Al” Kalazorn is a retired sheriff who can reward you for your efforts. If he’s dead, return to Townmaster Harbin Wester with proof of Kalazorn’s demise to receive a reward of 100 gp.”
Loggers’ Camp Quest. - INCOMPLETE “Deep in Neverwinter Wood, along the river that flows west toward Neverwinter, is a logging camp. Every two months, Phandalin delivers fresh supplies to the camp, which is run by the half-brother of Phandalin’s townmaster, Harbin Wester. Barthen, the local provisioner, has prepared a new delivery. He needs someone to bear the supplies safely to the camp. Return to Harbin Wester with a notice of delivery signed by his half-brother, Tibor Wester, to claim your reward of 100 gp.”
Mountain’s Toe Quest. - COMPLETE! “The Mountain’s Toe Gold Mine lies fifteen miles northeast of Phandalin. The new overseer, Don-Jon Raskin, just made the trip from Neverwinter to Phandalin and needs to be escorted to the mine. There’s no telling what dangers lie between here and there. Once you deliver Raskin safe and sound, return to Townmaster Harbin Wester to collect a reward of 100 gp.”
"Hey, would you mind if I keep one of the incredible butterskulls? I've never seen anything like it! Will it keep for a while?" Lanarial asks as they are leaving the basement.
Once the group is back outside, he says, "Well, now that this is taken care of, we should head back to Phandalin, collect our reward, and hook up with the gravy train heading to the logging camp. Yes?"
Love God. Love Others. Any Questions?
Sure, you can keep one. The man owes you his life, it's the least he can do. You all head back to Phandalin in the evening time, where Tex does not look good at all. Tex, you can feel your very DNA changing, whatever that is. In fact, on the way back, you witness Tex undergoing a terrible transformation into a human rat! And a big one! OH MY!