"So I'm guessing maybe 4 or 5 of those guardian things to deal with. If they are bunched close together we may be able to get the most out of our area spells."
Looking at Libb, "Is the golden door in a hallway, or along a wall in a room?"
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Libb shoulders his shield and walks over to the door pushing it open carefully....
The corridor beyond runs straight for some 60' before ending in a blank wall, to its right a rough passageway has been hewn out of the stone, to the left is an alcove that seems to be emitting steam.
This post has potentially manipulated dice roll results.
Banzo whispers in a low voice, "So the golden door is to the left Libb? Is it steamy all the way or does that end shortly?"
Banzo will have Zeno, his black and white tuxedo pattern cat familiar, sneak up and peek around the corner and share his senses so he too can what lies immediately ahead of them.
Zeno's Stealth: 18
Banzo's Perception (advantage to smell anything): 21
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Libb looks at Banzo and the cat for a long moment, " Gold door right. Beyond dwarf tunnels."
Zeno picks up the scent of brine and chemicals from the steam, peering around the corridor the little cat, and Banzo, see an arrangement of strangely shaped cannisters, almost fleshy looking 'pillows' and a deep dark pool from which the steam is issuing, the entire alcove seems to be about 20'deep and about 10'wide and there is a membranous ' curtain' that can be drawn across the entrance.
Banzo will relate what he sees and smells to the others.
"Ok then, we should go right and through the dwarf tunnels. Let us know when we are getting close to the gold door Libb."
Having determined the correct direction Zeno will be sent ahead to scout.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Zeno heads through the broken entrance and finds himself in much older, much dustier corridors with low ceilings and wide walls, the architecture is squared and angled, the corridor runs for a mere 30' then turns left then right then left again with narrowed points at each corner....possibly defensive in nature....there are a few more turns but no doors or branches...Zeno is about to head out of contact distance when the corridor opens out into a vaulted chamber, a central boulevard runs through it lined with...statues?....
Banzo will have Zeno return or wait for them to catch up rather than have him go out of range.
"There are some twists and turns ahead but no doors or other branches. After several lefts and rights the way ahead opens into a vaulted chamber with statues lining a boulevard through it."
If someone else wants to take the lead Banzo will go 2nd in the marching order, otherwise he will go 1st.
Rollback Post to RevisionRollBack
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
"Dee Chaos Beast Libb describes vill be Zagors chosen. Elite versions of does ve found outside. Dey vill be stronger, better armored, and chav more resistances (Eg. Higher leveled)
"Dee Dwarves, I do not know, but I suspect dey are trapped souls of dwarves from long ago who lived in dee mountain and surrounding area."
"Dee skin and tings chere, are part of the magic of our dead Brain Slayer."
"I don't know you all, but I am injured, I have some potions but I'd like to keep them for worst moments, if anyone have some healing I won't say no..."
This post has potentially manipulated dice roll results.
Banzo will cast Arcane Healing twice on Herman by patting him twice on the shoulder and issuing some encouraging words.
1st Healing for 7
2nd Healing for 7
"The dangers here sometimes weigh on us piece by piece instead of all at once. Take heart that we have endured much so far, both inside and out of the mountain, but together we have come through it all."
"A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace, and live beneath the sun again, where trees and flowers grow."
— The message of Eilistraee to all decent drow.
"Run thy sword across my chains, Silver Lady, that I may join your dance.”
Libb: " They look like goat and ogre and wolf make baby.....but Chaos baby.."
"There was a dog and rat man-like creature, we fought in one of the earlier rooms." Enwynn says quietly, almost to herself, then sighs as she silently reminds herself ...If saving the world was easy, everybody would be doing it. Concentrate...
When the number of 'Chaos Babies' they may face are determined by Banzo's improvised but effective tutoring, the elf's face pales, then simply becomes devoid of all expression as the uncomfortable truth of what must be done becomes clear to her, regardless of how she may feel about that course of action.
Later...
She whispers to Tzedaka over the tortle's shell "No crazing or cracks that I can find." then adds in Elven:
"Keep this safely hidden. It may be useful." and hands her a small bronze-bladed throwing knife with an arm sheath. "It has served me well in the past."
OOC: It is not magical, but is a hidden weapon if needed from one who knows that Erilla, like Nature, loves her little surprises.
Banzo: "The dangers here sometimes weigh on us piece by piece instead of all at once. Take heart that we have endured much so far, both inside and out of the mountain, but together we have come through it all"
" More."
" But not as many as all of you."
"So I'm guessing maybe 4 or 5 of those guardian things to deal with. If they are bunched close together we may be able to get the most out of our area spells."
Looking at Libb, "Is the golden door in a hallway, or along a wall in a room?"
" At the end of a hallway."
"Cheroes, it is time, prepare yourselves." The priestess of Libra stands by the doorway the brain slayer walked through.
Libb shoulders his shield and walks over to the door pushing it open carefully....
The corridor beyond runs straight for some 60' before ending in a blank wall, to its right a rough passageway has been hewn out of the stone, to the left is an alcove that seems to be emitting steam.
" Boss home left, dead dwarves right."
Banzo whispers in a low voice, "So the golden door is to the left Libb? Is it steamy all the way or does that end shortly?"
Banzo will have Zeno, his black and white tuxedo pattern cat familiar, sneak up and peek around the corner and share his senses so he too can what lies immediately ahead of them.
Zeno's Stealth: 18
Banzo's Perception (advantage to smell anything): 21
Libb looks at Banzo and the cat for a long moment, " Gold door right. Beyond dwarf tunnels."
Zeno picks up the scent of brine and chemicals from the steam, peering around the corridor the little cat, and Banzo, see an arrangement of strangely shaped cannisters, almost fleshy looking 'pillows' and a deep dark pool from which the steam is issuing, the entire alcove seems to be about 20'deep and about 10'wide and there is a membranous ' curtain' that can be drawn across the entrance.
Banzo will relate what he sees and smells to the others.
"Ok then, we should go right and through the dwarf tunnels. Let us know when we are getting close to the gold door Libb."
Having determined the correct direction Zeno will be sent ahead to scout.
Banzo-
Zeno heads through the broken entrance and finds himself in much older, much dustier corridors with low ceilings and wide walls, the architecture is squared and angled, the corridor runs for a mere 30' then turns left then right then left again with narrowed points at each corner....possibly defensive in nature....there are a few more turns but no doors or branches...Zeno is about to head out of contact distance when the corridor opens out into a vaulted chamber, a central boulevard runs through it lined with...statues?....
Banzo will have Zeno return or wait for them to catch up rather than have him go out of range.
"There are some twists and turns ahead but no doors or other branches. After several lefts and rights the way ahead opens into a vaulted chamber with statues lining a boulevard through it."
If someone else wants to take the lead Banzo will go 2nd in the marching order, otherwise he will go 1st.
"Dee Chaos Beast Libb describes vill be Zagors chosen. Elite versions of does ve found outside. Dey vill be stronger, better armored, and chav more resistances (Eg. Higher leveled)
"Dee Dwarves, I do not know, but I suspect dey are trapped souls of dwarves from long ago who lived in dee mountain and surrounding area."
"Dee skin and tings chere, are part of the magic of our dead Brain Slayer."
Herman checks himself:
"I don't know you all, but I am injured, I have some potions but I'd like to keep them for worst moments, if anyone have some healing I won't say no..."
Banzo will cast Arcane Healing twice on Herman by patting him twice on the shoulder and issuing some encouraging words.
1st Healing for 7
2nd Healing for 7
"The dangers here sometimes weigh on us piece by piece instead of all at once. Take heart that we have endured much so far, both inside and out of the mountain, but together we have come through it all."
(Could use some hit dice for healing as we took a short rest, instead of spells)
((Ah true, Brian do not spoil the spells))
Libb: " They look like goat and ogre and wolf make baby.....but Chaos baby.."
"There was a dog and rat man-like creature, we fought in one of the earlier rooms." Enwynn says quietly, almost to herself, then sighs as she silently reminds herself ...If saving the world was easy, everybody would be doing it. Concentrate...
When the number of 'Chaos Babies' they may face are determined by Banzo's improvised but effective tutoring, the elf's face pales, then simply becomes devoid of all expression as the uncomfortable truth of what must be done becomes clear to her, regardless of how she may feel about that course of action.
Later...
She whispers to Tzedaka over the tortle's shell "No crazing or cracks that I can find." then adds in Elven:
"Keep this safely hidden. It may be useful." and hands her a small bronze-bladed throwing knife with an arm sheath. "It has served me well in the past."
OOC: It is not magical, but is a hidden weapon if needed from one who knows that Erilla, like Nature, loves her little surprises.
Banzo: "The dangers here sometimes weigh on us piece by piece instead of all at once. Take heart that we have endured much so far, both inside and out of the mountain, but together we have come through it all"
"We have, and with luck, we will again."
2 hit points 22
Tzedaka raises on eyebrow to the elf,
but descretely takes the offered blade and puts it inside her robes covering her armor.
and wanders to look once again at the books, adjusting her armor to fit better, tightening the straps.
while equipping the item. (Hidden throwing dagger)
Enwynn smiles, relaxes a little, then realizes how many parts of her body currently still hurt.
OOC: Enwynn casts Cure Wounds on herself for 7 on the die +3 total of 10 HP back.
Query for GM: Does Libb appear to be injured? Didn't check before because they were not injured in capture.
( Libb is hale and hearty.)