Shadow: Moving the curtain there's a puff of purple smoke and whatever it was watching you has disappeared! There's a eerie silence in the altra room.
Gauld-ram: Make an investigation check!
Everyone: Behind the curtain is yet another door so there's good reason to think either the hidden humanoid has gone behind it or might be somewhere else entirely you aren't sure. Behind you is the library/lab. Before you is the altar room, fresh blood spilt to Cyric, and ahead is yet another door.
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Looking at the altar you know it's some sort of teleportation sigil!! The blood being the key components to activate it! Where it leads however you don't know!
Everyone roll perception checks!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
There is a deep throaty laughter coming from the door where the person Shadow spotted! Then the sigils begin to glow and pulse all over the chamber with a green then blue then red arcane light!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
From behind the door looms a tall thin twisted elven creature in dark crimson robes covered in the symbols of Cyric! Raising a wand towards the party he casting a 60ft cone of black arcane energy!!
Everyone roll a con save please if failed you take 22 of necrotic damage if successful you take 1/2!
10/28
Full HP believe it or not (54/54)
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
OOC: Thanks guys!
Shadow: Moving the curtain there's a puff of purple smoke and whatever it was watching you has disappeared! There's a eerie silence in the altra room.
Gauld-ram: Make an investigation check!
Everyone: Behind the curtain is yet another door so there's good reason to think either the hidden humanoid has gone behind it or might be somewhere else entirely you aren't sure. Behind you is the library/lab. Before you is the altar room, fresh blood spilt to Cyric, and ahead is yet another door.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
investigation 11
still thinking about ham it seems....
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Shadow steps further into the room, being careful to stay off the glyph on the floor and out of any blood. Anything of interest on the altar?
Hp:26/43.
Zillah moves closer to the alter, also avoiding the blood and glyph. “I hope this treasure is worth all the danger we have seen!”
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Perception 11
Perception 17
Zillah Karai, Teifling Warlock (The Black Maze)
Elliot,teifling sorcerer/ Azriah, Changling Bard/ Freyr Rayn, Human Cleric (Order of the sleeping dragon)
Perception 22
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
There is a deep throaty laughter coming from the door where the person Shadow spotted! Then the sigils begin to glow and pulse all over the chamber with a green then blue then red arcane light!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Using thaumatury, shadow hurls that door open.
Perception 16
Elly- Gnome Cleric The Black Maze
From behind the door looms a tall thin twisted elven creature in dark crimson robes covered in the symbols of Cyric! Raising a wand towards the party he casting a 60ft cone of black arcane energy!!
Everyone roll a con save please if failed you take 22 of necrotic damage if successful you take 1/2!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Con save: 14
OOC: don't know the dc
con save 5
Rip Dangerfield- Halfling Bard, Storm Kings Thunder (retired)
Matrix- Human Monk/fighter, Storm Kings Thunder
Con save 13
Constitution: 26
"The hero sought to save the world.
"If I keep trying, I'll be able to win," the hero thought.
But the harder the hero fought, the further the world seemed to tumble away.
Drowning in doubt, the hero could not even save themselves.
Hero, if you still believe in a brighter future, hold in your heart a thorn that can pierce all doubt."
~ Guild Wars 2
OOC: Sorry DC is 15
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
That's gunna leave a mark. Shadow casts Stinking Cloud on the wand user. CON DC 16