Kellin joins the others in the common area the next morning. He gives them a smile of greeting, then falls face-first into a chair nearby. Somehow managing to end up with the chair atop himself, he lays there for a moment, before scrambling up and taking a seat. "So, where are we off to this morning?"
((Sorry everyone, been working nonstop for 14 hours covering for my boss. Pretty exhausted I will post in the morning. For right now Thoradin is doing his morning prayers. ))
Fenny’s comes out of room and is glad to see everyone waking up so early.
”Anything I miss?” As she lets out a big yawn.
Rollback Post to RevisionRollBack
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
((So far 5 have voted to sticking together, the others haven't voted yet.))
Treenja stretches and begins to enjoy the light meal. "I agree with idea that we have been paid to do a mission. I just want to make note that these Hell Knights, whoever they may be, may be dogging us as we travel. If we were to split, I would think of the group staying to deal with the Hell Knights as a rear guard. But so far the majority seem to wish to stay together. Because we are even, I will not vote but go with the majority. This will ensure that a decision is made and not split"
Treenja cringes at the mention of possibly sailing by boat.
Seeing half the group agree to continue mission and stay as one group, Bo will reluctantly agree to move forward as planned and will excuse herself to (nervously) prepare for the mission. She will then head over early to the farmer (or where every the animals/carts are) to wait for the others to head out.
(OOC: can someone remind me what the potion of swiftness does? I ccouldn't find the posts where it's mentioned)
Seeing half the group agree to continue mission and stay as one group, Bo will reluctantly agree to move forward as planned and will excuse herself to (nervously) prepare for the mission. She will then head over early to the farmer (or where every the animals/carts are) to wait for the others to head out.
(OOC: can someone remind me what the potion of swiftness does? I ccouldn't find the posts where it's mentioned)
((That's because I never stated what it does, just the price... it doubles your base movement for 1 minute))
On the way to the rendezvous point, Bo will detour through the market area and buy (2) more potions of Swiftness (24gp) and (10) more potions of minor healing (2gp).
On the way to the rendezvous point, Bo will detour through the market area and buy (2) more potions of Swiftness (24gp) and (10) more potions of minor healing (2gp).
As you are purchasing the potions, you notice the vendor is a grown woman instead of the little girl... though she still sells you the potions for the same price
Ton comes walking by Bo out of coincidence in time to hear her speak. He walks up beside her, greeting with a nod and not interrupting the conversation. He was wondering the same. He give a smile and not to the woman as well.
Rollback Post to RevisionRollBack
Drow enthusiast Lover of lore and magic. -The White Crow-
"T-Thank you for the potions" says Bo "D-Do you run this stall with your daughter? I believe I bought some potions from her yesterday. "
The Woman smiles at you "Indeed, we moved here after the Hell Knights raided our home town north west of here. I lost my Husband in that raid, and I've been doing everything I can to support my daughter."
“Let’s stick together, we need all of our firepower in order to deal with the hell knights” Fennys casually explains to the party.
Rollback Post to RevisionRollBack
Fire bolt- Shoot a streaking ball of fire towards a foe and deal a measly 1d10 fire damage. Use eldritch blast instead.
Fireball - Drawing magic from your inner reserves, you unleash a devastating nuke that explodes in a circle, hitting multiple enemies, and burning them to a crisp with a godly amount of 8d6 fire damage. Make your DM’s fights look like garbage. It’s also a nice way of TPK your entire party and have them triggered at you for the rest of the week.
Kellin joins the others in the common area the next morning. He gives them a smile of greeting, then falls face-first into a chair nearby. Somehow managing to end up with the chair atop himself, he lays there for a moment, before scrambling up and taking a seat. "So, where are we off to this morning?"
Kellin joins the others in the common area the next morning. He gives them a smile of greeting, then falls face-first into a chair nearby. Somehow managing to end up with the chair atop himself, he lays there for a moment, before scrambling up and taking a seat. "So, where are we off to this morning?"
Kellin, Make an Arcana Check at advantage
Sorry, missed this one...
Arcana: 25
You got the same Telepathic message as Ignus last night
Surface walkers, hear my voice and heed my warning. An ancient evil has returned to our world, an evil that seeks to finish what he and his siblings have started...
The Hell Knights have aided them, and with the power of this evil they will resume the Age of Terror... Beware the skies Surface walkers, for the clouds a head bring only death."
"Do you have any empty glass vials ma'am?" Ton asks the woman enigmatically
"I do have some empty flasks, I can sell them to you got 1 cp each" she would say to the half-orc, carefully retrieving the glass containers from a compartment on her side of the cart
"T-Thank you for the potions" says Bo "D-Do you run this stall with your daughter? I believe I bought some potions from her yesterday. "
The Woman smiles at you "Indeed, we moved here after the Hell Knights raided our home town north west of here. I lost my Husband in that raid, and I've been doing everything I can to support my daughter."
Hearing the woman tell of her past, Bo replies solemnly "I-I'm sorry to hear that. It seems that most people in this area have been affectedby them one way or another...a-and more regularly as well..."
Thoradin comes in from where he had been doing his morning prayers, which involved performing some weapon katas with his warhammer in honor of Grafftier, who is a war god as well as a god of the forge. Clumping in with his iron shod boots he sees the assembled group and says Well? Do we be ready to be off? Seeing the looks on their faces his voice drops and is laden with concern, What happened? Why do ye be lookin' like ye be seein' ghosts?
Assuming the group explains to him what happened, he says I do be thinkin' that we continue on our job for the moment. If'n there do be trouble comin' then we do be better of together than apart. That do be said, we should be vigilant and do our best to get more information in any town we do be goin' through. We do be gettin' more info in bigger cities. As fer meself, I do be thinkin' we be needin' to depart to make our way to Xi, yes? Now as to this voice ye be hearin', that do be concernin' as we do not be knowin' anythin' about who it be. In addition to the Hell Knights, me do be thinkin' we be tryin' to find out who be talkin' in yer heads. That be soundin' alright to ye all?
"That sounds right to me, Thoradin." Ignus is packed up at this point and ready to depart. "The sooner we are on our way, the sooner we can be done with this mission and tend to more important matters."
Rollback Post to RevisionRollBack
DM - Above & Below
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Kellin, Make an Arcana Check at advantage
"Why do we fight? That is the question of war"
((Sorry everyone, been working nonstop for 14 hours covering for my boss. Pretty exhausted I will post in the morning. For right now Thoradin is doing his morning prayers. ))
Fenny’s comes out of room and is glad to see everyone waking up so early.
”Anything I miss?” As she lets out a big yawn.
((So far 5 have voted to sticking together, the others haven't voted yet.))
Treenja stretches and begins to enjoy the light meal. "I agree with idea that we have been paid to do a mission. I just want to make note that these Hell Knights, whoever they may be, may be dogging us as we travel. If we were to split, I would think of the group staying to deal with the Hell Knights as a rear guard. But so far the majority seem to wish to stay together. Because we are even, I will not vote but go with the majority. This will ensure that a decision is made and not split"
Treenja cringes at the mention of possibly sailing by boat.
"We're trying to decide how to go about dealing with the Hell Knights," Verna explains to Fenny.
Elra Skylash - Human Cleric | Vanzaren Tanidoni - Half Elf Wizard
Mindartis Liadon - Eladrin Barbarian | Naivara Siannodel - Half Elf Ranger
Arrila Evenwood - Half Elf Paladin | Callaphe of Setessa - Human Rogue
Katernin Nemetsk - Aasimar Cleric | Melody - Tiefling Bard
Seeing half the group agree to continue mission and stay as one group, Bo will reluctantly agree to move forward as planned and will excuse herself to (nervously) prepare for the mission. She will then head over early to the farmer (or where every the animals/carts are) to wait for the others to head out.
(OOC: can someone remind me what the potion of swiftness does? I ccouldn't find the posts where it's mentioned)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
((That's because I never stated what it does, just the price... it doubles your base movement for 1 minute))
"Why do we fight? That is the question of war"
((Haha no worries thsnks for the info)).
On the way to the rendezvous point, Bo will detour through the market area and buy (2) more potions of Swiftness (24gp) and (10) more potions of minor healing (2gp).
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
As you are purchasing the potions, you notice the vendor is a grown woman instead of the little girl... though she still sells you the potions for the same price
"Why do we fight? That is the question of war"
"T-Thank you for the potions" says Bo "D-Do you run this stall with your daughter? I believe I bought some potions from her yesterday. "
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Ton comes walking by Bo out of coincidence in time to hear her speak. He walks up beside her, greeting with a nod and not interrupting the conversation. He was wondering the same. He give a smile and not to the woman as well.
Drow enthusiast
Lover of lore and magic.
-The White Crow-
The Woman smiles at you "Indeed, we moved here after the Hell Knights raided our home town north west of here. I lost my Husband in that raid, and I've been doing everything I can to support my daughter."
"Why do we fight? That is the question of war"
“Let’s stick together, we need all of our firepower in order to deal with the hell knights” Fennys casually explains to the party.
"Do you have any empty glass vials ma'am?" Ton asks the woman enigmatically
Drow enthusiast
Lover of lore and magic.
-The White Crow-
Sorry, missed this one...
Arcana: 21
You got the same Telepathic message as Ignus last night
Surface walkers, hear my voice and heed my warning. An ancient evil has returned to our world, an evil that seeks to finish what he and his siblings have started...
The Hell Knights have aided them, and with the power of this evil they will resume the Age of Terror... Beware the skies Surface walkers, for the clouds a head bring only death."
"Why do we fight? That is the question of war"
"I do have some empty flasks, I can sell them to you got 1 cp each" she would say to the half-orc, carefully retrieving the glass containers from a compartment on her side of the cart
"Why do we fight? That is the question of war"
Hearing the woman tell of her past, Bo replies solemnly "I-I'm sorry to hear that. It seems that most people in this area have been affectedby them one way or another...a-and more regularly as well..."
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Thoradin comes in from where he had been doing his morning prayers, which involved performing some weapon katas with his warhammer in honor of Grafftier, who is a war god as well as a god of the forge. Clumping in with his iron shod boots he sees the assembled group and says Well? Do we be ready to be off? Seeing the looks on their faces his voice drops and is laden with concern, What happened? Why do ye be lookin' like ye be seein' ghosts?
Assuming the group explains to him what happened, he says I do be thinkin' that we continue on our job for the moment. If'n there do be trouble comin' then we do be better of together than apart. That do be said, we should be vigilant and do our best to get more information in any town we do be goin' through. We do be gettin' more info in bigger cities. As fer meself, I do be thinkin' we be needin' to depart to make our way to Xi, yes? Now as to this voice ye be hearin', that do be concernin' as we do not be knowin' anythin' about who it be. In addition to the Hell Knights, me do be thinkin' we be tryin' to find out who be talkin' in yer heads. That be soundin' alright to ye all?
"That sounds right to me, Thoradin." Ignus is packed up at this point and ready to depart. "The sooner we are on our way, the sooner we can be done with this mission and tend to more important matters."
DM - Above & Below