For simplicity: The wand has 3 charges to cast invisibility (one has been used by the goblin) Multiple charges can be expended to affect multiple creatures at the same time. It does not requrie attunement but the user must be able to cast at least one spell.
If Swol continues stealthy, roll a check please. While you go down the hallway for a few moments you can hear the echo of footfalls reverbarating in your direction but it soon gets drowned out by the sound of the river still besides the path. The cavern continues further with the walls being enveloped in darkness, no end in sight.
As you make your way further down the cave, the hallway widens up more and more, the further you go. You march for about 5 minutes until on your left side, the wall gets straighter and smoother. There are small caves carved into the stone along the hallway and a second and third row accessible through balconys, also carved out of the solid rock. From what you can assume, this is not the dwarven city, it would be to small for that. What you have found is a market outside of the city. You quickly count 9 market stalls per row for a total of 27 stalls. The stalls themselfs are rectangular, about 15ft wide and 10ft in depth, each with a doorway in the backside of them. The stalls dont have access fom the front ( you could hop over the counter though, as there are no wares displayed) so you are let to assume that this door is where the vendors would have gotten in.
You can investigate or continue. Right now, there dont seem to be goblins in the area.
Eldon, being invisible, would poke his head in each of the stalls as they pass, but would leave them alone for now, unless something shiny caught his attention.
Some of the stalls are blocked by brick walls and are not easily accessible. The ones that are not blocked dont contain any valuables at first glance: pieces of wood that once made up tables an shelves, shards and pieces of broken pottery. One stall has various metal objects lying across the counter and mixed into the wood of a shelf, on the floor. You dont imediatly recognize their purpose. They could be some bizzare tool or a puzzle box. Another stall contains an assortment of transparent discs in various colours, that are connected through a metal wire with two parallel wires comming off of the discs, one on each side.
As you take a closer look at the object you see more details: It is a metal cube with inticrate engravings on one side. the other sides all contain various knobs, buttons, levers, sliders and latches. you also see a small hinge on one edge of the engraved side.
(You have a choice. You can handle the puzzle box as an elaborate puzzle or use a check to solve it. If you'd choose to do the puzzle variant, youd have to have some patience, as id be able to send the notes in a couple hours.)
Reelq looks around but for the most part is more focused on the goblins. While he does feel the urge to loot through the stalls he would rather do so after they got rid of the goblins. He imagined if they took to long then they would end up like the many others that displeased Tovrog...
Eldon wouldn't take anything, as that would probably end his invisibility. If it would not, then he would pick up one of the discs with the wires and pocket it for later study. If it would, then he would not do so. He would continue onward either way, wanting to find more goblins to lead his group towards.
As eldon continues dowb the hallway, the path widens more, to about 60ft in width. The Walls also become more smoth and the ceiling arched. After another 5 minutes of walking you find what you assume to be the city gates: A 80 ft tall fallgate suspended halfway in the air. The iron is rusted and pieces have completly corroded away. The river that followed the path past the market has disapeared after the market, now flowing underground, but can be heard past the fallgate.
Swol starts sniffing and inching further in. Quite obviously impatient to get to the next fight.
For simplicity: The wand has 3 charges to cast invisibility (one has been used by the goblin) Multiple charges can be expended to affect multiple creatures at the same time. It does not requrie attunement but the user must be able to cast at least one spell.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
If Swol continues stealthy, roll a check please.
While you go down the hallway for a few moments you can hear the echo of footfalls reverbarating in your direction but it soon gets drowned out by the sound of the river still besides the path. The cavern continues further with the walls being enveloped in darkness, no end in sight.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Eldon uses the wand to cast invisibility on himself, then follows the others.
Stealth check : 21
Prowling along the side of the cave Swol continues forward.
Reelq will continue to walk along the cieling as the others begin to sneak ahead below him.
Stealth: 18
As you make your way further down the cave, the hallway widens up more and more, the further you go. You march for about 5 minutes until on your left side, the wall gets straighter and smoother. There are small caves carved into the stone along the hallway and a second and third row accessible through balconys, also carved out of the solid rock.
From what you can assume, this is not the dwarven city, it would be to small for that. What you have found is a market outside of the city.
You quickly count 9 market stalls per row for a total of 27 stalls. The stalls themselfs are rectangular, about 15ft wide and 10ft in depth, each with a doorway in the backside of them. The stalls dont have access fom the front ( you could hop over the counter though, as there are no wares displayed) so you are let to assume that this door is where the vendors would have gotten in.
You can investigate or continue. Right now, there dont seem to be goblins in the area.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Eldon, being invisible, would poke his head in each of the stalls as they pass, but would leave them alone for now, unless something shiny caught his attention.
Swolbold growls as the others rich off to check the stalls and continues to stalk forward seeking prey.
Some of the stalls are blocked by brick walls and are not easily accessible.
The ones that are not blocked dont contain any valuables at first glance: pieces of wood that once made up tables an shelves, shards and pieces of broken pottery. One stall has various metal objects lying across the counter and mixed into the wood of a shelf, on the floor. You dont imediatly recognize their purpose. They could be some bizzare tool or a puzzle box.
Another stall contains an assortment of transparent discs in various colours, that are connected through a metal wire with two parallel wires comming off of the discs, one on each side.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
As you take a closer look at the object you see more details: It is a metal cube with inticrate engravings on one side. the other sides all contain various knobs, buttons, levers, sliders and latches. you also see a small hinge on one edge of the engraved side.
(You have a choice. You can handle the puzzle box as an elaborate puzzle or use a check to solve it.
If you'd choose to do the puzzle variant, youd have to have some patience, as id be able to send the notes in a couple hours.)
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
Reelq looks around but for the most part is more focused on the goblins. While he does feel the urge to loot through the stalls he would rather do so after they got rid of the goblins. He imagined if they took to long then they would end up like the many others that displeased Tovrog...
Eldon wouldn't take anything, as that would probably end his invisibility. If it would not, then he would pick up one of the discs with the wires and pocket it for later study. If it would, then he would not do so. He would continue onward either way, wanting to find more goblins to lead his group towards.
As eldon continues dowb the hallway, the path widens more, to about 60ft in width. The Walls also become more smoth and the ceiling arched. After another 5 minutes of walking you find what you assume to be the city gates: A 80 ft tall fallgate suspended halfway in the air. The iron is rusted and pieces have completly corroded away.
The river that followed the path past the market has disapeared after the market, now flowing underground, but can be heard past the fallgate.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist
The box falls to the ground and a sharp bellsound rings and echoes through the cave. it lands and lies there, motionless and without any effect.
Olloray Dim - Limbo's Pit
Gunther Korroden - Nightmares in the Mist