Cade moves around and collects the other pouches, laying them out so everyone can see what is in them. "Share and share fairly." He says to the others with a nod. "I don't want us to get into the habit of someone not sharing fairly among the group." He would take only his split of whatever is in the pouches.
This post has potentially manipulated dice roll results.
Wakka adds the pouch he collected to the others and takes his share of the loot. Afterwards, he'll begin to stretch and test his wounded shoulder, wincing slightly as he does so. "First giant rats, and now skeletons? It better be a big pile of treasure down here." he'll grumble to himself as he looks around for something else to pop out
(What did we find in the other 2 pouches? Did all 3 contain the same items?)
"I suggest we close that door there, and take our rest in this secret area." Cade tells the others, nodding to the secret door that was used to enter the skeleton's area. "Seems like this place went undiscovered for some time, so should be safe enough to rest in tonight..."
If they agree Cade will take a long rest here. He will take first watch if the others want to work out the others.
You all walk into the tower shell, this circular area is cobbled with the cracked granite, upon which sprawl the bodies of four goblins, apparently slain in combat. One corpse stands with its back against the western wall, the spear that killed it still skewering it and holding it upright. Three wooden doors lead from this area. A hollow tower of loose masonry reaches thirty feet in the air, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.
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Yeah, let’s wait a couple more hours.
Okay sure,
Another attack at the last skeleton,
Attack: 7 Damage: 4
Attack: 24 Damage: 7
Everyone, the skeletons are dead, everyone gets 30 EXP.
The skeletons have a pouch on each one of them.
Wakka walks over to the nearest skeleton and examines the pouch it was carrying
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Inside the pouch is 13 SP and 3 GP. There is also an arrow separated from the rest of the arrows in the quiver.
(What time is it now in game?)
Cade moves around and collects the other pouches, laying them out so everyone can see what is in them. "Share and share fairly." He says to the others with a nod. "I don't want us to get into the habit of someone not sharing fairly among the group." He would take only his split of whatever is in the pouches.
Wakka adds the pouch he collected to the others and takes his share of the loot. Afterwards, he'll begin to stretch and test his wounded shoulder, wincing slightly as he does so. "First giant rats, and now skeletons? It better be a big pile of treasure down here." he'll grumble to himself as he looks around for something else to pop out
Perception check: 16
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
Sylfyr will also take his share. “Seems we may need a break before we continue” he’ll add as he presses his hand into his wound.
DragonDenn, it is night time now.
(What did we find in the other 2 pouches? Did all 3 contain the same items?)
"I suggest we close that door there, and take our rest in this secret area." Cade tells the others, nodding to the secret door that was used to enter the skeleton's area. "Seems like this place went undiscovered for some time, so should be safe enough to rest in tonight..."
If they agree Cade will take a long rest here. He will take first watch if the others want to work out the others.
Yes, but the coins are randomized so the coins for the other pouches.
11 SP, 5 GP
9 SP, 7 GP
So 44 SP and 14 GP in total to split between 5 characters...
4 people get 5 gp and the 5th gets 4 gp and 10 SP.
4 people then get 7 SP and the fifth gets 6 SP.
So everyone else add 5 GP and 7 SP to your sheet, Cade will take the 5th person's slot.
If there are 3 of the special arrows, then who wishes those? Does anyone have the ability to see if they are magical and/or what they can do?
(I have a longbow as a backup weapon so if no one else uses a ranged weapon I can hold onto them.
Wakka can take second watch
Not sure if Arcana can be used to tell if something is magical or not)
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
In most campaigns I flip-flop between letting people know if they’re a magic item. So I’m just going to tell you. They’re +1 arrows.
Okay. Since no one spoke up I'll take the (3) +1 arrows and I guess we're now taking a long rest.
Zoldier’s Curse of the Crimson Throne: DM/ Redii || Zoldier's Strange Aeon's: DM
That’s seems to be the plan
The long rest has been taken it is now day. What do you do now.
What does the room look like again?
You all walk into the tower shell, this circular area is cobbled with the cracked granite, upon which sprawl the bodies of four goblins, apparently slain in combat. One corpse stands with its back against the western wall, the spear that killed it still skewering it and holding it upright. Three wooden doors lead from this area. A hollow tower of loose masonry reaches thirty feet in the air, but the intervening floors and stairs are gone, except for a couple of crumbled ledges.