"Don't worry we'll get you out, but who did you see that may have the key? And did you see anything that maybe important? Like the comings and goings of your captors"
"Yeah we will let you out as soon as we find the key," Saravena adds. "We have not been able to find it just yet, but do no worry as soon as we do we will come back and free you."
The captives look disappointed as they realise that you will be leaving them locked up in the cells for the time being.
You now realise that you have fully explored this section of the underground hideout. The only thing left would be to return to passageway that Sildar and Gundren are awaiting. From there it would either be case of trying the locked door that was there, or head back through the secret door to the room with the barrels containing provisions.
There was still much left to explore from the area with the nothic, but there was also the secret door left to yet be explored.
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I say we should clear out the rest of the Red Brands down here before exploring up those stairs. I am going to take the guards bodies to the Nothic...might us well keep it fed"
"Then we should hit the other rooms to the west. Any other ideas?"
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
This post has potentially manipulated dice roll results.
Misha whispers to Tagret so to not get the folks hopes up "You want to try using those rags to muffle the sound of those chains to at least try and break the lock? Or is there a reason for leaving them?"
Meanwhile he investigates the room and the dead thugs
OOC: I was just looking at the map you provided, what room was Bendron in and where was the pit trap? Was it the bottom right hand section of the map? There seemed to be stairs and other doors in that room that to the bottom right. Did you describe the room that Bendron was in? We might have wanted to investigate it a bit more if there were other things of interest and rooms/doors leading elsewhere.
Back in the jail cell room.
Tagret addresses Bendron's question first, then finishes with addressing Misha's as they are related "The Nothic is a creature in the cavern that you don't want to meet when it is hungry. They are probably safer here than becoming a snack for the Nothic, and I don't like my chances against the bars." With that Tagret hefts one of the bodies over his shoulder and walks out of the room.
Tagret retraces his steps to the secret door room, commenting to Gundren "Let's head back to the store room". When he reaches that room he checks that the piton is still wedged in the secret door, hopefully keeping it shut, and then heads to the South, looking for the Nothic. If it is there he hefts the body toward it "There you go....". If not, he drops the body near the first bridge, looking to the west looking for any signs of movement.
Rollback Post to RevisionRollBack
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Seeing that the thugs both have the same cloak (or coat) he takes one at least one that's least damaged. He whispers "These may come to be of use. I suggest you take one too Berdon."
Berdon follows Mishas advice grabbing up a spare cloak and any weapon from a red brand corpse. Seeing the Nothic Berdon mimics Misha with another “Oh” as a shiver runs over his body.
"I know its quite the interesting creature wouldn't you say," Saravena declares with a hint of joyous fascination watching the nothic. "It doesn't speak verbally but instead mentally so if you feel some creeping inside your head, its possibly this little guy. Do not worry though its friendly...for the most part...I think."
Noticing you all enter back into its chamber, the nothic approaches you curious to see new people with the rest of you.
"Who are you?"
It gazes at Misha and Berdon with its big green eye. It was as Saravena said, its mouth does not move to form the words. Instead it seems form the words in your minds.
Shivering as the creatures words flow through his mind. Berdon just shakes his head at the creature as it’s stair fixes on Misha “I’ll keep my name to meself if ya don’t mind.”
Misha looks at the Nothic annoyed at its childish action, and thinks "So they all know my name here. What is yours? If you don't have one it's a shame"
Misha searches for traps but finds nothing that has not yet been triggered.
"You've come back," says the older woman. "Come on, let us out."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"Don't worry we'll get you out, but who did you see that may have the key? And did you see anything that maybe important? Like the comings and goings of your captors"
Misha says
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
"Yeah we will let you out as soon as we find the key," Saravena adds. "We have not been able to find it just yet, but do no worry as soon as we do we will come back and free you."
The captives look disappointed as they realise that you will be leaving them locked up in the cells for the time being.
You now realise that you have fully explored this section of the underground hideout. The only thing left would be to return to passageway that Sildar and Gundren are awaiting. From there it would either be case of trying the locked door that was there, or head back through the secret door to the room with the barrels containing provisions.
There was still much left to explore from the area with the nothic, but there was also the secret door left to yet be explored.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
"I say we should clear out the rest of the Red Brands down here before exploring up those stairs. I am going to take the guards bodies to the Nothic...might us well keep it fed"
"Then we should hit the other rooms to the west. Any other ideas?"
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Misha whispers to Tagret so to not get the folks hopes up "You want to try using those rags to muffle the sound of those chains to at least try and break the lock? Or is there a reason for leaving them?"
Meanwhile he investigates the room and the dead thugs
19
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
”I’m good with clearin out some of these bastards….wait what the heck is a Nothic?!”
OOC: I was just looking at the map you provided, what room was Bendron in and where was the pit trap? Was it the bottom right hand section of the map? There seemed to be stairs and other doors in that room that to the bottom right. Did you describe the room that Bendron was in? We might have wanted to investigate it a bit more if there were other things of interest and rooms/doors leading elsewhere.
Back in the jail cell room.
Tagret addresses Bendron's question first, then finishes with addressing Misha's as they are related "The Nothic is a creature in the cavern that you don't want to meet when it is hungry. They are probably safer here than becoming a snack for the Nothic, and I don't like my chances against the bars." With that Tagret hefts one of the bodies over his shoulder and walks out of the room.
Tagret retraces his steps to the secret door room, commenting to Gundren "Let's head back to the store room". When he reaches that room he checks that the piton is still wedged in the secret door, hopefully keeping it shut, and then heads to the South, looking for the Nothic. If it is there he hefts the body toward it "There you go....". If not, he drops the body near the first bridge, looking to the west looking for any signs of movement.
"Bubbles the Barbarian" (Locathah - Lvl 9) - Locathah Rising; Shai'ere Delatete (Githyanki Monk - Lvl 9) Rrakkma (deceased - MindFlayer); Saros Rockfoot (Deep Gnome Diviner - Lvl 5) - The Lost Kenku & One Grung Above; Tagret (Goliath Barbarian - Lvl 2) - Tales of Faerun;
Seeing that the thugs both have the same cloak (or coat) he takes one at least one that's least damaged. He whispers "These may come to be of use. I suggest you take one too Berdon."
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
As Tagret drops the bodies in he whispers "Like our fried said. What is this Nothic?" "When Target replies Misha says "Oh"
(I can see in this place like its daylight for 125ft)
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Berdon follows Mishas advice grabbing up a spare cloak and any weapon from a red brand corpse. Seeing the Nothic Berdon mimics Misha with another “Oh” as a shiver runs over his body.
"I know its quite the interesting creature wouldn't you say," Saravena declares with a hint of joyous fascination watching the nothic. "It doesn't speak verbally but instead mentally so if you feel some creeping inside your head, its possibly this little guy. Do not worry though its friendly...for the most part...I think."
Noticing you all enter back into its chamber, the nothic approaches you curious to see new people with the rest of you.
"Who are you?"
It gazes at Misha and Berdon with its big green eye. It was as Saravena said, its mouth does not move to form the words. Instead it seems form the words in your minds.
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Deciding to test its bounds, Misha looks away from this thing and thinks "You can read my mind, you tell me"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The nothic stares at Misha with his big eye and stares intently at him.
(Weird Insight: 13
Misha roll for Charisma(Deception) check.)
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Shivering as the creatures words flow through his mind. Berdon just shakes his head at the creature as it’s stair fixes on Misha “I’ll keep my name to meself if ya don’t mind.”
Deception: 15
Err great 😗
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
The nothic continues to gaze at Misha as he begins to feel a presence begin to explore his mind.
The nothic then begins to let out a crazed laugh.
"Easy mind. Easy mind. Easy mind. You are Misha."
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
“Well it’s not wrong bout yer name so now that I’m creeped out shall we finish clearin out the place?”
Misha looks at the Nothic annoyed at its childish action, and thinks "So they all know my name here. What is yours? If you don't have one it's a shame"
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Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please