This post has potentially manipulated dice roll results.
Brida steps moves to E10 casting guiding bolt14 against E16 but fails still giving the next person advantage on the attack on E16!
The troll moves back into the room jumping from the opening back onto the steps at D14. Making three attacks against Darik two claws attack 1 9 damage 8; attack 2 11 damage 8 but both miss!
OOC: I had already removed Erevan's damage from HD on character sheet, I removed it from base HP, not temp because heroes feast specifies it changes max hp.
OOC/Erevan: Ok it didn't seem like anyone was removing damage period. As you (and I hope the others know) damage happens instantaneously and needs to be removed or people forget. I hope you corrected my mistake but temporary hit points go first; it says nothing that it effects only regular hit points. ( Its hit point maximum also increases by 2d10, and it gains the same number of hit points) is what it says. As for your attack the cloud is STILL there giving everyone disadvantage! on attacks beyond the base of the steps obscuring everyone on them! (A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.)
Here guys I added the 'stinking cloud' affect area that seems to be confusing people. Stinking cloud creates a heavily obscured area of effect hence disadvantage until someone disperses it with like gust of wind or 4 rounds it clears itself! It's been 1 and not even 1/2 yet!
ATTENTION: As of 12 am EST the 24th until 10 am EST the 26th the game will enter into a holiday hiatus! I will also be instating another temporary holiday hiatus of game play for New Years starting 12 am EST December 31th until January 2 10 am EST! Keep those dates in mind!! I hope everyone enjoys their celebrations.
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
This post has potentially manipulated dice roll results.
Right sorry, here's the disadvantage roll: 15
On the HP part, non of us actually have temp HP, heroes feast raises the HP pool but there's no way on the character sheet that I've found to reflect that so I've been keeping the temp HP where it is to help me remember what the new max is.
Andulra moves to A10 cast gust of wind with instantaneous effect to dispell cloud. Saarebas, Darik, Troll, priest 3, and priest 4 make strength saving throw DC 12
This post has potentially manipulated dice roll results.
All party members save, only priest 3 is pushed back and the cloud remains dispersed.
Aldaryn moves to C10 his bow again hunter's marking the troll firing an arrow 28 if hits damage 6 with additional hunter's mark damage 4 but misses, the troll remains hunter's mark.
OOC: To clear up priest placement confusion priest 3 was blown into the upper floor to J14. Priest 4 is at G16 and priest 5 is at G13 are in 3/4 cover from the ledge of the floor.
OOC/Saarebas: Got it! Sorry!
Priest dex sav 19 and saves against acid breath taking 1/2 damage but is still standing, barely!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Brida steps moves to E10 casting guiding bolt 14 against E16 but fails still giving the next person advantage on the attack on E16!
The troll moves back into the room jumping from the opening back onto the steps at D14. Making three attacks against Darik two claws attack 1 9 damage 8; attack 2 11 damage 8 but both miss!
Saabreas you're up!
Reminder initiative order!
Brida
Undead troll
Saaberas
Erevan
Priest 5
Priest 4
Andulra
Priest 3Aldaryn
Darik
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: Can I push pass the troll. And take an opportunity Attack from him.
OOC/Saarebas: No he's WAY too big.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Saarebas will then step back (no actual movement) and then launch a javelin at the Ogre.
To Hit: 9 For 5
Saarebas: Hit! Damage noted!
Erevan: You're up!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OOC: I had already removed Erevan's damage from HD on character sheet, I removed it from base HP, not temp because heroes feast specifies it changes max hp.
Ervin moves to D8 and shoots an arrow at the troll. Attack: 17 for 6
OOC/Erevan: Ok it didn't seem like anyone was removing damage period. As you (and I hope the others know) damage happens instantaneously and needs to be removed or people forget. I hope you corrected my mistake but temporary hit points go first; it says nothing that it effects only regular hit points. ( Its hit point maximum also increases by 2d10, and it gains the same number of hit points) is what it says. As for your attack the cloud is STILL there giving everyone disadvantage! on attacks beyond the base of the steps obscuring everyone on them! (A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.)
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Here guys I added the 'stinking cloud' affect area that seems to be confusing people. Stinking cloud creates a heavily obscured area of effect hence disadvantage until someone disperses it with like gust of wind or 4 rounds it clears itself! It's been 1 and not even 1/2 yet!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Right sorry, here's the disadvantage roll: 15
On the HP part, non of us actually have temp HP, heroes feast raises the HP pool but there's no way on the character sheet that I've found to reflect that so I've been keeping the temp HP where it is to help me remember what the new max is.
Erevan: Miss.
Priest 5: leans over the edge at E13 and casts fire bolt at from above Darik 8 for 10 but misses the fire fizzled just above the dragonborn.
Priest 4 hurls fire bolt at Darik too 22 for 5 but fails too but having rolled a Nat 1 takes 3 points of his own fire damage.
Andulra's up!
Priest 3 at E16 is on deck!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Andulra moves to A10 cast gust of wind with instantaneous effect to dispell cloud. Saarebas, Darik, Troll, priest 3, and priest 4 make strength saving throw DC 12
The cloud is successfully dispersed.
Strength saves
Priest 3 1 fail is blown back into room above.
Troll 5 saves
Priest 4 15 saves
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Strength ST: 22
OOC: I'll update the map ASAP after Darik and Saaberas roll their STR saves!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
STR Save: 16
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAAll party members save, only priest 3 is pushed back and the cloud remains dispersed.
Aldaryn moves to C10 his bow again hunter's marking the troll firing an arrow 28 if hits damage 6 with additional hunter's mark damage 4 but misses, the troll remains hunter's mark.
OOC: To clear up priest placement confusion priest 3 was blown into the upper floor to J14. Priest 4 is at G16 and priest 5 is at G13 are in 3/4 cover from the ledge of the floor.
Darik you're up!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Darik will swing his great sword trying to cleave the troll in two.
Hit: 11
Damage: 12
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiA