"Let's wait on that, you should have the golem follow us and help us with any physical challenges we may find on our way. The other two stones should help us find the last of them."
OOC: I will be playing D&D today with my at home group so response time will be limited until after 8pm. Have a good Sunday guys and GET ON that plan to move out of the clock maker's workshop with or without the golem and third stone you've yet to ID btw!
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Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Aldaryn's voice fills everyone's no d in a cal. But urgent tone, "they are coming down the street again in numbers we must move on," he says and you watch as Brida moves towards the steps mangled by combat but still sturdy and gestures for the party to move!!
Aldaryn remains above still keeping a look out!!
OOC: Andulra controls the golem. I will send her a stats sheet for it and she will make it's rolls for stealth, attacks etc.. Everyone who's leaving the narrate how and roll stealth please!!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Andulra turns to the group,” what do you all think is best? Get the stone out now or take him with us? My only concern is we risk losing the stone if we take him with us.”
”I have a spell that can help hide us as we look for the final stone. That way no one will see what way we go from here.”
Andúlra turns to the group, "Alright this spell only lasts for an hour. We need to cover as much ground as we can. Lets all get by the door and I will cast the spell." She walks up the stairs
holding one of the stones in her hand. She is trying to concentrate on the magic of the stones so it will lead her to the last stone. As she reaches the whole in the wall she casts the spell
OCC: everyone in the workshop has an extra 10 to stealth and hide rolls for the duration of the spell
OOC: No you roll your regular roll 1d20 + whatever your stealth skill is because its DEX then secondarily add 10; the golem has a -1 modifier for DEX so stealth and hide rolls will be 1d20 -1 like this 15 then add the +10 for pass without a trace!!
This post has potentially manipulated dice roll results.
Brida stealth roll for leaving works shop 21 +10 = 19
OOC: Aldaryn and Saarebas would be too far away for this casting but I will make an exception this time because Lizzy's still very new to the game; Saarebas add +10 to your original roll giving you a 23 in total; Aldaryn stealth check 27 + 10 = 18
Andúlra turns to the group, "Alright this spell only lasts for an hour. We need to cover as much ground as we can. Lets all get by the door and I will cast the spell." Andulra turns to golem,”Let go Golem walk up the stairs and follow me.” She walks up the stairs holding one of the stones in her hand. She is trying to concentrate on the magic of the stones so it will lead her to the last stone. As she reaches the whole in the wall she casts the spell
Andulra: The stones are pulling put to the north east, it's a faint pull which gives you then impression the next stone is either at a distance as well as concealed in someway.
The village however is oddly quiet, it's now midday. Although the sun hangs in the sky it's decidedly overcast and gray. There is not a lot of movement in the streets now like before but as you gather outside of the clockmaker's shop...
Everyone roll perception checks please!
Rollback Post to RevisionRollBack
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Let's wait on that, you should have the golem follow us and help us with any physical challenges we may find on our way. The other two stones should help us find the last of them."
OCC: gotcha!
OOC: I will be playing D&D today with my at home group so response time will be limited until after 8pm. Have a good Sunday guys and GET ON that plan to move out of the clock maker's workshop with or without the golem and third stone you've yet to ID btw!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Darik looking up and down, studying the Golem "What a strange creation... Well, Erevan, Andulra, where do we head now?"
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAAldaryn's voice fills everyone's no d in a cal. But urgent tone, "they are coming down the street again in numbers we must move on," he says and you watch as Brida moves towards the steps mangled by combat but still sturdy and gestures for the party to move!!
Aldaryn remains above still keeping a look out!!
OOC: Andulra controls the golem. I will send her a stats sheet for it and she will make it's rolls for stealth, attacks etc.. Everyone who's leaving the narrate how and roll stealth please!!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Sarrebas looks at Andurla
"You can do this. You control him it is up to you. Either take that stone out now or have him come with us."
Saarebas will then creep up the stairs and start sleeking around the outskirts of the building waiting for the others so they can make a move.
Stealth: 13
Andulra turns to the group,” what do you all think is best? Get the stone out now or take him with us? My only concern is we risk losing the stone if we take him with us.”
”I have a spell that can help hide us as we look for the final stone. That way no one will see what way we go from here.”
OOC: To take the golem or not to take the golem...that's the question. Please decide ASAP so we can move!!
Aldaryn is posed at the doorway to the back of the workshop looking for any dangers. Brida urges everyone to hurry to move on!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
OCC:Re did post below. I didn’t roll the thing correctly and forgot to tell golem to follow me 🤪
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Brida stealth roll for leaving works shop 21 +10 = 19
OOC: Aldaryn and Saarebas would be too far away for this casting but I will make an exception this time because Lizzy's still very new to the game; Saarebas add +10 to your original roll giving you a 23 in total; Aldaryn stealth check 27 + 10 = 18
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Andúlra turns to the group, "Alright this spell only lasts for an hour. We need to cover as much ground as we can. Lets all get by the door and I will cast the spell." Andulra turns to golem,”Let go Golem walk up the stairs and follow me.” She walks up the stairs holding one of the stones in her hand. She is trying to concentrate on the magic of the stones so it will lead her to the last stone. As she reaches the whole in the wall she casts the spell
pass without trace.
Andúlra: 11 + 10
Golem: 12 + 10
OCC: everyone in the workshop has an extra 10 to stealth and hide rolls for the duration of the spell
Stealth 18 +10
Erevan moves up the stairs all quiet like.
Stealth:16 +10=26
Felix Windfall(Human-V Lv.7 Rogue) killed in ToA, Vallan Houndstrider (Halfling Ghostwise Lv.1 Fighter) in DiAOOC: The party together again they move from the workshop up stairs into the clockmaker's workshop @11 on the map below! Where are y'all heading?
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
"Andulra, can you get a feel for where the last stone is?"
Andulra holds the stone in her hands and concentrates hoping it will lead to the next one.
Andulra: The stones are pulling put to the north east, it's a faint pull which gives you then impression the next stone is either at a distance as well as concealed in someway.
The village however is oddly quiet, it's now midday. Although the sun hangs in the sky it's decidedly overcast and gray. There is not a lot of movement in the streets now like before but as you gather outside of the clockmaker's shop...
Everyone roll perception checks please!
Sometimes a Nat 1 tells a better story than a Nat 20 ever could.
Perception: 8
6