"Well first, I'm getting out of this water and hopefully drying off. We've barley been down here for what three hours? And that last ten minutes, was intense.", comments Eline quietly, "most ineffective I've ever been in a fight", she mumbles as she begins to move. Valindra, Shanyrria, Sudryl, Siv, Vil, Ird, Tra, and Glin follow Eline and TT to the west side of this hall, out of the water keeping the northern wall to their backs. ((About 40 ft (12 m).))
(( Confirming Yian's comment, each boot step, though taken carefully, seems to echo. ))
Silenus, realizing they can't hide the echos, tries to make his rhythmic and dance-like, enjoying the entire experience as they make their way across the room.
When they get to the other side, he looks for any open passage ways.
Even with Eline's heavy boots in the water, you don't seem to attract notice as you make your way back past the stairs to the east side of the hall. You can now see the water is originating from at least three of the doors along the east wall.
This post has potentially manipulated dice roll results.
Rinn motions for the others to wait a moment, "How about I take a quiet look? No need to have you all stomping around and attracting whatever is down there creating all this strange waters."
Rinn creeps forward and checks the door, and if unlocked, he opens it slowly and checks inside (Stealth: 29; Sleight of Hand: 18; Perception: 16).
The door is slightly ajar. The water running though the crack and down the short three step staircase separating it from the main hall. There is some resistance from the water as you push and it quickly flows past you, over your feet in a quick, short release. Within the room is a large brass tub. There is plumbing running to a large collection tank then to it along the ceiling and east side of the wall opposite you. You can see where the pipes have been broken causing a ceaseless rush of the warm spring water.
There are mineral deposits built up along the wall, floor and ceiling where the water is flowing.
Within the tub, is a deformed gilled dwarf goul. It is covered in the same slime that Silenus "found" after the Aboleth's physical form was destroyed.
It looks at you with horrified intelligence in its eyes.
In Dwarven it pleads, "Please! Help me! The master is suffering! It's so angry! I'm myself! I'm changed! Help me!"
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"Well first, I'm getting out of this water and hopefully drying off. We've barley been down here for what three hours? And that last ten minutes, was intense.", comments Eline quietly, "most ineffective I've ever been in a fight", she mumbles as she begins to move.
Valindra, Shanyrria, Sudryl, Siv, Vil, Ird, Tra, and Glin follow Eline and TT to the west side of this hall, out of the water keeping the northern wall to their backs. ((About 40 ft (12 m).))
(( Confirming Yian's comment, each boot step, though taken carefully, seems to echo. ))
Silenus, realizing they can't hide the echos, tries to make his rhythmic and dance-like, enjoying the entire experience as they make their way across the room.
When they get to the other side, he looks for any open passage ways.
"Does anyone, like, need to rest or anything?"
Rinn replaces the recovered arrows in his quiver & shakes his head, "I'm good to keep going."
Yian checks her own arrows and unhooks her mask and wipes under her nose, flicking away some drops of blood before returning the mask
"I am good to carry on, just a little injured but I will survive."
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
"Alright my amigos," Silenus says. "Let's keep going."
This floor, like the others, is composed of a large main hall and risen rooms set along the east and west sides.
The main hall is supported by columns. The floor to ceiling hight is twenty feet (6 m).
Silenus raises his lantern up and heads to the east side of the room to look at the first side room and see if there's anything inside.
Rinn shields his eyes from the light of the lantern and scans the room, arrow nocked ready just in case (Perception: 6).
Yian does similarly to Rinn looking where he does not!
Perception: 11
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
It's hard to see or hear with the lights and sounds of the party splashing through the water.
((Everyone roll a stealth check.))
Rinn's Stealth check: 27
Yian Stealth: 9
Ydri Stealth: 12
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
Silenus Stealth: 21
(( 17, 18, 11 others ))
DC 17
(( The majority of the rolls were above the DC ))
Even with Eline's heavy boots in the water, you don't seem to attract notice as you make your way back past the stairs to the east side of the hall. You can now see the water is originating from at least three of the doors along the east wall.
Rinn motions for the others to wait a moment, "How about I take a quiet look? No need to have you all stomping around and attracting whatever is down there creating all this strange waters."
Rinn creeps forward and checks the door, and if unlocked, he opens it slowly and checks inside (Stealth: 29; Sleight of Hand: 18; Perception: 16).
Yian keeps her bow trained on the door, holding her position and keeping an ear out for any sounds other than the sounds of water.
Sienna Fulgurflash, Bard 3 - Child of the Stormy Sea - Alycron West Marches
Yian Do'Garon, Ranger 5 - Dragonfriend
Silenus stops moving around and uncharacteristically goes silent, despite the growing need to make more noise.
The door is slightly ajar. The water running though the crack and down the short three step staircase separating it from the main hall. There is some resistance from the water as you push and it quickly flows past you, over your feet in a quick, short release. Within the room is a large brass tub. There is plumbing running to a large collection tank then to it along the ceiling and east side of the wall opposite you. You can see where the pipes have been broken causing a ceaseless rush of the warm spring water.
There are mineral deposits built up along the wall, floor and ceiling where the water is flowing.
Within the tub, is a deformed gilled dwarf goul. It is covered in the same slime that Silenus "found" after the Aboleth's physical form was destroyed.
It looks at you with horrified intelligence in its eyes.
In Dwarven it pleads, "Please! Help me! The master is suffering! It's so angry! I'm myself! I'm changed! Help me!"