"Bummer. We should probably pull him out of sight, maybe into a tent," Silenus says to Rinn and the others. "Wouldn't be totally uncool if his brother found him this way."
Once the body is covered up, Silenus will go over and investigate the rope that's hanging down into the crevasse. He pulls on it a few times to make sure it's secure.
You make it down without issue. From the floor of the pit, you can see another tunnel leads farther into the cave.
The goblin has an elongated head, is mostly tans and grays, has green streaks across its skin, and that same obelisk style tattoo as those that accosted your party the previous day.
Silenus responds "Cool, dude. The dead gobbie is like the ones from the other day. Probably what killed the brother up top. Otherwise all totally safe down here."
Silenus then goes to the entrance to the tunnel and shines his lantern inside to see what he can.
This post has potentially manipulated dice roll results.
Rinn lets the others know, then skitters down the rope with the finesse of a circus performer (Acrobatics if needed: 22). He then hangs back slightly, but looks down the tunnel for any signs as well (Perception: 13).
Silenus, you see the tunnel is only six feet (1.8 m) high and roughly the same in width. It looks like it continues on beyond your view, though not in a precisely straight line. There are also branches of tunnel leading off to your right and left some twenty feet (6 m) and sixty (18.3 m) feet ahead.
As you turn to your right, the path is about thirty feet (9.1 m) forward and ten feet (3 m) high and ten feet (3 m) wide. There is another path on your left some ten feet (3 m) before the collapse in front of you.
The left also ends in a collapse. It looks like north, either through the tunnel immediately in front of the pit or through the branch just a bit to the right of the pit entrance are the only open options.
(( If you go to your character sheet, choose the campaign, and choose 'Launch Game' you should be able to see the wave echo cavern map with what you can see open/visible. ))
From the Pitt facing north, to the right (east) [dead end - cave in], to the left (north). The walls look more straightly carved and strongly reinforced, though ancient. There are signs of traffic, something dragged maybe, in the thickly dust covered floor. This passage opens into a set of halls. North in front of you, and two separate corridors branching to the right (east).
Olsihla and Jasmine are continuing to follow Silenus and Rinn.
(( Do you continue straight (north) or take A or B corridor on you right (east)? ))
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Silenus goes over and checks on the body to see who it is and if they’re still alive.
It's a dead dwarf, Silenus, with your passive perception, you recognize this as clearly related to Rockseeker, probably one of the brothers.
"Bummer. We should probably pull him out of sight, maybe into a tent," Silenus says to Rinn and the others. "Wouldn't be totally uncool if his brother found him this way."
Once the body is covered up, Silenus will go over and investigate the rope that's hanging down into the crevasse. He pulls on it a few times to make sure it's secure.
The rope appears strong and secure.
With your bullseye lantern, you can see there is a goblin body slumped oddly at the bottom of the pit near the rope.
Jasmine and Olsihla sort through the camp and supplies.
"There is nothing here of particular value. Though it all seems rather useful and unspoiled.", Olsihla says in her slightly stilted Sylvan.
It takes them no time at all to organize and move the gear and supplies safely away from the tented body.
Silenus waves at the others and calls out, without looking into the shadows, not wanting to give away where Rinn might be.
"I'm totally going down," Silenus says. "I'll shout if it's safe to follow."
Silenus then uses the rope to quickly climb down to the bottom.
(Athletics is needed: 20 Second roll if advantage from rope route already set out:14 )
At the bottom he'll check to see if he can figure out what killed the goblin.
You make it down without issue. From the floor of the pit, you can see another tunnel leads farther into the cave.
The goblin has an elongated head, is mostly tans and grays, has green streaks across its skin, and that same obelisk style tattoo as those that accosted your party the previous day.
Rinn casts message at Silenus, Don't yell. Just respond to my message.
Silenus responds "Cool, dude. The dead gobbie is like the ones from the other day. Probably what killed the brother up top. Otherwise all totally safe down here."
Silenus then goes to the entrance to the tunnel and shines his lantern inside to see what he can.
Rinn lets the others know, then skitters down the rope with the finesse of a circus performer (Acrobatics if needed: 22). He then hangs back slightly, but looks down the tunnel for any signs as well (Perception: 13).
Silenus, you see the tunnel is only six feet (1.8 m) high and roughly the same in width. It looks like it continues on beyond your view, though not in a precisely straight line. There are also branches of tunnel leading off to your right and left some twenty feet (6 m) and sixty (18.3 m) feet ahead.
Olsihla and Jasmine follow down the rope.
Silenus takes a look down the first branching tunnel (to the right).
As you turn to your right, the path is about thirty feet (9.1 m) forward and ten feet (3 m) high and ten feet (3 m) wide. There is another path on your left some ten feet (3 m) before the collapse in front of you.
"Dead end, dudes," Silenus says before turning to check out the passage on the left.
The left also ends in a collapse. It looks like north, either through the tunnel immediately in front of the pit or through the branch just a bit to the right of the pit entrance are the only open options.
(( If you go to your character sheet, choose the campaign, and choose 'Launch Game' you should be able to see the wave echo cavern map with what you can see open/visible. ))
(( You have to be hosting for us to see it unfortunately. That would have been sweet if we could see it - make it so much easier haha ))
Silenus cocks his head to one side and looks at the next dead end.
He holds his lantern up high and proceeds north.
From the Pitt facing north, to the right (east) [dead end - cave in], to the left (north). The walls look more straightly carved and strongly reinforced, though ancient. There are signs of traffic, something dragged maybe, in the thickly dust covered floor. This passage opens into a set of halls. North in front of you, and two separate corridors branching to the right (east).
Olsihla and Jasmine are continuing to follow Silenus and Rinn.
(( Do you continue straight (north) or take A or B corridor on you right (east)? ))