“Get back everyone, and look away, we may be matched in muscle so let’s fight smart not hard!” (Mantle of inspiration on Elias Enra Jinhazar Kal 8 temp hp, move as a reaction w/o opportunity attacks.)
Once everybody is clear, the Visage retreats with her companion. Even though she’s unsure if her magic will work, she doesn’t let it show and confidently brings out her pan flute, playing a hypnotic melody. Swirls of colour surround the battlefield in a hypnotic pattern (Dc 15 Wis saving throw)
This post has potentially manipulated dice roll results.
On his turn Elias moves back to be with the ranged group, like Visage suggested, giving him a nod of thanks for his bolstering magic and when he gets back he starts praying for help, and protection casting Spirit Guardians, Spirits that have the scent of ocean start setting up a defensive barrier around Elias and his comrades 15' around. Enemy speeds halved and need 15DC wisdom throws each round they are in my area.
((In case any enemies are within my 15')) SG damage:12 6 on successful save
While the first one lands a hit in its arm, and the second lands in a door. The third ricochets of the armor of Soldier 2 and lands straight into Visage's leg.
On his turn Elias moves back to be with the ranged group, like Visage suggested, giving him a nod of thanks for his bolstering magic and when he gets back he starts praying for help, and protection casting [Tooltip Not Found] Spirits that have the scent of ocean start setting up a defensive barrier around Elias and his comrades 15' around. Enemy speeds halved and need 15DC wisdom throws each round they are in my area.
((In case any enemies are within my 15')) SG damage:12 6 on successful save
(No tooltip, you need to fix it.)
Soldier 1: 7 Soldier 3: 20 Chief: 10 The Chief is unaffected, Soldier 1 drops to its knees, breathing heavily, and Soldier 3 just starts breathing heavily.
“Get back everyone, and look away, we may be matched in muscle so let’s fight smart not hard!” (Mantle of inspiration on Elias Enra Jinhazar Kal 8 temp hp, move as a reaction w/o opportunity attacks.)
Once everybody is clear, the Visage retreats with her companion. Even though she’s unsure if her magic will work, she doesn’t let it show and confidently brings out her pan flute, playing a hypnotic melody. Swirls of colour surround the battlefield in a hypnotic pattern (Dc 15 Wis saving throw)
"Sorry Visage, I don't know what's going on today, I swear I'm usually a better shot than this..." Kal says by way of apology as he continues firing bolts at the soldiers.
(Still targeting 2 if they're up, most damaged looking soldier otherwise)
Attack: 17 Damage: 20
Thirsting Blade Attack: 13 Damage: 19
Bonus Attack: 16 Damage: 19
(If I'm shooting soldier 2 still where I hit with the 13 last round and he survives the thirsting blade attack, add bardic inspiration to the bonus attack to add 6 to the attack roll. If 2 is down and attacking another soldier, save the inspiration for later)
((After my move and casting the spirit guardians 15' around me are there any baddies within the area? If so their speed is halved and I think they need to give a 15 DC wis save for being in the area))
"Sorry Visage, I don't know what's going on today, I swear I'm usually a better shot than this..." Kal says by way of apology as he continues firing bolts at the soldiers.
(Still targeting 2 if they're up, most damaged looking soldier otherwise)
Attack: 5 Damage: 16
Thirsting Blade Attack: 13 Damage: 19
Bonus Attack: 8 Damage: 16
(If I'm shooting soldier 2 still where I hit with the 13 last round and he survives the thirsting blade attack, add bardic inspiration to the bonus attack to add 6 to the attack roll. If 2 is down and attacking another soldier, save the inspiration for later)
You used the inspiration, to your 8, the final two shots hit, causing Soldier 2 to fall over.
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Jinhazar Initiative: 16
Here's the current initiative;
Soldier 1-
Soldier 3-
Soldier 4-
Chief-
Elias-
Enra-
Jinhazar-
Soldier 2-
Kal-
Visage-
Elias reaches for his amulet saying a quick prayer using spiritual weapon to summon a cutlas on soldier 1
Attack: 18 Damage: 6
(Welcome back, Elias)
Your spiritual weapon does not seem to do a lot of damage to the soldier, it didn't flinch at the attack
((Thank you!))
Soldier 1 charges at Kal, doing a horizontal slash as he comes to a complete stop, followed by a vertical slash.
Attack: 17 Damage: 5
Attack: 15 Damage: 6
Soldier 3 Exits the fountain, approaches Elias, and punches him in the face.
Attack: 9 Damage: 3
Soldier 4 also attacks Elias, giving him a direct poke with its warpick.
Attack: 16 Damage: 4
Enra Comes to the side of Elias, hitting each of his attackers with a dagger
Solider 3: 20 Damage: 2
Soldier 4: 9 Damage: 1
Soldier 4 Critical (same dice without modifiers): 8
The Chief Proceeds to attack Enra with a strong, slow attack:
Attack: 7 Damage: 4
Soldier 2 waves its quarterstaff in the air, suddenly, a drowsy presence enters the air with Visage at the center.
Sleep at level 3: 34
All the sudden, Jinhazar falls asleep right in the midst of battle.
Kal launches a trio of bolts at soldier 2.
Attack: 11 Damage: 17
Thirsting Blade Attack: 10 Damage: 15
Bonus Attack: 4 Damage: 20
Jinhazar Counterspells Soldier 2 and on his turn unleashes a 2nd level Guiding Bolt to his face.
Attack: 9 Damage: 18
Favored by the Gods:7
Total Attack Roll: 16
“Get back everyone, and look away, we may be matched in muscle so let’s fight smart not hard!” (Mantle of inspiration on Elias Enra Jinhazar Kal 8 temp hp, move as a reaction w/o opportunity attacks.)
Once everybody is clear, the Visage retreats with her companion. Even though she’s unsure if her magic will work, she doesn’t let it show and confidently brings out her pan flute, playing a hypnotic melody. Swirls of colour surround the battlefield in a hypnotic pattern (Dc 15 Wis saving throw)
(Trying to hit them all if possible?)
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
The bolt misguides itself, it takes a sharp right turn, and crashes into a store window
On his turn Elias moves back to be with the ranged group, like Visage suggested, giving him a nod of thanks for his bolstering magic and when he gets back he starts praying for help, and protection casting Spirit Guardians, Spirits that have the scent of ocean start setting up a defensive barrier around Elias and his comrades 15' around. Enemy speeds halved and need 15DC wisdom throws each round they are in my area.
((In case any enemies are within my 15')) SG damage:12 6 on successful save
While the first one lands a hit in its arm, and the second lands in a door.
The third ricochets of the armor of Soldier 2 and lands straight into Visage's leg.
(No tooltip, you need to fix it.)
Soldier 1: 7
Soldier 3: 20
Chief: 10
The Chief is unaffected, Soldier 1 drops to its knees, breathing heavily, and Soldier 3 just starts breathing heavily.
Was that saving throw from hypnotic pattern?
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
(Time for round 2)
Soldier 1 is under the affects of Hypnotic Pattern
Soldier 3 once more attacks Elias
Attack: 9 Damage: 3
Soldier 4 stays out of the way of the barrier, just standing there, staring at Elias blankly.
The Chief attacks Enra with a single horizontal slash from his greatsword.
Attack: 14 Damage: 5
Soldier 1: 11
Soldier 3: 17
The Visage pulls out her crossbow, dropping her pan flute as she winks at Kal. “How about a competition?” She shoots a bolt at soldier 2
Attack: 16 Damage: 8
bonus action bardic inspiration on Kal
Gilgin Hardhammer - Mountain Dwarf Cleric (Forge Domain) - Icewind Dale
Petal - Forest Gnome Druid (Circle of the Land - Forest) - Unsung Heroes of Embera
"Sorry Visage, I don't know what's going on today, I swear I'm usually a better shot than this..." Kal says by way of apology as he continues firing bolts at the soldiers.
(Still targeting 2 if they're up, most damaged looking soldier otherwise)
Attack: 17 Damage: 20
Thirsting Blade Attack: 13 Damage: 19
Bonus Attack: 16 Damage: 19
(If I'm shooting soldier 2 still where I hit with the 13 last round and he survives the thirsting blade attack, add bardic inspiration to the bonus attack to add 6 to the attack roll. If 2 is down and attacking another soldier, save the inspiration for later)
((After my move and casting the spirit guardians 15' around me are there any baddies within the area? If so their speed is halved and I think they need to give a 15 DC wis save for being in the area))
You used the inspiration, to your 8, the final two shots hit, causing Soldier 2 to fall over.