This post has potentially manipulated dice roll results.
Randrak your opponent is spry and slippery and you are too unnerved by the dragon at your back to make a hit with either weapon.
CON :17Uldran your spell takes effect and this time the goblin is overwhelmed by frost. It tries to step forward and instead falls crashing to the ground a frozen dead husk.
Crew rolls :
Captain : Occupied steering
Salvas : Holding the barrier
Mender : Casts Gust of Wind STR 17 sending a goblin screaming overboard
Torg : 23 for 5 Damage carves into a goblin but leaves it standing
Crew 1 : 10 for 8 Damage finishes off Torgs opponent with a stab to the ribs
Crew 2 : 9 for 8 Damage Miss
Crew 3 : 14 for 3 Damage Miss
Crew 4 : 21 for 7 Damage Throws a dagger wounding a nearby goblin
Mercwri you dart forward to close the range and let loose with your bullet, watching as the goblin pitches forward over the observation rail toward the deck below. A fine shot!
Freak and Torvin, 5 Goblins still standing the third dragon coming round to drop off some more!
Torvin, still shaken from your dagger wound your spell refuses to form and the goblin takes no further harm.
Freak you snap the bolt into place with the aid of Hitticus, and turning you manage to skewer one of the nearby goblins to the deck. The third dragon is approaching now, its wings outstretched as it glides toward the Firehook.
The bolt smashes into the dragons neck and explodes in a shower of sparks. At first your heart sinks with disappointment as the projectile seemed to strike an armoured band around the creatures neck, but then as the sparks fly the dragon goes crazy as if in sudden panic. It beats its wings to rise upward dropping half of the goblins it is carrying down to their deaths. It begins to claw at its neck where the metal band is fastened. The remaining goblins are hurled downward catching the rails at the edge of the deck. Only 1 survive to join the battle.
While the third dragon continues to rage and claw at its neck above the ship you see the first two soaring upward, retreating toward your fallen homeland.
This post has potentially manipulated dice roll results.
Feeling bolder with the dragons retreating, Randrak continues to fight against the goblins. He draws in close, swinging his weapons attacking the nearest goblin.
Attack 1: 16 to hit for 5
Attack 2: 5 to hit for 3
Rollback Post to RevisionRollBack
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
This post has potentially manipulated dice roll results.
Only a single dragon remains above now and it continues its frantic clawing against the damaged band around its neck. Sparks fly and gouts of poisoned breath fill the Stonesky above. Roar after agonising roar fills your ears but through it all the primal fear of the dragon lifts from your minds. It is a beast in pain.
Back on the deck the battle with the goblins continues. Randrak you deliver two mighty blows reducing their numbers to four. 19Uldran your frostbite drops another at the feet of Salvas. Mercwri your bullet takes another in the eye leaving only two goblins standing. Hitticus you remain by Freaks side and do not attack this round.
Goblin rolls :
Goblin 14 for 7 damage, fires a third arrow into Mender driving him to his knees in agony
Goblin 19 for 5 damage, slashes out at one of the wounded crewmen opening up his gullet
High above there comes a loud flash of eldritch power as the dragon tears away the damaged collar. The heavy metal band falls to the deck in a shower of bright blue sparks and the dragon roars with triumph. It hangs there for a moment, its damaged neck torn and bleeding and its chest heaving with the effort. It glares down at you all, and the with a sudden burst of speed it is moving away. Not to the east but ahead of you to the west and away from its two kin.
Two goblins remain, snarling in defiance and ready to fight to the death.
OOC: Initiative rounds are over. It is a "free for all" to take them down and if you take too long about it they get to attack back!
Randrak your opponent is spry and slippery and you are too unnerved by the dragon at your back to make a hit with either weapon.
CON : 17 Uldran your spell takes effect and this time the goblin is overwhelmed by frost. It tries to step forward and instead falls crashing to the ground a frozen dead husk.
Crew rolls :
6 Goblins remain
Hitticus you are up!
DM - Warlock of Firetop Mountain
Hitticus will see that the bolt didn't fire and nice to offer help to Freak in loading it. (Advantage on Str checks)
Goblin rolls :
Torvin one of the goblins stabs you with a dagger.
Mercwri you are up!
DM - Warlock of Firetop Mountain
Attack: 18 Damage: 8
Mercwri will sling a bullet at the goblin attacking Mender.
Panic is a mechanism that strengthens the gene pool.
Mercwri you dart forward to close the range and let loose with your bullet, watching as the goblin pitches forward over the observation rail toward the deck below. A fine shot!
Freak and Torvin, 5 Goblins still standing the third dragon coming round to drop off some more!
Make your moves!
DM - Warlock of Firetop Mountain
Torvin will first use his bonus action to do a healing word on himself for 6
He will then use his action to cast the cantrip toll the dead for 5 on the Goblin that he has already hit if it fails a DC13 Wis save
Freak tries to load the ballista again, then he turns and takes a few steps to throw a javelin at the nearest goblin.
STR: 14
Attack: 18 Damage: 5
WIS 17
Torvin, still shaken from your dagger wound your spell refuses to form and the goblin takes no further harm.
Freak you snap the bolt into place with the aid of Hitticus, and turning you manage to skewer one of the nearby goblins to the deck. The third dragon is approaching now, its wings outstretched as it glides toward the Firehook.
Someone give me a Dex roll to fire the machine!
DM - Warlock of Firetop Mountain
"Let's try this bolt thrower again!" 20
*Shooting at the third dragon. Hoping it drops those damn goblins in the lava*
Uldran Sporebringer | Lvl 2 Dwarf Druid | Stonebound
Allorian Silverfin | Lvl 1 Rogue | Gillesburg
"YESSSS!"
Uldran's frustration at not being a fighter fades some as the bolt sails at the dragon.
Uldran Sporebringer | Lvl 2 Dwarf Druid | Stonebound
Allorian Silverfin | Lvl 1 Rogue | Gillesburg
The bolt smashes into the dragons neck and explodes in a shower of sparks. At first your heart sinks with disappointment as the projectile seemed to strike an armoured band around the creatures neck, but then as the sparks fly the dragon goes crazy as if in sudden panic. It beats its wings to rise upward dropping half of the goblins it is carrying down to their deaths. It begins to claw at its neck where the metal band is fastened. The remaining goblins are hurled downward catching the rails at the edge of the deck. Only 1 survive to join the battle.
While the third dragon continues to rage and claw at its neck above the ship you see the first two soaring upward, retreating toward your fallen homeland.
OOC: Initiative reminder. 5 Goblins still up.
Randrak you are up!
DM - Warlock of Firetop Mountain
(posting intentions) Hitticus will continue to give the help action to Freak "Hold fast friend, it's working!" He'll then hide like the coward he is.
Seeing Salvas being attacked by multiple goblins. Uldran yells out "Defend Salvas! He is the only thing keeping the dragons off us!"
(Intentions for my turn) I will cast frostbite at one of the goblins by Salvas- 4 (con save=13)
Uldran Sporebringer | Lvl 2 Dwarf Druid | Stonebound
Allorian Silverfin | Lvl 1 Rogue | Gillesburg
Mercwri will target the goblins attacking Salvas on his turn.
Attack: 17 Damage: 9
Going for the closeest to Salvas first.
Panic is a mechanism that strengthens the gene pool.
Feeling bolder with the dragons retreating, Randrak continues to fight against the goblins. He draws in close, swinging his weapons attacking the nearest goblin.
Attack 1: 16 to hit for 5
Attack 2: 5 to hit for 3
“The secret we should never let the gamemasters know is that they don't need any rules.” ― Gary Gygax
Only a single dragon remains above now and it continues its frantic clawing against the damaged band around its neck. Sparks fly and gouts of poisoned breath fill the Stonesky above. Roar after agonising roar fills your ears but through it all the primal fear of the dragon lifts from your minds. It is a beast in pain.
Back on the deck the battle with the goblins continues. Randrak you deliver two mighty blows reducing their numbers to four. 19 Uldran your frostbite drops another at the feet of Salvas. Mercwri your bullet takes another in the eye leaving only two goblins standing. Hitticus you remain by Freaks side and do not attack this round.
Goblin rolls :
High above there comes a loud flash of eldritch power as the dragon tears away the damaged collar. The heavy metal band falls to the deck in a shower of bright blue sparks and the dragon roars with triumph. It hangs there for a moment, its damaged neck torn and bleeding and its chest heaving with the effort. It glares down at you all, and the with a sudden burst of speed it is moving away. Not to the east but ahead of you to the west and away from its two kin.
Two goblins remain, snarling in defiance and ready to fight to the death.
OOC: Initiative rounds are over. It is a "free for all" to take them down and if you take too long about it they get to attack back!
DM - Warlock of Firetop Mountain
Freak advances on the next closest goblin (max movement), throwing a javelin on his way.
Attack: 6 Damage: 5
frostbite 2 directed at the goblin attacking Mender
Uldran Sporebringer | Lvl 2 Dwarf Druid | Stonebound
Allorian Silverfin | Lvl 1 Rogue | Gillesburg
Hitticus will start throwing eldritch blasts at the goblins.
"Die alredeh!"
Attack: 12 Damage: 3
4
Freak your javelin goes wide and Uldran you give one of the goblins a light frosting!
Hitticus the goblins dart out of the way of your eldritch blasts!
DM - Warlock of Firetop Mountain