Kiellie sits down frustrated that these old cods didn't have anything of worth on them. "I say if he's worth something keep him alive if not no use in dragging him around." she sat down to tend to her wound. "I could use a bandage over here when someone has time" not really saying to anyone directly.
Once satisfied with having bound the knight, Kevash moves over to Kiellie. He fixes her cuts and sets balms to her bruises. He also adds in a Potion of Healing for good measure!
"Careful," Shariel muses from a corner of the room, "If it gets too deep, Kevash will have to go to more native medicine. Nothing like having a missing chunk of flesh replaced by fire and packed mud." The elf doesn't look away from her arrow work, but her smile hints at a tease toward the dragonborn.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kevash does his best to provide comfort. "Here. Another one if you need it". He passes to Kiellie another potion for her to keep and use when she see's fit. "I know it is not much. I can also provide magical healing if you need it. Otherwise, I hope the potion is of use."
He just ponders Shariel's words. "Hmm...I do not think anything will need to be removed. The injuries have been tended to and aid provided...perhaps if a part goes green or necrotic..."
Assuming they take time to rest and interrogate Bluto, Kevash's bats will be gone by the time they move on.
Everyone gets 150 xp for the encounter. If you want to take a long rest to recover psi/hp points, that might be a good idea. When I think about it, there's not really a time limit for the quest so that'd be fine.
Rollback Post to RevisionRollBack
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(What was the total XP so far? Sorry, I lost count after the last fight.)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kevash gives Kiellie a nod "No thanks are necessary. Be well, Kiellie"
With that, he turns his attention back to the Knight. He moves over to their prisoner and leans in on his staff. "Sir Bluto, yes? I have not heard much about you. I cannot say that your introduction went well..."
This post has potentially manipulated dice roll results.
Kiellie gets up after a few moments feeling better "Well I think you should tell us more about what's in here before we do anything" she demands holding her dagger to him.
Bluto succeeds intimidation check. The hardened knight looks down at Kiellie's dagger than up at the dark elf derisively. "You're going to have to try a lot harder than that to get anything out of me."
Rollback Post to RevisionRollBack
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(Throwing my hat into the ring. Psychic Focus: Nomadic Mind - Proficiency in intimidation.10 success?)
Shariel opens her pack and starts rummaging through various tools and equipment before further inspecting several belts and bandoliers on her person.
"Let's see... Alchemical Fire - especially sticky when aflame - or traditional oil and a torch? Ooohh I have a few flasks of acid a "friend" acquired for me... If you like, I've got plenty of caltrops if you've ever wanted to be sympathetic to a weaver's pin cushion. That magical river could pose clever alternatives if you like. If none of this is appealing, I could just make do with knives and start carving. I was raised learning to draw blood to make extravagant wounds that are far from fatal." Scenes of gladiators slicing and crashing amid sprays of blood play in the knight's mind.
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Psychic Focus is a Minor Action feature of Mystics that activates a passive effect of 1 Discipline at a time (i.e. Nomadic Mind). Nomadic Mind's Focus grants proficiency in any 1 skill, language, or tool until I rest or choose another focus. As for what to do, I wanted to make him more compliant to our questioning. I'll leave the exact questions to everyone else.)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
(Don't even care if the interrogation is before or after resting. Gotta take the RP opportunity when I can.
Shariel can't contain herself anymore. She begins to laugh wildly as she strolls toward the knight and draws a boot knife a short distance away, she slips from sight as though she stepped behind a curtain. In an instant, the knight's head is yanked back by the hair and he sees Shariel looming over him, knife falling and bloodlust radiating in her eyes. At a hair breadth from piercing his eye, the elf vanished and reappeared where she stood previously, "Silly man. A mountain can't hold the moon any more than your lungs can trap the wind forever."
(There and Back Again (2 psi). As a bonus action, you teleport up to 20 feet to an unoccupied space you can see and then move up to half your speed. At the end of your turn, you can teleport back to the spot you occupied before teleporting, unless it is now occupied or on a different plane of existence.)
Rollback Post to RevisionRollBack
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Riya rolls her eyes as the interrogation progresses, rubbing at her temple, perfectly in line with her seemingly perpetual apathy. "You're hardly exceptional because you can threaten a man who is bound and at your mercy. There's no point in drawing this out."
She turns to Bluto, sighing as her cheeks come to rest in either palm. "Don't waste our time, Bluto. Why are you here?"
"I'm a fugitive on the run from the law," Bluto spits out. "Not a lot of options. Found White Plume Mountain as I fled, was given an offer to help guard Keraptis's fortress. Nobody would think to look for me here and it beats prison."
Rollback Post to RevisionRollBack
"Our truest life is when we are in dreams awake." -Henry David Thoreau
Kiellie nods "thank you that last cut was deeper than anticipated"
"Careful," Shariel muses from a corner of the room, "If it gets too deep, Kevash will have to go to more native medicine. Nothing like having a missing chunk of flesh replaced by fire and packed mud." The elf doesn't look away from her arrow work, but her smile hints at a tease toward the dragonborn.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Kevash does his best to provide comfort. "Here. Another one if you need it". He passes to Kiellie another potion for her to keep and use when she see's fit. "I know it is not much. I can also provide magical healing if you need it. Otherwise, I hope the potion is of use."
He just ponders Shariel's words. "Hmm...I do not think anything will need to be removed. The injuries have been tended to and aid provided...perhaps if a part goes green or necrotic..."
Assuming they take time to rest and interrogate Bluto, Kevash's bats will be gone by the time they move on.
Everyone gets 150 xp for the encounter. If you want to take a long rest to recover psi/hp points, that might be a good idea. When I think about it, there's not really a time limit for the quest so that'd be fine.
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(What was the total XP so far? Sorry, I lost count after the last fight.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
OOC: I believe it's 2372 so far in gained XP
Kiellie "thanks Kevash"
Kevash gives Kiellie a nod "No thanks are necessary. Be well, Kiellie"
With that, he turns his attention back to the Knight. He moves over to their prisoner and leans in on his staff. "Sir Bluto, yes? I have not heard much about you. I cannot say that your introduction went well..."
The knight glares at the party. "Just kill me or turn me in and get it over with."
"Our truest life is when we are in dreams awake." -Henry David Thoreau
Kiellie gets up after a few moments feeling better "Well I think you should tell us more about what's in here before we do anything" she demands holding her dagger to him.
Intimidation 9
Bluto succeeds intimidation check. The hardened knight looks down at Kiellie's dagger than up at the dark elf derisively. "You're going to have to try a lot harder than that to get anything out of me."
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(Throwing my hat into the ring. Psychic Focus: Nomadic Mind - Proficiency in intimidation.10 success?)
Shariel opens her pack and starts rummaging through various tools and equipment before further inspecting several belts and bandoliers on her person.
"Let's see... Alchemical Fire - especially sticky when aflame - or traditional oil and a torch? Ooohh I have a few flasks of acid a "friend" acquired for me... If you like, I've got plenty of caltrops if you've ever wanted to be sympathetic to a weaver's pin cushion. That magical river could pose clever alternatives if you like. If none of this is appealing, I could just make do with knives and start carving. I was raised learning to draw blood to make extravagant wounds that are far from fatal." Scenes of gladiators slicing and crashing amid sprays of blood play in the knight's mind.
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Passed the check, so what would you like to do with Nomadic Mind?
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(Psychic Focus is a Minor Action feature of Mystics that activates a passive effect of 1 Discipline at a time (i.e. Nomadic Mind). Nomadic Mind's Focus grants proficiency in any 1 skill, language, or tool until I rest or choose another focus. As for what to do, I wanted to make him more compliant to our questioning. I'll leave the exact questions to everyone else.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
The knight looks wide eyed at the tools and descriptions of what Shariel could do and decides resisting isn't worth it.
"Fine, I'll answer your questions," Bluto says venomously. "Not that you'll get out of here alive for it to matter."
"Our truest life is when we are in dreams awake." -Henry David Thoreau
(Don't even care if the interrogation is before or after resting. Gotta take the RP opportunity when I can.
Shariel can't contain herself anymore. She begins to laugh wildly as she strolls toward the knight and draws a boot knife a short distance away, she slips from sight as though she stepped behind a curtain. In an instant, the knight's head is yanked back by the hair and he sees Shariel looming over him, knife falling and bloodlust radiating in her eyes. At a hair breadth from piercing his eye, the elf vanished and reappeared where she stood previously, "Silly man. A mountain can't hold the moon any more than your lungs can trap the wind forever."
(There and Back Again (2 psi). As a bonus
action, you teleport up to 20 feet to an
unoccupied space you can see and then move up
to half your speed. At the end of your turn, you
can teleport back to the spot you occupied
before teleporting, unless it is now occupied or
on a different plane of existence.)
Characters:
Grishkar Darkmoor, Necromancer of Nerull the Despiser
Kelvin Rabbitfoot, Diviner, con artist, always hunting for a good sale
Bründir Halfshield, Valor Bard, three-time Sheercleft Drinking Competition Champion, Hometown hero
Riya rolls her eyes as the interrogation progresses, rubbing at her temple, perfectly in line with her seemingly perpetual apathy. "You're hardly exceptional because you can threaten a man who is bound and at your mercy. There's no point in drawing this out."
She turns to Bluto, sighing as her cheeks come to rest in either palm. "Don't waste our time, Bluto. Why are you here?"
"I'm a fugitive on the run from the law," Bluto spits out. "Not a lot of options. Found White Plume Mountain as I fled, was given an offer to help guard Keraptis's fortress. Nobody would think to look for me here and it beats prison."
"Our truest life is when we are in dreams awake." -Henry David Thoreau
"So you... met him?" She asks uncertainly.