That’s a fine roll, I would say. You suppose it may have been rabid. Whatever the case, the fox is gone now.
You successfully sneak up closer to the thicket, in much the same spot as before, remembering about the trap.
You hear Iork speaking loudly, obvious emotional strain in his voice, “This is a sign from the gods! We must find a way to save Nik. I’ll not see him die again!”
That’s a fine roll, I would say. You suppose it may have been rabid. Whatever the case, the fox is gone now.
You successfully sneak up closer to the thicket, in much the same spot as before, remembering about the trap.
You hear Iork speaking loudly, obvious emotional strain in his voice, “This is a sign from the gods! We must find a way to save Nik. I’ll not see him die again!”
Olwer steps into the thicket.
''Ho the camp! Well met, friends. Did I hear aright? Is there someone hurt?"
If challenged, he says he's a brewer from Baldur's Gate, out for a walk to inspect the local watercourses and look for wild hops, and that he's going to the Pudding Faire.
Erevan steps into the clearing with Olwer and stands by, waiting to see the response of these very familiar "campers." He pats his belt pouch, checking to see if he still has the second healing potion he acquired "yesterday" from the herbalist.
If the men seem suspicious of Olwer's claim, Erevan will quickly say a few words to back him up, discussing the fact that they are looking forward to acquiring some particularly flavorful halfling hops that will create an excellent new brown ale with a bit of a twist.
Deception 5
OOC: BTW, I assume we got a long rest when we went through the time warp. Is that right? I readjusted Ereven's HP to full after long rest (he was down 6 and that's what he gets for a long rest,.
Iork whiles around and his eyes narrow at you suspiciously. He looks quite on edge. His henchmen are standing about idly, but the mage Sephi is sitting on a stump drawing in the dirt and chuckling to himself as before. Nik lies groaning on the ground near the fire. There is no roast pig.
“How is it,” Iork growls, “That we keep getting interrupted here? Perhaps it is this spot that is cursed. Grab him, boys.”
The two henchmen approach you aggressively, hands going to their blades, their looks grim. Your innocuous story of looking for hops falls on deaf ears.
((Yes, sorry to not explain that mechanically, fortunately and unfortunately you should reset your character to how they were at the start, fully rested but no healing potion or other spoils from yesterday))
((Also, crosspost!))
Iork is a bit surprised and unhappy to see that there are two of you. He draws his weapons and you note a mad gleam in his eye.
Erevan hisses. "For the gods' sakes not this again!" as the bandit camp--or whatever they are exactly attacks them again. He winces in sympathy with Olwer, knowing far too well how Iork's blades bite deep. He also knows that those of elven blood like himself and Olwer can't be put to sleep by magic, so ...
In the Sylvan tongue, Erevan utters the name of an obscure archfey being that feeds upon those who sleep. "Prepare to meet the eater of dreams!" he cries, as a burst of magic pops in the air directly at the center of the melee, wide enough to cover all involved, hoping that most of their opponents will drop.
This post has potentially manipulated dice roll results.
Just realized I forgot to do the additional 2d8 for casting this at 2nd level (which is automatic since all warlock spells are cast at the highest available level). Here's the additional roll.
Unfortunately your spell has little effect on Iork. "I'll cut that tongue from your mouth, foul demon, or whatever you are!" He redoubles his attacks against Olwer
Attack: 18 Damage: Unable to parse dice roll.
Attack: 6 Damage: 9
Attack: 23 Damage: 4
Rollback Post to RevisionRollBack
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OOC
Animal Handling to try to tell if that fox was rabid. But he's only going to look, not get close and touch.
Is this a valid use of the skill?
4
Ha, doesn't matter, I'm sure, with that roll.
;)
That’s a fine roll, I would say. You suppose it may have been rabid. Whatever the case, the fox is gone now.
You successfully sneak up closer to the thicket, in much the same spot as before, remembering about the trap.
You hear Iork speaking loudly, obvious emotional strain in his voice, “This is a sign from the gods! We must find a way to save Nik. I’ll not see him die again!”
Olwer steps into the thicket.
''Ho the camp! Well met, friends. Did I hear aright? Is there someone hurt?"
If challenged, he says he's a brewer from Baldur's Gate, out for a walk to inspect the local watercourses and look for wild hops, and that he's going to the Pudding Faire.
deception, if needed
11
Erevan steps into the clearing with Olwer and stands by, waiting to see the response of these very familiar "campers." He pats his belt pouch, checking to see if he still has the second healing potion he acquired "yesterday" from the herbalist.
If the men seem suspicious of Olwer's claim, Erevan will quickly say a few words to back him up, discussing the fact that they are looking forward to acquiring some particularly flavorful halfling hops that will create an excellent new brown ale with a bit of a twist.
Deception 5
OOC: BTW, I assume we got a long rest when we went through the time warp. Is that right? I readjusted Ereven's HP to full after long rest (he was down 6 and that's what he gets for a long rest,.
Iork whiles around and his eyes narrow at you suspiciously. He looks quite on edge. His henchmen are standing about idly, but the mage Sephi is sitting on a stump drawing in the dirt and chuckling to himself as before. Nik lies groaning on the ground near the fire. There is no roast pig.
“How is it,” Iork growls, “That we keep getting interrupted here? Perhaps it is this spot that is cursed. Grab him, boys.”
The two henchmen approach you aggressively, hands going to their blades, their looks grim. Your innocuous story of looking for hops falls on deaf ears.
((Yes, sorry to not explain that mechanically, fortunately and unfortunately you should reset your character to how they were at the start, fully rested but no healing potion or other spoils from yesterday))
((Also, crosspost!))
Iork is a bit surprised and unhappy to see that there are two of you. He draws his weapons and you note a mad gleam in his eye.
Time for initiative. Iork doesn’t appear to be in a reasonable mood.
Iork 17
Rourke 17
Arran 6
Sephi 6
Initiative 13
initiative
6
Iork gets behind you to cut off a chance of escape, and comes at Olwer viciously with his sword and dagger.
Attack: 6 Damage: 7
Attack: 10 Damage: 7
Attack: 12 Damage: 6
Rourke steps forward to attack Erevan with a sword
Attack: 9 Damage: 5
Arran is preparing to do the same, and Sephi has stood up and looks to be preparing a spell.
((I decided to buy a subscription to Inkarnate for my projects, so I might as well use it and whip up a little map for you guys))
O=Olwer, E=Erevan, I=Iork, A=Arran, R=Rourke, S=Sephi, N=Nik (noncombatant)
((Also, warning, I may not be able to post for most of Friday and Saturday, I'll be off grid!))
Round 1 of combat
(17) Iork: attacked Olwer
(17) Rourke: attacked Erevan
(13) Erevan:
(6) Olwer:
(6) Arran:
(6) Sephi:
Erevan hisses. "For the gods' sakes not this again!" as the bandit camp--or whatever they are exactly attacks them again. He winces in sympathy with Olwer, knowing far too well how Iork's blades bite deep. He also knows that those of elven blood like himself and Olwer can't be put to sleep by magic, so ...
In the Sylvan tongue, Erevan utters the name of an obscure archfey being that feeds upon those who sleep. "Prepare to meet the eater of dreams!" he cries, as a burst of magic pops in the air directly at the center of the melee, wide enough to cover all involved, hoping that most of their opponents will drop.
Casting Sleep 32
32 HP worth of people going nighty night
Just realized I forgot to do the additional 2d8 for casting this at 2nd level (which is automatic since all warlock spells are cast at the highest available level). Here's the additional roll.
15
So, a total Sleep HP of 45
((Wow that's a great roll!))
Sephi, Rourke, and Arran promptly succumb to your sleeping spell, dropping to the ground.
Iork's eyes bug out in recognition. "It's YOU! You may look different, but I'm learning your tricks!" He's apparently going to keep attacking.
OOC AC 15, boyos!
IC
Olwer dodges the attacks, backpedaling, and speaks the words of a spell of somnolence.
sleep cast as Second Level spell
26
Unfortunately your spell has little effect on Iork. "I'll cut that tongue from your mouth, foul demon, or whatever you are!" He redoubles his attacks against Olwer
Attack: 18 Damage: Unable to parse dice roll.
Attack: 6 Damage: 9
Attack: 23 Damage: 4