Removing her helm, Zinna hangs it off her belt while she looks around at the cavern of trees. Seeing the exit, she walks towards it to make sure no one surprises them while Gildas searches the room.
I check the pockets of the wight and then put his hands on his chest and close his eyes while i put him to rest under one of those trees. (Just putting him under the tree, not burying him)
This post has potentially manipulated dice roll results.
Petrichor hesitates, she can tell she feels strange about something, but she can't place if it is just nerves or if there is reason to be worried. She decides now is as good a time as any and pulls out her rabbits foot which is around her neck, attached by a necklace. She casts Continual Flame on it and the foot begins to glow as if it is on fire, but when she places the foot back down, it does not burn her or her clothes. She puts the foot away underneath her armor for the moment. She doesn't need it now, but it is good to know that it's there when she will. She also glances around and gives one last look around the room before exiting, double checking that they haven't missed anything.
Zinna shakes her head to rid it of a weird feeling before she continues through the exit, making sure they all stay together. It wouldn’t do to have the party split at any point in the lich’s labyrinth.
Gildas walks beside Zinna keeping one scimitar at the ready. As the group exits the room, the bard briefly closes his eyes stretching his senses to detect undead and fiends around him.
Gildas suddenly makes a stop and gestures to the others to do the same. "Fiends ahead." whispers the bard. "Prepare yourself as I do not think that there is a way around them."
"I guess that it was not bad as a warm-up." says Gildas with a smile "Shall we explore this room and start our quest?"
„Just let me check if those unholy creatures passed on for good now.“
I would like to check if those two are dead dead now. Perception 13
The two seem to be dead.
Removing her helm, Zinna hangs it off her belt while she looks around at the cavern of trees. Seeing the exit, she walks towards it to make sure no one surprises them while Gildas searches the room.
I check the pockets of the wight and then put his hands on his chest and close his eyes while i put him to rest under one of those trees. (Just putting him under the tree, not burying him)
"Nothing of value here." says Gildas to the rest of the group as he walks towards the exit.
The bard sheathes one of the scimitars.
Everyone make a WIS save.
Runvial: 8
(test/5
Petrichor: 12
Stormdevil | Gnome Druid/Circle of the Stars | 4
Nur | Changeling Rogue/Soulknife | 5
Gildas Wisdom save: 24
Zinna Wis Save: 8
Ok, everyone except for Gildas feels a strange feeling, but nothing happens, yet. Okk continue playing.
Petrichor hesitates, she can tell she feels strange about something, but she can't place if it is just nerves or if there is reason to be worried. She decides now is as good a time as any and pulls out her rabbits foot which is around her neck, attached by a necklace. She casts Continual Flame on it and the foot begins to glow as if it is on fire, but when she places the foot back down, it does not burn her or her clothes. She puts the foot away underneath her armor for the moment. She doesn't need it now, but it is good to know that it's there when she will. She also glances around and gives one last look around the room before exiting, double checking that they haven't missed anything.
17
Stormdevil | Gnome Druid/Circle of the Stars | 4
Nur | Changeling Rogue/Soulknife | 5
After checking the corpse and putting it to rest Runvial will follow the rest to the door.
Zinna shakes her head to rid it of a weird feeling before she continues through the exit, making sure they all stay together. It wouldn’t do to have the party split at any point in the lich’s labyrinth.
Gildas walks beside Zinna keeping one scimitar at the ready. As the group exits the room, the bard briefly closes his eyes stretching his senses to detect undead and fiends around him.
(OOC Gildas uses his Divine Sense ability)
In the room ahead of you, you can sense two fiends, but nothing else around.
(Are we walking down a hallway or is it just two rooms connected? Like what are we seeing?)
Gildas suddenly makes a stop and gestures to the others to do the same. "Fiends ahead." whispers the bard. "Prepare yourself as I do not think that there is a way around them."
(Just two rooms.)