You notice the conversation at the front tapers off, then stops entirely. Moments later, you hear a thud, then the wagon lurches heavily to the left, sliding a bundle of some kind into your feet. The snores behind you are interrupted with "huh, wha? ehh," and then resume.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
You find some folded parchment tucked into the inside of the mask. The mask itself is made of hardened leather covered with paint. Nothing else seems out of the ordinary with it. Unfolding the parchment, you find two separate items, the first is a crude map, the terrain it depicts is unfamiliar to you. The second is a list of almost a score of names, the first few have a line drawn through them, the next name on the list is Kina Shirehoof. You also recognize one of the lined out names as a serving wench at one of the taverns in the Shire. Oddly, you cannot recall seeing her in the past month or so ...
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
This post has potentially manipulated dice roll results.
Kina keeps the map and the mask, if only as a reminder. She needs to know where and why this 'One' is abducting people seemingly at random, making the decision to try and save the other two. At any rate, she has a feeling that they won't stop following her unless she stops them, and once she does, she thinks, she'll head to the Shire and let her master know what's happened..... and why she needs to leave.
She then bandages her wounds as best she can and prepare herself for a fight, using up her healer's kit.
Medical skill: 14
She'll also look for a suitable throwing rock. If she can bean one of them before he gets into range, it'll make things a lot simpler for her.
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DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Roll 1d4+2 for HP recovery. The would doesn't seem quite as serious as it did at first. Roll investigation check to see what natural weapons present themselves for you.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
This post has potentially manipulated dice roll results.
Recovery: 6
Investigation: 19
Kina makes herself as ready as she can, and waits for the masked ones to catch up. She's also banking on their single-mindedness. If they've run all this way, they might be tired out.
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DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
"Enough of this." Barnabus thinks. Reaching up he snatches the hood from his head. As the hood comes off he throws himself over to one side and begins to roll in an attempt to dodge the expected incoming blow to the head.
You easily free yourself without noticing any changes in your captors activities. It occurs to you that they seem to be very well settled in, as if this is intended to be a rather long trip.
Kina:
The wound closes up nicely. While a rather long gash, it wasn't deep and stitched up nicely. You test your movements and a twinge of pain reminds you its there, but doesn't otherwise hamper you. Looking around your hilltop, you find several fist sized rocks, and one decently rounded large stone you gauge to be around 50-60 pounds that looks like it might be able to be rolled downhill.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
You dive over the side, and pull off a decent shoulder roll onto your back. Your eyes are watering from the sunlight, and head spinning a little from the impact, but feel to be otherwise unhurt. Listening, you hear no alarm raised as yet from your departure.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
Kina sets up her 'shin buster' rock and puts 3 of the smaller stones in her messenger bag. There's almost no chance of her hiding her huge body, so she just waits to see if the two follow her all the way to the hillock. With the advantage of the higher ground, she should be able to kick her way to victory, hopefully fully incapacitating the two.
Chesterfield is going to just sit back and try his best to stay quiet until the cart arrives wherever it's going. He'll deal with whatever happens, whenever it happens.
This post has potentially manipulated dice roll results.
Barnabus will immediately begin undying his feet. Once his feet are free he will get up and head for the first bit of cover he can find. Should he make it safely out of sight he will try to find a rock to scrape the ropes on if he is in able to untie them.
Dex check: 11
Stealth: 9
OCC: When Barnabus was captured he had his axe strapped to his back and was.carrying his shield. I would assume the shield was left behind but the axe...?
Cade glances to the men in the front again, once his feet are freed. He picks one and then sends a mental communication directly into the man's head...
'Now why didn't you just ask nicely...' The sound of Cade's halfling voice would be heard inside the man's head. 'I'm always up for a bit of traveling, but don't need to be knocked on the head to start it off usually...'
As he speaks mind-to-mind, Cade moves so his back is against the side wall and he can see both the two in front and the one in the back.
You don't have long to wait before the pair of now familiar figures appear and begin the climb. Trying to stay abreast of each other, they soon give up on that and crescent takes the lead, weapons already drawn.
Bartholomew:
Roll for luck, lets see what presents itself.
Chesterfield:
You shift to a slightly less uncomfortable position, and fall into a light slumber on an unusually smooth section of road later in the afternoon.
Barnabus:
You manage to untie your feet and move off the side of the road into some light scrub, the growth here averages 3-4' high, so cover is easy to find. Between teeth and a stiff branch you manage to free your wrists as well. Just as you are undoing the last of your binding, you hear a distant shout from a little further down the road...it would seem they discovered your absence. Plotting your next move, you recall seeing a bundle at the back of the wagon as you were jumping that is likely to be the rest of your gear.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
The driver looks around, puzzled by the new voice in his head. He elbows his companion, "Did you hear that?" "Hear what?" he gets in response. "That voi..." just then he notices you and hauls back on the reins. "Wake up, you dolt, he's loose!" It takes the other fellow up front a moment to comprehend what happening, but he soon starts moving into the back of the wagon, and the sleeper starts and reaches for his scimitar.
OOC: Terrain across the Northlands is in general lightly rolling hills, a couple of small forests (near Carlisle and the Shire) and mostly just copses otherwise.
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Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
This post has potentially manipulated dice roll results.
Staying low in the brush and moving at least another 10 ft from the road, Barnabus will head in the opposite direction of the wagon until he can no longer hear them or until he is a couple hundred yards away. He then will cross back over the road and head back towards the wagon attempting to stay 15 to 20 feet to the side and remain as hidden as possible. On his way he will attempt to find a club of some kind or a rock. He will stop once he can see the wagon again.
Bartholomew:
You notice the conversation at the front tapers off, then stops entirely. Moments later, you hear a thud, then the wagon lurches heavily to the left, sliding a bundle of some kind into your feet. The snores behind you are interrupted with "huh, wha? ehh," and then resume.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Kina:
You find some folded parchment tucked into the inside of the mask. The mask itself is made of hardened leather covered with paint. Nothing else seems out of the ordinary with it. Unfolding the parchment, you find two separate items, the first is a crude map, the terrain it depicts is unfamiliar to you. The second is a list of almost a score of names, the first few have a line drawn through them, the next name on the list is Kina Shirehoof. You also recognize one of the lined out names as a serving wench at one of the taverns in the Shire. Oddly, you cannot recall seeing her in the past month or so ...
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Kina keeps the map and the mask, if only as a reminder. She needs to know where and why this 'One' is abducting people seemingly at random, making the decision to try and save the other two. At any rate, she has a feeling that they won't stop following her unless she stops them, and once she does, she thinks, she'll head to the Shire and let her master know what's happened..... and why she needs to leave.
She then bandages her wounds as best she can and prepare herself for a fight, using up her healer's kit.
Medical skill: 14
She'll also look for a suitable throwing rock. If she can bean one of them before he gets into range, it'll make things a lot simpler for her.
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Kina:
Roll 1d4+2 for HP recovery. The would doesn't seem quite as serious as it did at first. Roll investigation check to see what natural weapons present themselves for you.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Cade sleight of hand or acrobatics: 7 Guidance: 1
Insight: 5
Recovery: 6
Investigation: 19
Kina makes herself as ready as she can, and waits for the masked ones to catch up. She's also banking on their single-mindedness. If they've run all this way, they might be tired out.
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
"Enough of this." Barnabus thinks. Reaching up he snatches the hood from his head. As the hood comes off he throws himself over to one side and begins to roll in an attempt to dodge the expected incoming blow to the head.
**This Space for Rent**
Cade:
You easily free yourself without noticing any changes in your captors activities. It occurs to you that they seem to be very well settled in, as if this is intended to be a rather long trip.
Kina:
The wound closes up nicely. While a rather long gash, it wasn't deep and stitched up nicely. You test your movements and a twinge of pain reminds you its there, but doesn't otherwise hamper you. Looking around your hilltop, you find several fist sized rocks, and one decently rounded large stone you gauge to be around 50-60 pounds that looks like it might be able to be rolled downhill.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Barnabus:
Roll athletics or acrobatics to see how hard you hit the ground.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Athletics: 11
**This Space for Rent**
Barnabus:
You dive over the side, and pull off a decent shoulder roll onto your back. Your eyes are watering from the sunlight, and head spinning a little from the impact, but feel to be otherwise unhurt. Listening, you hear no alarm raised as yet from your departure.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Kina sets up her 'shin buster' rock and puts 3 of the smaller stones in her messenger bag. There's almost no chance of her hiding her huge body, so she just waits to see if the two follow her all the way to the hillock. With the advantage of the higher ground, she should be able to kick her way to victory, hopefully fully incapacitating the two.
DM, professional illustrator and comic artist, suffering from severe spinal stenosis, married, middle aged, and nerdy.
Bartholomew tries to find something to cut the rope from his hands so he can escape. If possible he uses his rapier.
Bartholomew Gale- LVL 3 Bard (Northlands Campaign)
DM- Disney Campaign
Chesterfield is going to just sit back and try his best to stay quiet until the cart arrives wherever it's going. He'll deal with whatever happens, whenever it happens.
Barnabus will immediately begin undying his feet. Once his feet are free he will get up and head for the first bit of cover he can find. Should he make it safely out of sight he will try to find a rock to scrape the ropes on if he is in able to untie them.
Dex check: 11
Stealth: 9
OCC: When Barnabus was captured he had his axe strapped to his back and was.carrying his shield. I would assume the shield was left behind but the axe...?
**This Space for Rent**
Cade glances to the men in the front again, once his feet are freed. He picks one and then sends a mental communication directly into the man's head...
'Now why didn't you just ask nicely...' The sound of Cade's halfling voice would be heard inside the man's head. 'I'm always up for a bit of traveling, but don't need to be knocked on the head to start it off usually...'
As he speaks mind-to-mind, Cade moves so his back is against the side wall and he can see both the two in front and the one in the back.
OOC: What is the terrain around the wagon and the road like? Dense forrest, fields, boulder strewn meadows....?
Oriovar - Wood Elf Cleric (1) - Sword Coast Campaign
Roy Quigley - Human Artificer (1) - Karrion's Spelljammer Academy Starboard
Kina:
You don't have long to wait before the pair of now familiar figures appear and begin the climb. Trying to stay abreast of each other, they soon give up on that and crescent takes the lead, weapons already drawn.
Bartholomew:
Roll for luck, lets see what presents itself.
Chesterfield:
You shift to a slightly less uncomfortable position, and fall into a light slumber on an unusually smooth section of road later in the afternoon.
Barnabus:
You manage to untie your feet and move off the side of the road into some light scrub, the growth here averages 3-4' high, so cover is easy to find. Between teeth and a stiff branch you manage to free your wrists as well. Just as you are undoing the last of your binding, you hear a distant shout from a little further down the road...it would seem they discovered your absence. Plotting your next move, you recall seeing a bundle at the back of the wagon as you were jumping that is likely to be the rest of your gear.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Cade:
The driver looks around, puzzled by the new voice in his head. He elbows his companion, "Did you hear that?" "Hear what?" he gets in response. "That voi..." just then he notices you and hauls back on the reins. "Wake up, you dolt, he's loose!" It takes the other fellow up front a moment to comprehend what happening, but he soon starts moving into the back of the wagon, and the sleeper starts and reaches for his scimitar.
OOC: Terrain across the Northlands is in general lightly rolling hills, a couple of small forests (near Carlisle and the Shire) and mostly just copses otherwise.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Staying low in the brush and moving at least another 10 ft from the road, Barnabus will head in the opposite direction of the wagon until he can no longer hear them or until he is a couple hundred yards away. He then will cross back over the road and head back towards the wagon attempting to stay 15 to 20 feet to the side and remain as hidden as possible. On his way he will attempt to find a club of some kind or a rock. He will stop once he can see the wagon again.
Stealth: 0
Perception: 20
**This Space for Rent**