Bowlder will hold his action, hoping that he stays hidden. If the guards coming down make a hostile move against us, will draw the sword and attack back.
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Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
Up the ladder. Since the hatch is a bit busted up, close what is left of it, and see if there are any loose objects (boxes, rocks) to weigh it down.
(Only what is handy and can be done quickly. We want to be gone, but still try to slow down anyone coming from below.)
Rollback Post to RevisionRollBack
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
You quickly create a makeshift barricade and continue on your way. you are now moments away from escape, you have reached the top floor. Now someone make some kind of check for the last part, and tell me why it valid.
Bowlder is anxious if there are any more surprises before they escape. Fortunately, the perils in his past (Folk Hero background) have heightened his alertness. With the others leading the way, he can concentrate on any vibrations in the stone and earth that might indicate activity ahead.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM) Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy) DM - Frontier City of Nunkreet (ended)
OOG: Well just in case that wasn't enough. (Though this feels a little like we're choosing the method of our destruction. Gozer anyone?)
Tilly has spent her whole life on the run carefully avoiding traps. To have been caught in this one is the greatest frustration of her life. To have lost her most important possession in the process is more frustrating. She is seething with anger and feels close to bursting. Her senses are all on edge and she is ready to do what it takes to escape, but more importantly retrieve what is hers.
Wisdom 12
"Let's get f@#%in on with the g@#$%!$ed show." she mumbles under her breath
Droogan climbs quickly back down the latter and dives out of sight
Extended Signature
You easily fool the guards with the deception and they run down the ladder.
how was a 4 not a fumble? What's your dex?
Extended Signature
Initiative 14
I can't see the tooltips on mobile but I'm guessing you rolled 1d20 instead of 1d20+3
Should we keep hidden and let these two run off looking for the riot?
Extended Signature
I'd vote to stay hidden.
Initiative: 13
Bowlder will hold his action, hoping that he stays hidden. If the guards coming down make a hostile move against us, will draw the sword and attack back.
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
The guards run past everyone looking for the riot.
"I guess it's time to chase Tilly..."
Extended Signature
Up the ladder. Since the hatch is a bit busted up, close what is left of it, and see if there are any loose objects (boxes, rocks) to weigh it down.
(Only what is handy and can be done quickly. We want to be gone, but still try to slow down anyone coming from below.)
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
You quickly create a makeshift barricade and continue on your way. you are now moments away from escape, you have reached the top floor. Now someone make some kind of check for the last part, and tell me why it valid.
Some kind of check, hmm...
Bowlder is anxious if there are any more surprises before they escape. Fortunately, the perils in his past (Folk Hero background) have heightened his alertness. With the others leading the way, he can concentrate on any vibrations in the stone and earth that might indicate activity ahead.
Survival check: 18
Beegred Thornpost - Lvl 8 Halfling Ranger - Out of the Abyss by Kerrec
Drusk - Lvl 8 Half-Orc Life Cleric - The Long Road: Dragon Heist by Mingofaust (player & current DM)
Hunferho Aelorothi - Lvl 5 Half-Elf Bard/Rogue - Baldur's Gate: Descent Into Avernus (by Pokepaladdy)
DM - Frontier City of Nunkreet (ended)
OOG: Well just in case that wasn't enough. (Though this feels a little like we're choosing the method of our destruction. Gozer anyone?)
Tilly has spent her whole life on the run carefully avoiding traps. To have been caught in this one is the greatest frustration of her life. To have lost her most important possession in the process is more frustrating. She is seething with anger and feels close to bursting. Her senses are all on edge and she is ready to do what it takes to escape, but more importantly retrieve what is hers.
Wisdom 12
"Let's get f@#%in on with the g@#$%!$ed show." she mumbles under her breath
Quest Log:
Survive the Arena [X] (Reward: Dinner)
Escape the Complex
*Bonus - Secure vengeance
-Escape your cell [X]
-*Bonus - co-op the guards [X]
-*Bonus - procure a map [failed]
-Resupply [X] (Reward: the stuff)
-*Bonus - Tilly's Locket [in progress] (Reward: 1 step toward Tilly impersonating the wealthy heiress at the governor's ball)
-Reach the Arena under cover [X]
-Find an exit [in progress]
Extended Signature
Oh that last bonus has to happen..
"But how is one to know which m#/!;&$@%5'?g fork is supposed to be used to stab you in the m&":)5@\#$g eye, my good man?"
Vhon - Level 2 Warlock - What shall become of the Drunken Sailor?
Lyreis - Level 6 Elf Fighter - Eberron: Omega
DM - Dzenda: The Cracks - DM - Dzenda: Whispered Tales
This is it, you made it back to waiting bofore you began your match, but the great big doors to the arena floor are closed.
Valentinus searches for a way to open the doors.
Perception 7.
Droogan tries the handle... *jiggle jiggle*
Extended Signature
Tilly looks for a lock to pick.
perception 18
If she finds one she tries to pick it.
Dexterity 21
If it's one of those big oaken slabs across the doors she'll get the three biggies to lift it.
If it's none of these and it's actually just unlocked and Droogan starts opening it she'll stop him and be sneaky with her look out the door.
OOG: Wow, those are some terrible rolls!
stealth 28