Yuno spins with her dagger arm held high to both avoid the worg's teeth and to reposition to T8. She switches the grip on the dagger and brings it down on the worg's back. Using this as her opportunity, she reaches down and picks up the dagger she threw and in the same fluid motion, stabs the worg in the underbelly with it.
Both daggers embed themselves in the worg's hide causing blood to gurgle out of its mouth as it attempts to bite Yuno in a last resort attempt to save its life.
Bite Attack: 23 Damage: 8
Chan Death Save: 20
As Yuno passes out from the worg's jaws, Chan miraculously coughs and wakes back up with 1 HP!
This post has potentially manipulated dice roll results.
Coming up to his knees, Chan looks around and sees that a miracle has happened. They aren’t back in the first room again! At least not yet. Saying a silent prayer he points to the remaining worg and barely pulls the energy together to shout “Down!” He then calls for the toll of death to ring behind the worg’s ears.
With all of his friends dead or unconscious around him. Blood and sweat dripping off of his face, Sythm takes one last look at the final worg before releasing the bolt from his crossbow. Aiming for the eye, Sythm's bolt pierces the worg's head and the breath that Sythm had been holding this entire time is released. As the final worg disappears into smoke, you all feel a small tugging sensation in your stomach as each of you is revived and gains the benefit of a long rest. You also gain a level to advance you to level 2! You find yourself in an identical starting room to the one that you were in on the first level and the voice speaks out, "Remember, as you have gotten more powerful, so have your foes."
(OOC: Congratulations guys! I will post your next-door options in a moment.)
As you finally catch a breath and look ahead, you see three doors on the northern wall. The door on the left shows an image of a bed that is glowing extremely brightly. Also with high brightness, the door on the right is glowing but has the emblem of a whip on it the door is not glowing as bright as the bed door but is still glowing relatively brightly. In the center is a door that you haven't seen before. The image on the door looks to be similar to the one you saw earlier of a sack of gold coins, but instead of a white brightness to it, this door has a red glow to it. The voice pierces the silence "Choose your fate."
You also look around and realize that any equipment that you had collected in the previous level is gone (Hand Crossbow, Circlet of Blasting, Half-Plate)
Doors (Left to Right): Long Rest Red Gold Moderate Glow
Sythm falls on his knees, laughing. "WE DID IT!" Then, for the better half of a minute, he just uncontrollably laughs.
When he calms down, he gets up. "Sorry that you had to witness it, but for a moment I thought we'll back to the start. I was so nervous it had to come out somehow."
"Well," he adds, "I don't feel like I need resting, so whip or gold? I say we try the red door." He then proceeds to doff his armour that for some reason was back on him.
It was the roar of a dragon that awoke Gogon. Standing to his feet, the roar faded from his hearing, but he felt a renewed surge of strength, and a rush of--energy? Chakra? No, ki was what they called it. And... no, it wasn't yet attuned to the dragons he meditated on. But soon enough....
"Wow," said the halfling, "I wasn't sure we'd beat that encounter! And I guess feeling rested is a reward? Curious magic, that!"
Looking around the room at the new doors, he nodded to Sythm. "I agree, I'm ready for something new. I vote red door."
Entering through the middle door, you get an immediate sense of deja vu as you walk into the exact same chamber with the exact same enemies as the final room from your previous run. The four goblins with their two worg companions are there waiting for you as you begin to feel a bit nervous, remembering how much you relied on items in the last fight. However, you also know that you're stronger now and well-rested, and you believe that just might be enough to give you the edge you need.
This post has potentially manipulated dice roll results.
Reposition: S-12
Yuno looks at the encounter that the party walked into and says, "Well... that's a bit dull. I like slicing things but a girl needs variety, you know?" She takes a step toward Goblin one and tries to plunge her dagger into its head.
Move to R12 Dagger:22 Dmg: 5 Dagger:18 Dmg: 4
If the first dagger kills goblin1 Yuno will move to S8 and attack goblin2 with the second attack.
((Oh! Double max damage and descent hit rolls. That's neat. ))
(OOC: I am assuming you meant G4 as that is the goblin adjacent to S8)
Yuno's first strike cleanly cleaves the head of the first goblin off and making a mad dash to the goblin wielding a bow in the back of the room, Yuno ignores the worg next to her and thrusts forward with her dagger skewering the other goblin before they both disappear in a puff of smoke.
Gogon is up next!
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Recovering from the two attacks, Gogon stood up straight and cracked his knuckles. He grinned as he turned to the goblin near him. "You're first."
ACTION: Unarmed attack toward G2 - Attack: 19, Damage: 5 BONUS:If goblin is not down, 2nd unarmed attack toward G2: --- Attack: 14, Damage: 6 - If goblin is down, MOVE to W-10, and spend 1 Ki point for Flurry of Blows, attacking W2 twice: --- Attack: 8, Damage: 4 --- Attack: 18, Damage: 4 MOVE: If goblin goes down after bonus attack, run to W-10
Sythm moves to X13 to get a better shot. He loads a bolt into the crossbow and aims it at the worg. Woosh.
Attack: 9 Damage: 7
Varielky | Werhann
Sythm's bolt flies over the worg's head missing completely.
Gogon Death Save: 4
Yuno is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno spins with her dagger arm held high to both avoid the worg's teeth and to reposition to T8. She switches the grip on the dagger and brings it down on the worg's back. Using this as her opportunity, she reaches down and picks up the dagger she threw and in the same fluid motion, stabs the worg in the underbelly with it.
Dagger: 18 Dmg: 7
Dagger: 14 Dmg: 4
FINALLY I GOT A CRIT!
Extra crit damage: 4
Both daggers embed themselves in the worg's hide causing blood to gurgle out of its mouth as it attempts to bite Yuno in a last resort attempt to save its life.
Bite Attack: 23 Damage: 8
Chan Death Save: 20
As Yuno passes out from the worg's jaws, Chan miraculously coughs and wakes back up with 1 HP!
SythmChan is up next!“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Coming up to his knees, Chan looks around and sees that a miracle has happened. They aren’t back in the first room again! At least not yet. Saying a silent prayer he points to the remaining worg and barely pulls the energy together to shout “Down!” He then calls for the toll of death to ring behind the worg’s ears.
Wis dc 13 or 12
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Worg Wisdom Save: 15
The worg manages to resist the effects of the tolling bells in its head but is still looking severely weakened.
Sythm is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm tries to use the moment of distraction created by Chan's spell to slip into the shadows and become hidden.
Incoming 1 on Stealth: 14
Varielky | Werhann
(OOC: I am rolling death saves first... and taking the worg's turn after the stealth issue is resolved)
Gogon Death Save: 8
Yuno Death Save: 11
The worg charges forward at (2) Chan and bites down with a vengeance.
Bite Attack: 25 Damage: 15
Disadvantage: 15
Even with a flare of light, the worg clamps down on Chan's body and Chan falls to the ground lifeless.
Chan Death Save: 6
(Disregard; Chan is dead)Sythm is up next!
(OOC: The fight is not over!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Big gamble shot. The game-deciding shot. Will we level up?
Sythm loads a bolt and shoots it at the Worg.
Attack: 7 Damage: 4
Also, ignore this, but I wanna know if I'd succeed on hiding. So stealth would have been: 16
Pressure... Pressing that "Post Reply" will make this final. Oof. Okay, let's go.
Varielky | Werhann
With all of his friends dead or unconscious around him. Blood and sweat dripping off of his face, Sythm takes one last look at the final worg before releasing the bolt from his crossbow. Aiming for the eye, Sythm's bolt pierces the worg's head and the breath that Sythm had been holding this entire time is released. As the final worg disappears into smoke, you all feel a small tugging sensation in your stomach as each of you is revived and gains the benefit of a long rest. You also gain a level to advance you to level 2! You find yourself in an identical starting room to the one that you were in on the first level and the voice speaks out, "Remember, as you have gotten more powerful, so have your foes."
(OOC: Congratulations guys! I will post your next-door options in a moment.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
97 ; 84
As you finally catch a breath and look ahead, you see three doors on the northern wall. The door on the left shows an image of a bed that is glowing extremely brightly. Also with high brightness, the door on the right is glowing but has the emblem of a whip on it the door is not glowing as bright as the bed door but is still glowing relatively brightly. In the center is a door that you haven't seen before. The image on the door looks to be similar to the one you saw earlier of a sack of gold coins, but instead of a white brightness to it, this door has a red glow to it. The voice pierces the silence "Choose your fate."
You also look around and realize that any equipment that you had collected in the previous level is gone (Hand Crossbow, Circlet of Blasting, Half-Plate)
Doors (Left to Right):
Long Rest
Red Gold
Moderate Glow
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm falls on his knees, laughing. "WE DID IT!" Then, for the better half of a minute, he just uncontrollably laughs.
When he calms down, he gets up. "Sorry that you had to witness it, but for a moment I thought we'll back to the start. I was so nervous it had to come out somehow."
Varielky | Werhann
"Well," he adds, "I don't feel like I need resting, so whip or gold? I say we try the red door." He then proceeds to doff his armour that for some reason was back on him.
Varielky | Werhann
It was the roar of a dragon that awoke Gogon. Standing to his feet, the roar faded from his hearing, but he felt a renewed surge of strength, and a rush of--energy? Chakra? No, ki was what they called it. And... no, it wasn't yet attuned to the dragons he meditated on. But soon enough....
"Wow," said the halfling, "I wasn't sure we'd beat that encounter! And I guess feeling rested is a reward? Curious magic, that!"
Looking around the room at the new doors, he nodded to Sythm. "I agree, I'm ready for something new. I vote red door."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Sythm breathes in and out. "Well, maybe it'll be easier now."
He slips in through the door.
19
Varielky | Werhann
Entering through the middle door, you get an immediate sense of deja vu as you walk into the exact same chamber with the exact same enemies as the final room from your previous run. The four goblins with their two worg companions are there waiting for you as you begin to feel a bit nervous, remembering how much you relied on items in the last fight. However, you also know that you're stronger now and well-rested, and you believe that just might be enough to give you the edge you need.
(Sythm is stealthed)
(Battle-Map)
Goblin 1 Stealth: 13
Goblin 2 Stealth: 20
Initiative:
Yuno: 8
Chan: 17
Gogon: 15
Sythm: 22
G1: 14
G2: 21
G3: 17
G4: 10
W1: 17
W2: 6
Coming bolting out of the shadows and catching all of you off guard, a goblin screeches as it swings its scimitar down at Gogon.
Scimitar Attack: 23 Damage: 3
Another goblin, this one in the back, also pulls back the string on their bow and looses an arrow towards Gogon.
Bow Attack: 11 Damage: 8
Yuno is up first!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Reposition: S-12
Yuno looks at the encounter that the party walked into and says, "Well... that's a bit dull. I like slicing things but a girl needs variety, you know?" She takes a step toward Goblin one and tries to plunge her dagger into its head.
Move to R12
Dagger:22 Dmg: 5
Dagger:18 Dmg: 4
If the first dagger kills goblin1 Yuno will move to S8 and attack goblin2 with the second attack.
((Oh! Double max damage and descent hit rolls. That's neat. ))
(OOC: I am assuming you meant G4 as that is the goblin adjacent to S8)
Yuno's first strike cleanly cleaves the head of the first goblin off and making a mad dash to the goblin wielding a bow in the back of the room, Yuno ignores the worg next to her and thrusts forward with her dagger skewering the other goblin before they both disappear in a puff of smoke.
Gogon is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
((Yeah that's the one I meant. I read the map wrong and called it Goblin2))
Recovering from the two attacks, Gogon stood up straight and cracked his knuckles. He grinned as he turned to the goblin near him. "You're first."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf