As Gogon thrusts the spear forward, he feels the vibrations in his body exit and the path of the spear readjust slightly to pierce the worg's hide and cause the injured worg to disappear in a poof of smoke. In a similar fashion, the flying side kick collides with the remaining worg and as it disappears, you all feel a tugging sensation as you are taken to the next level. You also feel something enter into your bag of holding and you know that you have each gained 125 GP. As you enter the next level, two doors appear behind the marble pillars.
43 ; 67
The door on the left has a sack of gold, but it is not glowing at all. The door on the right, however, has a glowing circlet of some kind. Whether for better or worse, the glow is not very bright. The voice speaks up "Choose your fate."
Yuno takes a breather by holding the blade of her worg blood covered rapier in her hand and then moving the hand up to wipe all the blood of the blade. The blood falls and stains the floor while some of it stains her hands.
BA Second Wind Heal: 9
Reaching into her pack she hands Chan 25 gold coins that are now bloodied thanks to Yuno grabbing them with stained hands. She points her rapier to the circlet and says, "I don't think we've tried a circlet door yet. Let's check that one out."
Feeling his bag get heavier, and heavier again, Chan looks to his gloves and smiles saying “Glad we decided to get these. Maybe it’ll work in other reward rooms as well. For now let’s try to get something immediately useful.”As he points towards the circlet door.
As Sythm sneaks into the room, and the rest of you are teleported in, the room is eerily quiet and you hear no noise. Sythm slips into the shadows but there are no visible enemies.
Gogon grimaced. He didn't like this. "I'll try to draw it in," he whispered to the others (for no apparent reason.) "See if I can get a general idea of where it is." With that, he ran up between the room's two pillars, then took a defensive stance with his spear in hand.
This post has potentially manipulated dice roll results.
The room's silence is not broken but a small puff of light appears near Chan before a loud 'zap' is heard and an arc of electricity leaps from the small orb of light to Chan.
Shock Attack: 23 Damage: 10
Sythm is up next! (At this point you know that you were not out of LoS so you would have to get out of LoS and then come back in, on your turn before you attack in order to be hidden)
The bolt flies out of the crossbow and as it strikes the center of the light, it bounces off of a seemingly magical field around the light. However, the light does flicker for a moment and it seems as if the attack made contact, it just wasn't very effective...
Chan is up next!
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
Light being something Chan feels somewhat in control of, he’s not surprised that the bolt passes through it. Though they need to put this light out to continue on. He’ll attempt to hit it with the toll of dead to see how that affects the light.
Yuno looks at the thing confused. She scratches her brown hair with the tip of her rapier saying, "Can you even stab a ball of light? Let's try and see what happens."
She steps in range of the light (U13) and lunges at it with her right rapier. Then she puts her left foot forward, getting the left side of her body to face the light as she lunges at it again with the left rapier.
Rapier: 18 Dmg: 8 BA Rapier: 13 Dmg: 5
Extra Sneak Attack damage if any of the two attacks hit: 2
This post has potentially manipulated dice roll results.
"There!" snapped Gogon as he looked back toward the creature, even as his brow furrowed in confusion at what he saw. Still, he closed in on it, and struck out with his spear, before spinning, lunging and comically attempting two quick slaps to knock it down.
MOVE: To V-12 ACTION: Attack creature with spear - Attack: 20, Damage: 5 BONUS: Spend 1 ki point for Flurry of Blows - Attack: 21, Damage: 6 - Attack: 9, Damage: 4
This post has potentially manipulated dice roll results.
Wisdom Save (Toll the Dead): 21
The light is able to resist the effects of the spell. As Yuno swings, both of her blows glance off whatever magical shield is present around the light and are unable to pierce it. Gogon's spear strike and first slap face the same fate, but somehow his second slap is not stopped by the shield and hits the light causing it to flicker once more.
In response to being attacks, the light flickers out completely and turns invisible again before you see it exit your reach and move through the marble pillar to the other side of the room.
Sythm is up next!
(OOC: Although at this point, there is only one enemy so you can queue your turns up if you wish)
This post has potentially manipulated dice roll results.
Sy tries to conceal his presence behind the pillar. Stealth 8 He then walks to the corner of the pillar and leans over, shooting a bolt towards where he thinks the orb is based on his hearing. (Advantage cancels out disadvantage...) Attack: 17 Damage: 10
Gogon smiled. The team had been doing brilliantly; now it was time to see if his new toy could seal the deal.
Manuevering toward the worg via pirouette, the halfling ended his move with a thrust of his spear.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
(( Adding inspiration to attack roll: 1 ))
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Having finished the nearby worg, Gogon ran toward the remaining one, and attempted a flying side kick to the head.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As Gogon thrusts the spear forward, he feels the vibrations in his body exit and the path of the spear readjust slightly to pierce the worg's hide and cause the injured worg to disappear in a poof of smoke. In a similar fashion, the flying side kick collides with the remaining worg and as it disappears, you all feel a tugging sensation as you are taken to the next level. You also feel something enter into your bag of holding and you know that you have each gained 125 GP. As you enter the next level, two doors appear behind the marble pillars.
43 ; 67
The door on the left has a sack of gold, but it is not glowing at all. The door on the right, however, has a glowing circlet of some kind. Whether for better or worse, the glow is not very bright. The voice speaks up "Choose your fate."
Doors (Left to Right):
Gold
Faint Glow
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Yuno takes a breather by holding the blade of her worg blood covered rapier in her hand and then moving the hand up to wipe all the blood of the blade. The blood falls and stains the floor while some of it stains her hands.
BA Second Wind Heal: 9
Reaching into her pack she hands Chan 25 gold coins that are now bloodied thanks to Yuno grabbing them with stained hands. She points her rapier to the circlet and says, "I don't think we've tried a circlet door yet. Let's check that one out."
"And the party prevails!" grinned Gogon as he checked his bag of holding. Digging for coins, he handed Chan another 25gp.
"I think I'm liking this loot collection! Anyone else want to go for the gold again?"
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Sy hands Chan 25 gp. "I vote circlet"
Varielky
(OOC: Extra Gold Rolls: 7 ; 1 ; 9 ; 3 ; 9 ; 5 ; 6 ; 5 ; 5 ; 8)
(Retcon: The two worgs disappeared and dropped a sack of 25 gold each. You can add 50 GP to the group fund or split this gold evenly as well.)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Feeling his bag get heavier, and heavier again, Chan looks to his gloves and smiles saying “Glad we decided to get these. Maybe it’ll work in other reward rooms as well. For now let’s try to get something immediately useful.” As he points towards the circlet door.
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
"Well, majority rules."
Stealth 27 into the circlet room.
Varielky
As Sythm sneaks into the room, and the rest of you are teleported in, the room is eerily quiet and you hear no noise. Sythm slips into the shadows but there are no visible enemies.
(Sythm is stealthed)
WW Stealth: 25
(Battle-Map)
Initiative:
Sythm: 17
Gogon: 20
Yuno: 6
Chan: 7
WW: 19
Gogon is up first!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon grimaced. He didn't like this. "I'll try to draw it in," he whispered to the others (for no apparent reason.) "See if I can get a general idea of where it is." With that, he ran up between the room's two pillars, then took a defensive stance with his spear in hand.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
The room's silence is not broken but a small puff of light appears near Chan before a loud 'zap' is heard and an arc of electricity leaps from the small orb of light to Chan.
Shock Attack: 23 Damage: 10
Sythm is up next! (At this point you know that you were not out of LoS so you would have to get out of LoS and then come back in, on your turn before you attack in order to be hidden)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sy runs to Q10 and attempts to hide. 25
(Assuming success there)
Sy then leans over the corner and releases a bolt at the orb.
Attack: 20 Damage: 12
Varielky
The bolt flies out of the crossbow and as it strikes the center of the light, it bounces off of a seemingly magical field around the light. However, the light does flicker for a moment and it seems as if the attack made contact, it just wasn't very effective...
Chan is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Light being something Chan feels somewhat in control of, he’s not surprised that the bolt passes through it. Though they need to put this light out to continue on. He’ll attempt to hit it with the toll of dead to see how that affects the light.
wis dc 13 or 4 necrotic
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yuno looks at the thing confused. She scratches her brown hair with the tip of her rapier saying, "Can you even stab a ball of light? Let's try and see what happens."
She steps in range of the light (U13) and lunges at it with her right rapier. Then she puts her left foot forward, getting the left side of her body to face the light as she lunges at it again with the left rapier.
Rapier: 18 Dmg: 8
BA Rapier: 13 Dmg: 5
Extra Sneak Attack damage if any of the two attacks hit: 2
"There!" snapped Gogon as he looked back toward the creature, even as his brow furrowed in confusion at what he saw. Still, he closed in on it, and struck out with his spear, before spinning, lunging and comically attempting two quick slaps to knock it down.
Sterling - V. Human Bard 3 (College of Art) - [Pic] - [Traits] - in Bards: Dragon Heist (w/ Mansion) - Jasper's [Pic] - Sterling's [Sigil]
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Wisdom Save (Toll the Dead): 21
The light is able to resist the effects of the spell. As Yuno swings, both of her blows glance off whatever magical shield is present around the light and are unable to pierce it. Gogon's spear strike and first slap face the same fate, but somehow his second slap is not stopped by the shield and hits the light causing it to flicker once more.
In response to being attacks, the light flickers out completely and turns invisible again before you see it exit your reach and move through the marble pillar to the other side of the room.
Sythm is up next!
(OOC: Although at this point, there is only one enemy so you can queue your turns up if you wish)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sy tries to conceal his presence behind the pillar.
Stealth 8
He then walks to the corner of the pillar and leans over, shooting a bolt towards where he thinks the orb is based on his hearing.
(Advantage cancels out disadvantage...)
Attack: 17 Damage: 10
Varielky