"Well, this new trick takes a bit more time... but once it's done, you'll feel even more brave and inspired to tackle the next room that you choose. It supposedly is able to temporarily increase your durability and I can give it to everyone at the same time. It'll cost you though." Boomer seems to think for a second as if doing some calculations and them proposes, "How does 50 GP sound?"
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm moves his hands a bit, stretches his legs. "So weird," he says, "I remember everything from before... and more. A new life, as a human. This duality... it's slightly confusing. I'll pass on this enhancement. I want to test my new raw powers first."
Gogon's mouth dropped open. He couldn't help it. He'd seen magic before, of course, but something so transformative was truly stunning.
The monk blushed as he suddenly caught himself and closed his mouth, not wanting to appear to be a complete novice. "Well, um... I agree, Sythm, I'd rather pass on the new trick. Sorry, Boomer. Perhaps next time."
Quickly turning to the others, he added, "As for the doors, I like the looks of the one with the image of gold. That would be my first choice; but the one will the flail might prove fruitful if no one wants to risk the coins."
This post has potentially manipulated dice roll results.
As everyone enters the central door, the room is vaguely familiar, although it has been some time since you were back here. Inside the room you notice two worgs in the back of the room and two goblins in front of them carrying shortbows.
G1 Stealth: 17 G2 Stealth: 15
(You may all reposition 10 feet away from the door for free)
"Interesting..." Yuno muses as she effortlessly dodges the worg's bite. "I was ready to kick some Fire Elemantal ass but we're here instead." She says nonchalantly as She makes two counter attacks against the Worg, aiming for its eyes with her twin rapiers.
Rapier: 24 Dmg: 4 +1 BA Rapier: 18 Dmg: 7 +2
She then dances around the Worg to put herself in the prime position to be attacked (Move to S11)
This post has potentially manipulated dice roll results.
One of the goblins in the back of the room lets an arrow off towards Gogon and backs up as the other worg charges in as well attempting to bite the monk.
This post has potentially manipulated dice roll results.
Sythm presents his hand forward and fire manifests around it. The fire then leaps away and lands close by, exploding as it hits the ground. After a moment, you can see the fire taking the form of a largecat, hovering 10 ft. above ground. Sythm then shouts to it: "Attack the monster on the Halfling!" Which is followed by the flaming cat spirit hissing towards the Worg on Gogon, then shooting a flaming seed at it.
Action: Summon Wildfire Spirit. Every creature other than Sythm within 10' of R14 must succeed on a DC 15 Dex save or take 6 fire damage.
BA: Command the Wildfire Spirit to use their Flame Seed action against the Worg on Gogon. Attack: 8 Damage: 6
The goblin manages to tumble out of the way as the cat appears, but the worg is not so lucky. The flames lick up its hide as the Fire Cat fires a flaming seed from its mouth burning away at the worg that is challenging Gogon.
The other goblin in the back of the room, also backs into a corner and fires an arrow at Yuno who currently has her back to him and is facing off against a (now on fire) worg.
Gogon sprang to his feet as his eyes flashed yellow. Glaring at the worg, he said nothing, instead simply proceeding to attack with a whirlwind of sparking kicks and punches.
(( If the worg at W-12 is beaten before Gogon delivers all his attacks, he'll move via spinning jump to W-13 to continue his attacks on the goblin. ))
- All attacks this turn will be Lightning Damage ACTION: Two unarmed strikes Attack: 24, Lightning Damage:7 Attack: 11, Lightning Damage:7 BONUS: Using Flurry of Blows for two more unarmed strikes Attack: 14, Lightning Damage:6 Attack: 12, Lightning Damage:8 REACTION: If opportunity, a spinning back kick - Attack: 26, Lightning Damage: 8
Gogon's first two punches are a bit overzealous, and they fly over the worg's compact body. However, as he launches into a spinning maneuver, arcs of lightning course through the worg's body and with his third and fourth attack connecting the worg's sizzling body goes down with a crash. As it hits the ground, the body disappears. Seeing the worg go down, the goblin in the bottom corner recognizes the danger and disengages quickly before retreating upwards to fire an arrow at the monk from a safe distance.
Shortbow Attack: 12 Damage: 5
Chan is up next!
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
This post has potentially manipulated dice roll results.
((Why am I always so low in the initiative...))
Chan steps forward to the middle of the room and holds his shield above his head. Doing so the shield glows brilliantly bright causing even his companions to shield their eyes. Though to the enemies the effect is much worse, even painful. ((CON save 14 or 12 - half dmg on save))
(OOC: Not even rolling... The goblins all die even if they make the save and the only worg left is damaged so they would die as well...)
With a brilliant flash of light, Chan expels the darkness from the room forcing Sythm, Gogon, and Yuno to shield their eyes. As they open their eyes, all of the enemies have been incinerated by divine flames and all that remains are two sacks of coins in the center of the room. The larger bag contains 500 GP and the smaller one has 25 GP. As someone picks both the bags up, you all feel a jerk and are pulled downwards into another familiar room. With two tall pillars in the center of the room and an oriental carpet down the center, the room is reminiscent of the entry hall to a dilapidated mansion and following the carpet with your eyes leads you to three doors in the back of the room.
54 ; 30 ; 51
19
10 ; 2 ; 3 ; 1 ; 7 ; 4
81
The door on the left has an unglowing suit of plate armor and the door on the right has a very lightly glowing mace. Meanwhile, the door in the center is a familiar door with a sack of gold glowing in red. "Choose your fate."
Doors (Left to Right): No Glow Red Coins Faint Glow
Hefting up the sacks of gold and passing 105 to each of the others, Chan says, “It seems we can fast track back to the fire if we’d wish. We know through this door lies a banshee, who nearly had us last time. Though we are stronger now, we are also empty handed on artifacts of power. I think we should attempt to regain some items.”
"I have less need of the magical weapons than the Sythm you remember, but I'm sure at least some of them would prove useful. We can progress anytime." Meanwhile, the Fire Cat leaps onto Sythm's hands where he holds the spirit, unharmed by its fire.
(I hope I'm right, but the spirit would last until we reset/beat a new boss? What does a 'new' boss mean in this scenario?)
Entering the room with the mace image, you see a small little creature near the back of the room. It appears like a miniature brain with four clawed legs. The aberration turns to face you as soon as you enter and begins to vibrate slightly.
(You may all reposition up to 10 feet away from the door for free)
This post has potentially manipulated dice roll results.
"Let's see how quickly we can finish this thing," said Gogon with a smile as he raced toward the creature. Skidding into position, he leapt toward it to begin his assault, a combination of spear thrusts and kicks.
- All unarmed attacks this turn will be Fire Damage MOVE: To T-8 ACTION: Two attacks Spear Thrust - Attack: 10, Non-Magical Piercing Damage:6 Heel Kick - Attack: 17, Fire Damage:8 BONUS: Using Flurry of Blows for two more unarmed strikes Spinning Kick 1 - Attack: 11, Fire Damage:8 Spinning Kick 2 - Attack: 12, Fire Damage:7 REACTION: If opportunity, an upwards-spear-thrust - Attack: 26, Non-Magical Piercing Damage: 7
"Rather quickly I believe. It doesn't look too resilient. Wira, let's show them how it's done." Sythm Produces Flames in his hand and throws them at the brain, followed by a flaming seed spat by the flaming cat.
Action: Attack: 19 Damage: 26+Unable to parse dice roll. Bonus Action: Command the Wildfire Spirit called Wira to use her Flame Seed. Flame Seed Attack: 20 Damage: 9
"Well, this new trick takes a bit more time... but once it's done, you'll feel even more brave and inspired to tackle the next room that you choose. It supposedly is able to temporarily increase your durability and I can give it to everyone at the same time. It'll cost you though." Boomer seems to think for a second as if doing some calculations and them proposes, "How does 50 GP sound?"
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm moves his hands a bit, stretches his legs. "So weird," he says, "I remember everything from before... and more. A new life, as a human. This duality... it's slightly confusing. I'll pass on this enhancement. I want to test my new raw powers first."
Varielky | Werhann
Gogon's mouth dropped open. He couldn't help it. He'd seen magic before, of course, but something so transformative was truly stunning.
The monk blushed as he suddenly caught himself and closed his mouth, not wanting to appear to be a complete novice. "Well, um... I agree, Sythm, I'd rather pass on the new trick. Sorry, Boomer. Perhaps next time."
Quickly turning to the others, he added, "As for the doors, I like the looks of the one with the image of gold. That would be my first choice; but the one will the flail might prove fruitful if no one wants to risk the coins."
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
As everyone enters the central door, the room is vaguely familiar, although it has been some time since you were back here. Inside the room you notice two worgs in the back of the room and two goblins in front of them carrying shortbows.
G1 Stealth: 17
G2 Stealth: 15
(You may all reposition 10 feet away from the door for free)
(Battle-Map)
Initiative:
G1: 7
G2: 14
G3: 5
G4: 16
W1: 21
W2: 6
Sythm: 19
Chan: 12
Gogon: 6
Yuno: 18
Chan and Yuno also notice an extra goblin hiding in the bottom right corner of the room.
One of the Worgs charges forward and attempts to bite Yuno.
Bite Attack: 18 Damage: 9
The bite scrapes harmlessly off of her armor giving her the opportunity to retaliate.
Yuno is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Interesting..." Yuno muses as she effortlessly dodges the worg's bite. "I was ready to kick some Fire Elemantal ass but we're here instead." She says nonchalantly as She makes two counter attacks against the Worg, aiming for its eyes with her twin rapiers.
Rapier: 24 Dmg: 4 +1
BA Rapier: 18 Dmg: 7 +2
She then dances around the Worg to put herself in the prime position to be attacked (Move to S11)
(( Gogon repositions to V-13 ))
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
One of the goblins in the back of the room lets an arrow off towards Gogon and backs up as the other worg charges in as well attempting to bite the monk.
Shortbow Attack: 6 Damage: 6
Bite Attack: 15 Damage: 10
Meanwhile, a hidden goblin in the bottom left corner fires an arrow at the unsuspecting Sythm.
Shortbow Attack: 18 Damage: 6
Sythm is up next!
Gogon Strength Save (DC 13): 16
Gogon is knocked down by the force of the pouncing Worg as it knocks into him with a bite.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Sythm presents his hand forward and fire manifests around it. The fire then leaps away and lands close by, exploding as it hits the ground. After a moment, you can see the fire taking the form of a largecat, hovering 10 ft. above ground. Sythm then shouts to it: "Attack the monster on the Halfling!" Which is followed by the flaming cat spirit hissing towards the Worg on Gogon, then shooting a flaming seed at it.
Varielky | Werhann
Goblin Dex Save: 20
Worg Dex Save: 13
The goblin manages to tumble out of the way as the cat appears, but the worg is not so lucky. The flames lick up its hide as the Fire Cat fires a flaming seed from its mouth burning away at the worg that is challenging Gogon.
The other goblin in the back of the room, also backs into a corner and fires an arrow at Yuno who currently has her back to him and is facing off against a (now on fire) worg.
Shortbow Attack: 23 Damage: 8
Gogon is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Gogon sprang to his feet as his eyes flashed yellow. Glaring at the worg, he said nothing, instead simply proceeding to attack with a whirlwind of sparking kicks and punches.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Gogon's first two punches are a bit overzealous, and they fly over the worg's compact body. However, as he launches into a spinning maneuver, arcs of lightning course through the worg's body and with his third and fourth attack connecting the worg's sizzling body goes down with a crash. As it hits the ground, the body disappears. Seeing the worg go down, the goblin in the bottom corner recognizes the danger and disengages quickly before retreating upwards to fire an arrow at the monk from a safe distance.
Shortbow Attack: 12 Damage: 5
Chan is up next!
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
((Why am I always so low in the initiative...))
Chan steps forward to the middle of the room and holds his shield above his head. Doing so the shield glows brilliantly bright causing even his companions to shield their eyes. Though to the enemies the effect is much worse, even painful. ((CON save 14 or 12 - half dmg on save))
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
(OOC: Not even rolling... The goblins all die even if they make the save and the only worg left is damaged so they would die as well...)
With a brilliant flash of light, Chan expels the darkness from the room forcing Sythm, Gogon, and Yuno to shield their eyes. As they open their eyes, all of the enemies have been incinerated by divine flames and all that remains are two sacks of coins in the center of the room. The larger bag contains 500 GP and the smaller one has 25 GP. As someone picks both the bags up, you all feel a jerk and are pulled downwards into another familiar room. With two tall pillars in the center of the room and an oriental carpet down the center, the room is reminiscent of the entry hall to a dilapidated mansion and following the carpet with your eyes leads you to three doors in the back of the room.
54 ; 30 ; 51
19
10 ; 2 ; 3 ; 1 ; 7 ; 4
81
The door on the left has an unglowing suit of plate armor and the door on the right has a very lightly glowing mace. Meanwhile, the door in the center is a familiar door with a sack of gold glowing in red. "Choose your fate."
Doors (Left to Right):
No Glow
Red Coins
Faint Glow
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Hefting up the sacks of gold and passing 105 to each of the others, Chan says, “It seems we can fast track back to the fire if we’d wish. We know through this door lies a banshee, who nearly had us last time. Though we are stronger now, we are also empty handed on artifacts of power. I think we should attempt to regain some items.”
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Yuno nods, "It's hard to beat the fire elementals. They are big. That means they have big guts. To spill those big guts, we need big swords."
Voting Mace door.
"I have less need of the magical weapons than the Sythm you remember, but I'm sure at least some of them would prove useful. We can progress anytime." Meanwhile, the Fire Cat leaps onto Sythm's hands where he holds the spirit, unharmed by its fire.
(I hope I'm right, but the spirit would last until we reset/beat a new boss? What does a 'new' boss mean in this scenario?)
Varielky | Werhann
"I'm up for trying the weapons door," gave Gogon.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
Entering the room with the mace image, you see a small little creature near the back of the room. It appears like a miniature brain with four clawed legs. The aberration turns to face you as soon as you enter and begins to vibrate slightly.
(You may all reposition up to 10 feet away from the door for free)
(Battle-Map)
Initiative:
ID: 7
Yuno: 10
Gogon: 23
Sythm: 17
Chan: 11
Gogon is up first! (Although the party may queue their turns!)
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
"Let's see how quickly we can finish this thing," said Gogon with a smile as he raced toward the creature. Skidding into position, he leapt toward it to begin his assault, a combination of spear thrusts and kicks.
Tooltips Post (2024 PHB updates) - incl. General Rules
>> New FOW threat & treasure tables: fow-advanced-threat-tables.pdf fow-advanced-treasure-table.pdf
"Rather quickly I believe. It doesn't look too resilient. Wira, let's show them how it's done." Sythm Produces Flames in his hand and throws them at the brain, followed by a flaming seed spat by the flaming cat.
Varielky | Werhann