"Spellcaster in the hallway,"Kal grunts, ignoring the searing pain in his side while he snakes his sword up and down for another pair of attacks against the thing.
This post has potentially manipulated dice roll results.
This is taking too long, he thinks to himself, quickly firing off another two arrows. Loghain hurriedly stows his bow, preparing to draw his saber and move into close quarters.
One of Loghain's arrows manages to pierce through the shield along with both of Kal's slashes, taking further chunks of stone out of the creature. Blood pours from the cracks and holes in its body, spreading out across the stone floor.
Death Save: 17
Order Usul DL1 Kal Loghain A Velyra Syl DL4 Silthras BS1
Unsatisified with how bloody the young girl still looks, Velyra pumps an additional healing spell into her. "There's nothing in here. We don't have time to look." She says, then stepping back through the small hall into the other room.
A long sigh escapes as the healing light washes over her, "thank you." She doesn't look convinced however."Where else would he have gone? They were all trying to escape through here." Sylnora wasn't happy to give them more time to get away, but she didn't want to leave her friends high and dry to deal with that thing in the other room. She turns to follow Velyra back out of the room, firing a [Tooltip Not Found] at the stone monster once she rounds the corner.
Seeing the others return, but the shield red glow of the shield still present, Silthras points down the corridor. "Anyone down there?" he asks, then moves in directly behind Kal, reaching out to touch him as a faint white glow leaps from his hand and surrounds the knight.
The stone head swivels around the room, before turning back to Kal, swiping twice once more. The protective spell Silthras laid down doesn't seem to be effective against this creature.
This post has potentially manipulated dice roll results.
Kal Con Save: 10 + 2 Kal Con Save: 10 + 1
Necrotic Damage: 8 Necrotic Damage: 12
The first claw rends through Kal's upper arm - and you see blood begin to siphon from the wound, running along the stone creature's skin and into the holes in its own body. The green stone that makes up its construction seems to lightly glow, and you swear you can see bits of the stone around its wounds begin to reshape and close.
A second claw pierces through his side, and again you see more blood than normal seep from the wound, winding through the air to connect with stone construct.
The sword slips from his hand, and everyone in the room would see unconsciousness take the knight.
Order Usul DL1 Kal Loghain A Velyra Syl DL4 Silthras BS1
((This damage occurs with the triggering attack. Similar to smite I suppose?))
Usul's bolt impacts in a spot where the stone seemed to reshaping to cover where a chunk had been blown off. The underway repair is totally undone, and more pieces of stone than before break away from it. The creature shudders, and its eye sockets turn towards the gnome.
Order Usul DL1 Kal Loghain A Velyra Syl DL4 Silthras BS1
"Hells." Loghain breaths, seeing the other man go down. He slips around the corner, but his eyes fall on the fallen enemy caster as he prepares to go forward. Seeing the rise and fall of her chest, he frowns. 'You won't be coming back anymore.' He pivots, and slashes downwards with the blade at her.
This post has potentially manipulated dice roll results.
"Gods above, you're all like herding cats," Velyra says, speaking a divine word to heal the fallen knight. Healing Word16. More words pour forth, and she gestures sharply with her hand to bring radiant flame down on the statue.
Silthras responds to Usul's cry and glances around the corner in time to see the wounded warrior slowly rise again to his feet. "Dodge; keep it busy! We'll take it down. Like in the ruins."
As he finishes speaking, he feels the death of the priestess and, for the briefest moment, his eyes become totally black again as the worst of his burns start to heal. Remembering his curse had little effect on the last animated statue, he instead tries to end the monstrocity before it brings them undone.
"Spellcaster in the hallway," Kal grunts, ignoring the searing pain in his side while he snakes his sword up and down for another pair of attacks against the thing.
Attack: 21 Damage: 8
Attack: 17 Damage: 14
This is taking too long, he thinks to himself, quickly firing off another two arrows. Loghain hurriedly stows his bow, preparing to draw his saber and move into close quarters.
Attack: 13 Damage: 12
Attack: 14 Damage: 7
(( Kal has bless -- easy to forget ! ))
Bless attack 1: 1
Bless attack 2: 3
One of Loghain's arrows manages to pierce through the shield along with both of Kal's slashes, taking further chunks of stone out of the creature. Blood pours from the cracks and holes in its body, spreading out across the stone floor.

Death Save: 17
Order
Usul
DL1
Kal
Loghain
A
Velyra
Syl
DL4
Silthras
BS1
Unsatisified with how bloody the young girl still looks, Velyra pumps an additional healing spell into her. "There's nothing in here. We don't have time to look." She says, then stepping back through the small hall into the other room.
Cure Wounds: 6
A long sigh escapes as the healing light washes over her, "thank you." She doesn't look convinced however. "Where else would he have gone? They were all trying to escape through here." Sylnora wasn't happy to give them more time to get away, but she didn't want to leave her friends high and dry to deal with that thing in the other room. She turns to follow Velyra back out of the room, firing a [Tooltip Not Found] at the stone monster once she rounds the corner.
Attack: 8 Damage: 3
The ball of fire goes wide, shooting past the creature's head and splashing against the ceiling.

Order
Usul
DL1
Kal
Loghain
A
Velyra
Syl
DL4
Silthras
BS1
Seeing the others return, but the shield red glow of the shield still present, Silthras points down the corridor. "Anyone down there?" he asks, then moves in directly behind Kal, reaching out to touch him as a faint white glow leaps from his hand and surrounds the knight.
He then moves back nearer Usul.
Move NW; Protection from Evil and Good on Kal; SW; S; SW
The stone head swivels around the room, before turning back to Kal, swiping twice once more. The protective spell Silthras laid down doesn't seem to be effective against this creature.
Attack: 18 Damage: 15
Attack: 18 Damage: 15
Kal Con Save: 10 + 2

Kal Con Save: 10 + 1
Necrotic Damage: 8
Necrotic Damage: 12
The first claw rends through Kal's upper arm - and you see blood begin to siphon from the wound, running along the stone creature's skin and into the holes in its own body. The green stone that makes up its construction seems to lightly glow, and you swear you can see bits of the stone around its wounds begin to reshape and close.
A second claw pierces through his side, and again you see more blood than normal seep from the wound, winding through the air to connect with stone construct.
The sword slips from his hand, and everyone in the room would see unconsciousness take the knight.
Order
Usul
DL1
Kal
Loghain
A
Velyra
Syl
DL4
Silthras
BS1
((This damage occurs with the triggering attack. Similar to smite I suppose?))
(( As the light envelopes Kal, the earthen claws holding the priestess collapse back into the ground ))
"No!" Usul calls out, trying to calm himself for another shot at this huge creature.
Attack: 22 Damage: 26
PbP 🎲: Tyekanik; Moneo Noree; Korba Muris; & occasional DM:
Usul's bolt impacts in a spot where the stone seemed to reshaping to cover where a chunk had been blown off. The underway repair is totally undone, and more pieces of stone than before break away from it. The creature shudders, and its eye sockets turn towards the gnome.

Order
Usul
DL1
Kal
Loghain
A
Velyra
Syl
DL4
Silthras
BS1
Kal Death Saving Throw: 20
"Hells." Loghain breaths, seeing the other man go down. He slips around the corner, but his eyes fall on the fallen enemy caster as he prepares to go forward. Seeing the rise and fall of her chest, he frowns. 'You won't be coming back anymore.' He pivots, and slashes downwards with the blade at her.
Attack: 27 Damage: 11
Attack: 24 Damage: 14
As the curved blade cuts through the woman, she does not stir but to give a final shudder before going completely still.

Order
Usul
DL1
Kal
Loghain
Velyra
Syl
DL4
Silthras
BS1
"Gods above, you're all like herding cats," Velyra says, speaking a divine word to heal the fallen knight. Healing Word 16. More words pour forth, and she gestures sharply with her hand to bring radiant flame down on the statue.
Sacred Flame: 6 15 DEX
Still wary of the thing's claws, Sylnora stays where she is, throwing out another fire bolt.
Attack: 23 Damage: 9
Silthras responds to Usul's cry and glances around the corner in time to see the wounded warrior slowly rise again to his feet. "Dodge; keep it busy! We'll take it down. Like in the ruins."
As he finishes speaking, he feels the death of the priestess and, for the briefest moment, his eyes become totally black again as the worst of his burns start to heal. Remembering his curse had little effect on the last animated statue, he instead tries to end the monstrocity before it brings them undone.
Attack 1: 16 + 4 bless, Damage: Unable to parse dice roll.
Attack 2: 15 + 3 bless, Damage: 10
Attack 3: 29 + 3 bless, Damage: 8
Attack 4: 22 + 4 bless, Damage: 19
Action and BA: Quickened Eldritch blast
2 SP spent.
Move: E, cast, W, SW, SW