The elf dressed in blue robes and a scarf with moons on it looks at you with thick glasses that make his blue eyes look owlish and replies in Sylvan "Eh? So I'm not getting senile and the bird was talking"He shrugs points to the wall not really a longbow or short bow hangs on it but it looks more of an elven compound bow which does the damage of 1d10
"It don't need ammo I'm too old to see to use it but you got to get used to it(attune)" To demonstrate he takes it off the wall draws it back and an arrow appears and releasing it at a target on the wall missing it hitting a manikin threw the head.
„No you are not going insane, the raven is the familiar of a friend of mine, well more like a pact then a simple familiar really...How much are you looking for the bow Elder?“ Runvial asks.
The elf say "Hmmfh the magpie didn't seem like an spirit to me." he chuckles"Rudy I think he said his name was, and you're as he said going against a god" He shakes his head "You can have it for 200 gold or equivalent the enchantment will last as long as I live. I think I got 200 years left in me"
He gives you the bow for the coin, "Shame your friends raised such a ruckus here I would of liked to see them, see you in my pantheon"
His eyes glow a gold and his skin too and he disappears the first thing you notice is the place is empty and full of cobwebs a weeks worth of supplies for you and each of your friends and a silver flask lay at your feet "This is between you and me" you hear in your mind
Queanys mounts up on Quazard and heads out in front of the wagon. Waving back to the others, he calls out "Ready!" Once the whole group is in the carriage and ready to move, Queanys urges Quazard forward and ahead of the wagon to serve as a sort of scout.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
After taking the north road. The road travels as far north as possible where the great is swallowed up by the ever-expanding Mere of Dead Men. A fortified roadhouse that once served merchants and teamsters now feeds laborers and safeguards road-building supplies, the road ends to the east while a bridge newly completed lays to the west spanning over a gorge. Many of the wagon's Runvail recognizes as have been driven by the cult are parked on the martialing yard of this Roadhouse guards keep people from entering the area but the entrance to the road house is accessible There are work crews on the other side of the gorge building a road you think will head to Neverwinter. Rudy says to the group "This is where you infiltrate observe and find out where they are taking the treasure. No picking fights." He flies off.
Wyldfyrefeigns sullenness, replying "fine, no picking figts," and is almost able to keep a straight face doing it. Adopting a serious tone, she asks the group, "Do we go in there as ourselves, or does anyone need a new look?"
Rudy after scouting flies back "I noticed the workers have no guards to keep them safe. Maybe you can get hired" He flies up to the top of the road house to keep watch.
Queanys nods to acknowledge the bird and says to Wyldfyre and the rest of the group, "I don't have anything I need to hide about my appearance. At least not in Neverwinter. I think the bird has a point, let's go see if we can get hired. Unless someone has a better idea?" Queanys looks at the others questioningly.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Queanys nods and laughs, "Yes, actually it did..." He shakes his head, "Let's hope there is a better ending this time." He looks around at the others to make sure that everyone is in agreement.
Rollback Post to RevisionRollBack
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
„Sounds good to me.“ And i park the wagon if front of the entrance. „You two want to go inside and talk, while me and Azzure wait here and keep an eye open...on the wagon?“
and i keep watching the surounding (and i cast bless on everyone).
This post has potentially manipulated dice roll results.
Wyldfyrenods in agreement, "sounds like a plan," and hops down from the wagon. "Coming, sir knight?" she asks Queanys with a flourish and a curtsey, lightly giggling as she stands back up. As they fall in together, she scans the camp for anything of note or interest.
Perception check: Unable to parse dice roll. Insight check: Unable to parse dice roll.
Rollback Post to RevisionRollBack
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today? Pyromaniac Wyldfyre searching for her place in the world.
There is no camp per say but there is a man who looks like he is in charge of the work crew standing watching the workers across the bridge You approach the Inn and the one person at the door a stout halfling stops you,
"I'm sorry Miss and Sir, the road house is for workers and teamsters, You'll have to see the man over there." He points to the man giving orders to the workers "Ardred Briferhew if you want a job so you can stay the night. I heard he wants guards for the workers the others left."
No action as of yet as far as the wagons go. Other than guards walking about the wagons keeping a close watch on them. No one recognizes you Runvial
The elf dressed in blue robes and a scarf with moons on it looks at you with thick glasses that make his blue eyes look owlish and replies in Sylvan "Eh? So I'm not getting senile and the bird was talking" He shrugs points to the wall not really a longbow or short bow hangs on it but it looks more of an elven compound bow which does the damage of 1d10
"It don't need ammo I'm too old to see to use it but you got to get used to it(attune)" To demonstrate he takes it off the wall draws it back and an arrow appears and releasing it at a target on the wall missing it hitting a manikin threw the head.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
„No you are not going insane, the raven is the familiar of a friend of mine, well more like a pact then a simple familiar really...How much are you looking for the bow Elder?“ Runvial asks.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]The elf say "Hmmfh the magpie didn't seem like an spirit to me." he chuckles "Rudy I think he said his name was, and you're as he said going against a god" He shakes his head "You can have it for 200 gold or equivalent the enchantment will last as long as I live. I think I got 200 years left in me"
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
„That sounds like a fair price to me.“ I take out rubies worth 200gc and an extra 20 gold and give them to the man.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]He gives you the bow for the coin, "Shame your friends raised such a ruckus here I would of liked to see them, see you in my pantheon"
His eyes glow a gold and his skin too and he disappears the first thing you notice is the place is empty and full of cobwebs a weeks worth of supplies for you and each of your friends and a silver flask lay at your feet "This is between you and me" you hear in your mind
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
I‘ll take everything and return back to the others, where i store the bundles with the rations in the wagon.
„I am read, what about you...“
During the travel i will concentrate/attune to the bow first, and then i will see if i can attune to the flask (not opening it).
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Fragum get's ready, gathering his stuff. He finishes and walks to the horses.
When players get creative.
The flask doesn't need attunement it has an adjustable nozzle
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre stows the kit and robes in the wagon, the hops up on the passenger seat. "Ready here."
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys mounts up on Quazard and heads out in front of the wagon. Waving back to the others, he calls out "Ready!" Once the whole group is in the carriage and ready to move, Queanys urges Quazard forward and ahead of the wagon to serve as a sort of scout.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Seeing the wagon ready, Azurre gathers his things a d good onboard.
After taking the north road. The road travels as far north as possible where the great is swallowed up by the ever-expanding Mere of Dead Men. A fortified roadhouse that once served merchants and teamsters now feeds laborers and safeguards road-building supplies, the road ends to the east while a bridge newly completed lays to the west spanning over a gorge. Many of the wagon's Runvail recognizes as have been driven by the cult are parked on the martialing yard of this Roadhouse guards keep people from entering the area but the entrance to the road house is accessible There are work crews on the other side of the gorge building a road you think will head to Neverwinter. Rudy says to the group "This is where you infiltrate observe and find out where they are taking the treasure. No picking fights." He flies off.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Wyldfyre feigns sullenness, replying "fine, no picking figts," and is almost able to keep a straight face doing it. Adopting a serious tone, she asks the group, "Do we go in there as ourselves, or does anyone need a new look?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Rudy after scouting flies back "I noticed the workers have no guards to keep them safe. Maybe you can get hired" He flies up to the top of the road house to keep watch.
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please
Queanys nods to acknowledge the bird and says to Wyldfyre and the rest of the group, "I don't have anything I need to hide about my appearance. At least not in Neverwinter. I think the bird has a point, let's go see if we can get hired. Unless someone has a better idea?" Queanys looks at the others questioningly.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
Wyldfyre shakes her head, "I don't." Then gives a half-hearted chuckle, "didn't our boat ride start with being offered a job?"
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
Queanys nods and laughs, "Yes, actually it did..." He shakes his head, "Let's hope there is a better ending this time." He looks around at the others to make sure that everyone is in agreement.
“The mark of a successful DM is when you have caused more player deaths with doors than dragons, demons, or devils.”
„Sounds good to me.“ And i park the wagon if front of the entrance. „You two want to go inside and talk, while me and Azzure wait here and keep an eye open...on the wagon?“
and i keep watching the surounding (and i cast bless on everyone).
perception Unable to parse dice roll.
Attack: [roll]3d20dl2+6[/roll] Damage: [roll](if([roll:-1:critical], =0, 1d8, 2{1d8}.expand()))+4[/roll] Sneakattack: [roll](if([roll:-2:critical], =0, 2d6, 2{2d6}.expand()))[/roll]Wyldfyre nods in agreement, "sounds like a plan," and hops down from the wagon. "Coming, sir knight?" she asks Queanys with a flourish and a curtsey, lightly giggling as she stands back up. As they fall in together, she scans the camp for anything of note or interest.
Perception check: Unable to parse dice roll.
Insight check: Unable to parse dice roll.
Welcome to the Emporium of Mayhem! What sort of mischief do you seek today?
Pyromaniac Wyldfyre searching for her place in the world.
There is no camp per say but there is a man who looks like he is in charge of the work crew standing watching the workers across the bridge You approach the Inn and the one person at the door a stout halfling stops you,
"I'm sorry Miss and Sir, the road house is for workers and teamsters, You'll have to see the man over there." He points to the man giving orders to the workers "Ardred Briferhew if you want a job so you can stay the night. I heard he wants guards for the workers the others left."
No action as of yet as far as the wagons go. Other than guards walking about the wagons keeping a close watch on them. No one recognizes you Runvial
-----------------------------------------------------------------------------------------------------------------
Reminder for myself. Work together or fail apart. Talk with each other when necessary. Describe how, where, if, your character moved.
The sign on the trail ahead reads "DONT FEED THE DRAGON!" "Working Together" Follow this link please