Finally leaning on the table, more out of his legs starting to tire from standing in place, responding to Shautha he says The usual. That he's digging up grave sites, raising the dead, and so forth. But any time we've sent our own out, they have seen neither hide nor hair of the man. Though caravans, and other travelers claim to see undead in the area when they pass through. Either he is very wise, has a plant in our town and knows wen we send them, or, he's is lucky as the nine hells.
Everyone if you intend to hide that from her, roll a deception check, if failed, please atleast somewhat describe what you feel your character would be feeling/reacting etc to answer her insight check, as your characters aren't mine, and you would know better. You don't have to give everything away unless you roll a nat 1, but give a little somethng.
Imdarr shakes his head in the negative at Ulf's comment We planned to let you use it. It will be of more use to those seeking the delegation, than us waiting for reports. Just don't lose it. It's the only one we have. And it is succeptable to fire. As for connections, I assume you're asking about the necromancer with the delegation? If so, no. We brought this up more as a matter of principle than connection.
This post has potentially manipulated dice roll results.
Deception: 24
You don't glean much information from Ulric's body language. His stony face betrays no emotion as he listens intently on the conversation at hand, his calculating eyes flickering back and forth to those speaking.
As the healer speaks, Ulric thinks to himself, So, not a cleric, but a gifted healer. A mystery...
His gaze lingers on a spot on the map for a moment before he asks, "Do you have any equipment or supplies you could send us for the road?"
Imdar shakes his head in the negative as he stands back up to full height. I'm afraid we can't simply reward you beyond your initial payment. While each of you is indeed skilled, you have also yet to do anything for us, except maybe Ynirla. I can however tell you where in town you can purchase supplies, and I'm sure our mutual friend and proprietress wouldn't be against allowing you to use the baths for free while you are working for us, which is at-least a five gold savings per bath. I can't say for sure she would agree to this but I also see no reason for her to refuse. But we've learned not to give too much up front, lest you simply walk away, twenty five gold richer, with enough supplies to start a small caravan at no cost or risk to yourself outside of being caught.
However, this is what the town has, and where it is located... he would say, explaining the various businesses within the town itself. When he was done, he would add.. I am certain if you performed deeds for the townsfolk, you would gain rapport, and thus support, and they may eventually give you discounts, or perhaps even free boons.
Updating the campaign page public notes with notable locations within Redlarch.
Shautha laughs. "Do not worry, I have no interest just in your gold, but on the mission."She proclaims. "If I just wanted coins without risks, I would be working literally anywhere else. I'm doing this to do some good in the world, the gold is just a bonus."
She smiles with a dangerous look in her eye. "And by good, I mean to hunt down those who deserve to be hunted."
Rollback Post to RevisionRollBack
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
Yrnilaa calmly observes the gestures of the party so far. Both hunters seemed to be fairly easy to read; her insightful eyes pick up on the minute details of the Elf's outfits, noting the uniqueness of the trophies as opposed to Shautha's. More interesting was the strange behavior with which Ulf regards the Half-Orc; perhaps there was some bad blood between the two. An untrained eye may not have noticed, but with the amount of time Yrnila has spent around folks in squalid and harrowing conditions, she knows enough to recognize one who is observing the surroundings. Why, though, was the question; plenty of people had reasons to keep an eye out for hostile enemies, but those reasons vary. She notices Ulf stumbling slightly on the word 'hunt' - she wonders what drives the word to be special to him.
Most had a scornful reaction when Yrnila announced her goals; she didn't care for what others thought, so long as they aren't an issue. Speaking of issues, she has trouble reading the distant man who spoke earlier. The voice in her head once more warns her of the man - something about him felt off. She nods to Shautha's last sentence, but inwardly she sighs - most did not have the capabilities of judging who deserves to be hunted and who does not.
"You know me, Imdarr. I do not seek coin, nor do I require it for my duties." All her questions being asked earlier, she chooses to wait for the responses of her new companions. "And I am not the healer in the traditional sense the word implies. I hasten the process of pain for others, whether that be through aid or through a quick departure from this world," she calmly continues.
Even as Shautha speaks, a rumble echoes through the world. The ground shaking enough to cause loose objects to shiver, and in some cases hop ever so slightly from their placements. Glass tinkling everywhere. This continued for about a minute, maybe two before it ceased - No damage seemed to have been done, aside from a few stray vases falling over or perhaps a loose hinge coming undone in one of the more ramshackle locations in Redlarch (not that the party would be aware of this.) Haeleeya entering the room once it ended, having left one of the other staff to tend the door for now.
She didn't seem necessarily frightened, but she was clearly concerned. And now that you've experienced it for yourselves... I can finally bring this up without sounding mad. For the last six tendays give or take... Odd things have been occurring. Sometimes the earth quakes as it just did. Other-times, heat rips through for several days. or it rains for far longer than it should. And we've had several near-twister strength gusts of wind. We don't know the cause of it, it could be some insane mage, or some group we've yet to learn of. But please watch yourselves on the road, and if you learn anything about these oddities, please inform us. That is why I brought several of you on. she said, looking at the ones tied with the Enclave, hoping that now they would understand their true purpose.
Ulric eyes Yrlina with a new perspective at her last comment. Interesting...
Ulric appears unfazed by the minor earthquake as he nods at Haeleeya words. He focusses his attention back on the group and asks, "Let's go speak with this rumor monger, shall we?" If everyone agrees to go, he trails behind the group a bit and walks in last place as they walk.
A mercy killer? Shautha thinks to herself, looking over Yrlina. The girl had fully picked her curiosity now.
"Earthquakes are completely natural... But something indeed tells me this one was not." She grumbles. "If it is the work of an insane mage as you suggest, they shouldn't go unpunished. I'll do what I can to find out the truth behind it."
She nods with a grin at Ulric's suggestion. A magic user, she remembers: Someone who fought not with their physical strength, but with something more insidious. Like a snake or a spider, fragile of body but deadly in their bite. She was looking forward to seeing him fight. "Let's give him a visit." She agrees.
Rollback Post to RevisionRollBack
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
To be clear, this "jumpy hostility with which Ulf regards the Half-Orc" is inaccurate; no-one else notices his behaviour, and what I wrote in the PM to Plum was "his gaze [redacted] moves quickly to Shautha if she makes any sudden moves. He has the stillness of a hunter but he scans the room constantly -- ordinarily you think you might not have even noticed his focus ... (roll of 24!) amid the general and habitual scanning."
Ulf raises his eyebrows at the offer of the map, and -- when it looks like business is done -- he reverently rolls it up replacing it in it's case, and places it in his pack. Then he scoops up the offered coins, "Need to resupply" he says "but will be quick".
After the meeting concludes, he heads back into town to shop. "Meet back here in one hour?" he suggests.
(( Assuming the town description told him the location of a store that might sell Cartographer's Tools, he heads there...otherwise he asks about such a store ))
Both of the Ul's head to the general store to pick up their specific supplies, though the caster of the pair trails behind the other. And a little less than half an hour passes before everyone is as ready as they're going to make themselves. During this time, anyone who had exited the building to the main road could see that the tension in the townsfolk they saw had gone up since the end of the short-lived quake, as if it were something that was happening frequently. No one had disagree'd with the suggestion to speak with the 'rumor-mongerer' so once everyone had met up once more, you all headed to the Swinging Sword, one door north of the Allfaiths Shrine stands the Swinging Sword. The inn is a three-story stone structure, crowned by a steep slate roof that bristles with many chimneys. A signboard juts out over the door, hanging from chains. It’s a ten-foot-long carved wooden scimitar emblazoned with the inn’s name in red paint on both sides. An inn yard with stables and outbuildings lies behind the building.
The Swinging Sword is welcoming and luxurious by the area’s rustic standards. Upon entering, the group is almost immediately greeted with a warm welcome by a woman with a table between you all and the door... Greetings! Welcome to the Swinging Sword! I don't believe I've see.. the human woman hesitates as her eyes fall on Shautha, before clearing her throat, and pressing on Ah.. my name is Kaylessa Irkell. My family runs this establishment and I uh.. Don't believe we've met any of you before. What can we do for you.. today? The woman was clearly trying not to look at Shautha, as she focused on the humans of the group, or even passed a slightly warm glance in the elfs direction.
The area is quietly loud -in such as one would expect from a lounge.- Though many conversations were going on simultaneously, they were kept cordoned to their respective tables, so a soft, general clamor was ever present by the dozen or so current patrons, all seeming to be well off folk, including people in business and other professional attire. Despite the upperclass feel the building gave off, the meals themselves looked like something you'd find at a families house, grilled or smoked. Several nondescript waiters and waitresses moved casually between the customers that were there.
Shautha is apparently completely unfazed by Kaylessa's reaction. "Yeah, I'm scary, I know..." She says with a gentle smile (Or as gentle as the tusks and the rest of her appearance allow it to be anyways), then she takes a step back to let the humans or the elf do the talking.
Rollback Post to RevisionRollBack
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
This post has potentially manipulated dice roll results.
As Ulric walks in, he gives the room a quick glance over, taking note of what he sees. He then turns his full attention back into the woman who spoke to them. In his emotionless voice, he says, "We are looking for an Endrith Vallivoe . Could you lead us to him?"
The following happens if she doesn't want to:
Intimidation: 22
His eyes narrow a fraction as he leans in closer to her. With an intensity in his voice, he says so only she can hear, "Let's not have this get... uncomfortable, shall we? Just take us to him." He rests a hand on the hilt of his dagger at his waist in an unmistakable gesture.
Finally leaning on the table, more out of his legs starting to tire from standing in place, responding to Shautha he says The usual. That he's digging up grave sites, raising the dead, and so forth. But any time we've sent our own out, they have seen neither hide nor hair of the man. Though caravans, and other travelers claim to see undead in the area when they pass through. Either he is very wise, has a plant in our town and knows wen we send them, or, he's is lucky as the nine hells.
Occassional Dungeon Master.
PM Sent!
Ulf also smiles condescendingly at the suggestion of ending suffering, but nods at Shautha's comment about the dead.
While the warrior speaks, Ulf examines the map closely, "Need to make a copy of this..." he says absent mindedly "...nice work indeed."
When the warrior finishes seaking he asks, "Do you have any evidence of a connection, or are these -- so far -- unrelated problems?"
Imdarr shakes his head in the negative at Ulf's comment We planned to let you use it. It will be of more use to those seeking the delegation, than us waiting for reports. Just don't lose it. It's the only one we have. And it is succeptable to fire. As for connections, I assume you're asking about the necromancer with the delegation? If so, no. We brought this up more as a matter of principle than connection.
Occassional Dungeon Master.
Deception: 24
You don't glean much information from Ulric's body language. His stony face betrays no emotion as he listens intently on the conversation at hand, his calculating eyes flickering back and forth to those speaking.
As the healer speaks, Ulric thinks to himself, So, not a cleric, but a gifted healer. A mystery...
His gaze lingers on a spot on the map for a moment before he asks, "Do you have any equipment or supplies you could send us for the road?"
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Imdar shakes his head in the negative as he stands back up to full height. I'm afraid we can't simply reward you beyond your initial payment. While each of you is indeed skilled, you have also yet to do anything for us, except maybe Ynirla. I can however tell you where in town you can purchase supplies, and I'm sure our mutual friend and proprietress wouldn't be against allowing you to use the baths for free while you are working for us, which is at-least a five gold savings per bath. I can't say for sure she would agree to this but I also see no reason for her to refuse. But we've learned not to give too much up front, lest you simply walk away, twenty five gold richer, with enough supplies to start a small caravan at no cost or risk to yourself outside of being caught.
However, this is what the town has, and where it is located... he would say, explaining the various businesses within the town itself. When he was done, he would add.. I am certain if you performed deeds for the townsfolk, you would gain rapport, and thus support, and they may eventually give you discounts, or perhaps even free boons.
Updating the campaign page public notes with notable locations within Redlarch.
Occassional Dungeon Master.
Shautha laughs. "Do not worry, I have no interest just in your gold, but on the mission." She proclaims. "If I just wanted coins without risks, I would be working literally anywhere else. I'm doing this to do some good in the world, the gold is just a bonus."
She smiles with a dangerous look in her eye. "And by good, I mean to hunt down those who deserve to be hunted."
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Yrnilaa calmly observes the gestures of the party so far. Both hunters seemed to be fairly easy to read; her insightful eyes pick up on the minute details of the Elf's outfits, noting the uniqueness of the trophies as opposed to Shautha's. More interesting was the strange behavior with which Ulf regards the Half-Orc; perhaps there was some bad blood between the two. An untrained eye may not have noticed, but with the amount of time Yrnila has spent around folks in squalid and harrowing conditions, she knows enough to recognize one who is observing the surroundings. Why, though, was the question; plenty of people had reasons to keep an eye out for hostile enemies, but those reasons vary. She notices Ulf stumbling slightly on the word 'hunt' - she wonders what drives the word to be special to him.
Most had a scornful reaction when Yrnila announced her goals; she didn't care for what others thought, so long as they aren't an issue. Speaking of issues, she has trouble reading the distant man who spoke earlier. The voice in her head once more warns her of the man - something about him felt off. She nods to Shautha's last sentence, but inwardly she sighs - most did not have the capabilities of judging who deserves to be hunted and who does not.
"You know me, Imdarr. I do not seek coin, nor do I require it for my duties." All her questions being asked earlier, she chooses to wait for the responses of her new companions. "And I am not the healer in the traditional sense the word implies. I hasten the process of pain for others, whether that be through aid or through a quick departure from this world," she calmly continues.
Even as Shautha speaks, a rumble echoes through the world. The ground shaking enough to cause loose objects to shiver, and in some cases hop ever so slightly from their placements. Glass tinkling everywhere. This continued for about a minute, maybe two before it ceased - No damage seemed to have been done, aside from a few stray vases falling over or perhaps a loose hinge coming undone in one of the more ramshackle locations in Redlarch (not that the party would be aware of this.) Haeleeya entering the room once it ended, having left one of the other staff to tend the door for now.
She didn't seem necessarily frightened, but she was clearly concerned. And now that you've experienced it for yourselves... I can finally bring this up without sounding mad. For the last six tendays give or take... Odd things have been occurring. Sometimes the earth quakes as it just did. Other-times, heat rips through for several days. or it rains for far longer than it should. And we've had several near-twister strength gusts of wind. We don't know the cause of it, it could be some insane mage, or some group we've yet to learn of. But please watch yourselves on the road, and if you learn anything about these oddities, please inform us. That is why I brought several of you on. she said, looking at the ones tied with the Enclave, hoping that now they would understand their true purpose.
Occassional Dungeon Master.
Ulric eyes Yrlina with a new perspective at her last comment. Interesting...
Ulric appears unfazed by the minor earthquake as he nods at Haeleeya words. He focusses his attention back on the group and asks, "Let's go speak with this rumor monger, shall we?" If everyone agrees to go, he trails behind the group a bit and walks in last place as they walk.
DM- Azalin's Doom
DM- Surviving the Unsurvivable
Seeing that Ulric was ready to go, Imdarr procured four small sacks with the agree'd upon amount, handing them to each person in the room.
Waiting for confirmation of everyone being willing to go, or if theres other things they wish to ask of Imd or Hae before that before proceeding.
Occassional Dungeon Master.
A mercy killer? Shautha thinks to herself, looking over Yrlina. The girl had fully picked her curiosity now.
"Earthquakes are completely natural... But something indeed tells me this one was not." She grumbles. "If it is the work of an insane mage as you suggest, they shouldn't go unpunished. I'll do what I can to find out the truth behind it."
She nods with a grin at Ulric's suggestion. A magic user, she remembers: Someone who fought not with their physical strength, but with something more insidious. Like a snake or a spider, fragile of body but deadly in their bite. She was looking forward to seeing him fight. "Let's give him a visit." She agrees.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
To be clear, this "jumpy hostility with which Ulf regards the Half-Orc" is inaccurate; no-one else notices his behaviour, and what I wrote in the PM to Plum was "his gaze [redacted] moves quickly to Shautha if she makes any sudden moves. He has the stillness of a hunter but he scans the room constantly -- ordinarily you think you might not have even noticed his focus ... (roll of 24!) amid the general and habitual scanning."
Ulf raises his eyebrows at the offer of the map, and -- when it looks like business is done -- he reverently rolls it up replacing it in it's case, and places it in his pack. Then he scoops up the offered coins, "Need to resupply" he says "but will be quick".
After the meeting concludes, he heads back into town to shop. "Meet back here in one hour?" he suggests.
(( Assuming the town description told him the location of a store that might sell Cartographer's Tools, he heads there...otherwise he asks about such a store ))
(Edited to reflect the intention of the message - apologies!)
ooc; No problem; I didn't want the orc getting the wrong impression...you know what orcs are like ;-)
((Ulric is going to buy 3 more rations and a tarp of some sort. Not much to rp at the moment. Sorry))
DM- Azalin's Doom
DM- Surviving the Unsurvivable
"Sure, go get whatever you need." Shautha answers. "I have all I need right here with me already."
She turns to Haeleeya and Imdarr and takes her sack. "I'm ready to go."
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
Both of the Ul's head to the general store to pick up their specific supplies, though the caster of the pair trails behind the other. And a little less than half an hour passes before everyone is as ready as they're going to make themselves. During this time, anyone who had exited the building to the main road could see that the tension in the townsfolk they saw had gone up since the end of the short-lived quake, as if it were something that was happening frequently. No one had disagree'd with the suggestion to speak with the 'rumor-mongerer' so once everyone had met up once more, you all headed to the Swinging Sword, one door north of the Allfaiths Shrine stands the Swinging Sword. The inn is a three-story stone structure, crowned by a steep slate roof that bristles with many chimneys. A signboard juts out over the door, hanging from chains. It’s a ten-foot-long carved wooden scimitar emblazoned with the inn’s name in red paint on both sides. An inn yard with stables and outbuildings lies behind the building.
The Swinging Sword is welcoming and luxurious by the area’s rustic standards. Upon entering, the group is almost immediately greeted with a warm welcome by a woman with a table between you all and the door... Greetings! Welcome to the Swinging Sword! I don't believe I've see.. the human woman hesitates as her eyes fall on Shautha, before clearing her throat, and pressing on Ah.. my name is Kaylessa Irkell. My family runs this establishment and I uh.. Don't believe we've met any of you before. What can we do for you.. today? The woman was clearly trying not to look at Shautha, as she focused on the humans of the group, or even passed a slightly warm glance in the elfs direction.
The area is quietly loud -in such as one would expect from a lounge.- Though many conversations were going on simultaneously, they were kept cordoned to their respective tables, so a soft, general clamor was ever present by the dozen or so current patrons, all seeming to be well off folk, including people in business and other professional attire. Despite the upperclass feel the building gave off, the meals themselves looked like something you'd find at a families house, grilled or smoked. Several nondescript waiters and waitresses moved casually between the customers that were there.
Occassional Dungeon Master.
Shautha is apparently completely unfazed by Kaylessa's reaction. "Yeah, I'm scary, I know..." She says with a gentle smile (Or as gentle as the tusks and the rest of her appearance allow it to be anyways), then she takes a step back to let the humans or the elf do the talking.
Active Campaigns:
Raiketsu's Princes of the Apocalypse (DM: Raiketsu) - Shautha: Half-Orc, Level 3 Druid (Circle of Land: Mountain) ⟆ Monster Misfits Adventures (DM: ShadIn) - Vrakskan Onyxadyn: Dragonborn, Level 3 Barbarian (Path of the Ancestral Guardian) ⟆ Rime of the Frostmaiden (DM: Sarvaeth) - Rildayne Uln'hyrr: Drow Elf, Level 1 Warlock of the Archfey
RachelEvening's Tyranny of the Dragon Queen - DM
RachelEvening's Tomb of Annihilation - DM
As Ulric walks in, he gives the room a quick glance over, taking note of what he sees. He then turns his full attention back into the woman who spoke to them. In his emotionless voice, he says, "We are looking for an Endrith Vallivoe . Could you lead us to him?"
The following happens if she doesn't want to:
Intimidation: 22
His eyes narrow a fraction as he leans in closer to her. With an intensity in his voice, he says so only she can hear, "Let's not have this get... uncomfortable, shall we? Just take us to him." He rests a hand on the hilt of his dagger at his waist in an unmistakable gesture.
DM- Azalin's Doom
DM- Surviving the Unsurvivable