Paren moves up and hides among the palisades. Paren is unseen any attack targeting him will have disadvantage. Unless you use an action to Search for him.
(Fontanne, you're up)
Arena: 3 The Pits
A B C D E F G H I J K L M N O P 10. . . . . . . . . . . . . R. . . M. =..%=========================================%..= 09= . . . . . . . . . . . . . . . = =€==.....======///......=......///======.....==== 08= . . . / . / . = . / . / . . . = =.....======/....../////=/////....../======.....= 07= . / . . , . . . . . .. . . / . = =...../..................,,,.,,.......,,,./-----= 06= . _ _ . , . . , . . . . _ _ . = =.....______.........,..¥.....,,.....______.....= 05= . _ _ . . . . . , , . _ _ . = =-----/....,,,.........,,................./.....= 04= . / . . , . . . . . . , . / . = =.....======/.,,.../////=/////....../======.....= 03= . . . / . / . = . C/ . / . . . P= ====.....======///......=......///======.....==€= 02= . . . . . . . . . . . . . . . = =..%=========================================%..= 01. U. . . . . . . . . . . . . F. . . A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
This post has potentially manipulated dice roll results.
The next battle will feature a special treat. The girls have returned a little stringer than before. They will face all characters from level 3 to 5.
To attain Victory defeat the girls.
The time: 2 Dusk. In the failing light of sunset shadows creep across the arena. The battlefield is Lightly Obscured by Dim Light.
Daisy stands with Adair. They've trained in their little free time.
Two strikingly beautiful human girls, in their mid to late teens. They are similar height and build both a bit over 5 feet tall. Both are quite thin, but fit.
Their similarities only amplify their differences. One, blond and fair skinned, wears a set of Chausses and Greaves, apparently she has stopped in the middle of donning heavy armor to be introduced. She is dressed modestly otherwise. Her hair is clean and straight and its apparent she takes care to look neat. Though she's physically stronger now than when she last appeared you can see she struggles a bit with the weight of half her armor. She carries an intricately carved wooden quarterstaff.
The other has short dark somewhat curly hair. She leans on a new staff, it looks like a tree branch that's some how grown into the shape of a great flower. She has some soot smudged on one side of her face and wears a long tattered skirt and what's left of a shift. You can see she definately is not wearing armor. She does have a small wood shield tied to her back.
Basil seems annoyed to see them in the ring. "Back again! Just to annoy an old man! The lovely and foolish! Adair and Daisy!"
"And to face them! A group of fighters you've seen before!" He exits in a bit of a huff, but the crowd cheers just the same.
The Arena Shapers have returned to work. The Stone Shape, Fabricate, and Mold Earth, Hastily producing a well practiced plan. An intricate Tower set in a marbled courtyard.
Arena: 2 Tower
A B C D E F G H I J K L M N O P 12 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 11 , . . . . . . . . . . . . . , =,,,.........======-----------======.........,,, 10 . . . = ¤ , . . . , ¤ = . . . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 09 . = ¤ , , D.D . . . . , , ¤ = . =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 08 . - . . . A.D = ¬ = . . . . - . ======---=......=====¬¬¬¬---=====......=---===== 07 . . = . - . . . . . - . = . . =........=.....---.............---.....=........ 06 . . = . - . . . . . - . = . . ======---=......=====---¬¬¬¬=====......=---===== 05 . - . . . N. = ¬ = . . . . - A. =.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=..... 04 . = ¤ , , . . . . . , , ¤ = . =......=====¤¤¤¤,,,...........,,,¤¤¤¤=====...... 03 . . . = ¤ , . . . , ¤ = . . . =............======-----------======............ 02 . . . . . . . . . . . . . . . ====..%==============%.....%===============..%== 01 . X. . . . . . B. . . . . . . W. A B C D E F G H I J K L M N O P
(Make any final preparations, choose a starting position in row 1, and roll initiative when ready.)
In the prep room the girls prepare to fight:
Adair does a Bless, then Channels her Divine energy into her Sacred Weapon. Daisy grants herself Guidance as she forms her staff into a Shillelagh. shifts into a great Brown Bear. Adair hops onto her back.
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1) DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
(21 lol)
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
The spiritual crowd is on your side. The roar of The fallen is almost perceptible.
Extended Signature
"Any society that would give up a little liberty to gain a little security will deserve neither and lose both" -- allegedly Benjamin Franklin
Tooltips (Help/aid)
(The DMG says 5, 10, 5, 10. The Pythagorean theorem says sqrt(2). The PHB mentions the existence of Diagonals.)
(I'm surprised that comment got this much discussion.)
Extended Signature
(Is it time for me to make another death save? If so)
Death save:16
Nykkan Fharngnarthnost: Dragonborn Monk (4)...Coliseum of Conquest (3) {1W-6L} [Brewer]
Hans Stormsong: Human Monk (1)...Colosseum of Conquest (3) {0W-1L}
Grianne will strike out at 3 with Primal Savagery
Attack 14 Damage 6
IF the drone drops i move to capture that point.
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Death Save 7
(I just cant catch a break)
I got alot a doods
Okay. I'm going to move to m3 then jump to k3/l3/that little grass patch between the pit.
If you want an acrobatics: 21
Level-1:
Grianne claws the nearest dronethe corrosive poison eats through its circuitry and it selfdestructs in a puff of smoke.
Nykkan stabilizes. He will regain consciousness in 1 hours or when healed.
Shmitty sees the light
Calgin... (Stolen: 13)... Moves toward the light.
1 2 and 6 attack hitting 15, 23, 4, 22, 4, 10...
The first hit does damage, Grianne collapses and 6 captures the point.
The little robots cheer for themselves.
Medics emerge to care for the party. The head medic comes out and rounds up the little drones. "Maybe I used too many..."
You each earn 200 xp and 40 gold.
Extended Signature
Level-2:
Lawrence leaps to the edge of the pit. (No action?)
(Fontanne, Paren)
Arena: 3 The Pits
A B C D E F G H I J K L M N O P
10. . . . . . . . . . . . . R. . . M.
=..%=========================================%..=
09= . . . . . . . . . . . . . . . =
=€==.....======///......=......///======.....====
08= . . . / . / . = . / . / . . . =
=.....======/....../////=/////....../======.....=
07= . / . . , . . . . . .. . . / . =
=...../..................,,,.,,.......,,,./-----=
06= . _ _ . , . . , . . . . _ _ . =
=.....______.........,..¥.....,,.....______.....=
05= . _ _ . . . . . , , . _ _ . =
=-----/....,,,.........,,................./.....=
04= . / . . , . . . . . . , . / . =
=.....======/.,,.../////=/////....../======.....=
03= . . . / . / . = . C/ . / . . . P=
====.....======///......=......///======.....==€=
02= . . . . . . . . . . . . . . . =
=..%=========================================%..=
01. U. . . . . . . . . . . . . F. . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
Extended Signature
Paren moves to O3 and disappears into the shadows. 8
Paren 4th lvl Hunter Ranger (2W-3L) retired
Rothander lvl 3 Fighter
Level-2:
Paren moves up and hides among the palisades. Paren is unseen any attack targeting him will have disadvantage. Unless you use an action to Search for him.
(Fontanne, you're up)
Arena: 3 The Pits
A B C D E F G H I J K L M N O P
10. . . . . . . . . . . . . R. . . M.
=..%=========================================%..=
09= . . . . . . . . . . . . . . . =
=€==.....======///......=......///======.....====
08= . . . / . / . = . / . / . . . =
=.....======/....../////=/////....../======.....=
07= . / . . , . . . . . .. . . / . =
=...../..................,,,.,,.......,,,./-----=
06= . _ _ . , . . , . . . . _ _ . =
=.....______.........,..¥.....,,.....______.....=
05= . _ _ . . . . . , , . _ _ . =
=-----/....,,,.........,,................./.....=
04= . / . . , . . . . . . , . / . =
=.....======/.,,.../////=/////....../======.....=
03= . . . / . / . = . C/ . / . . . P=
====.....======///......=......///======.....==€=
02= . . . . . . . . . . . . . . . =
=..%=========================================%..=
01. U. . . . . . . . . . . . . F. . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '-' Low wall (2ft.), '/' Drop into pit (10ft.), '_' Steps (4ft.), '€' Tree, '%' Door, '.' Dirt, ',' Grass, 'A-Z' Contestants
Extended Signature
The next battle will feature a special treat. The girls have returned a little stringer than before. They will face all characters from level 3 to 5.
To attain Victory defeat the girls.
The time: 2 Dusk. In the failing light of sunset shadows creep across the arena. The battlefield is Lightly Obscured by Dim Light.
Daisy stands with Adair. They've trained in their little free time.
Two strikingly beautiful human girls, in their mid to late teens. They are similar height and build both a bit over 5 feet tall. Both are quite thin, but fit.
Their similarities only amplify their differences. One, blond and fair skinned, wears a set of Chausses and Greaves, apparently she has stopped in the middle of donning heavy armor to be introduced. She is dressed modestly otherwise. Her hair is clean and straight and its apparent she takes care to look neat. Though she's physically stronger now than when she last appeared you can see she struggles a bit with the weight of half her armor. She carries an intricately carved wooden quarterstaff.
The other has short dark somewhat curly hair. She leans on a new staff, it looks like a tree branch that's some how grown into the shape of a great flower. She has some soot smudged on one side of her face and wears a long tattered skirt and what's left of a shift. You can see she definately is not wearing armor. She does have a small wood shield tied to her back.
Basil seems annoyed to see them in the ring. "Back again! Just to annoy an old man! The lovely and foolish! Adair and Daisy!"
"And to face them! A group of fighters you've seen before!" He exits in a bit of a huff, but the crowd cheers just the same.
The Arena Shapers have returned to work. The Stone Shape, Fabricate, and Mold Earth, Hastily producing a well practiced plan. An intricate Tower set in a marbled courtyard.
Arena: 2 Tower
A B C D E F G H I J K L M N O P
12 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
11 , . . . . . . . . . . . . . ,
=,,,.........======-----------======.........,,,
10 . . . = ¤ , . . . , ¤ = . . .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
09 . = ¤ , , D.D . . . . , , ¤ = .
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
08 . - . . . A.D = ¬ = . . . . - .
======---=......=====¬¬¬¬---=====......=---=====
07 . . = . - . . . . . - . = . .
=........=.....---.............---.....=........
06 . . = . - . . . . . - . = . .
======---=......=====---¬¬¬¬=====......=---=====
05 . - . . . N. = ¬ = . . . . - A.
=.....=¤¤¤,,,,,,......=====......,,,,,,¤¤¤=.....
04 . = ¤ , , . . . . . , , ¤ = .
=......=====¤¤¤¤,,,...........,,,¤¤¤¤=====......
03 . . . = ¤ , . . . , ¤ = . . .
=............======-----------======............
02 . . . . . . . . . . . . . . .
====..%==============%.....%===============..%==
01 . X. . . . . . B. . . . . . . W.
A B C D E F G H I J K L M N O P
Key: '=' Walls, '-' Steps (3ft), '¬' Raised platform (5ft.), '¤' Plant, '%' Door, ',' Grass, '.' Stone floor, 'A-Z' Contestants
(Make any final preparations, choose a starting position in row 1, and roll initiative when ready.)
In the prep room the girls prepare to fight:
X:20, D: (1)13, B:16, W:11, A:11, N:9, A: 12
Extended Signature
Gewonnt starts at C1.
Initiative: 9
If he can hide during preparations, he will.
Stealth: 18
(So what can I do during preparations? How many "actions" do I have? And does it take place before or after initiative?)
Horatio Hirschfeld - Squire imbued with fae powers, in the Coliseum of Conquest (W2/L1)
DM for Reavers of Harkenwold, and sometimes The Fighting Grounds of the Coliseum
Baryk will start at H1
Initiative 21
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(Whatever you need within reason. Just don't throw any fluff.)
Extended Signature
Rolling initiative 20
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
Initiative for Argoth: 7
I don't care where I start just put me as close to the start of the gate as possible.
SAME, also I'm parring for an open map like the pits
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan