A smirk forms on Baryk's face as he finally gets a clear shot at his oppoent.
Shadow Arrow Attack: 20 Damage: 8
Psychic Attack: 14 Damage: 8
Attack: 20 Damage: 8
(Oops. I accidentally rolled for psychic attack instead of just damage and I just deleted the attack part)
He will then move to E15
If shadow arrow hits: DC 14 WIS save or you won't be able to see anything farther than 5 feet (I already applied advantage to second attack just in case)
(you ended up putting dice rolls in front of your other rolls you already made. they need to be put in order. like you roll then post reply after that moment you cant put dice rolls in front of the rolls you just made.)
Rollback Post to RevisionRollBack
you some times you feel like hitting a human with another human
As Toren moves past the great trees Baryk releases two Arrows. Toren creates a magical barrier to deflect the shots, and Baryk moves back out of sight.
(Toren)
Arena 9: Woods
A B C D E F G H I J K L M N O P 16 : : : : : : : = : : : : : : : =..%===============€€========================%.. 15 : : . . B. € € . . : : . : : . =..:::::::........€€€€.....:::::::..€..::::..... 14 . : : . . . = . : : . . : : . €€€€..:::::::..€.....=..:::::::..€€€€..:::::::.. 13 € . : : . . . : : . € € . : : €€€€.....::::::===€€€€..::::.....€€€€===..::::.. 12_ ._ . . : : € € : W: . . . . : : =..€€€€.....::::..€€€€===:::..€€€€.....:::::::.. 11_ € €_ . : : . . : : € € . : : . =..€€€€.....:::::::..::::::===€€€€..:::::::..€€€ 10_ ._ ._ ._ . : : : : . . . : : . € =.....€€€€======::::::::===€..::::::::::.....€€€ 09_ ._ € €_ ._ ._ : : : = : : : . . . =.....€€€€..:::::::::=:::::=::::::.....€€€€..... 08_ ._ ._ ._ :_ :_ :_ = : : : . . € € . €€€€.....::::::::::..€===::::::::======€€€€..... 07 €_ ._ :_ :_ ._ ._ ._ : : : : . . . . €€€€..:::::::..€€€€===::::::..:::::::.....€€€€.. 06_ ._ :_ :_ ._ € € : : . . : : . € € =..:::::::.....€€€€..:::===€€€€..::::.....€€€€.. 05_ :_ :_ ._ ._ ._ ._ : : € € : : . . . =..::::..===€€€€.....::::..€€€€===::::::.....€€€ 04_ :_ :_ ._ € €_ ._ :_ : . . . : : . € =..:::::::..€€€€..:::::::..=.....€..:::::::..€€€ 03_ ._ :_ :_ ._ ._ :_ :_ ._ = . . . : : . =.....::::..€..:::::::.....€€€€........:::::::.. 02_ ._ :_ :_ ._ :_ :_ ._ ._ € € . . . : : ..%=========================€€===============%.. 01_ :_ :_ :_ :_ :_ :_ :_ = : : : : : : : A B C D E F G H I J K L M N O P
This post has potentially manipulated dice roll results.
Grianne will run back to the flag room shmitty is in stopping part way in the door in melee range of him. My attacks from this spot have disadvantage yes?
Grianne will run back to the flag room shmitty is in stopping part way in the door in melee range of him. My attacks from this spot have disadvantage yes?
Grianne capitalizes on her scheme to lure out her oponents. She moves back to the flag, but finds the doorway is blocked, at least for one of her current size. She claws and bites Shmitty, and in spite of her precarious position, she takes her foe down.
(Nykkan. Calgin and Shmitty are unconscious.)
Arena 7: Complex
A B C D E F G H I J K L M N O P 16 . . . . . . . . . . . . . . . ====..%==============%.....%==============%..=== 15 ¤ , , , , , - - - , , , , , € ====##=##=======--#==%..%%%====##======#--=##=== 14 ÷ ÷ ÷ ÷ = . . . . . = . . . . =..÷........÷..=.................=..÷÷÷÷÷÷÷÷÷÷.. 13 . . i. . . . . . . . . Y÷ ÷ s÷ ÷ =.....___¥___..%.................%..÷÷÷¥÷÷÷÷÷÷.. 12 . _ r_ _ = . . . . . = . .cG. . ===%..=======%%=======%%%%%============%..====== 11 ÷ . = . = . . . . . % = ¬ G. ¬ =........=%%====..=,,,,,,,,,,,=..=..=¬¬¬.....¬¬¬ 10 ÷ . % . % . , , , . % % . . ¬ =........=%%====...,,,,,,,,,,,...=..=¬¬¬.....¬¬¬ 09 ÷ . % . = . , , , . = = ¬ . ¬ ===%..=======%%=...,,,,,€,,,,,...=%%======%..=== 08 ¬ . ¬ = = . , , , . = . % . ÷ =¬¬¬.....¬¬¬=..=...,,,,,,,,,,,...====%%=........ 07 ¬ . . % % . , , , . % . % . ÷ =¬¬¬.....¬¬¬=..=..=,,,,,,,,,,,=..====%%=........ 06 ¬ . ¬ = % . . . . . = . = . ÷ ======%..=============%%%%%=======%%======%..=== 05 . . . . = . . . . . = _ _ _ . =..÷÷÷÷÷÷¥÷÷÷..=.................=..___¥___..... 04 ÷ ÷ ÷ ÷ % . . . . . % . . . . =..÷÷÷÷÷÷÷÷÷÷..=.................=..÷........÷.. 03 . . . . = . . . . . = ÷ ÷ ÷ ÷ ===#--=##=======##====%%%%%====##======#--=##=== 02 € , , , , , - - - , , , , , ¤ ====..%==============%.....%==============%..=== 01 . . . . . . . . . . . . . . . A B C D E F G H I J K L M N O P
(just had the teddy bear picnic song pop into my head reading all this, someone interrupted it and paid the price.)
Nalok Stormrunner - Tempest Cleric Lv 3/Fighter Lv 2 - Wins 4 Loss 1
(That's correct. I've PM'd Baryk.)
Arena 9: Woods
A B C D E F G H I J K L M N O P
16 : : : : : : : = : : : : : : :
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01_ :_ :_ :_ :_ :_ :_ :_ = : : : : : : :
A B C D E F G H I J K L M N O P
Extended Signature
(Sorry I somehow overlooked that post.)
A smirk forms on Baryk's face as he finally gets a clear shot at his oppoent.
Shadow Arrow Attack: 20 Damage: 8
Psychic
Attack: 14Damage: 8Attack: 20 Damage: 8
(Oops. I accidentally rolled for psychic attack instead of just damage and I just deleted the attack part)
He will then move to E15
If shadow arrow hits: DC 14 WIS save or you won't be able to see anything farther than 5 feet (I already applied advantage to second attack just in case)
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Dex +5, fighting style +2, Longbow +1, prof +3
Disadvantage Attack: 26
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Baryk op pls nerf
Marvarax and Sora (Dragonborn) The retired fighter and WIP scholar - Glory
Brythel(Dwarf), The dwarf with a gun - survival at sea
Jaylin(Human), Paladin of Lathander's Ancient ways - The Seven Saints (Azura Claw)
Urselles(Goblin), Cleric of Eldath- The Wizard's challenge
Viclas Tyrin(Half Elf), Student of the Elven arts- Indrafatmoko's Defiance in Phlan
(you gotta fix your manipulated dice. )
you some times you feel like hitting a human with another human
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(you ended up putting dice rolls in front of your other rolls you already made. they need to be put in order. like you roll then post reply after that moment you cant put dice rolls in front of the rolls you just made.)
you some times you feel like hitting a human with another human
(Put it back and just strike through.
Like this.)Oscar "Oz" Diggs, Human Technomancer Wizard (10)/Rogue (1) - Fate/False Revelation, PbP
DM, Kaden Tolgalen
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(At this point, I think its better if you just re-do that turn. But that's the DM's call to make)
Oh nvm i think I got it
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
(yea i agree. but i aint no dm. hahaha )
you some times you feel like hitting a human with another human
Well this is awkward
Zacazotal: Level 3 Cleric of Kukulkan | Baryk Greycastle: Level 11 Tricky Sharpshooter (7W/5L) | Parabolus: Level 11 Warlock of the Stars (9W/2L)
DM: Tomb of Annihilation- Aftermath / Dungeon Crawl Classics- People of the Pit
Woods:
As Toren moves past the great trees Baryk releases two Arrows. Toren creates a magical barrier to deflect the shots, and Baryk moves back out of sight.
(Toren)
Arena 9: Woods
A B C D E F G H I J K L M N O P
16 : : : : : : : = : : : : : : :
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01_ :_ :_ :_ :_ :_ :_ :_ = : : : : : : :
A B C D E F G H I J K L M N O P
Extended Signature
Grianne will run back to the flag room shmitty is in stopping part way in the door in melee range of him. My attacks from this spot have disadvantage yes?
Bite attack 11 damage 10 claws attack 14 damage 6
Edit: bonus action heal for 3
Grianne Wildpaw: Wood Elf Druid level 12 (8W-4L)- - Coliseum of Conquest: Master of Faerie Fire. Just don't ask her to spell it.
Grianne Wildpaw: Wood Elf Druid level 6 (2W-1L)- - Coliseum Reborn : Master of a Myriad of forms.
Runt, the Stormchosen: Half-Orc barbarian level 5 -- The Guild
Tomoe Gozen: Human Fighter Samurai level 5 -- Cronero (Solo Campaign)
Eider, Level 13 Human Abjurer Wizard - Colosseum of Conquest (11W-3L) (Tougher than he looks)
(Apparently...)
(I...dont...even. The dice were in your favor)
I got alot a doods
Complex:
Grianne capitalizes on her scheme to lure out her oponents. She moves back to the flag, but finds the doorway is blocked, at least for one of her current size. She claws and bites Shmitty, and in spite of her precarious position, she takes her foe down.
(Nykkan. Calgin and Shmitty are unconscious.)
Arena 7: Complex
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
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15 ¤ , , , , , - - - , , , , , €
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====..%==============%.....%==============%..===
01 . . . . . . . . . . . . . . .
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Key: '=' High wall (8ft.), '#' Window, '÷' Furniture, '_' Stage (2 ft.), '¤' Plant, '€' Tree, '¬' Counter top (4 ft.), '%' Door, '.' Marble floor, ',' Grass, 'A-Z' Contestants
Y ¥ ¥ G
¥ ¥
(Teams: Y C S vs. R G I)
Extended Signature