Errich bursts from the bushes and makes to attack, he whips his staff through the air and delivers a quick punch, hitting Talmich. (You won't be able to reach Morthos due to the river.) He strikes with a defensive stance ready for his foes.
DM for:Reign of VillainsPlayer for:Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!)Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
This post has potentially manipulated dice roll results.
Morthos:
I'll move to D7 as i do i say to Hammerstone "Hammerstone! Get in there! i got your back!"and if i can see G I'd like to shot at that person: Attack: 13 Damage 9
Liam is not as calm as collected as he was yesterday. If anything, he seemed more like how he was in the matches before. Twitchy, scared, unsure...Maybe even mores this time. Still, he enters the arena with that sword and shield. He can feel something in the back of his head...but he ignores it for now. Perhaps the fight will help him ignore it?
Rollback Post to RevisionRollBack
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Morthos fires an arrow at Errich, but he fails to land the hit on the wily old man.
Hammerstone, Nara has fallen back. You won't be able to reach with your morningstar. If you'd like to through the awkward weapon roll the damage as 1d4+str. Otherwise you can reach Marmaduke. (N-8 is too far due to the river, and is not in reach of Nara.)
(ooc: just curious but in post #9989 does Errich use his action for quarterstaff attack and bonus action for unarmed strike... and then his 2nd bonus action for Patient Defense to dodge?)
(Yes, sorry I missed that. I'm so used to monks having 4 attacks per round, but Errich doesn't have Extra Attack yet. The dodge wnot take affect, sorry, if that influence Talmich's target.)
Talmich, Marmaduke is prone, and you have disadvantage to make a ranged attack within 5 feet of a conscious enemy who can see you, Errich. Either roll your attack again for disadvantage, or target Errich. Also, Divine Smite can only be applied to Melee attacks.
Bog: (Round 3)
Errich bursts from the bushes and makes to attack, he whips his staff through the air and delivers a quick punch, hitting Talmich. (You won't be able to reach Morthos due to the river.) He strikes with a defensive stance ready for his foes.
(Hammerstone, Talmich, Morthos)
Extended Signature
Keygella walks to H1 checking her gear. Initiative 8
Keygella lvl 4 fighter arena (3W-1L)
Tenrok will stomp to D-1 and give the crowd a hearty roar.
Performance: 13
Initiative: 3
DM for: Reign of Villains Player for: Tildian Hopsprite - Halfling Warlock 1 (Smiles all around!) Sen'ra Esghal - Fire Genasi Barbarian, Path of the Berserker 4 (Adventurers never rests!) (Angry and drunk.) Silthen Ehten - Drow Elf Storm Sorcerer 1 (The Search For The Sacred Shards)
Are you still recruiting
r
One fan roars in return at Tenrok.
Extended Signature
Hammerstone
I move up to N8 whole chanting a war chant and make the attack on N with my Morningstar
Attack: 21 Damage: 11
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Morthos:
I'll move to D7 as i do i say to Hammerstone "Hammerstone! Get in there! i got your back!" and if i can see G I'd like to shot at that person: Attack: 13 Damage 9
If i cant see G ill redirect the attack to D.
Lasser enter to the arena H-1
An armor made by flowers and thorns cover him 12
As preparations false life lv 2
Initiative : 5
hello Ob
Liam is not as calm as collected as he was yesterday. If anything, he seemed more like how he was in the matches before. Twitchy, scared, unsure...Maybe even mores this time. Still, he enters the arena with that sword and shield. He can feel something in the back of his head...but he ignores it for now. Perhaps the fight will help him ignore it?
Liam the Weak: Level 4 Human Fighter - Trying to fight against his other personality, and constantly losing.
Aodh: Level 20 Half-Elf Cleric of Life - Not really. It's a strange being that had possessed and broke down a level 20 Cleric of Life Domain, gaining his knowledge and power.
"*****": Level 1 Tiefling Sorcerer - Her family is dead, and her will is broken. She follows orders so that those that command her will allow her to die.
Bog: (Round 4)
Morthos fires an arrow at Errich, but he fails to land the hit on the wily old man.
Hammerstone, Nara has fallen back. You won't be able to reach with your morningstar. If you'd like to through the awkward weapon roll the damage as 1d4+str. Otherwise you can reach Marmaduke. (N-8 is too far due to the river, and is not in reach of Nara.)
Arena 8: Bog
A B C D E F G H I J K L M N O P
16 . . . . . . . . . . . . . . .
===%.....%================================%..===
15 : : ~ ~ ~ ~ , , , , , , # , ,
=,,#:::::----------:::::::::::,,,,,,#,,#,,,,,€,,
14 # : - - - - N: : : : , # , , #
=,,€,,,::----------::#,,,,,:::::::,,####,,#,,#,,
13 , , ~ ~ ~ ~ # , , : : # , # ,
=,,,,,~~~~~~~~~~~~,,,€###,,:::::::,,,,,####,,,,,
12 , ~ ~ ~ ~ , , : : : , , , # ,
=##€,,~~~~~~~~~~,,,,,:::::::#########,,,,,€,,,,,
11 , ~ ~ ~ ~ , : : : , , , , # ,
=,,###~~~~~~~~~~~~~~~-------,,####,,,,,,,,######
10 , ~ ~ ~ ~ ~ - - - # D, , T# , ,
=,,,,,~~~~~~~~~~~~~~~-------~~~~~~~~~,,#######,,
09 , ~ ~ ~ ~ ~ - - - ~ ~ ~ ~ G, ,
=###,,,~~~~~~~~~~~~~~-------~~~~~~~~~~~~~~~,,###
08 , , ~ ~ ~ ~ - - - ~ ~ ~ ~ ~ ,
=,,#######,,~~~~~~~~~-------~~~~~~~~~~~~~~~,,,,,
07 , , # , , # - - - ~ ~ ~ ~ ~ ,
=######,,,,,,,,####,,-------~~~~~~~~~~~~~~~###,,
06 , # , Z, , , : : H: , ~ ~ ~ ~ ,
=,,,,,€,,,,,#########:::::::,,,,,~~~~~~~~~~,,€##
05 , , , , , : : : , , ~ ~ ~ ~ ,
=,,,,,####,,,,,:::::::,,###€,,,~~~~~~~~~~~~,,,,,
04 , # , # : : , , # ~ ~ ~ ~ ~ ,
=,,#,,#,,####,,:::::::,,,,,#::----------::,,,€,,
03 # , , # , : : : : - - - - : #
=,,€,,,,,#,,#,,,,,,:::::::::::----------:::::#,,
02 , , # , , , , , , ~ ~ ~ ~ : :
====..%================================%.....%==
01 . . . . . . . . . . . . . . .
A B C D E F G H I J K L M N O P
Key: '=' High wall (8ft.), '~' Water, '#' Shrubs, '-' Wooden bridge, ':' Cobble Pathway, ',' Grass, '€' Tree, '%' Door, '.' Dirt, 'A-Z' Contestants
( H T Z vs. N G D)
Extended Signature
Yeah. I mean go to N8 and attack G, whoever that was.
PC: Fitzroy Hammerstone - The Mad Empiricist of Corinth
DM:
Popular Stream Character Sheets
Ob looks over to the elf who fought beside him last match "May the Hunt be with you" he says, tipping his blade toward Lasser.
Contestant of the Colosseum of Conquest - Obsidian "Ob" Field, Tabaxi Barbarian Level 6
(Just the same, the area between Hammerstone and Errich is deep Water. Your swimming speed is half your walking speed.)
Extended Signature
(Or hammerstone could totally forget about getting owned earlier and throw another javelin instead at Nara? Maybe? Possibly? :D)
When you realize you're doing too much: Signature.
(Wow rude :P)
Nara: Tiefling Bandit-Coliseum of Conquest: 2W-2L total downs: 3
(Well what'cha expect? Ya ran away as soon as me and the E-man came to your rescue. XD )
When you realize you're doing too much: Signature.
Talmich looking at Marmaduke "Glad to see you quit hiding like at thief in the night." As Talmich spins around and pokes the halfling with a javelin.
Attack: 18 Damage: 7
Bless 1
Divine smite 3
Talmich Goodstone (2W-1L)Runthiel Steelfist (0W 0L)
(It'd be at disadvantage since she's prone... Not that it'll probably matter much. :P)
When you realize you're doing too much: Signature.
(Yes, sorry I missed that. I'm so used to monks having 4 attacks per round, but Errich doesn't have Extra Attack yet. The dodge wnot take affect, sorry, if that influence Talmich's target.)
Extended Signature
Talmich, Marmaduke is prone, and you have disadvantage to make a ranged attack within 5 feet of a conscious enemy who can see you, Errich. Either roll your attack again for disadvantage, or target Errich. Also, Divine Smite can only be applied to Melee attacks.
Extended Signature